From 1b4a7378e993bb00426c79e5b7433b48b50a9090 Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Fri, 27 Sep 2013 20:53:33 -0700 Subject: [PATCH] glsl: Support redeclaration of VS and GS gl_PerVertex output. Fixes piglit tests: - spec/glsl-1.50/execution/redeclare-pervertex-out-subset-gs - spec/glsl-1.50/execution/redeclare-pervertex-subset-vs Reviewed-by: Ian Romanick --- src/glsl/ast_to_hir.cpp | 62 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 60 insertions(+), 2 deletions(-) diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index eaaa7d92605..2e73c4f041d 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2328,7 +2328,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, */ static ir_variable * get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, - struct _mesa_glsl_parse_state *state) + struct _mesa_glsl_parse_state *state, + bool allow_all_redeclarations) { /* Check if this declaration is actually a re-declaration, either to * resize an array or add qualifiers to an existing variable. @@ -2431,6 +2432,16 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, earlier->depth_layout = var->depth_layout; + } else if (allow_all_redeclarations) { + if (earlier->mode != var->mode) { + _mesa_glsl_error(&loc, state, + "redeclaration of `%s' with incorrect qualifiers", + var->name); + } else if (earlier->type != var->type) { + _mesa_glsl_error(&loc, state, + "redeclaration of `%s' has incorrect type", + var->name); + } } else { _mesa_glsl_error(&loc, state, "`%s' redeclared", var->name); } @@ -3220,7 +3231,8 @@ ast_declarator_list::hir(exec_list *instructions, */ exec_list initializer_instructions; ir_variable *earlier = - get_variable_being_redeclared(var, decl->get_location(), state); + get_variable_being_redeclared(var, decl->get_location(), state, + false /* allow_all_redeclarations */); if (decl->initializer != NULL) { result = process_initializer((earlier == NULL) ? var : earlier, @@ -4816,6 +4828,20 @@ ast_interface_block::hir(exec_list *instructions, var_mode); var->init_interface_type(block_type); + if (redeclaring_per_vertex) { + ir_variable *earlier = + get_variable_being_redeclared(var, loc, state, + true /* allow_all_redeclarations */); + if (strncmp(var->name, "gl_", 3) != 0 || earlier == NULL) { + _mesa_glsl_error(&loc, state, + "redeclaration of gl_PerVertex can only " + "include built-in variables"); + } else { + earlier->reinit_interface_type(block_type); + } + continue; + } + if (state->symbols->get_variable(var->name) != NULL) _mesa_glsl_error(&loc, state, "`%s' redeclared", var->name); @@ -4829,6 +4855,38 @@ ast_interface_block::hir(exec_list *instructions, state->symbols->add_variable(var); instructions->push_tail(var); } + + if (redeclaring_per_vertex && block_type != earlier_per_vertex) { + /* From section 7.1 ("Built-in Language Variables") of the GLSL 4.10 spec: + * + * It is also a compilation error ... to redeclare a built-in + * block and then use a member from that built-in block that was + * not included in the redeclaration. + * + * This appears to be a clarification to the behaviour established + * for gl_PerVertex by GLSL 1.50, therefore we implement this + * behaviour regardless of GLSL version. + * + * To prevent the shader from using a member that was not included in + * the redeclaration, we disable any ir_variables that are still + * associated with the old declaration of gl_PerVertex (since we've + * already updated all of the variables contained in the new + * gl_PerVertex to point to it). + * + * As a side effect this will prevent + * validate_intrastage_interface_blocks() from getting confused and + * thinking there are conflicting definitions of gl_PerVertex in the + * shader. + */ + foreach_list_safe(node, instructions) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + if (var != NULL && + var->get_interface_type() == earlier_per_vertex) { + state->symbols->disable_variable(var->name); + var->remove(); + } + } + } } return NULL; -- 2.30.2