From 1a22550725d37923d1304654d9156362bdd43ec5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2015 08:14:04 -0600 Subject: [PATCH] mesa: clean up #includes in ff_fragment_shader.cpp MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Get rid of "../glsl/" paths. Sort alphabetically. Reviewed-by: Tapani Pälli --- src/mesa/main/ff_fragment_shader.cpp | 22 ++++++++++------------ 1 file changed, 10 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index c6828925f5e..c0030bc5687 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -27,29 +27,27 @@ * **************************************************************************/ -#include "glheader.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" #include "main/context.h" +#include "main/imports.h" #include "main/macros.h" #include "main/samplerobj.h" #include "main/texenvprogram.h" #include "main/texobj.h" #include "main/uniforms.h" +#include "glsl/ir_builder.h" +#include "glsl/ir_optimization.h" +#include "glsl/glsl_parser_extras.h" +#include "glsl/glsl_symbol_table.h" +#include "glsl/glsl_types.h" +#include "program/ir_to_mesa.h" #include "program/program.h" -#include "program/prog_parameter.h" +#include "program/programopt.h" #include "program/prog_cache.h" #include "program/prog_instruction.h" +#include "program/prog_parameter.h" #include "program/prog_print.h" #include "program/prog_statevars.h" -#include "program/programopt.h" -#include "../glsl/glsl_types.h" -#include "../glsl/ir.h" -#include "../glsl/ir_builder.h" -#include "../glsl/glsl_symbol_table.h" -#include "../glsl/glsl_parser_extras.h" -#include "../glsl/ir_optimization.h" -#include "../program/ir_to_mesa.h" using namespace ir_builder; -- 2.30.2