From 1b41c0d3d83b10ca1ae9762003da04e7b3c8ea3a Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Sat, 26 Jul 2003 12:38:06 +0000 Subject: [PATCH] VC 6 Project File --- src/mesa/array_cache/array_cache.dsp | 108 +++++ src/mesa/drivers/osmesa/osmesa.dsp | 119 +++++ src/mesa/glapi/glapi.dsp | 124 ++++++ src/mesa/main/main.dsp | 588 +++++++++++++++++++++++++ src/mesa/math/math.dsp | 180 ++++++++ src/mesa/swrast/swrast.dsp | 324 ++++++++++++++ src/mesa/swrast_setup/swrast_setup.dsp | 128 ++++++ src/mesa/tnl/tnl.dsp | 252 +++++++++++ 8 files changed, 1823 insertions(+) create mode 100644 src/mesa/array_cache/array_cache.dsp create mode 100644 src/mesa/drivers/osmesa/osmesa.dsp create mode 100644 src/mesa/glapi/glapi.dsp create mode 100644 src/mesa/main/main.dsp create mode 100644 src/mesa/math/math.dsp create mode 100644 src/mesa/swrast/swrast.dsp create mode 100644 src/mesa/swrast_setup/swrast_setup.dsp create mode 100644 src/mesa/tnl/tnl.dsp diff --git a/src/mesa/array_cache/array_cache.dsp b/src/mesa/array_cache/array_cache.dsp new file mode 100644 index 00000000000..0a28700da21 --- /dev/null +++ b/src/mesa/array_cache/array_cache.dsp @@ -0,0 +1,108 @@ +# Microsoft Developer Studio Project File - Name="array_cache" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=array_cache - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "array_cache.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "array_cache.mak" CFG="array_cache - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "array_cache - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "array_cache - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "array_cache - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "array_cache - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "array_cache - Win32 Release" +# Name "array_cache - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\ac_context.c +# End Source File +# Begin Source File + +SOURCE=.\ac_import.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\ac_context.h +# End Source File +# Begin Source File + +SOURCE=.\acache.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/mesa/drivers/osmesa/osmesa.dsp b/src/mesa/drivers/osmesa/osmesa.dsp new file mode 100644 index 00000000000..03ef16eee9a --- /dev/null +++ b/src/mesa/drivers/osmesa/osmesa.dsp @@ -0,0 +1,119 @@ +# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=osmesa - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osmesa.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "osmesa - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../" /I "../../main" /I "../../glapi" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\libexec +# End Special Build Tool + +!ELSEIF "$(CFG)" == "osmesa - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /I "../../../../include" /I "../../main" /I "../../glapi" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\libexec +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "osmesa - Win32 Release" +# Name "osmesa - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\osmesa.c +# End Source File +# Begin Source File + +SOURCE=.\osmesa.def +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/src/mesa/glapi/glapi.dsp b/src/mesa/glapi/glapi.dsp new file mode 100644 index 00000000000..cb5775d5891 --- /dev/null +++ b/src/mesa/glapi/glapi.dsp @@ -0,0 +1,124 @@ +# Microsoft Developer Studio Project File - Name="glapi" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=glapi - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glapi.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glapi.mak" CFG="glapi - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glapi - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "glapi - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glapi - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "glapi - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "glapi - Win32 Release" +# Name "glapi - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\glapi.c +# End Source File +# Begin Source File + +SOURCE=.\glthread.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\glapi.h +# End Source File +# Begin Source File + +SOURCE=.\glapioffsets.h +# End Source File +# Begin Source File + +SOURCE=.\glapitable.h +# End Source File +# Begin Source File + +SOURCE=.\glapitemp.h +# End Source File +# Begin Source File + +SOURCE=.\glprocs.h +# End Source File +# Begin Source File + +SOURCE=.\glthread.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/mesa/main/main.dsp b/src/mesa/main/main.dsp new file mode 100644 index 00000000000..9eb6a450300 --- /dev/null +++ b/src/mesa/main/main.dsp @@ -0,0 +1,588 @@ +# Microsoft Developer Studio Project File - Name="main" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=main - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "main.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "main.mak" CFG="main - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "main - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "main - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "main - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "main - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "main - Win32 Release" +# Name "main - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\accum.c +# End Source File +# Begin Source File + +SOURCE=.\api_arrayelt.c +# End Source File +# Begin Source File + +SOURCE=.\api_eval.c +# End Source File +# Begin Source File + +SOURCE=.\api_loopback.c +# End Source File +# Begin Source File + +SOURCE=.\api_noop.c +# End Source File +# Begin Source File + +SOURCE=.\api_validate.c +# End Source File +# Begin Source File + +SOURCE=.\arbprogram.c +# End Source File +# Begin Source File + +SOURCE=.\arbvertparse.c +# End Source File +# Begin Source File + +SOURCE=.\attrib.c +# End Source File +# Begin Source File + +SOURCE=.\blend.c +# End Source File +# Begin Source File + +SOURCE=.\bufferobj.c +# End Source File +# Begin Source File + +SOURCE=.\buffers.c +# End Source File +# Begin Source File + +SOURCE=.\clip.c +# End Source File +# Begin Source File + +SOURCE=.\colortab.c +# End Source File +# Begin Source File + +SOURCE=.\context.c +# End Source File +# Begin Source File + +SOURCE=.\convolve.c +# End Source File +# Begin Source File + +SOURCE=.\debug.c +# End Source File +# Begin Source File + +SOURCE=.\depth.c +# End Source File +# Begin Source File + +SOURCE=.\dispatch.c +# End Source File +# Begin Source File + +SOURCE=.\dlist.c +# End Source File +# Begin Source File + +SOURCE=.\drawpix.c +# End Source File +# Begin Source File + +SOURCE=.\enable.c +# End Source File +# Begin Source File + +SOURCE=.\enums.c +# End Source File +# Begin Source File + +SOURCE=.\eval.c +# End Source File +# Begin Source File + +SOURCE=.\extensions.c +# End Source File +# Begin Source File + +SOURCE=.\feedback.c +# End Source File +# Begin Source File + +SOURCE=.\fog.c +# End Source File +# Begin Source File + +SOURCE=.\get.c +# End Source File +# Begin Source File + +SOURCE=.\hash.c +# End Source File +# Begin Source File + +SOURCE=.\hint.c +# End Source File +# Begin Source File + +SOURCE=.\histogram.c +# End Source File +# Begin Source File + +SOURCE=.\image.c +# End Source File +# Begin Source File + +SOURCE=.\imports.c +# End Source File +# Begin Source File + +SOURCE=.\light.c +# End Source File +# Begin Source File + +SOURCE=.\lines.c +# End Source File +# Begin Source File + +SOURCE=.\matrix.c +# End Source File +# Begin Source File + +SOURCE=.\nvfragparse.c +# End Source File +# Begin Source File + +SOURCE=.\nvprogram.c +# End Source File +# Begin Source File + +SOURCE=.\nvvertexec.c +# End Source File +# Begin Source File + +SOURCE=.\nvvertparse.c +# End Source File +# Begin Source File + +SOURCE=.\occlude.c +# End Source File +# Begin Source File + +SOURCE=.\pixel.c +# End Source File +# Begin Source File + +SOURCE=.\points.c +# End Source File +# Begin Source File + +SOURCE=.\polygon.c +# End Source File +# Begin Source File + +SOURCE=.\rastpos.c +# End Source File +# Begin Source File + +SOURCE=.\state.c +# End Source File +# Begin Source File + +SOURCE=.\stencil.c +# End Source File +# Begin Source File + +SOURCE=.\texcompress.c +# End Source File +# Begin Source File + +SOURCE=.\texformat.c +# End Source File +# Begin Source File + +SOURCE=.\teximage.c +# End Source File +# Begin Source File + +SOURCE=.\texobj.c +# End Source File +# Begin Source File + +SOURCE=.\texstate.c +# End Source File +# Begin Source File + +SOURCE=.\texstore.c +# End Source File +# Begin Source File + +SOURCE=.\texutil.c +# End Source File +# Begin Source File + +SOURCE=.\varray.c +# End Source File +# Begin Source File + +SOURCE=.\vtxfmt.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\accum.h +# End Source File +# Begin Source File + +SOURCE=.\api_arrayelt.h +# End Source File +# Begin Source File + +SOURCE=.\api_eval.h +# End Source File +# Begin Source File + +SOURCE=.\api_loopback.h +# End Source File +# Begin Source File + +SOURCE=.\api_noop.h +# End Source File +# Begin Source File + +SOURCE=.\api_validate.h +# End Source File +# Begin Source File + +SOURCE=.\arbprogram.h +# End Source File +# Begin Source File + +SOURCE=.\arbvertparse.h +# End Source File +# Begin Source File + +SOURCE=.\attrib.h +# End Source File +# Begin Source File + +SOURCE=.\blend.h +# End Source File +# Begin Source File + +SOURCE=.\bufferobj.h +# End Source File +# Begin Source File + +SOURCE=.\buffers.h +# End Source File +# Begin Source File + +SOURCE=.\clip.h +# End Source File +# Begin Source File + +SOURCE=.\colormac.h +# End Source File +# Begin Source File + +SOURCE=.\colortab.h +# End Source File +# Begin Source File + +SOURCE=.\config.h +# End Source File +# Begin Source File + +SOURCE=.\context.h +# End Source File +# Begin Source File + +SOURCE=.\convolve.h +# End Source File +# Begin Source File + +SOURCE=.\dd.h +# End Source File +# Begin Source File + +SOURCE=.\debug.h +# End Source File +# Begin Source File + +SOURCE=.\depth.h +# End Source File +# Begin Source File + +SOURCE=.\dlist.h +# End Source File +# Begin Source File + +SOURCE=.\drawpix.h +# End Source File +# Begin Source File + +SOURCE=.\enable.h +# End Source File +# Begin Source File + +SOURCE=.\enums.h +# End Source File +# Begin Source File + +SOURCE=.\eval.h +# End Source File +# Begin Source File + +SOURCE=.\extensions.h +# End Source File +# Begin Source File + +SOURCE=.\feedback.h +# End Source File +# Begin Source File + +SOURCE=.\fog.h +# End Source File +# Begin Source File + +SOURCE=.\get.h +# End Source File +# Begin Source File + +SOURCE=.\glheader.h +# End Source File +# Begin Source File + +SOURCE=.\hash.h +# End Source File +# Begin Source File + +SOURCE=.\hint.h +# End Source File +# Begin Source File + +SOURCE=.\histogram.h +# End Source File +# Begin Source File + +SOURCE=.\image.h +# End Source File +# Begin Source File + +SOURCE=.\imports.h +# End Source File +# Begin Source File + +SOURCE=.\light.h +# End Source File +# Begin Source File + +SOURCE=.\lines.h +# End Source File +# Begin Source File + +SOURCE=.\macros.h +# End Source File +# Begin Source File + +SOURCE=.\matrix.h +# End Source File +# Begin Source File + +SOURCE=.\mtypes.h +# End Source File +# Begin Source File + +SOURCE=.\nvfragparse.h +# End Source File +# Begin Source File + +SOURCE=.\nvfragprog.h +# End Source File +# Begin Source File + +SOURCE=.\nvprogram.h +# End Source File +# Begin Source File + +SOURCE=.\nvvertexec.h +# End Source File +# Begin Source File + +SOURCE=.\nvvertparse.h +# End Source File +# Begin Source File + +SOURCE=.\nvvertprog.h +# End Source File +# Begin Source File + +SOURCE=.\occlude.h +# End Source File +# Begin Source File + +SOURCE=.\pixel.h +# End Source File +# Begin Source File + +SOURCE=.\points.h +# End Source File +# Begin Source File + +SOURCE=.\polygon.h +# End Source File +# Begin Source File + +SOURCE=.\rastpos.h +# End Source File +# Begin Source File + +SOURCE=.\simple_list.h +# End Source File +# Begin Source File + +SOURCE=.\state.h +# End Source File +# Begin Source File + +SOURCE=.\stencil.h +# End Source File +# Begin Source File + +SOURCE=.\texcompress.h +# End Source File +# Begin Source File + +SOURCE=.\texformat.h +# End Source File +# Begin Source File + +SOURCE=.\texformat_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\teximage.h +# End Source File +# Begin Source File + +SOURCE=.\texobj.h +# End Source File +# Begin Source File + +SOURCE=.\texstate.h +# End Source File +# Begin Source File + +SOURCE=.\texstore.h +# End Source File +# Begin Source File + +SOURCE=.\texutil.h +# End Source File +# Begin Source File + +SOURCE=.\texutil_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\varray.h +# End Source File +# Begin Source File + +SOURCE=.\version.h +# End Source File +# Begin Source File + +SOURCE=.\vtxfmt.h +# End Source File +# Begin Source File + +SOURCE=.\vtxfmt_tmp.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/mesa/math/math.dsp b/src/mesa/math/math.dsp new file mode 100644 index 00000000000..fd6221ca4f6 --- /dev/null +++ b/src/mesa/math/math.dsp @@ -0,0 +1,180 @@ +# Microsoft Developer Studio Project File - Name="math" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=math - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "math.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "math.mak" CFG="math - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "math - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "math - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "math - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "math - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "math - Win32 Release" +# Name "math - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\m_debug_clip.c +# End Source File +# Begin Source File + +SOURCE=.\m_debug_norm.c +# End Source File +# Begin Source File + +SOURCE=.\m_debug_xform.c +# End Source File +# Begin Source File + +SOURCE=.\m_eval.c +# End Source File +# Begin Source File + +SOURCE=.\m_matrix.c +# End Source File +# Begin Source File + +SOURCE=.\m_translate.c +# End Source File +# Begin Source File + +SOURCE=.\m_vector.c +# End Source File +# Begin Source File + +SOURCE=.\m_xform.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\m_clip_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\m_copy_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\m_debug.h +# End Source File +# Begin Source File + +SOURCE=.\m_debug_util.h +# End Source File +# Begin Source File + +SOURCE=.\m_dotprod_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\m_eval.h +# End Source File +# Begin Source File + +SOURCE=.\m_matrix.h +# End Source File +# Begin Source File + +SOURCE=.\m_norm_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\m_trans_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\m_translate.h +# End Source File +# Begin Source File + +SOURCE=.\m_vector.h +# End Source File +# Begin Source File + +SOURCE=.\m_xform.h +# End Source File +# Begin Source File + +SOURCE=.\m_xform_tmp.h +# End Source File +# Begin Source File + +SOURCE=.\mathmod.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/mesa/swrast/swrast.dsp b/src/mesa/swrast/swrast.dsp new file mode 100644 index 00000000000..c64446efc61 --- /dev/null +++ b/src/mesa/swrast/swrast.dsp @@ -0,0 +1,324 @@ +# Microsoft Developer Studio Project File - Name="swrast" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=swrast - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "swrast.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "swrast.mak" CFG="swrast - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "swrast - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "swrast - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "swrast - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "swrast - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "swrast - Win32 Release" +# Name "swrast - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\s_aaline.c +# End Source File +# Begin Source File + +SOURCE=.\s_aatriangle.c +# End Source File +# Begin Source File + +SOURCE=.\s_accum.c +# End Source File +# Begin Source File + +SOURCE=.\s_alpha.c +# End Source File +# Begin Source File + +SOURCE=.\s_alphabuf.c +# End Source File +# Begin Source File + +SOURCE=.\s_bitmap.c +# End Source File +# Begin Source File + +SOURCE=.\s_blend.c +# End Source File +# Begin Source File + +SOURCE=.\s_buffers.c +# End Source File +# Begin Source File + +SOURCE=.\s_context.c +# End Source File +# Begin Source File + +SOURCE=.\s_copypix.c +# End Source File +# Begin Source File + +SOURCE=.\s_depth.c +# End Source File +# Begin Source File + +SOURCE=.\s_drawpix.c +# End Source File +# Begin Source File + +SOURCE=.\s_feedback.c +# End Source File +# Begin Source File + +SOURCE=.\s_fog.c +# End Source File +# Begin Source File + +SOURCE=.\s_imaging.c +# End Source File +# Begin Source File + +SOURCE=.\s_lines.c +# End Source File +# Begin Source File + +SOURCE=.\s_logic.c +# End Source File +# Begin Source File + +SOURCE=.\s_masking.c +# End Source File +# Begin Source File + +SOURCE=.\s_nvfragprog.c +# End Source File +# Begin Source File + +SOURCE=.\s_pixeltex.c +# End Source File +# Begin Source File + +SOURCE=.\s_points.c +# End Source File +# Begin Source File + +SOURCE=.\s_readpix.c +# End Source File +# Begin Source File + +SOURCE=.\s_span.c +# End Source File +# Begin Source File + +SOURCE=.\s_stencil.c +# End Source File +# Begin Source File + +SOURCE=.\s_texstore.c +# End Source File +# Begin Source File + +SOURCE=.\s_texture.c +# End Source File +# Begin Source File + +SOURCE=.\s_triangle.c +# End Source File +# Begin Source File + +SOURCE=.\s_zoom.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\s_aaline.h +# End Source File +# Begin Source File + +SOURCE=.\s_aalinetemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_aatriangle.h +# End Source File +# Begin Source File + +SOURCE=.\s_aatritemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_accum.h +# End Source File +# Begin Source File + +SOURCE=.\s_alpha.h +# End Source File +# Begin Source File + +SOURCE=.\s_alphabuf.h +# End Source File +# Begin Source File + +SOURCE=.\s_blend.h +# End Source File +# Begin Source File + +SOURCE=.\s_context.h +# End Source File +# Begin Source File + +SOURCE=.\s_depth.h +# End Source File +# Begin Source File + +SOURCE=.\s_drawpix.h +# End Source File +# Begin Source File + +SOURCE=.\s_feedback.h +# End Source File +# Begin Source File + +SOURCE=.\s_fog.h +# End Source File +# Begin Source File + +SOURCE=.\s_lines.h +# End Source File +# Begin Source File + +SOURCE=.\s_linetemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_logic.h +# End Source File +# Begin Source File + +SOURCE=.\s_masking.h +# End Source File +# Begin Source File + +SOURCE=.\s_nvfragprog.h +# End Source File +# Begin Source File + +SOURCE=.\s_pixeltex.h +# End Source File +# Begin Source File + +SOURCE=.\s_points.h +# End Source File +# Begin Source File + +SOURCE=.\s_pointtemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_span.h +# End Source File +# Begin Source File + +SOURCE=.\s_spantemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_stencil.h +# End Source File +# Begin Source File + +SOURCE=.\s_texture.h +# End Source File +# Begin Source File + +SOURCE=.\s_triangle.h +# End Source File +# Begin Source File + +SOURCE=.\s_trispan.h +# End Source File +# Begin Source File + +SOURCE=.\s_tritemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_zoom.h +# End Source File +# Begin Source File + +SOURCE=.\swrast.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/mesa/swrast_setup/swrast_setup.dsp b/src/mesa/swrast_setup/swrast_setup.dsp new file mode 100644 index 00000000000..48f27830ea6 --- /dev/null +++ b/src/mesa/swrast_setup/swrast_setup.dsp @@ -0,0 +1,128 @@ +# Microsoft Developer Studio Project File - Name="swrast_setup" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=swrast_setup - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "swrast_setup.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "swrast_setup.mak" CFG="swrast_setup - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "swrast_setup - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "swrast_setup - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "swrast_setup - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "swrast_setup - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "swrast_setup - Win32 Release" +# Name "swrast_setup - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\ss_context.c +# End Source File +# Begin Source File + +SOURCE=.\ss_triangle.c +# End Source File +# Begin Source File + +SOURCE=.\ss_vb.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\ss_context.h +# End Source File +# Begin Source File + +SOURCE=.\ss_triangle.h +# End Source File +# Begin Source File + +SOURCE=.\ss_tritmp.h +# End Source File +# Begin Source File + +SOURCE=.\ss_vb.h +# End Source File +# Begin Source File + +SOURCE=.\ss_vbtmp.h +# End Source File +# Begin Source File + +SOURCE=.\swrast_setup.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/mesa/tnl/tnl.dsp b/src/mesa/tnl/tnl.dsp new file mode 100644 index 00000000000..aa770eca3f3 --- /dev/null +++ b/src/mesa/tnl/tnl.dsp @@ -0,0 +1,252 @@ +# Microsoft Developer Studio Project File - Name="tnl" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=tnl - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "tnl.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "tnl.mak" CFG="tnl - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "tnl - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "tnl - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "tnl - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "tnl - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "tnl - Win32 Release" +# Name "tnl - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\t_array_api.c +# End Source File +# Begin Source File + +SOURCE=.\t_array_import.c +# End Source File +# Begin Source File + +SOURCE=.\t_context.c +# End Source File +# Begin Source File + +SOURCE=.\t_eval_api.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_alloc.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_api.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_debug.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_dlist.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_elt.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_eval.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_exec.c +# End Source File +# Begin Source File + +SOURCE=.\t_imm_fixup.c +# End Source File +# Begin Source File + +SOURCE=.\t_pipeline.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_fog.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_light.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_normals.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_points.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_program.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_render.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_texgen.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_texmat.c +# End Source File +# Begin Source File + +SOURCE=.\t_vb_vertex.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\t_array_api.h +# End Source File +# Begin Source File + +SOURCE=.\t_array_import.h +# End Source File +# Begin Source File + +SOURCE=.\t_context.h +# End Source File +# Begin Source File + +SOURCE=.\t_eval_api.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_alloc.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_api.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_debug.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_dlist.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_elt.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_eval.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_exec.h +# End Source File +# Begin Source File + +SOURCE=.\t_imm_fixup.h +# End Source File +# Begin Source File + +SOURCE=.\t_pipeline.h +# End Source File +# Begin Source File + +SOURCE=.\t_vb_cliptmp.h +# End Source File +# Begin Source File + +SOURCE=.\t_vb_lighttmp.h +# End Source File +# Begin Source File + +SOURCE=.\t_vb_rendertmp.h +# End Source File +# Begin Source File + +SOURCE=.\t_vtx_api.h +# End Source File +# Begin Source File + +SOURCE=.\tnl.h +# End Source File +# End Group +# End Target +# End Project -- 2.30.2