Date: Wed, 2 Mar 2011 14:27:52 -0800
Subject: [PATCH] docs: Import 7.9.2 release notes from 7.9 branch
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+Mesa Release Notes
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+Mesa 7.9.2 Release Notes / TBD
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+Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 release.
+
+
+Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+
+
+See the Compiling/Installing page for prerequisites
+for DRI hardware acceleration.
+
+
+
+MD5 checksums
+
+eb4ab8c1a03386def3ea34b1358e9cda MesaLib-7.9.2.tar.gz
+8f6d1474912787ce13bd35f3bae9938a MesaLib-7.9.2.tar.bz2
+427a81dd43ac97603768dc5c6af3df26 MesaLib-7.9.2.zip
+aacb8f4db997e346db40c6066942140a MesaGLUT-7.9.2.tar.gz
+18abe6cff4fad8ad4752c7b7ab548e5d MesaGLUT-7.9.2.tar.bz2
+3189e5732d636c71baf3d8bc23ce7b11 MesaGLUT-7.9.2.zip
+
+
+
+New features
+None.
+
+Bug fixes
+This list is likely incomplete.
+
+Fix an off-by-one bug in a vsplit assertion.
+Fix incorrect handling of layout qualifier
+with in , out , attribute , and varying .
+
+Fix an i965 GPU hang in GLSL shaders that contain an unconditional discard statement.
+
+Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.
+
+Fix numerous issues handling precision qualifiers in GLSL ES.
+
+Fixed a few GLX protocol encoder bugs (Julien Cristau)
+
+Assorted Gallium llvmpipe driver bug fixes
+
+Assorted Mesa/Gallium state tracker bug fixes
+
+Bug 26795 - gl_FragCoord off by one in Gallium drivers.
+
+Bug 29164 - [GLSL 1.20] invariant variable shouldn't be used before declaration
+
+Bug 29823 - GetUniform[if]v busted
+
+Bug 29927 - [glsl2] fail to compile shader with constructor for array of struct type
+
+Bug 30156 - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage
+
+Bug 31923 - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders
+
+Bug 31925 - [GLSL 1.20] "#pragma STDGL invariant(all)" fail
+
+Bug 32214 - [gles2]no link error happens when missing vertex shader or frag shader
+
+Bug 32375 - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv
+
+Bug 32541 - Segmentation Fault while running an HDR (high dynamic range) rendering demo
+
+Bug 32569 - [gles2] glGetShaderPrecisionFormat not implemented yet
+
+Bug 32695 - [glsl] SIGSEGV glcpp/glcpp-parse.y:833
+
+Bug 32831 - [glsl] division by zero crashes GLSL compiler
+
+Bug 32910 - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
+
+Bug 33219 -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate
+
+Bug 33306 - GLSL integer division by zero crashes GLSL compiler
+
+Bug 33308 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.
+
+Bug 33316 - uniform array will be allocate one line more and initialize it when it was freed will abort
+
+Bug 33386 - Dubious assembler in read_rgba_span_x86.S
+
+Bug 33388 - Dubious assembler in xform4.S
+
+Bug 33433 - Error in x86-64 API dispatch code.
+
+Bug 33507 - [glsl] GLSL preprocessor modulus by zero crash
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+Bug 33508 - [glsl] GLSL compiler modulus by zero crash
+
+Bug 33916 - Compiler accepts reserved operators % and %=
+
+Bug 34047 - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2
+
+Bug 34114 - Sun Studio build fails due to standard library functions not being in global namespace
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+Bug 34198 - [GLSL] implicit sized array with index 0 used gets assertion
+
+Ubuntu bug 691653 - compiz crashes when using alt-tab (the radeon driver kills it)
+
+Meego bug 13005 - Graphics GLSL issue lead to camera preview fail on Pinetrail
+
+
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+
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+
+Changes
+The full set of changes can be viewed by using the following GIT command:
+
+
+ git log mesa-7.9.1..mesa-7.9.2
+
+
+Alberto Milone (1):
+
+ r600c: add evergreen ARL support.
+