From 1a8d64e6e9c6f59eb40c5a73690f3ef9d5c2b327 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Apr 2003 15:20:37 +0000 Subject: [PATCH] change global_grid_u0/u1 to REAL (Eric Cazeaux) --- src/glu/sgi/libnurbs/interface/glcurveval.cc | 8 ++++---- src/glu/sgi/libnurbs/interface/glcurveval.h | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/glu/sgi/libnurbs/interface/glcurveval.cc b/src/glu/sgi/libnurbs/interface/glcurveval.cc index e1ef2273b32..8c865084209 100644 --- a/src/glu/sgi/libnurbs/interface/glcurveval.cc +++ b/src/glu/sgi/libnurbs/interface/glcurveval.cc @@ -35,8 +35,8 @@ /* * glcurveval.c++ * - * $Date: 2002/11/01 23:45:30 $ $Revision: 1.4 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glcurveval.cc,v 1.4 2002/11/01 23:45:30 brianp Exp $ + * $Date: 2003/04/30 15:20:37 $ $Revision: 1.5 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glcurveval.cc,v 1.5 2003/04/30 15:20:37 brianp Exp $ */ /* Polynomial Evaluator Interface */ @@ -149,8 +149,8 @@ OpenGLCurveEvaluator::mapgrid1f(long nu, REAL u0, REAL u1) { if(output_triangles) { - global_grid_u0 = (int) u0; - global_grid_u1 = (int) u1; + global_grid_u0 = u0; + global_grid_u1 = u1; global_grid_nu = (int) nu; } else diff --git a/src/glu/sgi/libnurbs/interface/glcurveval.h b/src/glu/sgi/libnurbs/interface/glcurveval.h index 861118b4b6f..445dd368270 100644 --- a/src/glu/sgi/libnurbs/interface/glcurveval.h +++ b/src/glu/sgi/libnurbs/interface/glcurveval.h @@ -35,8 +35,8 @@ /* * glcurveval.h * - * $Date: 2001/08/07 17:34:11 $ $Revision: 1.4 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glcurveval.h,v 1.4 2001/08/07 17:34:11 brianp Exp $ + * $Date: 2003/04/30 15:20:37 $ $Revision: 1.5 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glcurveval.h,v 1.5 2003/04/30 15:20:37 brianp Exp $ */ #ifndef __gluglcurveval_h_ @@ -114,8 +114,8 @@ int normal_flag; //whether there is a normal map or not int color_flag; //whether there is a color map or not int texcoord_flag; //whether there is a texture map or not -int global_grid_u0; -int global_grid_u1; +REAL global_grid_u0; +REAL global_grid_u1; int global_grid_nu; void inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex -- 2.30.2