From 1a8c66023b0b7679ec7d310707e0dd005540d529 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Christian=20K=C3=B6nig?= Date: Sat, 8 Mar 2014 14:16:23 +0100 Subject: [PATCH] radeonsi: avoid stale pointers in si_delete_shader_selector MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Christian König Reviewed-by: Marek Olšák --- src/gallium/drivers/radeonsi/si_state.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 8f90000eea0..0ee415406d2 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -2356,7 +2356,12 @@ static void si_delete_shader_selector(struct pipe_context *ctx, while (p) { c = p->next_variant; - si_pm4_delete_state(sctx, vs, p->pm4); + if (sel->type == PIPE_SHADER_GEOMETRY) + si_pm4_delete_state(sctx, gs, p->pm4); + else if (sel->type == PIPE_SHADER_FRAGMENT) + si_pm4_delete_state(sctx, ps, p->pm4); + else + si_pm4_delete_state(sctx, vs, p->pm4); si_pipe_shader_destroy(ctx, p); free(p); p = c; -- 2.30.2