From 1ba87f4438069964af6548f4fa05386be999f4de Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Mon, 18 Jun 2018 21:34:57 -0400 Subject: [PATCH] radeonsi: rename r600_texture -> si_texture, rxxx -> xxx or sxxx Acked-by: Bas Nieuwenhuizen --- src/gallium/drivers/radeon/radeon_vcn_dec.c | 8 +- src/gallium/drivers/radeonsi/cik_sdma.c | 130 +-- src/gallium/drivers/radeonsi/si_blit.c | 152 ++-- src/gallium/drivers/radeonsi/si_buffer.c | 4 +- src/gallium/drivers/radeonsi/si_clear.c | 138 ++-- src/gallium/drivers/radeonsi/si_debug.c | 10 +- src/gallium/drivers/radeonsi/si_descriptors.c | 128 ++- src/gallium/drivers/radeonsi/si_dma.c | 78 +- src/gallium/drivers/radeonsi/si_pipe.c | 2 +- src/gallium/drivers/radeonsi/si_pipe.h | 58 +- src/gallium/drivers/radeonsi/si_state.c | 242 +++--- src/gallium/drivers/radeonsi/si_state.h | 6 +- .../drivers/radeonsi/si_state_binning.c | 14 +- src/gallium/drivers/radeonsi/si_test_dma.c | 22 +- src/gallium/drivers/radeonsi/si_texture.c | 772 +++++++++--------- src/gallium/drivers/radeonsi/si_uvd.c | 14 +- 16 files changed, 886 insertions(+), 892 deletions(-) diff --git a/src/gallium/drivers/radeon/radeon_vcn_dec.c b/src/gallium/drivers/radeon/radeon_vcn_dec.c index aac2c8fa83c..ed7223bbec5 100644 --- a/src/gallium/drivers/radeon/radeon_vcn_dec.c +++ b/src/gallium/drivers/radeon/radeon_vcn_dec.c @@ -808,10 +808,10 @@ static struct pb_buffer *rvcn_dec_message_decode(struct radeon_decoder *dec, struct pipe_video_buffer *target, struct pipe_picture_desc *picture) { - struct r600_texture *luma = (struct r600_texture *) - ((struct vl_video_buffer *)target)->resources[0]; - struct r600_texture *chroma = (struct r600_texture *) - ((struct vl_video_buffer *)target)->resources[1]; + struct si_texture *luma = (struct si_texture *) + ((struct vl_video_buffer *)target)->resources[0]; + struct si_texture *chroma = (struct si_texture *) + ((struct vl_video_buffer *)target)->resources[1]; rvcn_dec_message_header_t *header; rvcn_dec_message_index_t *index; rvcn_dec_message_decode_t *decode; diff --git a/src/gallium/drivers/radeonsi/cik_sdma.c b/src/gallium/drivers/radeonsi/cik_sdma.c index 1eaa49fea3e..595f8d49a80 100644 --- a/src/gallium/drivers/radeonsi/cik_sdma.c +++ b/src/gallium/drivers/radeonsi/cik_sdma.c @@ -114,7 +114,7 @@ static unsigned minify_as_blocks(unsigned width, unsigned level, unsigned blk_w) } static unsigned encode_tile_info(struct si_context *sctx, - struct r600_texture *tex, unsigned level, + struct si_texture *tex, unsigned level, bool set_bpp) { struct radeon_info *info = &sctx->screen->info; @@ -144,59 +144,59 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, const struct pipe_box *src_box) { struct radeon_info *info = &sctx->screen->info; - struct r600_texture *rsrc = (struct r600_texture*)src; - struct r600_texture *rdst = (struct r600_texture*)dst; - unsigned bpp = rdst->surface.bpe; - uint64_t dst_address = rdst->buffer.gpu_address + - rdst->surface.u.legacy.level[dst_level].offset; - uint64_t src_address = rsrc->buffer.gpu_address + - rsrc->surface.u.legacy.level[src_level].offset; - unsigned dst_mode = rdst->surface.u.legacy.level[dst_level].mode; - unsigned src_mode = rsrc->surface.u.legacy.level[src_level].mode; - unsigned dst_tile_index = rdst->surface.u.legacy.tiling_index[dst_level]; - unsigned src_tile_index = rsrc->surface.u.legacy.tiling_index[src_level]; + struct si_texture *ssrc = (struct si_texture*)src; + struct si_texture *sdst = (struct si_texture*)dst; + unsigned bpp = sdst->surface.bpe; + uint64_t dst_address = sdst->buffer.gpu_address + + sdst->surface.u.legacy.level[dst_level].offset; + uint64_t src_address = ssrc->buffer.gpu_address + + ssrc->surface.u.legacy.level[src_level].offset; + unsigned dst_mode = sdst->surface.u.legacy.level[dst_level].mode; + unsigned src_mode = ssrc->surface.u.legacy.level[src_level].mode; + unsigned dst_tile_index = sdst->surface.u.legacy.tiling_index[dst_level]; + unsigned src_tile_index = ssrc->surface.u.legacy.tiling_index[src_level]; unsigned dst_tile_mode = info->si_tile_mode_array[dst_tile_index]; unsigned src_tile_mode = info->si_tile_mode_array[src_tile_index]; unsigned dst_micro_mode = G_009910_MICRO_TILE_MODE_NEW(dst_tile_mode); unsigned src_micro_mode = G_009910_MICRO_TILE_MODE_NEW(src_tile_mode); unsigned dst_tile_swizzle = dst_mode == RADEON_SURF_MODE_2D ? - rdst->surface.tile_swizzle : 0; + sdst->surface.tile_swizzle : 0; unsigned src_tile_swizzle = src_mode == RADEON_SURF_MODE_2D ? - rsrc->surface.tile_swizzle : 0; - unsigned dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x; - unsigned src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x; - uint64_t dst_slice_pitch = ((uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4) / bpp; - uint64_t src_slice_pitch = ((uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4) / bpp; - unsigned dst_width = minify_as_blocks(rdst->buffer.b.b.width0, - dst_level, rdst->surface.blk_w); - unsigned src_width = minify_as_blocks(rsrc->buffer.b.b.width0, - src_level, rsrc->surface.blk_w); - unsigned dst_height = minify_as_blocks(rdst->buffer.b.b.height0, - dst_level, rdst->surface.blk_h); - unsigned src_height = minify_as_blocks(rsrc->buffer.b.b.height0, - src_level, rsrc->surface.blk_h); - unsigned srcx = src_box->x / rsrc->surface.blk_w; - unsigned srcy = src_box->y / rsrc->surface.blk_h; + ssrc->surface.tile_swizzle : 0; + unsigned dst_pitch = sdst->surface.u.legacy.level[dst_level].nblk_x; + unsigned src_pitch = ssrc->surface.u.legacy.level[src_level].nblk_x; + uint64_t dst_slice_pitch = ((uint64_t)sdst->surface.u.legacy.level[dst_level].slice_size_dw * 4) / bpp; + uint64_t src_slice_pitch = ((uint64_t)ssrc->surface.u.legacy.level[src_level].slice_size_dw * 4) / bpp; + unsigned dst_width = minify_as_blocks(sdst->buffer.b.b.width0, + dst_level, sdst->surface.blk_w); + unsigned src_width = minify_as_blocks(ssrc->buffer.b.b.width0, + src_level, ssrc->surface.blk_w); + unsigned dst_height = minify_as_blocks(sdst->buffer.b.b.height0, + dst_level, sdst->surface.blk_h); + unsigned src_height = minify_as_blocks(ssrc->buffer.b.b.height0, + src_level, ssrc->surface.blk_h); + unsigned srcx = src_box->x / ssrc->surface.blk_w; + unsigned srcy = src_box->y / ssrc->surface.blk_h; unsigned srcz = src_box->z; - unsigned copy_width = DIV_ROUND_UP(src_box->width, rsrc->surface.blk_w); - unsigned copy_height = DIV_ROUND_UP(src_box->height, rsrc->surface.blk_h); + unsigned copy_width = DIV_ROUND_UP(src_box->width, ssrc->surface.blk_w); + unsigned copy_height = DIV_ROUND_UP(src_box->height, ssrc->surface.blk_h); unsigned copy_depth = src_box->depth; assert(src_level <= src->last_level); assert(dst_level <= dst->last_level); - assert(rdst->surface.u.legacy.level[dst_level].offset + + assert(sdst->surface.u.legacy.level[dst_level].offset + dst_slice_pitch * bpp * (dstz + src_box->depth) <= - rdst->buffer.buf->size); - assert(rsrc->surface.u.legacy.level[src_level].offset + + sdst->buffer.buf->size); + assert(ssrc->surface.u.legacy.level[src_level].offset + src_slice_pitch * bpp * (srcz + src_box->depth) <= - rsrc->buffer.buf->size); + ssrc->buffer.buf->size); - if (!si_prepare_for_dma_blit(sctx, rdst, dst_level, dstx, dsty, - dstz, rsrc, src_level, src_box)) + if (!si_prepare_for_dma_blit(sctx, sdst, dst_level, dstx, dsty, + dstz, ssrc, src_level, src_box)) return false; - dstx /= rdst->surface.blk_w; - dsty /= rdst->surface.blk_h; + dstx /= sdst->surface.blk_w; + dsty /= sdst->surface.blk_h; if (srcx >= (1 << 14) || srcy >= (1 << 14) || @@ -232,7 +232,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, srcy + copy_height != (1 << 14)))) { struct radeon_cmdbuf *cs = sctx->dma_cs; - si_need_dma_space(sctx, 13, &rdst->buffer, &rsrc->buffer); + si_need_dma_space(sctx, 13, &sdst->buffer, &ssrc->buffer); radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_LINEAR_SUB_WINDOW, 0) | @@ -259,25 +259,25 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, /* Tiled <-> linear sub-window copy. */ if ((src_mode >= RADEON_SURF_MODE_1D) != (dst_mode >= RADEON_SURF_MODE_1D)) { - struct r600_texture *tiled = src_mode >= RADEON_SURF_MODE_1D ? rsrc : rdst; - struct r600_texture *linear = tiled == rsrc ? rdst : rsrc; - unsigned tiled_level = tiled == rsrc ? src_level : dst_level; - unsigned linear_level = linear == rsrc ? src_level : dst_level; - unsigned tiled_x = tiled == rsrc ? srcx : dstx; - unsigned linear_x = linear == rsrc ? srcx : dstx; - unsigned tiled_y = tiled == rsrc ? srcy : dsty; - unsigned linear_y = linear == rsrc ? srcy : dsty; - unsigned tiled_z = tiled == rsrc ? srcz : dstz; - unsigned linear_z = linear == rsrc ? srcz : dstz; - unsigned tiled_width = tiled == rsrc ? src_width : dst_width; - unsigned linear_width = linear == rsrc ? src_width : dst_width; - unsigned tiled_pitch = tiled == rsrc ? src_pitch : dst_pitch; - unsigned linear_pitch = linear == rsrc ? src_pitch : dst_pitch; - unsigned tiled_slice_pitch = tiled == rsrc ? src_slice_pitch : dst_slice_pitch; - unsigned linear_slice_pitch = linear == rsrc ? src_slice_pitch : dst_slice_pitch; - uint64_t tiled_address = tiled == rsrc ? src_address : dst_address; - uint64_t linear_address = linear == rsrc ? src_address : dst_address; - unsigned tiled_micro_mode = tiled == rsrc ? src_micro_mode : dst_micro_mode; + struct si_texture *tiled = src_mode >= RADEON_SURF_MODE_1D ? ssrc : sdst; + struct si_texture *linear = tiled == ssrc ? sdst : ssrc; + unsigned tiled_level = tiled == ssrc ? src_level : dst_level; + unsigned linear_level = linear == ssrc ? src_level : dst_level; + unsigned tiled_x = tiled == ssrc ? srcx : dstx; + unsigned linear_x = linear == ssrc ? srcx : dstx; + unsigned tiled_y = tiled == ssrc ? srcy : dsty; + unsigned linear_y = linear == ssrc ? srcy : dsty; + unsigned tiled_z = tiled == ssrc ? srcz : dstz; + unsigned linear_z = linear == ssrc ? srcz : dstz; + unsigned tiled_width = tiled == ssrc ? src_width : dst_width; + unsigned linear_width = linear == ssrc ? src_width : dst_width; + unsigned tiled_pitch = tiled == ssrc ? src_pitch : dst_pitch; + unsigned linear_pitch = linear == ssrc ? src_pitch : dst_pitch; + unsigned tiled_slice_pitch = tiled == ssrc ? src_slice_pitch : dst_slice_pitch; + unsigned linear_slice_pitch = linear == ssrc ? src_slice_pitch : dst_slice_pitch; + uint64_t tiled_address = tiled == ssrc ? src_address : dst_address; + uint64_t linear_address = linear == ssrc ? src_address : dst_address; + unsigned tiled_micro_mode = tiled == ssrc ? src_micro_mode : dst_micro_mode; assert(tiled_pitch % 8 == 0); assert(tiled_slice_pitch % 64 == 0); @@ -393,9 +393,9 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, copy_height <= (1 << 14) && copy_depth <= (1 << 11)) { struct radeon_cmdbuf *cs = sctx->dma_cs; - uint32_t direction = linear == rdst ? 1u << 31 : 0; + uint32_t direction = linear == sdst ? 1u << 31 : 0; - si_need_dma_space(sctx, 14, &rdst->buffer, &rsrc->buffer); + si_need_dma_space(sctx, 14, &sdst->buffer, &ssrc->buffer); radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_TILED_SUB_WINDOW, 0) | @@ -428,8 +428,8 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, /* check if these fit into the bitfields */ src_address % 256 == 0 && dst_address % 256 == 0 && - rsrc->surface.u.legacy.tile_split <= 4096 && - rdst->surface.u.legacy.tile_split <= 4096 && + ssrc->surface.u.legacy.tile_split <= 4096 && + sdst->surface.u.legacy.tile_split <= 4096 && dstx % 8 == 0 && dsty % 8 == 0 && srcx % 8 == 0 && @@ -489,7 +489,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, dstx + copy_width != (1 << 14)))) { struct radeon_cmdbuf *cs = sctx->dma_cs; - si_need_dma_space(sctx, 15, &rdst->buffer, &rsrc->buffer); + si_need_dma_space(sctx, 15, &sdst->buffer, &ssrc->buffer); radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_T2T_SUB_WINDOW, 0)); @@ -498,13 +498,13 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, radeon_emit(cs, srcx | (srcy << 16)); radeon_emit(cs, srcz | (src_pitch_tile_max << 16)); radeon_emit(cs, src_slice_tile_max); - radeon_emit(cs, encode_tile_info(sctx, rsrc, src_level, true)); + radeon_emit(cs, encode_tile_info(sctx, ssrc, src_level, true)); radeon_emit(cs, dst_address); radeon_emit(cs, dst_address >> 32); radeon_emit(cs, dstx | (dsty << 16)); radeon_emit(cs, dstz | (dst_pitch_tile_max << 16)); radeon_emit(cs, dst_slice_tile_max); - radeon_emit(cs, encode_tile_info(sctx, rdst, dst_level, false)); + radeon_emit(cs, encode_tile_info(sctx, sdst, dst_level, false)); if (sctx->chip_class == CIK) { radeon_emit(cs, copy_width_aligned | (copy_height_aligned << 16)); diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index fe059b36577..194e181adfc 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -105,8 +105,8 @@ static unsigned u_max_sample(struct pipe_resource *r) static unsigned si_blit_dbcb_copy(struct si_context *sctx, - struct r600_texture *src, - struct r600_texture *dst, + struct si_texture *src, + struct si_texture *dst, unsigned planes, unsigned level_mask, unsigned first_layer, unsigned last_layer, unsigned first_sample, unsigned last_sample) @@ -177,8 +177,8 @@ si_blit_dbcb_copy(struct si_context *sctx, } void si_blit_decompress_depth(struct pipe_context *ctx, - struct r600_texture *texture, - struct r600_texture *staging, + struct si_texture *texture, + struct si_texture *staging, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned first_sample, unsigned last_sample) @@ -205,7 +205,7 @@ void si_blit_decompress_depth(struct pipe_context *ctx, */ static void si_blit_decompress_zs_planes_in_place(struct si_context *sctx, - struct r600_texture *texture, + struct si_texture *texture, unsigned planes, unsigned level_mask, unsigned first_layer, unsigned last_layer) { @@ -274,7 +274,7 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx, */ static void si_blit_decompress_zs_in_place(struct si_context *sctx, - struct r600_texture *texture, + struct si_texture *texture, unsigned levels_z, unsigned levels_s, unsigned first_layer, unsigned last_layer) { @@ -308,7 +308,7 @@ si_blit_decompress_zs_in_place(struct si_context *sctx, static void si_decompress_depth(struct si_context *sctx, - struct r600_texture *tex, + struct si_texture *tex, unsigned required_planes, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) @@ -352,7 +352,7 @@ si_decompress_depth(struct si_context *sctx, if (copy_planes && (tex->flushed_depth_texture || si_init_flushed_depth_texture(&sctx->b, &tex->buffer.b.b, NULL))) { - struct r600_texture *dst = tex->flushed_depth_texture; + struct si_texture *dst = tex->flushed_depth_texture; unsigned fully_copied_levels; unsigned levels = 0; @@ -430,7 +430,7 @@ si_decompress_sampler_depth_textures(struct si_context *sctx, while (mask) { struct pipe_sampler_view *view; struct si_sampler_view *sview; - struct r600_texture *tex; + struct si_texture *tex; i = u_bit_scan(&mask); @@ -438,7 +438,7 @@ si_decompress_sampler_depth_textures(struct si_context *sctx, assert(view); sview = (struct si_sampler_view*)view; - tex = (struct r600_texture *)view->texture; + tex = (struct si_texture *)view->texture; assert(tex->db_compatible); si_decompress_depth(sctx, tex, @@ -449,10 +449,10 @@ si_decompress_sampler_depth_textures(struct si_context *sctx, } static void si_blit_decompress_color(struct si_context *sctx, - struct r600_texture *rtex, - unsigned first_level, unsigned last_level, - unsigned first_layer, unsigned last_layer, - bool need_dcc_decompress) + struct si_texture *tex, + unsigned first_level, unsigned last_level, + unsigned first_layer, unsigned last_layer, + bool need_dcc_decompress) { void* custom_blend; unsigned layer, checked_last_layer, max_layer; @@ -460,7 +460,7 @@ static void si_blit_decompress_color(struct si_context *sctx, u_bit_consecutive(first_level, last_level - first_level + 1); if (!need_dcc_decompress) - level_mask &= rtex->dirty_level_mask; + level_mask &= tex->dirty_level_mask; if (!level_mask) return; @@ -473,14 +473,14 @@ static void si_blit_decompress_color(struct si_context *sctx, if (need_dcc_decompress) { custom_blend = sctx->custom_blend_dcc_decompress; - assert(rtex->dcc_offset); + assert(tex->dcc_offset); /* disable levels without DCC */ for (int i = first_level; i <= last_level; i++) { - if (!vi_dcc_enabled(rtex, i)) + if (!vi_dcc_enabled(tex, i)) level_mask &= ~(1 << i); } - } else if (rtex->surface.fmask_size) { + } else if (tex->surface.fmask_size) { custom_blend = sctx->custom_blend_fmask_decompress; } else { custom_blend = sctx->custom_blend_eliminate_fastclear; @@ -493,17 +493,17 @@ static void si_blit_decompress_color(struct si_context *sctx, /* The smaller the mipmap level, the less layers there are * as far as 3D textures are concerned. */ - max_layer = util_max_layer(&rtex->buffer.b.b, level); + max_layer = util_max_layer(&tex->buffer.b.b, level); checked_last_layer = MIN2(last_layer, max_layer); for (layer = first_layer; layer <= checked_last_layer; layer++) { struct pipe_surface *cbsurf, surf_tmpl; - surf_tmpl.format = rtex->buffer.b.b.format; + surf_tmpl.format = tex->buffer.b.b.format; surf_tmpl.u.tex.level = level; surf_tmpl.u.tex.first_layer = layer; surf_tmpl.u.tex.last_layer = layer; - cbsurf = sctx->b.create_surface(&sctx->b, &rtex->buffer.b.b, &surf_tmpl); + cbsurf = sctx->b.create_surface(&sctx->b, &tex->buffer.b.b, &surf_tmpl); /* Required before and after FMASK and DCC_DECOMPRESS. */ if (custom_blend == sctx->custom_blend_fmask_decompress || @@ -524,17 +524,17 @@ static void si_blit_decompress_color(struct si_context *sctx, /* The texture will always be dirty if some layers aren't flushed. * I don't think this case occurs often though. */ if (first_layer == 0 && last_layer >= max_layer) { - rtex->dirty_level_mask &= ~(1 << level); + tex->dirty_level_mask &= ~(1 << level); } } sctx->decompression_enabled = false; - si_make_CB_shader_coherent(sctx, rtex->buffer.b.b.nr_samples, - vi_dcc_enabled(rtex, first_level)); + si_make_CB_shader_coherent(sctx, tex->buffer.b.b.nr_samples, + vi_dcc_enabled(tex, first_level)); } static void -si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex, +si_decompress_color_texture(struct si_context *sctx, struct si_texture *tex, unsigned first_level, unsigned last_level) { /* CMASK or DCC can be discarded and we can still end up here. */ @@ -555,14 +555,14 @@ si_decompress_sampler_color_textures(struct si_context *sctx, while (mask) { struct pipe_sampler_view *view; - struct r600_texture *tex; + struct si_texture *tex; i = u_bit_scan(&mask); view = textures->views[i]; assert(view); - tex = (struct r600_texture *)view->texture; + tex = (struct si_texture *)view->texture; si_decompress_color_texture(sctx, tex, view->u.tex.first_level, view->u.tex.last_level); @@ -578,14 +578,14 @@ si_decompress_image_color_textures(struct si_context *sctx, while (mask) { const struct pipe_image_view *view; - struct r600_texture *tex; + struct si_texture *tex; i = u_bit_scan(&mask); view = &images->views[i]; assert(view->resource->target != PIPE_BUFFER); - tex = (struct r600_texture *)view->resource; + tex = (struct si_texture *)view->resource; si_decompress_color_texture(sctx, tex, view->u.tex.level, view->u.tex.level); @@ -593,7 +593,7 @@ si_decompress_image_color_textures(struct si_context *sctx, } static void si_check_render_feedback_texture(struct si_context *sctx, - struct r600_texture *tex, + struct si_texture *tex, unsigned first_level, unsigned last_level, unsigned first_layer, @@ -612,7 +612,7 @@ static void si_check_render_feedback_texture(struct si_context *sctx, surf = (struct r600_surface*)sctx->framebuffer.state.cbufs[j]; - if (tex == (struct r600_texture *)surf->base.texture && + if (tex == (struct si_texture *)surf->base.texture && surf->base.u.tex.level >= first_level && surf->base.u.tex.level <= last_level && surf->base.u.tex.first_layer <= last_layer && @@ -633,7 +633,7 @@ static void si_check_render_feedback_textures(struct si_context *sctx, while (mask) { const struct pipe_sampler_view *view; - struct r600_texture *tex; + struct si_texture *tex; unsigned i = u_bit_scan(&mask); @@ -641,7 +641,7 @@ static void si_check_render_feedback_textures(struct si_context *sctx, if(view->texture->target == PIPE_BUFFER) continue; - tex = (struct r600_texture *)view->texture; + tex = (struct si_texture *)view->texture; si_check_render_feedback_texture(sctx, tex, view->u.tex.first_level, @@ -658,7 +658,7 @@ static void si_check_render_feedback_images(struct si_context *sctx, while (mask) { const struct pipe_image_view *view; - struct r600_texture *tex; + struct si_texture *tex; unsigned i = u_bit_scan(&mask); @@ -666,7 +666,7 @@ static void si_check_render_feedback_images(struct si_context *sctx, if (view->resource->target == PIPE_BUFFER) continue; - tex = (struct r600_texture *)view->resource; + tex = (struct si_texture *)view->resource; si_check_render_feedback_texture(sctx, tex, view->u.tex.level, @@ -681,13 +681,13 @@ static void si_check_render_feedback_resident_textures(struct si_context *sctx) util_dynarray_foreach(&sctx->resident_tex_handles, struct si_texture_handle *, tex_handle) { struct pipe_sampler_view *view; - struct r600_texture *tex; + struct si_texture *tex; view = (*tex_handle)->view; if (view->texture->target == PIPE_BUFFER) continue; - tex = (struct r600_texture *)view->texture; + tex = (struct si_texture *)view->texture; si_check_render_feedback_texture(sctx, tex, view->u.tex.first_level, @@ -702,13 +702,13 @@ static void si_check_render_feedback_resident_images(struct si_context *sctx) util_dynarray_foreach(&sctx->resident_img_handles, struct si_image_handle *, img_handle) { struct pipe_image_view *view; - struct r600_texture *tex; + struct si_texture *tex; view = &(*img_handle)->view; if (view->resource->target == PIPE_BUFFER) continue; - tex = (struct r600_texture *)view->resource; + tex = (struct si_texture *)view->resource; si_check_render_feedback_texture(sctx, tex, view->u.tex.level, @@ -745,7 +745,7 @@ static void si_decompress_resident_textures(struct si_context *sctx) util_dynarray_foreach(&sctx->resident_tex_needs_color_decompress, struct si_texture_handle *, tex_handle) { struct pipe_sampler_view *view = (*tex_handle)->view; - struct r600_texture *tex = (struct r600_texture *)view->texture; + struct si_texture *tex = (struct si_texture *)view->texture; si_decompress_color_texture(sctx, tex, view->u.tex.first_level, view->u.tex.last_level); @@ -755,7 +755,7 @@ static void si_decompress_resident_textures(struct si_context *sctx) struct si_texture_handle *, tex_handle) { struct pipe_sampler_view *view = (*tex_handle)->view; struct si_sampler_view *sview = (struct si_sampler_view *)view; - struct r600_texture *tex = (struct r600_texture *)view->texture; + struct si_texture *tex = (struct si_texture *)view->texture; si_decompress_depth(sctx, tex, sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z, @@ -769,7 +769,7 @@ static void si_decompress_resident_images(struct si_context *sctx) util_dynarray_foreach(&sctx->resident_img_needs_color_decompress, struct si_image_handle *, img_handle) { struct pipe_image_view *view = &(*img_handle)->view; - struct r600_texture *tex = (struct r600_texture *)view->resource; + struct si_texture *tex = (struct si_texture *)view->resource; si_decompress_color_texture(sctx, tex, view->u.tex.level, view->u.tex.level); @@ -815,7 +815,7 @@ void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) if (sctx->ps_uses_fbfetch) { struct pipe_surface *cb0 = sctx->framebuffer.state.cbufs[0]; si_decompress_color_texture(sctx, - (struct r600_texture*)cb0->texture, + (struct si_texture*)cb0->texture, cb0->u.tex.first_layer, cb0->u.tex.last_layer); } @@ -839,12 +839,12 @@ static void si_decompress_subresource(struct pipe_context *ctx, unsigned first_layer, unsigned last_layer) { struct si_context *sctx = (struct si_context *)ctx; - struct r600_texture *rtex = (struct r600_texture*)tex; + struct si_texture *stex = (struct si_texture*)tex; - if (rtex->db_compatible) { + if (stex->db_compatible) { planes &= PIPE_MASK_Z | PIPE_MASK_S; - if (!rtex->surface.has_stencil) + if (!stex->surface.has_stencil) planes &= ~PIPE_MASK_S; /* If we've rendered into the framebuffer and it's a blitting @@ -856,10 +856,10 @@ static void si_decompress_subresource(struct pipe_context *ctx, sctx->framebuffer.state.zsbuf->texture == tex) si_update_fb_dirtiness_after_rendering(sctx); - si_decompress_depth(sctx, rtex, planes, + si_decompress_depth(sctx, stex, planes, level, level, first_layer, last_layer); - } else if (rtex->surface.fmask_size || rtex->cmask.size || rtex->dcc_offset) { + } else if (stex->surface.fmask_size || stex->cmask.size || stex->dcc_offset) { /* If we've rendered into the framebuffer and it's a blitting * source, make sure the decompression pass is invoked * by dirtying the framebuffer. @@ -873,7 +873,7 @@ static void si_decompress_subresource(struct pipe_context *ctx, } } - si_blit_decompress_color(sctx, rtex, level, level, + si_blit_decompress_color(sctx, stex, level, level, first_layer, last_layer, false); } } @@ -897,7 +897,7 @@ void si_resource_copy_region(struct pipe_context *ctx, const struct pipe_box *src_box) { struct si_context *sctx = (struct si_context *)ctx; - struct r600_texture *rsrc = (struct r600_texture*)src; + struct si_texture *ssrc = (struct si_texture*)src; struct pipe_surface *dst_view, dst_templ; struct pipe_sampler_view src_templ, *src_view; unsigned dst_width, dst_height, src_width0, src_height0; @@ -929,7 +929,7 @@ void si_resource_copy_region(struct pipe_context *ctx, if (util_format_is_compressed(src->format) || util_format_is_compressed(dst->format)) { - unsigned blocksize = rsrc->surface.bpe; + unsigned blocksize = ssrc->surface.bpe; if (blocksize == 8) src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */ @@ -972,7 +972,7 @@ void si_resource_copy_region(struct pipe_context *ctx, sbox.width = util_format_get_nblocksx(src->format, src_box->width); src_box = &sbox; } else { - unsigned blocksize = rsrc->surface.bpe; + unsigned blocksize = ssrc->surface.bpe; switch (blocksize) { case 1: @@ -1095,9 +1095,9 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx, const struct pipe_blit_info *info) { struct si_context *sctx = (struct si_context*)ctx; - struct r600_texture *src = (struct r600_texture*)info->src.resource; - struct r600_texture *dst = (struct r600_texture*)info->dst.resource; - MAYBE_UNUSED struct r600_texture *rtmp; + struct si_texture *src = (struct si_texture*)info->src.resource; + struct si_texture *dst = (struct si_texture*)info->dst.resource; + MAYBE_UNUSED struct si_texture *stmp; unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); enum pipe_format format = info->src.format; @@ -1196,10 +1196,10 @@ resolve_to_temp: tmp = ctx->screen->resource_create(ctx->screen, &templ); if (!tmp) return false; - rtmp = (struct r600_texture*)tmp; + stmp = (struct si_texture*)tmp; - assert(!rtmp->surface.is_linear); - assert(src->surface.micro_tile_mode == rtmp->surface.micro_tile_mode); + assert(!stmp->surface.is_linear); + assert(src->surface.micro_tile_mode == stmp->surface.micro_tile_mode); /* resolve */ si_do_CB_resolve(sctx, info, tmp, 0, 0, format); @@ -1222,7 +1222,7 @@ static void si_blit(struct pipe_context *ctx, const struct pipe_blit_info *info) { struct si_context *sctx = (struct si_context*)ctx; - struct r600_texture *rdst = (struct r600_texture *)info->dst.resource; + struct si_texture *dst = (struct si_texture *)info->dst.resource; if (do_hardware_msaa_resolve(ctx, info)) { return; @@ -1234,7 +1234,7 @@ static void si_blit(struct pipe_context *ctx, * resource_copy_region can't do this yet, because dma_copy calls it * on failure (recursion). */ - if (rdst->surface.is_linear && + if (dst->surface.is_linear && sctx->dma_copy && util_can_blit_via_copy_region(info, false)) { sctx->dma_copy(ctx, info->dst.resource, info->dst.level, @@ -1277,7 +1277,7 @@ static boolean si_generate_mipmap(struct pipe_context *ctx, unsigned first_layer, unsigned last_layer) { struct si_context *sctx = (struct si_context*)ctx; - struct r600_texture *rtex = (struct r600_texture *)tex; + struct si_texture *stex = (struct si_texture *)tex; if (!util_blitter_is_copy_supported(sctx->blitter, tex, tex)) return false; @@ -1291,10 +1291,10 @@ static boolean si_generate_mipmap(struct pipe_context *ctx, /* Clear dirty_level_mask for the levels that will be overwritten. */ assert(base_level < last_level); - rtex->dirty_level_mask &= ~u_bit_consecutive(base_level + 1, + stex->dirty_level_mask &= ~u_bit_consecutive(base_level + 1, last_level - base_level); - sctx->generate_mipmap_for_depth = rtex->is_depth; + sctx->generate_mipmap_for_depth = stex->is_depth; si_blitter_begin(sctx, SI_BLIT | SI_DISABLE_RENDER_COND); util_blitter_generate_mipmap(sctx->blitter, tex, format, @@ -1310,36 +1310,36 @@ static void si_flush_resource(struct pipe_context *ctx, struct pipe_resource *res) { struct si_context *sctx = (struct si_context*)ctx; - struct r600_texture *rtex = (struct r600_texture*)res; + struct si_texture *tex = (struct si_texture*)res; assert(res->target != PIPE_BUFFER); - assert(!rtex->dcc_separate_buffer || rtex->dcc_gather_statistics); + assert(!tex->dcc_separate_buffer || tex->dcc_gather_statistics); /* st/dri calls flush twice per frame (not a bug), this prevents double * decompression. */ - if (rtex->dcc_separate_buffer && !rtex->separate_dcc_dirty) + if (tex->dcc_separate_buffer && !tex->separate_dcc_dirty) return; - if (!rtex->is_depth && (rtex->cmask.size || rtex->dcc_offset)) { - si_blit_decompress_color(sctx, rtex, 0, res->last_level, + if (!tex->is_depth && (tex->cmask.size || tex->dcc_offset)) { + si_blit_decompress_color(sctx, tex, 0, res->last_level, 0, util_max_layer(res, 0), - rtex->dcc_separate_buffer != NULL); + tex->dcc_separate_buffer != NULL); } /* Always do the analysis even if DCC is disabled at the moment. */ - if (rtex->dcc_gather_statistics && rtex->separate_dcc_dirty) { - rtex->separate_dcc_dirty = false; - vi_separate_dcc_process_and_reset_stats(ctx, rtex); + if (tex->dcc_gather_statistics && tex->separate_dcc_dirty) { + tex->separate_dcc_dirty = false; + vi_separate_dcc_process_and_reset_stats(ctx, tex); } } -void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex) +void si_decompress_dcc(struct si_context *sctx, struct si_texture *tex) { - if (!rtex->dcc_offset) + if (!tex->dcc_offset) return; - si_blit_decompress_color(sctx, rtex, 0, rtex->buffer.b.b.last_level, - 0, util_max_layer(&rtex->buffer.b.b, 0), + si_blit_decompress_color(sctx, tex, 0, tex->buffer.b.b.last_level, + 0, util_max_layer(&tex->buffer.b.b, 0), true); } diff --git a/src/gallium/drivers/radeonsi/si_buffer.c b/src/gallium/drivers/radeonsi/si_buffer.c index 5bd95bffc17..5c4ca5aefd2 100644 --- a/src/gallium/drivers/radeonsi/si_buffer.c +++ b/src/gallium/drivers/radeonsi/si_buffer.c @@ -104,7 +104,7 @@ void si_init_resource_fields(struct si_screen *sscreen, struct r600_resource *res, uint64_t size, unsigned alignment) { - struct r600_texture *rtex = (struct r600_texture*)res; + struct si_texture *tex = (struct si_texture*)res; res->bo_size = size; res->bo_alignment = alignment; @@ -160,7 +160,7 @@ void si_init_resource_fields(struct si_screen *sscreen, } /* Tiled textures are unmappable. Always put them in VRAM. */ - if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) || + if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) || res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) { res->domains = RADEON_DOMAIN_VRAM; res->flags |= RADEON_FLAG_NO_CPU_ACCESS | diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c index 0e2d2f1013b..72319b3eca2 100644 --- a/src/gallium/drivers/radeonsi/si_clear.c +++ b/src/gallium/drivers/radeonsi/si_clear.c @@ -35,37 +35,37 @@ enum { }; static void si_alloc_separate_cmask(struct si_screen *sscreen, - struct r600_texture *rtex) + struct si_texture *tex) { - if (rtex->cmask_buffer) + if (tex->cmask_buffer) return; - assert(rtex->cmask.size == 0); + assert(tex->cmask.size == 0); - si_texture_get_cmask_info(sscreen, rtex, &rtex->cmask); - if (!rtex->cmask.size) + si_texture_get_cmask_info(sscreen, tex, &tex->cmask); + if (!tex->cmask.size) return; - rtex->cmask_buffer = + tex->cmask_buffer = si_aligned_buffer_create(&sscreen->b, SI_RESOURCE_FLAG_UNMAPPABLE, PIPE_USAGE_DEFAULT, - rtex->cmask.size, - rtex->cmask.alignment); - if (rtex->cmask_buffer == NULL) { - rtex->cmask.size = 0; + tex->cmask.size, + tex->cmask.alignment); + if (tex->cmask_buffer == NULL) { + tex->cmask.size = 0; return; } /* update colorbuffer state bits */ - rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8; + tex->cmask.base_address_reg = tex->cmask_buffer->gpu_address >> 8; - rtex->cb_color_info |= S_028C70_FAST_CLEAR(1); + tex->cb_color_info |= S_028C70_FAST_CLEAR(1); p_atomic_inc(&sscreen->compressed_colortex_counter); } -static bool si_set_clear_color(struct r600_texture *rtex, +static bool si_set_clear_color(struct si_texture *tex, enum pipe_format surface_format, const union pipe_color_union *color) { @@ -73,7 +73,7 @@ static bool si_set_clear_color(struct r600_texture *rtex, memset(&uc, 0, sizeof(uc)); - if (rtex->surface.bpe == 16) { + if (tex->surface.bpe == 16) { /* DCC fast clear only: * CLEAR_WORD0 = R = G = B * CLEAR_WORD1 = A @@ -90,10 +90,10 @@ static bool si_set_clear_color(struct r600_texture *rtex, util_pack_color(color->f, surface_format, &uc); } - if (memcmp(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t)) == 0) + if (memcmp(tex->color_clear_value, &uc, 2 * sizeof(uint32_t)) == 0) return false; - memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t)); + memcpy(tex->color_clear_value, &uc, 2 * sizeof(uint32_t)); return true; } @@ -226,42 +226,42 @@ static bool vi_get_fast_clear_parameters(enum pipe_format base_format, } void vi_dcc_clear_level(struct si_context *sctx, - struct r600_texture *rtex, + struct si_texture *tex, unsigned level, unsigned clear_value) { struct pipe_resource *dcc_buffer; uint64_t dcc_offset, clear_size; - assert(vi_dcc_enabled(rtex, level)); + assert(vi_dcc_enabled(tex, level)); - if (rtex->dcc_separate_buffer) { - dcc_buffer = &rtex->dcc_separate_buffer->b.b; + if (tex->dcc_separate_buffer) { + dcc_buffer = &tex->dcc_separate_buffer->b.b; dcc_offset = 0; } else { - dcc_buffer = &rtex->buffer.b.b; - dcc_offset = rtex->dcc_offset; + dcc_buffer = &tex->buffer.b.b; + dcc_offset = tex->dcc_offset; } if (sctx->chip_class >= GFX9) { /* Mipmap level clears aren't implemented. */ - assert(rtex->buffer.b.b.last_level == 0); + assert(tex->buffer.b.b.last_level == 0); /* 4x and 8x MSAA needs a sophisticated compute shader for * the clear. See AMDVLK. */ - assert(rtex->num_color_samples <= 2); - clear_size = rtex->surface.dcc_size; + assert(tex->num_color_samples <= 2); + clear_size = tex->surface.dcc_size; } else { - unsigned num_layers = util_num_layers(&rtex->buffer.b.b, level); + unsigned num_layers = util_num_layers(&tex->buffer.b.b, level); /* If this is 0, fast clear isn't possible. (can occur with MSAA) */ - assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size); + assert(tex->surface.u.legacy.level[level].dcc_fast_clear_size); /* Layered 4x and 8x MSAA DCC fast clears need to clear * dcc_fast_clear_size bytes for each layer. A compute shader * would be more efficient than separate per-layer clear operations. */ - assert(rtex->num_color_samples <= 2 || num_layers == 1); + assert(tex->num_color_samples <= 2 || num_layers == 1); - dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset; - clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size * + dcc_offset += tex->surface.u.legacy.level[level].dcc_offset; + clear_size = tex->surface.u.legacy.level[level].dcc_fast_clear_size * num_layers; } @@ -274,20 +274,20 @@ void vi_dcc_clear_level(struct si_context *sctx, * src and dst micro tile modes match. */ static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen, - struct r600_texture *rtex) + struct si_texture *tex) { - if (rtex->buffer.b.is_shared || - rtex->buffer.b.b.nr_samples <= 1 || - rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode) + if (tex->buffer.b.is_shared || + tex->buffer.b.b.nr_samples <= 1 || + tex->surface.micro_tile_mode == tex->last_msaa_resolve_target_micro_mode) return; assert(sscreen->info.chip_class >= GFX9 || - rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D); - assert(rtex->buffer.b.b.last_level == 0); + tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D); + assert(tex->buffer.b.b.last_level == 0); if (sscreen->info.chip_class >= GFX9) { /* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */ - assert(rtex->surface.u.gfx9.surf.swizzle_mode >= 4); + assert(tex->surface.u.gfx9.surf.swizzle_mode >= 4); /* If you do swizzle_mode % 4, you'll get: * 0 = Depth @@ -297,20 +297,20 @@ static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen, * * Depth-sample order isn't allowed: */ - assert(rtex->surface.u.gfx9.surf.swizzle_mode % 4 != 0); + assert(tex->surface.u.gfx9.surf.swizzle_mode % 4 != 0); - switch (rtex->last_msaa_resolve_target_micro_mode) { + switch (tex->last_msaa_resolve_target_micro_mode) { case RADEON_MICRO_MODE_DISPLAY: - rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; - rtex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */ + tex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; + tex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */ break; case RADEON_MICRO_MODE_THIN: - rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; - rtex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */ + tex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; + tex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */ break; case RADEON_MICRO_MODE_ROTATED: - rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; - rtex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */ + tex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; + tex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */ break; default: /* depth */ assert(!"unexpected micro mode"); @@ -321,48 +321,48 @@ static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen, * any definitions for them either. They are all 2D_TILED_THIN1 * modes with different bpp and micro tile mode. */ - switch (rtex->last_msaa_resolve_target_micro_mode) { + switch (tex->last_msaa_resolve_target_micro_mode) { case RADEON_MICRO_MODE_DISPLAY: - rtex->surface.u.legacy.tiling_index[0] = 10; + tex->surface.u.legacy.tiling_index[0] = 10; break; case RADEON_MICRO_MODE_THIN: - rtex->surface.u.legacy.tiling_index[0] = 14; + tex->surface.u.legacy.tiling_index[0] = 14; break; case RADEON_MICRO_MODE_ROTATED: - rtex->surface.u.legacy.tiling_index[0] = 28; + tex->surface.u.legacy.tiling_index[0] = 28; break; default: /* depth, thick */ assert(!"unexpected micro mode"); return; } } else { /* SI */ - switch (rtex->last_msaa_resolve_target_micro_mode) { + switch (tex->last_msaa_resolve_target_micro_mode) { case RADEON_MICRO_MODE_DISPLAY: - switch (rtex->surface.bpe) { + switch (tex->surface.bpe) { case 1: - rtex->surface.u.legacy.tiling_index[0] = 10; + tex->surface.u.legacy.tiling_index[0] = 10; break; case 2: - rtex->surface.u.legacy.tiling_index[0] = 11; + tex->surface.u.legacy.tiling_index[0] = 11; break; default: /* 4, 8 */ - rtex->surface.u.legacy.tiling_index[0] = 12; + tex->surface.u.legacy.tiling_index[0] = 12; break; } break; case RADEON_MICRO_MODE_THIN: - switch (rtex->surface.bpe) { + switch (tex->surface.bpe) { case 1: - rtex->surface.u.legacy.tiling_index[0] = 14; + tex->surface.u.legacy.tiling_index[0] = 14; break; case 2: - rtex->surface.u.legacy.tiling_index[0] = 15; + tex->surface.u.legacy.tiling_index[0] = 15; break; case 4: - rtex->surface.u.legacy.tiling_index[0] = 16; + tex->surface.u.legacy.tiling_index[0] = 16; break; default: /* 8, 16 */ - rtex->surface.u.legacy.tiling_index[0] = 17; + tex->surface.u.legacy.tiling_index[0] = 17; break; } break; @@ -372,7 +372,7 @@ static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen, } } - rtex->surface.micro_tile_mode = rtex->last_msaa_resolve_target_micro_mode; + tex->surface.micro_tile_mode = tex->last_msaa_resolve_target_micro_mode; p_atomic_inc(&sscreen->dirty_tex_counter); } @@ -393,7 +393,7 @@ static void si_do_fast_color_clear(struct si_context *sctx, return; for (i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex; + struct si_texture *tex; unsigned clear_bit = PIPE_CLEAR_COLOR0 << i; if (!fb->cbufs[i]) @@ -407,7 +407,7 @@ static void si_do_fast_color_clear(struct si_context *sctx, if (level > 0) continue; - tex = (struct r600_texture *)fb->cbufs[i]->texture; + tex = (struct si_texture *)fb->cbufs[i]->texture; /* TODO: GFX9: Implement DCC fast clear for level 0 of * mipmapped textures. Mipmapped DCC has to clear a rectangular @@ -561,8 +561,8 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers, struct si_context *sctx = (struct si_context *)ctx; struct pipe_framebuffer_state *fb = &sctx->framebuffer.state; struct pipe_surface *zsbuf = fb->zsbuf; - struct r600_texture *zstex = - zsbuf ? (struct r600_texture*)zsbuf->texture : NULL; + struct si_texture *zstex = + zsbuf ? (struct si_texture*)zsbuf->texture : NULL; if (buffers & PIPE_CLEAR_COLOR) { si_do_fast_color_clear(sctx, &buffers, color); @@ -571,13 +571,13 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers, /* These buffers cannot use fast clear, make sure to disable expansion. */ for (unsigned i = 0; i < fb->nr_cbufs; i++) { - struct r600_texture *tex; + struct si_texture *tex; /* If not clearing this buffer, skip. */ if (!(buffers & (PIPE_CLEAR_COLOR0 << i)) || !fb->cbufs[i]) continue; - tex = (struct r600_texture *)fb->cbufs[i]->texture; + tex = (struct si_texture *)fb->cbufs[i]->texture; if (tex->surface.fmask_size == 0) tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); } @@ -706,7 +706,7 @@ static void si_clear_texture(struct pipe_context *pipe, const void *data) { struct pipe_screen *screen = pipe->screen; - struct r600_texture *rtex = (struct r600_texture*)tex; + struct si_texture *stex = (struct si_texture*)tex; struct pipe_surface tmpl = {{0}}; struct pipe_surface *sf; const struct util_format_description *desc = @@ -720,7 +720,7 @@ static void si_clear_texture(struct pipe_context *pipe, if (!sf) return; - if (rtex->is_depth) { + if (stex->is_depth) { unsigned clear; float depth; uint8_t stencil = 0; @@ -729,7 +729,7 @@ static void si_clear_texture(struct pipe_context *pipe, clear = PIPE_CLEAR_DEPTH; desc->unpack_z_float(&depth, 0, data, 0, 1, 1); - if (rtex->surface.has_stencil) { + if (stex->surface.has_stencil) { clear |= PIPE_CLEAR_STENCIL; desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1); } diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c index 917ec54579a..8581228263d 100644 --- a/src/gallium/drivers/radeonsi/si_debug.c +++ b/src/gallium/drivers/radeonsi/si_debug.c @@ -590,23 +590,23 @@ static void si_dump_bo_list(struct si_context *sctx, static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log) { struct pipe_framebuffer_state *state = &sctx->framebuffer.state; - struct r600_texture *rtex; + struct si_texture *tex; int i; for (i = 0; i < state->nr_cbufs; i++) { if (!state->cbufs[i]) continue; - rtex = (struct r600_texture*)state->cbufs[i]->texture; + tex = (struct si_texture*)state->cbufs[i]->texture; u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i); - si_print_texture_info(sctx->screen, rtex, log); + si_print_texture_info(sctx->screen, tex, log); u_log_printf(log, "\n"); } if (state->zsbuf) { - rtex = (struct r600_texture*)state->zsbuf->texture; + tex = (struct si_texture*)state->zsbuf->texture; u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n"); - si_print_texture_info(sctx->screen, rtex, log); + si_print_texture_info(sctx->screen, tex, log); u_log_printf(log, "\n"); } } diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index dac1f45bcb1..d3da8a470a4 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -248,33 +248,27 @@ static void si_sampler_view_add_buffer(struct si_context *sctx, bool is_stencil_sampler, bool check_mem) { - struct r600_resource *rres; - struct r600_texture *rtex; + struct si_texture *tex = (struct si_texture*)resource; enum radeon_bo_priority priority; if (!resource) return; - if (resource->target != PIPE_BUFFER) { - struct r600_texture *tex = (struct r600_texture*)resource; - - if (tex->is_depth && !si_can_sample_zs(tex, is_stencil_sampler)) - resource = &tex->flushed_depth_texture->buffer.b.b; - } - - rres = r600_resource(resource); - priority = si_get_sampler_view_priority(rres); + /* Use the flushed depth texture if direct sampling is unsupported. */ + if (resource->target != PIPE_BUFFER && + tex->is_depth && !si_can_sample_zs(tex, is_stencil_sampler)) + tex = tex->flushed_depth_texture; - radeon_add_to_gfx_buffer_list_check_mem(sctx, rres, usage, priority, + priority = si_get_sampler_view_priority(&tex->buffer); + radeon_add_to_gfx_buffer_list_check_mem(sctx, &tex->buffer, usage, priority, check_mem); if (resource->target == PIPE_BUFFER) return; - /* Now add separate DCC or HTILE. */ - rtex = (struct r600_texture*)resource; - if (rtex->dcc_separate_buffer) { - radeon_add_to_gfx_buffer_list_check_mem(sctx, rtex->dcc_separate_buffer, + /* Add separate DCC. */ + if (tex->dcc_separate_buffer) { + radeon_add_to_gfx_buffer_list_check_mem(sctx, tex->dcc_separate_buffer, usage, RADEON_PRIO_DCC, check_mem); } } @@ -317,7 +311,7 @@ static void si_set_buf_desc_address(struct r600_resource *buf, * \param state descriptor to update */ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, - struct r600_texture *tex, + struct si_texture *tex, const struct legacy_surf_level *base_level_info, unsigned base_level, unsigned first_level, unsigned block_width, bool is_stencil, @@ -418,7 +412,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, static void si_set_sampler_state_desc(struct si_sampler_state *sstate, struct si_sampler_view *sview, - struct r600_texture *tex, + struct si_texture *tex, uint32_t *desc) { if (sview && sview->is_integer) @@ -436,29 +430,29 @@ static void si_set_sampler_view_desc(struct si_context *sctx, uint32_t *desc) { struct pipe_sampler_view *view = &sview->base; - struct r600_texture *rtex = (struct r600_texture *)view->texture; - bool is_buffer = rtex->buffer.b.b.target == PIPE_BUFFER; + struct si_texture *tex = (struct si_texture *)view->texture; + bool is_buffer = tex->buffer.b.b.target == PIPE_BUFFER; if (unlikely(!is_buffer && sview->dcc_incompatible)) { - if (vi_dcc_enabled(rtex, view->u.tex.first_level)) - if (!si_texture_disable_dcc(sctx, rtex)) - si_decompress_dcc(sctx, rtex); + if (vi_dcc_enabled(tex, view->u.tex.first_level)) + if (!si_texture_disable_dcc(sctx, tex)) + si_decompress_dcc(sctx, tex); sview->dcc_incompatible = false; } - assert(rtex); /* views with texture == NULL aren't supported */ + assert(tex); /* views with texture == NULL aren't supported */ memcpy(desc, sview->state, 8*4); if (is_buffer) { - si_set_buf_desc_address(&rtex->buffer, + si_set_buf_desc_address(&tex->buffer, sview->base.u.buf.offset, desc + 4); } else { - bool is_separate_stencil = rtex->db_compatible && + bool is_separate_stencil = tex->db_compatible && sview->is_stencil_sampler; - si_set_mutable_tex_desc_fields(sctx->screen, rtex, + si_set_mutable_tex_desc_fields(sctx->screen, tex, sview->base_level_info, sview->base_level, sview->base.u.tex.first_level, @@ -467,7 +461,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx, desc); } - if (!is_buffer && rtex->surface.fmask_size) { + if (!is_buffer && tex->surface.fmask_size) { memcpy(desc + 8, sview->fmask_state, 8*4); } else { /* Disable FMASK and bind sampler state in [12:15]. */ @@ -475,26 +469,26 @@ static void si_set_sampler_view_desc(struct si_context *sctx, if (sstate) si_set_sampler_state_desc(sstate, sview, - is_buffer ? NULL : rtex, + is_buffer ? NULL : tex, desc + 12); } } -static bool color_needs_decompression(struct r600_texture *rtex) +static bool color_needs_decompression(struct si_texture *tex) { - return rtex->surface.fmask_size || - (rtex->dirty_level_mask && - (rtex->cmask.size || rtex->dcc_offset)); + return tex->surface.fmask_size || + (tex->dirty_level_mask && + (tex->cmask.size || tex->dcc_offset)); } -static bool depth_needs_decompression(struct r600_texture *rtex) +static bool depth_needs_decompression(struct si_texture *tex) { /* If the depth/stencil texture is TC-compatible, no decompression * will be done. The decompression function will only flush DB caches * to make it coherent with shaders. That's necessary because the driver * doesn't flush DB caches in any other case. */ - return rtex->db_compatible; + return tex->db_compatible; } static void si_set_sampler_view(struct si_context *sctx, @@ -512,29 +506,29 @@ static void si_set_sampler_view(struct si_context *sctx, return; if (view) { - struct r600_texture *rtex = (struct r600_texture *)view->texture; + struct si_texture *tex = (struct si_texture *)view->texture; si_set_sampler_view_desc(sctx, rview, samplers->sampler_states[slot], desc); - if (rtex->buffer.b.b.target == PIPE_BUFFER) { - rtex->buffer.bind_history |= PIPE_BIND_SAMPLER_VIEW; + if (tex->buffer.b.b.target == PIPE_BUFFER) { + tex->buffer.bind_history |= PIPE_BIND_SAMPLER_VIEW; samplers->needs_depth_decompress_mask &= ~(1u << slot); samplers->needs_color_decompress_mask &= ~(1u << slot); } else { - if (depth_needs_decompression(rtex)) { + if (depth_needs_decompression(tex)) { samplers->needs_depth_decompress_mask |= 1u << slot; } else { samplers->needs_depth_decompress_mask &= ~(1u << slot); } - if (color_needs_decompression(rtex)) { + if (color_needs_decompression(tex)) { samplers->needs_color_decompress_mask |= 1u << slot; } else { samplers->needs_color_decompress_mask &= ~(1u << slot); } - if (rtex->dcc_offset && - p_atomic_read(&rtex->framebuffers_bound)) + if (tex->dcc_offset && + p_atomic_read(&tex->framebuffers_bound)) sctx->need_check_render_feedback = true; } @@ -610,9 +604,9 @@ si_samplers_update_needs_color_decompress_mask(struct si_samplers *samplers) struct pipe_resource *res = samplers->views[i]->texture; if (res && res->target != PIPE_BUFFER) { - struct r600_texture *rtex = (struct r600_texture *)res; + struct si_texture *tex = (struct si_texture *)res; - if (color_needs_decompression(rtex)) { + if (color_needs_decompression(tex)) { samplers->needs_color_decompress_mask |= 1u << i; } else { samplers->needs_color_decompress_mask &= ~(1u << i); @@ -703,7 +697,7 @@ static void si_set_shader_image_desc(struct si_context *ctx, si_set_buf_desc_address(res, view->u.buf.offset, desc + 4); } else { static const unsigned char swizzle[4] = { 0, 1, 2, 3 }; - struct r600_texture *tex = (struct r600_texture *)res; + struct si_texture *tex = (struct si_texture *)res; unsigned level = view->u.tex.level; unsigned width, height, depth, hw_level; bool uses_dcc = vi_dcc_enabled(tex, level); @@ -797,7 +791,7 @@ static void si_set_shader_image(struct si_context *ctx, images->needs_color_decompress_mask &= ~(1 << slot); res->bind_history |= PIPE_BIND_SHADER_IMAGE; } else { - struct r600_texture *tex = (struct r600_texture *)res; + struct si_texture *tex = (struct si_texture *)res; unsigned level = view->u.tex.level; if (color_needs_decompression(tex)) { @@ -858,9 +852,9 @@ si_images_update_needs_color_decompress_mask(struct si_images *images) struct pipe_resource *res = images->views[i].resource; if (res && res->target != PIPE_BUFFER) { - struct r600_texture *rtex = (struct r600_texture *)res; + struct si_texture *tex = (struct si_texture *)res; - if (color_needs_decompression(rtex)) { + if (color_needs_decompression(tex)) { images->needs_color_decompress_mask |= 1 << i; } else { images->needs_color_decompress_mask &= ~(1 << i); @@ -895,7 +889,7 @@ void si_update_ps_colorbuf0_slot(struct si_context *sctx) si_update_ps_iter_samples(sctx); if (surf) { - struct r600_texture *tex = (struct r600_texture*)surf->texture; + struct si_texture *tex = (struct si_texture*)surf->texture; struct pipe_image_view view; assert(tex); @@ -974,11 +968,11 @@ static void si_bind_sampler_states(struct pipe_context *ctx, struct si_sampler_view *sview = (struct si_sampler_view *)samplers->views[slot]; - struct r600_texture *tex = NULL; + struct si_texture *tex = NULL; if (sview && sview->base.texture && sview->base.texture->target != PIPE_BUFFER) - tex = (struct r600_texture *)sview->base.texture; + tex = (struct si_texture *)sview->base.texture; if (tex && tex->surface.fmask_size) continue; @@ -1530,13 +1524,13 @@ si_resident_handles_update_needs_color_decompress(struct si_context *sctx) util_dynarray_foreach(&sctx->resident_tex_handles, struct si_texture_handle *, tex_handle) { struct pipe_resource *res = (*tex_handle)->view->texture; - struct r600_texture *rtex; + struct si_texture *tex; if (!res || res->target == PIPE_BUFFER) continue; - rtex = (struct r600_texture *)res; - if (!color_needs_decompression(rtex)) + tex = (struct si_texture *)res; + if (!color_needs_decompression(tex)) continue; util_dynarray_append(&sctx->resident_tex_needs_color_decompress, @@ -1547,13 +1541,13 @@ si_resident_handles_update_needs_color_decompress(struct si_context *sctx) struct si_image_handle *, img_handle) { struct pipe_image_view *view = &(*img_handle)->view; struct pipe_resource *res = view->resource; - struct r600_texture *rtex; + struct si_texture *tex; if (!res || res->target == PIPE_BUFFER) continue; - rtex = (struct r600_texture *)res; - if (!color_needs_decompression(rtex)) + tex = (struct si_texture *)res; + if (!color_needs_decompression(tex)) continue; util_dynarray_append(&sctx->resident_img_needs_color_decompress, @@ -2427,25 +2421,25 @@ static void si_make_texture_handle_resident(struct pipe_context *ctx, if (resident) { if (sview->base.texture->target != PIPE_BUFFER) { - struct r600_texture *rtex = - (struct r600_texture *)sview->base.texture; + struct si_texture *tex = + (struct si_texture *)sview->base.texture; - if (depth_needs_decompression(rtex)) { + if (depth_needs_decompression(tex)) { util_dynarray_append( &sctx->resident_tex_needs_depth_decompress, struct si_texture_handle *, tex_handle); } - if (color_needs_decompression(rtex)) { + if (color_needs_decompression(tex)) { util_dynarray_append( &sctx->resident_tex_needs_color_decompress, struct si_texture_handle *, tex_handle); } - if (rtex->dcc_offset && - p_atomic_read(&rtex->framebuffers_bound)) + if (tex->dcc_offset && + p_atomic_read(&tex->framebuffers_bound)) sctx->need_check_render_feedback = true; si_update_bindless_texture_descriptor(sctx, tex_handle); @@ -2573,18 +2567,18 @@ static void si_make_image_handle_resident(struct pipe_context *ctx, if (resident) { if (res->b.b.target != PIPE_BUFFER) { - struct r600_texture *rtex = (struct r600_texture *)res; + struct si_texture *tex = (struct si_texture *)res; unsigned level = view->u.tex.level; - if (color_needs_decompression(rtex)) { + if (color_needs_decompression(tex)) { util_dynarray_append( &sctx->resident_img_needs_color_decompress, struct si_image_handle *, img_handle); } - if (vi_dcc_enabled(rtex, level) && - p_atomic_read(&rtex->framebuffers_bound)) + if (vi_dcc_enabled(tex, level) && + p_atomic_read(&tex->framebuffers_bound)) sctx->need_check_render_feedback = true; si_update_bindless_image_descriptor(sctx, img_handle); diff --git a/src/gallium/drivers/radeonsi/si_dma.c b/src/gallium/drivers/radeonsi/si_dma.c index 5d78a50cfe2..da5bd47b5dd 100644 --- a/src/gallium/drivers/radeonsi/si_dma.c +++ b/src/gallium/drivers/radeonsi/si_dma.c @@ -132,16 +132,16 @@ static void si_dma_copy_tile(struct si_context *ctx, unsigned bpp) { struct radeon_cmdbuf *cs = ctx->dma_cs; - struct r600_texture *rsrc = (struct r600_texture*)src; - struct r600_texture *rdst = (struct r600_texture*)dst; - unsigned dst_mode = rdst->surface.u.legacy.level[dst_level].mode; + struct si_texture *ssrc = (struct si_texture*)src; + struct si_texture *sdst = (struct si_texture*)dst; + unsigned dst_mode = sdst->surface.u.legacy.level[dst_level].mode; bool detile = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED; - struct r600_texture *rlinear = detile ? rdst : rsrc; - struct r600_texture *rtiled = detile ? rsrc : rdst; + struct si_texture *linear = detile ? sdst : ssrc; + struct si_texture *tiled = detile ? ssrc : sdst; unsigned linear_lvl = detile ? dst_level : src_level; unsigned tiled_lvl = detile ? src_level : dst_level; struct radeon_info *info = &ctx->screen->info; - unsigned index = rtiled->surface.u.legacy.tiling_index[tiled_lvl]; + unsigned index = tiled->surface.u.legacy.tiling_index[tiled_lvl]; unsigned tile_mode = info->si_tile_mode_array[index]; unsigned array_mode, lbpp, pitch_tile_max, slice_tile_max, size; unsigned ncopy, height, cheight, i; @@ -150,7 +150,7 @@ static void si_dma_copy_tile(struct si_context *ctx, uint64_t base, addr; unsigned pipe_config; - assert(dst_mode != rsrc->surface.u.legacy.level[src_level].mode); + assert(dst_mode != ssrc->surface.u.legacy.level[src_level].mode); sub_cmd = SI_DMA_COPY_TILED; lbpp = util_logbase2(bpp); @@ -163,35 +163,35 @@ static void si_dma_copy_tile(struct si_context *ctx, tiled_y = detile ? src_y : dst_y; tiled_z = detile ? src_z : dst_z; - assert(!util_format_is_depth_and_stencil(rtiled->buffer.b.b.format)); + assert(!util_format_is_depth_and_stencil(tiled->buffer.b.b.format)); array_mode = G_009910_ARRAY_MODE(tile_mode); - slice_tile_max = (rtiled->surface.u.legacy.level[tiled_lvl].nblk_x * - rtiled->surface.u.legacy.level[tiled_lvl].nblk_y) / (8*8) - 1; + slice_tile_max = (tiled->surface.u.legacy.level[tiled_lvl].nblk_x * + tiled->surface.u.legacy.level[tiled_lvl].nblk_y) / (8*8) - 1; /* linear height must be the same as the slice tile max height, it's ok even * if the linear destination/source have smaller heigh as the size of the * dma packet will be using the copy_height which is always smaller or equal * to the linear height */ - height = rtiled->surface.u.legacy.level[tiled_lvl].nblk_y; - base = rtiled->surface.u.legacy.level[tiled_lvl].offset; - addr = rlinear->surface.u.legacy.level[linear_lvl].offset; - addr += (uint64_t)rlinear->surface.u.legacy.level[linear_lvl].slice_size_dw * 4 * linear_z; + height = tiled->surface.u.legacy.level[tiled_lvl].nblk_y; + base = tiled->surface.u.legacy.level[tiled_lvl].offset; + addr = linear->surface.u.legacy.level[linear_lvl].offset; + addr += (uint64_t)linear->surface.u.legacy.level[linear_lvl].slice_size_dw * 4 * linear_z; addr += linear_y * pitch + linear_x * bpp; bank_h = G_009910_BANK_HEIGHT(tile_mode); bank_w = G_009910_BANK_WIDTH(tile_mode); mt_aspect = G_009910_MACRO_TILE_ASPECT(tile_mode); /* Non-depth modes don't have TILE_SPLIT set. */ - tile_split = util_logbase2(rtiled->surface.u.legacy.tile_split >> 6); + tile_split = util_logbase2(tiled->surface.u.legacy.tile_split >> 6); nbanks = G_009910_NUM_BANKS(tile_mode); - base += rtiled->buffer.gpu_address; - addr += rlinear->buffer.gpu_address; + base += tiled->buffer.gpu_address; + addr += linear->buffer.gpu_address; pipe_config = G_009910_PIPE_CONFIG(tile_mode); mt = G_009910_MICRO_TILE_MODE(tile_mode); size = copy_height * pitch; ncopy = DIV_ROUND_UP(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE); - si_need_dma_space(ctx, ncopy * 9, &rdst->buffer, &rsrc->buffer); + si_need_dma_space(ctx, ncopy * 9, &sdst->buffer, &ssrc->buffer); for (i = 0; i < ncopy; i++) { cheight = copy_height; @@ -225,8 +225,8 @@ static void si_dma_copy(struct pipe_context *ctx, const struct pipe_box *src_box) { struct si_context *sctx = (struct si_context *)ctx; - struct r600_texture *rsrc = (struct r600_texture*)src; - struct r600_texture *rdst = (struct r600_texture*)dst; + struct si_texture *ssrc = (struct si_texture*)src; + struct si_texture *sdst = (struct si_texture*)dst; unsigned dst_pitch, src_pitch, bpp, dst_mode, src_mode; unsigned src_w, dst_w; unsigned src_x, src_y; @@ -259,8 +259,8 @@ static void si_dma_copy(struct pipe_context *ctx, goto fallback; if (src_box->depth > 1 || - !si_prepare_for_dma_blit(sctx, rdst, dst_level, dstx, dsty, - dstz, rsrc, src_level, src_box)) + !si_prepare_for_dma_blit(sctx, sdst, dst_level, dstx, dsty, + dstz, ssrc, src_level, src_box)) goto fallback; src_x = util_format_get_nblocksx(src->format, src_box->x); @@ -268,21 +268,21 @@ static void si_dma_copy(struct pipe_context *ctx, src_y = util_format_get_nblocksy(src->format, src_box->y); dst_y = util_format_get_nblocksy(src->format, dst_y); - bpp = rdst->surface.bpe; - dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe; - src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe; - src_w = u_minify(rsrc->buffer.b.b.width0, src_level); - dst_w = u_minify(rdst->buffer.b.b.width0, dst_level); + bpp = sdst->surface.bpe; + dst_pitch = sdst->surface.u.legacy.level[dst_level].nblk_x * sdst->surface.bpe; + src_pitch = ssrc->surface.u.legacy.level[src_level].nblk_x * ssrc->surface.bpe; + src_w = u_minify(ssrc->buffer.b.b.width0, src_level); + dst_w = u_minify(sdst->buffer.b.b.width0, dst_level); - dst_mode = rdst->surface.u.legacy.level[dst_level].mode; - src_mode = rsrc->surface.u.legacy.level[src_level].mode; + dst_mode = sdst->surface.u.legacy.level[dst_level].mode; + src_mode = ssrc->surface.u.legacy.level[src_level].mode; if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w || src_box->width != src_w || - src_box->height != u_minify(rsrc->buffer.b.b.height0, src_level) || - src_box->height != u_minify(rdst->buffer.b.b.height0, dst_level) || - rsrc->surface.u.legacy.level[src_level].nblk_y != - rdst->surface.u.legacy.level[dst_level].nblk_y) { + src_box->height != u_minify(ssrc->buffer.b.b.height0, src_level) || + src_box->height != u_minify(sdst->buffer.b.b.height0, dst_level) || + ssrc->surface.u.legacy.level[src_level].nblk_y != + sdst->surface.u.legacy.level[dst_level].nblk_y) { /* FIXME si can do partial blit */ goto fallback; } @@ -301,18 +301,18 @@ static void si_dma_copy(struct pipe_context *ctx, * dst_x/y == 0 * dst_pitch == src_pitch */ - src_offset= rsrc->surface.u.legacy.level[src_level].offset; - src_offset += (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_box->z; + src_offset= ssrc->surface.u.legacy.level[src_level].offset; + src_offset += (uint64_t)ssrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_box->z; src_offset += src_y * src_pitch + src_x * bpp; - dst_offset = rdst->surface.u.legacy.level[dst_level].offset; - dst_offset += (uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z; + dst_offset = sdst->surface.u.legacy.level[dst_level].offset; + dst_offset += (uint64_t)sdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z; dst_offset += dst_y * dst_pitch + dst_x * bpp; si_dma_copy_buffer(sctx, dst, src, dst_offset, src_offset, - (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4); + (uint64_t)ssrc->surface.u.legacy.level[src_level].slice_size_dw * 4); } else { si_dma_copy_tile(sctx, dst, dst_level, dst_x, dst_y, dst_z, src, src_level, src_x, src_y, src_box->z, - src_box->height / rsrc->surface.blk_h, + src_box->height / ssrc->surface.blk_h, dst_pitch, bpp); } return; diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index bf316dedb30..1e7c9916a8f 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -241,7 +241,7 @@ static void si_destroy_context(struct pipe_context *context) sctx->b.destroy_query(&sctx->b, sctx->dcc_stats[i].ps_stats[j]); - r600_texture_reference(&sctx->dcc_stats[i].tex, NULL); + si_texture_reference(&sctx->dcc_stats[i].tex, NULL); } if (sctx->query_result_shader) diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 173d73e3c2c..61109477d44 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -238,12 +238,12 @@ struct r600_cmask_info { uint64_t base_address_reg; }; -struct r600_texture { +struct si_texture { struct r600_resource buffer; struct radeon_surf surface; uint64_t size; - struct r600_texture *flushed_depth_texture; + struct si_texture *flushed_depth_texture; /* Colorbuffer compression and fast clear. */ uint64_t fmask_offset; @@ -1004,7 +1004,7 @@ struct si_context { bool render_cond_force_off; /* for u_blitter */ /* Statistics gathering for the DCC enablement heuristic. It can't be - * in r600_texture because r600_texture can be shared by multiple + * in si_texture because si_texture can be shared by multiple * contexts. This is for back buffers only. We shouldn't get too many * of those. * @@ -1013,7 +1013,7 @@ struct si_context { * enabled by DCC stat gathering. */ struct { - struct r600_texture *tex; + struct si_texture *tex; /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */ struct pipe_query *ps_stats[3]; /* If all slots are used and another slot is needed, @@ -1060,10 +1060,10 @@ void si_resource_copy_region(struct pipe_context *ctx, struct pipe_resource *src, unsigned src_level, const struct pipe_box *src_box); -void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex); +void si_decompress_dcc(struct si_context *sctx, struct si_texture *tex); void si_blit_decompress_depth(struct pipe_context *ctx, - struct r600_texture *texture, - struct r600_texture *staging, + struct si_texture *texture, + struct si_texture *staging, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned first_sample, unsigned last_sample); @@ -1096,7 +1096,7 @@ void si_init_buffer_functions(struct si_context *sctx); enum pipe_format si_simplify_cb_format(enum pipe_format format); bool vi_alpha_is_on_msb(enum pipe_format format); void vi_dcc_clear_level(struct si_context *sctx, - struct r600_texture *rtex, + struct si_texture *tex, unsigned level, unsigned clear_value); void si_init_clear_functions(struct si_context *sctx); @@ -1218,26 +1218,26 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe, void si_update_vs_viewport_state(struct si_context *ctx); void si_init_viewport_functions(struct si_context *ctx); -/* r600_texture.c */ +/* si_texture.c */ bool si_prepare_for_dma_blit(struct si_context *sctx, - struct r600_texture *rdst, + struct si_texture *dst, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, - struct r600_texture *rsrc, + struct si_texture *src, unsigned src_level, const struct pipe_box *src_box); void si_texture_get_cmask_info(struct si_screen *sscreen, - struct r600_texture *rtex, + struct si_texture *tex, struct r600_cmask_info *out); void si_eliminate_fast_color_clear(struct si_context *sctx, - struct r600_texture *rtex); + struct si_texture *tex); void si_texture_discard_cmask(struct si_screen *sscreen, - struct r600_texture *rtex); + struct si_texture *tex); bool si_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture, - struct r600_texture **staging); + struct si_texture **staging); void si_print_texture_info(struct si_screen *sscreen, - struct r600_texture *rtex, struct u_log_context *log); + struct si_texture *tex, struct u_log_context *log); struct pipe_resource *si_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ); bool vi_dcc_formats_compatible(enum pipe_format format1, @@ -1256,15 +1256,15 @@ struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe, unsigned width, unsigned height); unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap); void vi_separate_dcc_try_enable(struct si_context *sctx, - struct r600_texture *tex); + struct si_texture *tex); void vi_separate_dcc_start_query(struct si_context *sctx, - struct r600_texture *tex); + struct si_texture *tex); void vi_separate_dcc_stop_query(struct si_context *sctx, - struct r600_texture *tex); + struct si_texture *tex); void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx, - struct r600_texture *tex); + struct si_texture *tex); bool si_texture_disable_dcc(struct si_context *sctx, - struct r600_texture *rtex); + struct si_texture *tex); void si_init_screen_texture_functions(struct si_screen *sscreen); void si_init_context_texture_functions(struct si_context *sctx); @@ -1286,24 +1286,24 @@ r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res) } static inline void -r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res) +si_texture_reference(struct si_texture **ptr, struct si_texture *res) { pipe_resource_reference((struct pipe_resource **)ptr, &res->buffer.b.b); } static inline bool -vi_dcc_enabled(struct r600_texture *tex, unsigned level) +vi_dcc_enabled(struct si_texture *tex, unsigned level) { return tex->dcc_offset && level < tex->surface.num_dcc_levels; } static inline unsigned -si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil) +si_tile_mode_index(struct si_texture *tex, unsigned level, bool stencil) { if (stencil) - return rtex->surface.u.legacy.stencil_tiling_index[level]; + return tex->surface.u.legacy.stencil_tiling_index[level]; else - return rtex->surface.u.legacy.tiling_index[level]; + return tex->surface.u.legacy.tiling_index[level]; } static inline void @@ -1458,20 +1458,20 @@ si_make_DB_shader_coherent(struct si_context *sctx, unsigned num_samples, } static inline bool -si_can_sample_zs(struct r600_texture *tex, bool stencil_sampler) +si_can_sample_zs(struct si_texture *tex, bool stencil_sampler) { return (stencil_sampler && tex->can_sample_s) || (!stencil_sampler && tex->can_sample_z); } static inline bool -si_htile_enabled(struct r600_texture *tex, unsigned level) +si_htile_enabled(struct si_texture *tex, unsigned level) { return tex->htile_offset && level == 0; } static inline bool -vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level) +vi_tc_compat_htile_enabled(struct si_texture *tex, unsigned level) { assert(!tex->tc_compatible_htile || tex->htile_offset); return tex->tc_compatible_htile && level == 0; diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 92a1d151262..cfe32bc7f5e 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -1897,10 +1897,10 @@ static unsigned si_tex_compare(unsigned compare) } } -static unsigned si_tex_dim(struct si_screen *sscreen, struct r600_texture *rtex, +static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex, unsigned view_target, unsigned nr_samples) { - unsigned res_target = rtex->buffer.b.b.target; + unsigned res_target = tex->buffer.b.b.target; if (view_target == PIPE_TEXTURE_CUBE || view_target == PIPE_TEXTURE_CUBE_ARRAY) @@ -1914,7 +1914,7 @@ static unsigned si_tex_dim(struct si_screen *sscreen, struct r600_texture *rtex, if ((res_target == PIPE_TEXTURE_1D || res_target == PIPE_TEXTURE_1D_ARRAY) && sscreen->info.chip_class >= GFX9 && - rtex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) { + tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) { if (res_target == PIPE_TEXTURE_1D) res_target = PIPE_TEXTURE_2D; else @@ -2334,7 +2334,7 @@ static void si_choose_spi_color_formats(struct r600_surface *surf, static void si_initialize_color_surface(struct si_context *sctx, struct r600_surface *surf) { - struct r600_texture *rtex = (struct r600_texture*)surf->base.texture; + struct si_texture *tex = (struct si_texture*)surf->base.texture; unsigned color_info, color_attrib; unsigned format, swap, ntype, endian; const struct util_format_description *desc; @@ -2420,16 +2420,16 @@ static void si_initialize_color_surface(struct si_context *sctx, color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 || util_format_is_intensity(surf->base.format)); - if (rtex->buffer.b.b.nr_samples > 1) { - unsigned log_samples = util_logbase2(rtex->buffer.b.b.nr_samples); - unsigned log_fragments = util_logbase2(rtex->num_color_samples); + if (tex->buffer.b.b.nr_samples > 1) { + unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples); + unsigned log_fragments = util_logbase2(tex->num_color_samples); color_attrib |= S_028C74_NUM_SAMPLES(log_samples) | S_028C74_NUM_FRAGMENTS(log_fragments); - if (rtex->surface.fmask_size) { + if (tex->surface.fmask_size) { color_info |= S_028C70_COMPRESSION(1); - unsigned fmask_bankh = util_logbase2(rtex->surface.u.legacy.fmask.bankh); + unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.fmask.bankh); if (sctx->chip_class == SI) { /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */ @@ -2449,10 +2449,10 @@ static void si_initialize_color_surface(struct si_context *sctx, if (!sctx->screen->info.has_dedicated_vram) min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B; - if (rtex->num_color_samples > 1) { - if (rtex->surface.bpe == 1) + if (tex->num_color_samples > 1) { + if (tex->surface.bpe == 1) max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B; - else if (rtex->surface.bpe == 2) + else if (tex->surface.bpe == 2) max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B; } @@ -2462,8 +2462,8 @@ static void si_initialize_color_surface(struct si_context *sctx, } /* This must be set for fast clear to work without FMASK. */ - if (!rtex->surface.fmask_size && sctx->chip_class == SI) { - unsigned bankh = util_logbase2(rtex->surface.u.legacy.bankh); + if (!tex->surface.fmask_size && sctx->chip_class == SI) { + unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh); color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh); } @@ -2471,14 +2471,14 @@ static void si_initialize_color_surface(struct si_context *sctx, S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer); if (sctx->chip_class >= GFX9) { - unsigned mip0_depth = util_max_layer(&rtex->buffer.b.b, 0); + unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0); color_view |= S_028C6C_MIP_LEVEL(surf->base.u.tex.level); color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) | - S_028C74_RESOURCE_TYPE(rtex->surface.u.gfx9.resource_type); + S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type); surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) | S_028C68_MIP0_HEIGHT(surf->height0 - 1) | - S_028C68_MAX_MIP(rtex->buffer.b.b.last_level); + S_028C68_MAX_MIP(tex->buffer.b.b.last_level); } surf->cb_color_view = color_view; @@ -2486,7 +2486,7 @@ static void si_initialize_color_surface(struct si_context *sctx, surf->cb_color_attrib = color_attrib; /* Determine pixel shader export format */ - si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth); + si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth); surf->color_initialized = true; } @@ -2494,18 +2494,18 @@ static void si_initialize_color_surface(struct si_context *sctx, static void si_init_depth_surface(struct si_context *sctx, struct r600_surface *surf) { - struct r600_texture *rtex = (struct r600_texture*)surf->base.texture; + struct si_texture *tex = (struct si_texture*)surf->base.texture; unsigned level = surf->base.u.tex.level; unsigned format, stencil_format; uint32_t z_info, s_info; - format = si_translate_dbformat(rtex->db_render_format); - stencil_format = rtex->surface.has_stencil ? + format = si_translate_dbformat(tex->db_render_format); + stencil_format = tex->surface.has_stencil ? V_028044_STENCIL_8 : V_028044_STENCIL_INVALID; assert(format != V_028040_Z_INVALID); if (format == V_028040_Z_INVALID) - PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex->buffer.b.b.format); + PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format); surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) | S_028008_SLICE_MAX(surf->base.u.tex.last_layer); @@ -2513,31 +2513,31 @@ static void si_init_depth_surface(struct si_context *sctx, surf->db_htile_surface = 0; if (sctx->chip_class >= GFX9) { - assert(rtex->surface.u.gfx9.surf_offset == 0); - surf->db_depth_base = rtex->buffer.gpu_address >> 8; - surf->db_stencil_base = (rtex->buffer.gpu_address + - rtex->surface.u.gfx9.stencil_offset) >> 8; + assert(tex->surface.u.gfx9.surf_offset == 0); + surf->db_depth_base = tex->buffer.gpu_address >> 8; + surf->db_stencil_base = (tex->buffer.gpu_address + + tex->surface.u.gfx9.stencil_offset) >> 8; z_info = S_028038_FORMAT(format) | - S_028038_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples)) | - S_028038_SW_MODE(rtex->surface.u.gfx9.surf.swizzle_mode) | - S_028038_MAXMIP(rtex->buffer.b.b.last_level); + S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) | + S_028038_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) | + S_028038_MAXMIP(tex->buffer.b.b.last_level); s_info = S_02803C_FORMAT(stencil_format) | - S_02803C_SW_MODE(rtex->surface.u.gfx9.stencil.swizzle_mode); - surf->db_z_info2 = S_028068_EPITCH(rtex->surface.u.gfx9.surf.epitch); - surf->db_stencil_info2 = S_02806C_EPITCH(rtex->surface.u.gfx9.stencil.epitch); + S_02803C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode); + surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.surf.epitch); + surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.stencil.epitch); surf->db_depth_view |= S_028008_MIPID(level); - surf->db_depth_size = S_02801C_X_MAX(rtex->buffer.b.b.width0 - 1) | - S_02801C_Y_MAX(rtex->buffer.b.b.height0 - 1); + surf->db_depth_size = S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) | + S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1); - if (si_htile_enabled(rtex, level)) { + if (si_htile_enabled(tex, level)) { z_info |= S_028038_TILE_SURFACE_ENABLE(1) | S_028038_ALLOW_EXPCLEAR(1); - if (rtex->tc_compatible_htile) { + if (tex->tc_compatible_htile) { unsigned max_zplanes = 4; - if (rtex->db_render_format == PIPE_FORMAT_Z16_UNORM && - rtex->buffer.b.b.nr_samples > 1) + if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM && + tex->buffer.b.b.nr_samples > 1) max_zplanes = 2; z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1) | @@ -2545,43 +2545,43 @@ static void si_init_depth_surface(struct si_context *sctx, s_info |= S_02803C_ITERATE_FLUSH(1); } - if (rtex->surface.has_stencil) { + if (tex->surface.has_stencil) { /* Stencil buffer workaround ported from the SI-CI-VI code. * See that for explanation. */ - s_info |= S_02803C_ALLOW_EXPCLEAR(rtex->buffer.b.b.nr_samples <= 1); + s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1); } else { /* Use all HTILE for depth if there's no stencil. */ s_info |= S_02803C_TILE_STENCIL_DISABLE(1); } - surf->db_htile_data_base = (rtex->buffer.gpu_address + - rtex->htile_offset) >> 8; + surf->db_htile_data_base = (tex->buffer.gpu_address + + tex->htile_offset) >> 8; surf->db_htile_surface = S_028ABC_FULL_CACHE(1) | - S_028ABC_PIPE_ALIGNED(rtex->surface.u.gfx9.htile.pipe_aligned) | - S_028ABC_RB_ALIGNED(rtex->surface.u.gfx9.htile.rb_aligned); + S_028ABC_PIPE_ALIGNED(tex->surface.u.gfx9.htile.pipe_aligned) | + S_028ABC_RB_ALIGNED(tex->surface.u.gfx9.htile.rb_aligned); } } else { /* SI-CI-VI */ - struct legacy_surf_level *levelinfo = &rtex->surface.u.legacy.level[level]; + struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level]; assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0); - surf->db_depth_base = (rtex->buffer.gpu_address + - rtex->surface.u.legacy.level[level].offset) >> 8; - surf->db_stencil_base = (rtex->buffer.gpu_address + - rtex->surface.u.legacy.stencil_level[level].offset) >> 8; + surf->db_depth_base = (tex->buffer.gpu_address + + tex->surface.u.legacy.level[level].offset) >> 8; + surf->db_stencil_base = (tex->buffer.gpu_address + + tex->surface.u.legacy.stencil_level[level].offset) >> 8; z_info = S_028040_FORMAT(format) | - S_028040_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples)); + S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)); s_info = S_028044_FORMAT(stencil_format); - surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile); + surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile); if (sctx->chip_class >= CIK) { struct radeon_info *info = &sctx->screen->info; - unsigned index = rtex->surface.u.legacy.tiling_index[level]; - unsigned stencil_index = rtex->surface.u.legacy.stencil_tiling_index[level]; - unsigned macro_index = rtex->surface.u.legacy.macro_tile_index; + unsigned index = tex->surface.u.legacy.tiling_index[level]; + unsigned stencil_index = tex->surface.u.legacy.stencil_tiling_index[level]; + unsigned macro_index = tex->surface.u.legacy.macro_tile_index; unsigned tile_mode = info->si_tile_mode_array[index]; unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index]; unsigned macro_mode = info->cik_macrotile_mode_array[macro_index]; @@ -2596,9 +2596,9 @@ static void si_init_depth_surface(struct si_context *sctx, z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode)); s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode)); } else { - unsigned tile_mode_index = si_tile_mode_index(rtex, level, false); + unsigned tile_mode_index = si_tile_mode_index(tex, level, false); z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index); - tile_mode_index = si_tile_mode_index(rtex, level, true); + tile_mode_index = si_tile_mode_index(tex, level, true); s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index); } @@ -2607,11 +2607,11 @@ static void si_init_depth_surface(struct si_context *sctx, surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x * levelinfo->nblk_y) / 64 - 1); - if (si_htile_enabled(rtex, level)) { + if (si_htile_enabled(tex, level)) { z_info |= S_028040_TILE_SURFACE_ENABLE(1) | S_028040_ALLOW_EXPCLEAR(1); - if (rtex->surface.has_stencil) { + if (tex->surface.has_stencil) { /* Workaround: For a not yet understood reason, the * combination of MSAA, fast stencil clear and stencil * decompress messes with subsequent stencil buffer @@ -2623,9 +2623,9 @@ static void si_init_depth_surface(struct si_context *sctx, * Check piglit's arb_texture_multisample-stencil-clear * test if you want to try changing this. */ - if (rtex->buffer.b.b.nr_samples <= 1) + if (tex->buffer.b.b.nr_samples <= 1) s_info |= S_028044_ALLOW_EXPCLEAR(1); - } else if (!rtex->tc_compatible_htile) { + } else if (!tex->tc_compatible_htile) { /* Use all of the htile_buffer for depth if there's no stencil. * This must not be set when TC-compatible HTILE is enabled * due to a hw bug. @@ -2633,17 +2633,17 @@ static void si_init_depth_surface(struct si_context *sctx, s_info |= S_028044_TILE_STENCIL_DISABLE(1); } - surf->db_htile_data_base = (rtex->buffer.gpu_address + - rtex->htile_offset) >> 8; + surf->db_htile_data_base = (tex->buffer.gpu_address + + tex->htile_offset) >> 8; surf->db_htile_surface = S_028ABC_FULL_CACHE(1); - if (rtex->tc_compatible_htile) { + if (tex->tc_compatible_htile) { surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1); /* 0 = full compression. N = only compress up to N-1 Z planes. */ - if (rtex->buffer.b.b.nr_samples <= 1) + if (tex->buffer.b.b.nr_samples <= 1) z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5); - else if (rtex->buffer.b.b.nr_samples <= 4) + else if (tex->buffer.b.b.nr_samples <= 4) z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3); else z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2); @@ -2664,24 +2664,24 @@ void si_update_fb_dirtiness_after_rendering(struct si_context *sctx) if (sctx->framebuffer.state.zsbuf) { struct pipe_surface *surf = sctx->framebuffer.state.zsbuf; - struct r600_texture *rtex = (struct r600_texture *)surf->texture; + struct si_texture *tex = (struct si_texture *)surf->texture; - rtex->dirty_level_mask |= 1 << surf->u.tex.level; + tex->dirty_level_mask |= 1 << surf->u.tex.level; - if (rtex->surface.has_stencil) - rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level; + if (tex->surface.has_stencil) + tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level; } unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask; while (compressed_cb_mask) { unsigned i = u_bit_scan(&compressed_cb_mask); struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i]; - struct r600_texture *rtex = (struct r600_texture*)surf->texture; + struct si_texture *tex = (struct si_texture*)surf->texture; - if (rtex->surface.fmask_size) - rtex->dirty_level_mask |= 1 << surf->u.tex.level; - if (rtex->dcc_gather_statistics) - rtex->separate_dcc_dirty = true; + if (tex->surface.fmask_size) + tex->dirty_level_mask |= 1 << surf->u.tex.level; + if (tex->dcc_gather_statistics) + tex->separate_dcc_dirty = true; } } @@ -2689,14 +2689,14 @@ static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *sta { for (int i = 0; i < state->nr_cbufs; ++i) { struct r600_surface *surf = NULL; - struct r600_texture *rtex; + struct si_texture *tex; if (!state->cbufs[i]) continue; surf = (struct r600_surface*)state->cbufs[i]; - rtex = (struct r600_texture*)surf->base.texture; + tex = (struct si_texture*)surf->base.texture; - p_atomic_dec(&rtex->framebuffers_bound); + p_atomic_dec(&tex->framebuffers_bound); } } @@ -2706,14 +2706,14 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, struct si_context *sctx = (struct si_context *)ctx; struct pipe_constant_buffer constbuf = {0}; struct r600_surface *surf = NULL; - struct r600_texture *rtex; + struct si_texture *tex; bool old_any_dst_linear = sctx->framebuffer.any_dst_linear; unsigned old_nr_samples = sctx->framebuffer.nr_samples; unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit; bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf; bool old_has_stencil = old_has_zsbuf && - ((struct r600_texture*)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil; + ((struct si_texture*)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil; bool unbound = false; int i; @@ -2723,9 +2723,9 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, if (!sctx->framebuffer.state.cbufs[i]) continue; - rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture; - if (rtex->dcc_gather_statistics) - vi_separate_dcc_stop_query(sctx, rtex); + tex = (struct si_texture*)sctx->framebuffer.state.cbufs[i]->texture; + if (tex->dcc_gather_statistics) + vi_separate_dcc_stop_query(sctx, tex); } /* Disable DCC if the formats are incompatible. */ @@ -2734,7 +2734,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, continue; surf = (struct r600_surface*)state->cbufs[i]; - rtex = (struct r600_texture*)surf->base.texture; + tex = (struct si_texture*)surf->base.texture; if (!surf->dcc_incompatible) continue; @@ -2749,9 +2749,9 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, unbound = true; } - if (vi_dcc_enabled(rtex, surf->base.u.tex.level)) - if (!si_texture_disable_dcc(sctx, rtex)) - si_decompress_dcc(sctx, rtex); + if (vi_dcc_enabled(tex, surf->base.u.tex.level)) + if (!si_texture_disable_dcc(sctx, tex)) + si_decompress_dcc(sctx, tex); surf->dcc_incompatible = false; } @@ -2830,7 +2830,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, continue; surf = (struct r600_surface*)state->cbufs[i]; - rtex = (struct r600_texture*)surf->base.texture; + tex = (struct si_texture*)surf->base.texture; if (!surf->color_initialized) { si_initialize_color_surface(sctx, surf); @@ -2851,7 +2851,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, if (surf->color_is_int10) sctx->framebuffer.color_is_int10 |= 1 << i; - if (rtex->surface.fmask_size) + if (tex->surface.fmask_size) sctx->framebuffer.compressed_cb_mask |= 1 << i; else sctx->framebuffer.uncompressed_cb_mask |= 1 << i; @@ -2859,35 +2859,35 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, /* Don't update nr_color_samples for non-AA buffers. * (e.g. destination of MSAA resolve) */ - if (rtex->buffer.b.b.nr_samples >= 2 && - rtex->num_color_samples < rtex->buffer.b.b.nr_samples) { + if (tex->buffer.b.b.nr_samples >= 2 && + tex->num_color_samples < tex->buffer.b.b.nr_samples) { sctx->framebuffer.nr_color_samples = MIN2(sctx->framebuffer.nr_color_samples, - rtex->num_color_samples); + tex->num_color_samples); } - if (rtex->surface.is_linear) + if (tex->surface.is_linear) sctx->framebuffer.any_dst_linear = true; - if (vi_dcc_enabled(rtex, surf->base.u.tex.level)) + if (vi_dcc_enabled(tex, surf->base.u.tex.level)) sctx->framebuffer.CB_has_shader_readable_metadata = true; si_context_add_resource_size(sctx, surf->base.texture); - p_atomic_inc(&rtex->framebuffers_bound); + p_atomic_inc(&tex->framebuffers_bound); - if (rtex->dcc_gather_statistics) { + if (tex->dcc_gather_statistics) { /* Dirty tracking must be enabled for DCC usage analysis. */ sctx->framebuffer.compressed_cb_mask |= 1 << i; - vi_separate_dcc_start_query(sctx, rtex); + vi_separate_dcc_start_query(sctx, tex); } } - struct r600_texture *zstex = NULL; + struct si_texture *zstex = NULL; if (state->zsbuf) { surf = (struct r600_surface*)state->zsbuf; - zstex = (struct r600_texture*)surf->base.texture; + zstex = (struct si_texture*)surf->base.texture; if (!surf->depth_initialized) { si_init_depth_surface(sctx, surf); @@ -2963,7 +2963,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) struct radeon_cmdbuf *cs = sctx->gfx_cs; struct pipe_framebuffer_state *state = &sctx->framebuffer.state; unsigned i, nr_cbufs = state->nr_cbufs; - struct r600_texture *tex = NULL; + struct si_texture *tex = NULL; struct r600_surface *cb = NULL; unsigned cb_color_info = 0; @@ -2982,7 +2982,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) continue; } - tex = (struct r600_texture *)cb->base.texture; + tex = (struct si_texture *)cb->base.texture; radeon_add_to_buffer_list(sctx, sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE, tex->buffer.b.b.nr_samples > 1 ? @@ -3139,10 +3139,10 @@ static void si_emit_framebuffer_state(struct si_context *sctx) /* ZS buffer. */ if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) { struct r600_surface *zb = (struct r600_surface*)state->zsbuf; - struct r600_texture *rtex = (struct r600_texture*)zb->base.texture; + struct si_texture *tex = (struct si_texture*)zb->base.texture; radeon_add_to_buffer_list(sctx, sctx->gfx_cs, - &rtex->buffer, RADEON_USAGE_READWRITE, + &tex->buffer, RADEON_USAGE_READWRITE, zb->base.texture->nr_samples > 1 ? RADEON_PRIO_DEPTH_BUFFER_MSAA : RADEON_PRIO_DEPTH_BUFFER); @@ -3155,7 +3155,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10); radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */ - S_028038_ZRANGE_PRECISION(rtex->depth_clear_value != 0)); + S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0)); radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */ radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */ radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */ @@ -3175,7 +3175,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9); radeon_emit(cs, zb->db_depth_info); /* DB_DEPTH_INFO */ radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */ - S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0)); + S_028040_ZRANGE_PRECISION(tex->depth_clear_value != 0)); radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */ radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */ @@ -3186,8 +3186,8 @@ static void si_emit_framebuffer_state(struct si_context *sctx) } radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2); - radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */ - radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */ + radeon_emit(cs, tex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */ + radeon_emit(cs, fui(tex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */ radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view); radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface); @@ -3286,8 +3286,8 @@ static bool si_out_of_order_rasterization(struct si_context *sctx) }; if (sctx->framebuffer.state.zsbuf) { - struct r600_texture *zstex = - (struct r600_texture*)sctx->framebuffer.state.zsbuf->texture; + struct si_texture *zstex = + (struct si_texture*)sctx->framebuffer.state.zsbuf->texture; bool has_stencil = zstex->surface.has_stencil; dsa_order_invariant = dsa->order_invariance[has_stencil]; if (!dsa_order_invariant.zs) @@ -3603,7 +3603,7 @@ static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4]) */ void si_make_texture_descriptor(struct si_screen *screen, - struct r600_texture *tex, + struct si_texture *tex, bool sampler, enum pipe_texture_target target, enum pipe_format pipe_format, @@ -3966,7 +3966,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx, { struct si_context *sctx = (struct si_context*)ctx; struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view); - struct r600_texture *tmp = (struct r600_texture*)texture; + struct si_texture *tex = (struct si_texture*)texture; unsigned base_level, first_level, last_level; unsigned char state_swizzle[4]; unsigned height, depth, width; @@ -4037,30 +4037,30 @@ si_create_sampler_view_custom(struct pipe_context *ctx, pipe_format = state->format; /* Depth/stencil texturing sometimes needs separate texture. */ - if (tmp->is_depth && !si_can_sample_zs(tmp, view->is_stencil_sampler)) { - if (!tmp->flushed_depth_texture && + if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) { + if (!tex->flushed_depth_texture && !si_init_flushed_depth_texture(ctx, texture, NULL)) { pipe_resource_reference(&view->base.texture, NULL); FREE(view); return NULL; } - assert(tmp->flushed_depth_texture); + assert(tex->flushed_depth_texture); /* Override format for the case where the flushed texture * contains only Z or only S. */ - if (tmp->flushed_depth_texture->buffer.b.b.format != tmp->buffer.b.b.format) - pipe_format = tmp->flushed_depth_texture->buffer.b.b.format; + if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format) + pipe_format = tex->flushed_depth_texture->buffer.b.b.format; - tmp = tmp->flushed_depth_texture; + tex = tex->flushed_depth_texture; } - surflevel = tmp->surface.u.legacy.level; + surflevel = tex->surface.u.legacy.level; - if (tmp->db_compatible) { + if (tex->db_compatible) { if (!view->is_stencil_sampler) - pipe_format = tmp->db_render_format; + pipe_format = tex->db_render_format; switch (pipe_format) { case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: @@ -4077,7 +4077,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx, case PIPE_FORMAT_S8X24_UINT: case PIPE_FORMAT_X32_S8X24_UINT: pipe_format = PIPE_FORMAT_S8_UINT; - surflevel = tmp->surface.u.legacy.stencil_level; + surflevel = tex->surface.u.legacy.stencil_level; break; default:; } @@ -4088,7 +4088,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx, state->u.tex.first_level, state->format); - si_make_texture_descriptor(sctx->screen, tmp, true, + si_make_texture_descriptor(sctx->screen, tex, true, state->target, pipe_format, state_swizzle, first_level, last_level, state->u.tex.first_layer, last_layer, diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 4a539fc4855..4f62c8b98f3 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -42,7 +42,7 @@ struct si_screen; struct si_shader; struct si_shader_selector; -struct r600_texture; +struct si_texture; struct si_qbo_state; /* State atoms are callbacks which write a sequence of packets into a GPU @@ -407,7 +407,7 @@ struct si_buffer_resources { /* si_descriptors.c */ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, - struct r600_texture *tex, + struct si_texture *tex, const struct legacy_surf_level *base_level_info, unsigned base_level, unsigned first_level, unsigned block_width, bool is_stencil, @@ -462,7 +462,7 @@ si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf, uint32_t *state); void si_make_texture_descriptor(struct si_screen *screen, - struct r600_texture *tex, + struct si_texture *tex, bool sampler, enum pipe_texture_target target, enum pipe_format pipe_format, diff --git a/src/gallium/drivers/radeonsi/si_state_binning.c b/src/gallium/drivers/radeonsi/si_state_binning.c index 19b403f9bd8..b68c637e1e2 100644 --- a/src/gallium/drivers/radeonsi/si_state_binning.c +++ b/src/gallium/drivers/radeonsi/si_state_binning.c @@ -74,9 +74,9 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx, if (!(cb_target_enabled_4bit & (0xf << (i * 4)))) continue; - struct r600_texture *rtex = - (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture; - sum += rtex->surface.bpe; + struct si_texture *tex = + (struct si_texture*)sctx->framebuffer.state.cbufs[i]->texture; + sum += tex->surface.bpe; } /* Multiply the sum by some function of the number of samples. */ @@ -190,13 +190,13 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx) return size; } - struct r600_texture *rtex = - (struct r600_texture*)sctx->framebuffer.state.zsbuf->texture; + struct si_texture *tex = + (struct si_texture*)sctx->framebuffer.state.zsbuf->texture; unsigned depth_coeff = dsa->depth_enabled ? 5 : 0; - unsigned stencil_coeff = rtex->surface.has_stencil && + unsigned stencil_coeff = tex->surface.has_stencil && dsa->stencil_enabled ? 1 : 0; unsigned sum = 4 * (depth_coeff + stencil_coeff) * - rtex->buffer.b.b.nr_samples; + tex->buffer.b.b.nr_samples; static const si_bin_size_subtable table[] = { { diff --git a/src/gallium/drivers/radeonsi/si_test_dma.c b/src/gallium/drivers/radeonsi/si_test_dma.c index 6c3cde49727..ee6ab7c2cf2 100644 --- a/src/gallium/drivers/radeonsi/si_test_dma.c +++ b/src/gallium/drivers/radeonsi/si_test_dma.c @@ -220,8 +220,8 @@ void si_test_dma(struct si_screen *sscreen) */ for (i = 0; i < iterations; i++) { struct pipe_resource tsrc = {}, tdst = {}, *src, *dst; - struct r600_texture *rdst; - struct r600_texture *rsrc; + struct si_texture *sdst; + struct si_texture *ssrc; struct cpu_texture src_cpu, dst_cpu; unsigned bpp, max_width, max_height, max_depth, j, num; unsigned gfx_blits = 0, dma_blits = 0, max_tex_side_gen; @@ -290,24 +290,24 @@ void si_test_dma(struct si_screen *sscreen) dst = screen->resource_create(screen, &tdst); assert(src); assert(dst); - rdst = (struct r600_texture*)dst; - rsrc = (struct r600_texture*)src; + sdst = (struct si_texture*)dst; + ssrc = (struct si_texture*)src; alloc_cpu_texture(&src_cpu, &tsrc, bpp); alloc_cpu_texture(&dst_cpu, &tdst, bpp); printf("%4u: dst = (%5u x %5u x %u, %s), " " src = (%5u x %5u x %u, %s), bpp = %2u, ", i, tdst.width0, tdst.height0, tdst.array_size, - array_mode_to_string(sscreen, &rdst->surface), + array_mode_to_string(sscreen, &sdst->surface), tsrc.width0, tsrc.height0, tsrc.array_size, - array_mode_to_string(sscreen, &rsrc->surface), bpp); + array_mode_to_string(sscreen, &ssrc->surface), bpp); fflush(stdout); /* set src pixels */ set_random_pixels(ctx, src, &src_cpu); /* clear dst pixels */ - si_clear_buffer(sctx, dst, 0, rdst->surface.surf_size, 0, true); + si_clear_buffer(sctx, dst, 0, sdst->surface.surf_size, 0, true); memset(dst_cpu.ptr, 0, dst_cpu.layer_stride * tdst.array_size); /* preparation */ @@ -337,8 +337,8 @@ void si_test_dma(struct si_screen *sscreen) dstz = rand() % (tdst.array_size - depth + 1); /* special code path to hit the tiled partial copies */ - if (!rsrc->surface.is_linear && - !rdst->surface.is_linear && + if (!ssrc->surface.is_linear && + !sdst->surface.is_linear && rand() & 1) { if (max_width < 8 || max_height < 8) continue; @@ -365,8 +365,8 @@ void si_test_dma(struct si_screen *sscreen) } /* special code path to hit out-of-bounds reads in L2T */ - if (rsrc->surface.is_linear && - !rdst->surface.is_linear && + if (ssrc->surface.is_linear && + !sdst->surface.is_linear && rand() % 4 == 0) { srcx = 0; srcy = 0; diff --git a/src/gallium/drivers/radeonsi/si_texture.c b/src/gallium/drivers/radeonsi/si_texture.c index 7f1eff8f5d9..a4b287c9d6d 100644 --- a/src/gallium/drivers/radeonsi/si_texture.c +++ b/src/gallium/drivers/radeonsi/si_texture.c @@ -44,37 +44,37 @@ si_choose_tiling(struct si_screen *sscreen, bool si_prepare_for_dma_blit(struct si_context *sctx, - struct r600_texture *rdst, + struct si_texture *dst, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, - struct r600_texture *rsrc, + struct si_texture *src, unsigned src_level, const struct pipe_box *src_box) { if (!sctx->dma_cs) return false; - if (rdst->surface.bpe != rsrc->surface.bpe) + if (dst->surface.bpe != src->surface.bpe) return false; /* MSAA: Blits don't exist in the real world. */ - if (rsrc->buffer.b.b.nr_samples > 1 || - rdst->buffer.b.b.nr_samples > 1) + if (src->buffer.b.b.nr_samples > 1 || + dst->buffer.b.b.nr_samples > 1) return false; /* Depth-stencil surfaces: * When dst is linear, the DB->CB copy preserves HTILE. * When dst is tiled, the 3D path must be used to update HTILE. */ - if (rsrc->is_depth || rdst->is_depth) + if (src->is_depth || dst->is_depth) return false; /* DCC as: * src: Use the 3D path. DCC decompression is expensive. * dst: Use the 3D path to compress the pixels with DCC. */ - if (vi_dcc_enabled(rsrc, src_level) || - vi_dcc_enabled(rdst, dst_level)) + if (vi_dcc_enabled(src, src_level) || + vi_dcc_enabled(dst, dst_level)) return false; /* CMASK as: @@ -82,23 +82,23 @@ bool si_prepare_for_dma_blit(struct si_context *sctx, * dst: If overwriting the whole texture, discard CMASK and use * SDMA. Otherwise, use the 3D path. */ - if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level)) { + if (dst->cmask.size && dst->dirty_level_mask & (1 << dst_level)) { /* The CMASK clear is only enabled for the first level. */ assert(dst_level == 0); - if (!util_texrange_covers_whole_level(&rdst->buffer.b.b, dst_level, + if (!util_texrange_covers_whole_level(&dst->buffer.b.b, dst_level, dstx, dsty, dstz, src_box->width, src_box->height, src_box->depth)) return false; - si_texture_discard_cmask(sctx->screen, rdst); + si_texture_discard_cmask(sctx->screen, dst); } /* All requirements are met. Prepare textures for SDMA. */ - if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level)) - sctx->b.flush_resource(&sctx->b, &rsrc->buffer.b.b); + if (src->cmask.size && src->dirty_level_mask & (1 << src_level)) + sctx->b.flush_resource(&sctx->b, &src->buffer.b.b); - assert(!(rsrc->dirty_level_mask & (1 << src_level))); - assert(!(rdst->dirty_level_mask & (1 << dst_level))); + assert(!(src->dirty_level_mask & (1 << src_level))); + assert(!(dst->dirty_level_mask & (1 << dst_level))); return true; } @@ -179,41 +179,41 @@ static void si_copy_from_staging_texture(struct pipe_context *ctx, struct r600_t } static unsigned si_texture_get_offset(struct si_screen *sscreen, - struct r600_texture *rtex, unsigned level, + struct si_texture *tex, unsigned level, const struct pipe_box *box, unsigned *stride, unsigned *layer_stride) { if (sscreen->info.chip_class >= GFX9) { - *stride = rtex->surface.u.gfx9.surf_pitch * rtex->surface.bpe; - *layer_stride = rtex->surface.u.gfx9.surf_slice_size; + *stride = tex->surface.u.gfx9.surf_pitch * tex->surface.bpe; + *layer_stride = tex->surface.u.gfx9.surf_slice_size; if (!box) return 0; /* Each texture is an array of slices. Each slice is an array * of mipmap levels. */ - return box->z * rtex->surface.u.gfx9.surf_slice_size + - rtex->surface.u.gfx9.offset[level] + - (box->y / rtex->surface.blk_h * - rtex->surface.u.gfx9.surf_pitch + - box->x / rtex->surface.blk_w) * rtex->surface.bpe; + return box->z * tex->surface.u.gfx9.surf_slice_size + + tex->surface.u.gfx9.offset[level] + + (box->y / tex->surface.blk_h * + tex->surface.u.gfx9.surf_pitch + + box->x / tex->surface.blk_w) * tex->surface.bpe; } else { - *stride = rtex->surface.u.legacy.level[level].nblk_x * - rtex->surface.bpe; - assert((uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX); - *layer_stride = (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4; + *stride = tex->surface.u.legacy.level[level].nblk_x * + tex->surface.bpe; + assert((uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX); + *layer_stride = (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4; if (!box) - return rtex->surface.u.legacy.level[level].offset; + return tex->surface.u.legacy.level[level].offset; /* Each texture is an array of mipmap levels. Each level is * an array of slices. */ - return rtex->surface.u.legacy.level[level].offset + - box->z * (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 + - (box->y / rtex->surface.blk_h * - rtex->surface.u.legacy.level[level].nblk_x + - box->x / rtex->surface.blk_w) * rtex->surface.bpe; + return tex->surface.u.legacy.level[level].offset + + box->z * (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 + + (box->y / tex->surface.blk_h * + tex->surface.u.legacy.level[level].nblk_x + + box->x / tex->surface.blk_w) * tex->surface.bpe; } } @@ -332,10 +332,10 @@ static int si_init_surface(struct si_screen *sscreen, } static void si_texture_init_metadata(struct si_screen *sscreen, - struct r600_texture *rtex, + struct si_texture *tex, struct radeon_bo_metadata *metadata) { - struct radeon_surf *surface = &rtex->surface; + struct radeon_surf *surface = &tex->surface; memset(metadata, 0, sizeof(*metadata)); @@ -393,7 +393,7 @@ static void si_surface_import_metadata(struct si_screen *sscreen, } void si_eliminate_fast_color_clear(struct si_context *sctx, - struct r600_texture *rtex) + struct si_texture *tex) { struct si_screen *sscreen = sctx->screen; struct pipe_context *ctx = &sctx->b; @@ -402,7 +402,7 @@ void si_eliminate_fast_color_clear(struct si_context *sctx, mtx_lock(&sscreen->aux_context_lock); unsigned n = sctx->num_decompress_calls; - ctx->flush_resource(ctx, &rtex->buffer.b.b); + ctx->flush_resource(ctx, &tex->buffer.b.b); /* Flush only if any fast clear elimination took place. */ if (n != sctx->num_decompress_calls) @@ -413,46 +413,46 @@ void si_eliminate_fast_color_clear(struct si_context *sctx, } void si_texture_discard_cmask(struct si_screen *sscreen, - struct r600_texture *rtex) + struct si_texture *tex) { - if (!rtex->cmask.size) + if (!tex->cmask.size) return; - assert(rtex->buffer.b.b.nr_samples <= 1); + assert(tex->buffer.b.b.nr_samples <= 1); /* Disable CMASK. */ - memset(&rtex->cmask, 0, sizeof(rtex->cmask)); - rtex->cmask.base_address_reg = rtex->buffer.gpu_address >> 8; - rtex->dirty_level_mask = 0; + memset(&tex->cmask, 0, sizeof(tex->cmask)); + tex->cmask.base_address_reg = tex->buffer.gpu_address >> 8; + tex->dirty_level_mask = 0; - rtex->cb_color_info &= ~S_028C70_FAST_CLEAR(1); + tex->cb_color_info &= ~S_028C70_FAST_CLEAR(1); - if (rtex->cmask_buffer != &rtex->buffer) - r600_resource_reference(&rtex->cmask_buffer, NULL); + if (tex->cmask_buffer != &tex->buffer) + r600_resource_reference(&tex->cmask_buffer, NULL); /* Notify all contexts about the change. */ p_atomic_inc(&sscreen->dirty_tex_counter); p_atomic_inc(&sscreen->compressed_colortex_counter); } -static bool si_can_disable_dcc(struct r600_texture *rtex) +static bool si_can_disable_dcc(struct si_texture *tex) { /* We can't disable DCC if it can be written by another process. */ - return rtex->dcc_offset && - (!rtex->buffer.b.is_shared || - !(rtex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE)); + return tex->dcc_offset && + (!tex->buffer.b.is_shared || + !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE)); } static bool si_texture_discard_dcc(struct si_screen *sscreen, - struct r600_texture *rtex) + struct si_texture *tex) { - if (!si_can_disable_dcc(rtex)) + if (!si_can_disable_dcc(tex)) return false; - assert(rtex->dcc_separate_buffer == NULL); + assert(tex->dcc_separate_buffer == NULL); /* Disable DCC. */ - rtex->dcc_offset = 0; + tex->dcc_offset = 0; /* Notify all contexts about the change. */ p_atomic_inc(&sscreen->dirty_tex_counter); @@ -481,43 +481,43 @@ static bool si_texture_discard_dcc(struct si_screen *sscreen, * if you don't. */ bool si_texture_disable_dcc(struct si_context *sctx, - struct r600_texture *rtex) + struct si_texture *tex) { struct si_screen *sscreen = sctx->screen; - if (!si_can_disable_dcc(rtex)) + if (!si_can_disable_dcc(tex)) return false; if (&sctx->b == sscreen->aux_context) mtx_lock(&sscreen->aux_context_lock); /* Decompress DCC. */ - si_decompress_dcc(sctx, rtex); + si_decompress_dcc(sctx, tex); sctx->b.flush(&sctx->b, NULL, 0); if (&sctx->b == sscreen->aux_context) mtx_unlock(&sscreen->aux_context_lock); - return si_texture_discard_dcc(sscreen, rtex); + return si_texture_discard_dcc(sscreen, tex); } static void si_reallocate_texture_inplace(struct si_context *sctx, - struct r600_texture *rtex, + struct si_texture *tex, unsigned new_bind_flag, bool invalidate_storage) { struct pipe_screen *screen = sctx->b.screen; - struct r600_texture *new_tex; - struct pipe_resource templ = rtex->buffer.b.b; + struct si_texture *new_tex; + struct pipe_resource templ = tex->buffer.b.b; unsigned i; templ.bind |= new_bind_flag; - if (rtex->buffer.b.is_shared) + if (tex->buffer.b.is_shared) return; if (new_bind_flag == PIPE_BIND_LINEAR) { - if (rtex->surface.is_linear) + if (tex->surface.is_linear) return; /* This fails with MSAA, depth, and compressed textures. */ @@ -526,7 +526,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx, return; } - new_tex = (struct r600_texture*)screen->resource_create(screen, &templ); + new_tex = (struct si_texture*)screen->resource_create(screen, &templ); if (!new_tex) return; @@ -540,51 +540,51 @@ static void si_reallocate_texture_inplace(struct si_context *sctx, util_num_layers(&templ, i), &box); sctx->dma_copy(&sctx->b, &new_tex->buffer.b.b, i, 0, 0, 0, - &rtex->buffer.b.b, i, &box); + &tex->buffer.b.b, i, &box); } } if (new_bind_flag == PIPE_BIND_LINEAR) { - si_texture_discard_cmask(sctx->screen, rtex); - si_texture_discard_dcc(sctx->screen, rtex); + si_texture_discard_cmask(sctx->screen, tex); + si_texture_discard_dcc(sctx->screen, tex); } - /* Replace the structure fields of rtex. */ - rtex->buffer.b.b.bind = templ.bind; - pb_reference(&rtex->buffer.buf, new_tex->buffer.buf); - rtex->buffer.gpu_address = new_tex->buffer.gpu_address; - rtex->buffer.vram_usage = new_tex->buffer.vram_usage; - rtex->buffer.gart_usage = new_tex->buffer.gart_usage; - rtex->buffer.bo_size = new_tex->buffer.bo_size; - rtex->buffer.bo_alignment = new_tex->buffer.bo_alignment; - rtex->buffer.domains = new_tex->buffer.domains; - rtex->buffer.flags = new_tex->buffer.flags; - rtex->size = new_tex->size; - rtex->db_render_format = new_tex->db_render_format; - rtex->db_compatible = new_tex->db_compatible; - rtex->can_sample_z = new_tex->can_sample_z; - rtex->can_sample_s = new_tex->can_sample_s; - rtex->surface = new_tex->surface; - rtex->fmask_offset = new_tex->fmask_offset; - rtex->cmask = new_tex->cmask; - rtex->cb_color_info = new_tex->cb_color_info; - rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode; - rtex->htile_offset = new_tex->htile_offset; - rtex->tc_compatible_htile = new_tex->tc_compatible_htile; - rtex->depth_cleared = new_tex->depth_cleared; - rtex->stencil_cleared = new_tex->stencil_cleared; - rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics; - rtex->framebuffers_bound = new_tex->framebuffers_bound; + /* Replace the structure fields of tex. */ + tex->buffer.b.b.bind = templ.bind; + pb_reference(&tex->buffer.buf, new_tex->buffer.buf); + tex->buffer.gpu_address = new_tex->buffer.gpu_address; + tex->buffer.vram_usage = new_tex->buffer.vram_usage; + tex->buffer.gart_usage = new_tex->buffer.gart_usage; + tex->buffer.bo_size = new_tex->buffer.bo_size; + tex->buffer.bo_alignment = new_tex->buffer.bo_alignment; + tex->buffer.domains = new_tex->buffer.domains; + tex->buffer.flags = new_tex->buffer.flags; + tex->size = new_tex->size; + tex->db_render_format = new_tex->db_render_format; + tex->db_compatible = new_tex->db_compatible; + tex->can_sample_z = new_tex->can_sample_z; + tex->can_sample_s = new_tex->can_sample_s; + tex->surface = new_tex->surface; + tex->fmask_offset = new_tex->fmask_offset; + tex->cmask = new_tex->cmask; + tex->cb_color_info = new_tex->cb_color_info; + tex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode; + tex->htile_offset = new_tex->htile_offset; + tex->tc_compatible_htile = new_tex->tc_compatible_htile; + tex->depth_cleared = new_tex->depth_cleared; + tex->stencil_cleared = new_tex->stencil_cleared; + tex->dcc_gather_statistics = new_tex->dcc_gather_statistics; + tex->framebuffers_bound = new_tex->framebuffers_bound; if (new_bind_flag == PIPE_BIND_LINEAR) { - assert(!rtex->htile_offset); - assert(!rtex->cmask.size); - assert(!rtex->surface.fmask_size); - assert(!rtex->dcc_offset); - assert(!rtex->is_depth); + assert(!tex->htile_offset); + assert(!tex->cmask.size); + assert(!tex->surface.fmask_size); + assert(!tex->dcc_offset); + assert(!tex->is_depth); } - r600_texture_reference(&new_tex, NULL); + si_texture_reference(&new_tex, NULL); p_atomic_inc(&sctx->screen->dirty_tex_counter); } @@ -595,10 +595,10 @@ static uint32_t si_get_bo_metadata_word1(struct si_screen *sscreen) } static void si_query_opaque_metadata(struct si_screen *sscreen, - struct r600_texture *rtex, + struct si_texture *tex, struct radeon_bo_metadata *md) { - struct pipe_resource *res = &rtex->buffer.b.b; + struct pipe_resource *res = &tex->buffer.b.b; static const unsigned char swizzle[] = { PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y, @@ -611,8 +611,8 @@ static void si_query_opaque_metadata(struct si_screen *sscreen, if (!sscreen->info.has_bo_metadata) return; - assert(rtex->dcc_separate_buffer == NULL); - assert(rtex->surface.fmask_size == 0); + assert(tex->dcc_separate_buffer == NULL); + assert(tex->surface.fmask_size == 0); /* Metadata image format format version 1: * [0] = 1 (metadata format identifier) @@ -629,20 +629,20 @@ static void si_query_opaque_metadata(struct si_screen *sscreen, /* TILE_MODE_INDEX is ambiguous without a PCI ID. */ md->metadata[1] = si_get_bo_metadata_word1(sscreen); - si_make_texture_descriptor(sscreen, rtex, true, + si_make_texture_descriptor(sscreen, tex, true, res->target, res->format, swizzle, 0, res->last_level, 0, is_array ? res->array_size - 1 : 0, res->width0, res->height0, res->depth0, desc, NULL); - si_set_mutable_tex_desc_fields(sscreen, rtex, &rtex->surface.u.legacy.level[0], - 0, 0, rtex->surface.blk_w, false, desc); + si_set_mutable_tex_desc_fields(sscreen, tex, &tex->surface.u.legacy.level[0], + 0, 0, tex->surface.blk_w, false, desc); /* Clear the base address and set the relative DCC offset. */ desc[0] = 0; desc[1] &= C_008F14_BASE_ADDRESS_HI; - desc[7] = rtex->dcc_offset >> 8; + desc[7] = tex->dcc_offset >> 8; /* Dwords [2:9] contain the image descriptor. */ memcpy(&md->metadata[2], desc, sizeof(desc)); @@ -651,14 +651,14 @@ static void si_query_opaque_metadata(struct si_screen *sscreen, /* Dwords [10:..] contain the mipmap level offsets. */ if (sscreen->info.chip_class <= VI) { for (i = 0; i <= res->last_level; i++) - md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8; + md->metadata[10+i] = tex->surface.u.legacy.level[i].offset >> 8; md->size_metadata += (1 + res->last_level) * 4; } } static void si_apply_opaque_metadata(struct si_screen *sscreen, - struct r600_texture *rtex, + struct si_texture *tex, struct radeon_bo_metadata *md) { uint32_t *desc = &md->metadata[2]; @@ -673,14 +673,14 @@ static void si_apply_opaque_metadata(struct si_screen *sscreen, md->metadata[0] != 0 && md->metadata[1] == si_get_bo_metadata_word1(sscreen) && G_008F28_COMPRESSION_EN(desc[6])) { - rtex->dcc_offset = (uint64_t)desc[7] << 8; + tex->dcc_offset = (uint64_t)desc[7] << 8; return; } /* Disable DCC. These are always set by texture_from_handle and must * be cleared here. */ - rtex->dcc_offset = 0; + tex->dcc_offset = 0; } static boolean si_texture_get_handle(struct pipe_screen* screen, @@ -692,7 +692,7 @@ static boolean si_texture_get_handle(struct pipe_screen* screen, struct si_screen *sscreen = (struct si_screen*)screen; struct si_context *sctx; struct r600_resource *res = r600_resource(resource); - struct r600_texture *rtex = (struct r600_texture*)resource; + struct si_texture *tex = (struct si_texture*)resource; struct radeon_bo_metadata metadata; bool update_metadata = false; unsigned stride, offset, slice_size; @@ -705,31 +705,31 @@ static boolean si_texture_get_handle(struct pipe_screen* screen, /* This is not supported now, but it might be required for OpenCL * interop in the future. */ - if (resource->nr_samples > 1 || rtex->is_depth) + if (resource->nr_samples > 1 || tex->is_depth) return false; /* Move a suballocated texture into a non-suballocated allocation. */ if (sscreen->ws->buffer_is_suballocated(res->buf) || - rtex->surface.tile_swizzle || - (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && + tex->surface.tile_swizzle || + (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && sscreen->info.has_local_buffers && whandle->type != WINSYS_HANDLE_TYPE_KMS)) { assert(!res->b.is_shared); - si_reallocate_texture_inplace(sctx, rtex, + si_reallocate_texture_inplace(sctx, tex, PIPE_BIND_SHARED, false); flush = true; assert(res->b.b.bind & PIPE_BIND_SHARED); assert(res->flags & RADEON_FLAG_NO_SUBALLOC); assert(!(res->flags & RADEON_FLAG_NO_INTERPROCESS_SHARING)); - assert(rtex->surface.tile_swizzle == 0); + assert(tex->surface.tile_swizzle == 0); } /* Since shader image stores don't support DCC on VI, * disable it for external clients that want write * access. */ - if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) { - if (si_texture_disable_dcc(sctx, rtex)) { + if (usage & PIPE_HANDLE_USAGE_WRITE && tex->dcc_offset) { + if (si_texture_disable_dcc(sctx, tex)) { update_metadata = true; /* si_texture_disable_dcc flushes the context */ flush = false; @@ -737,44 +737,44 @@ static boolean si_texture_get_handle(struct pipe_screen* screen, } if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) && - (rtex->cmask.size || rtex->dcc_offset)) { + (tex->cmask.size || tex->dcc_offset)) { /* Eliminate fast clear (both CMASK and DCC) */ - si_eliminate_fast_color_clear(sctx, rtex); + si_eliminate_fast_color_clear(sctx, tex); /* eliminate_fast_color_clear flushes the context */ flush = false; /* Disable CMASK if flush_resource isn't going * to be called. */ - if (rtex->cmask.size) - si_texture_discard_cmask(sscreen, rtex); + if (tex->cmask.size) + si_texture_discard_cmask(sscreen, tex); } /* Set metadata. */ if (!res->b.is_shared || update_metadata) { - si_texture_init_metadata(sscreen, rtex, &metadata); - si_query_opaque_metadata(sscreen, rtex, &metadata); + si_texture_init_metadata(sscreen, tex, &metadata); + si_query_opaque_metadata(sscreen, tex, &metadata); sscreen->ws->buffer_set_metadata(res->buf, &metadata); } if (sscreen->info.chip_class >= GFX9) { - offset = rtex->surface.u.gfx9.surf_offset; - stride = rtex->surface.u.gfx9.surf_pitch * - rtex->surface.bpe; - slice_size = rtex->surface.u.gfx9.surf_slice_size; + offset = tex->surface.u.gfx9.surf_offset; + stride = tex->surface.u.gfx9.surf_pitch * + tex->surface.bpe; + slice_size = tex->surface.u.gfx9.surf_slice_size; } else { - offset = rtex->surface.u.legacy.level[0].offset; - stride = rtex->surface.u.legacy.level[0].nblk_x * - rtex->surface.bpe; - slice_size = (uint64_t)rtex->surface.u.legacy.level[0].slice_size_dw * 4; + offset = tex->surface.u.legacy.level[0].offset; + stride = tex->surface.u.legacy.level[0].nblk_x * + tex->surface.bpe; + slice_size = (uint64_t)tex->surface.u.legacy.level[0].slice_size_dw * 4; } } else { /* Buffer exports are for the OpenCL interop. */ /* Move a suballocated buffer into a non-suballocated allocation. */ if (sscreen->ws->buffer_is_suballocated(res->buf) || /* A DMABUF export always fails if the BO is local. */ - (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && + (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && sscreen->info.has_local_buffers)) { assert(!res->b.is_shared); @@ -829,24 +829,24 @@ static boolean si_texture_get_handle(struct pipe_screen* screen, static void si_texture_destroy(struct pipe_screen *screen, struct pipe_resource *ptex) { - struct r600_texture *rtex = (struct r600_texture*)ptex; - struct r600_resource *resource = &rtex->buffer; + struct si_texture *tex = (struct si_texture*)ptex; + struct r600_resource *resource = &tex->buffer; - r600_texture_reference(&rtex->flushed_depth_texture, NULL); + si_texture_reference(&tex->flushed_depth_texture, NULL); - if (rtex->cmask_buffer != &rtex->buffer) { - r600_resource_reference(&rtex->cmask_buffer, NULL); + if (tex->cmask_buffer != &tex->buffer) { + r600_resource_reference(&tex->cmask_buffer, NULL); } pb_reference(&resource->buf, NULL); - r600_resource_reference(&rtex->dcc_separate_buffer, NULL); - r600_resource_reference(&rtex->last_dcc_separate_buffer, NULL); - FREE(rtex); + r600_resource_reference(&tex->dcc_separate_buffer, NULL); + r600_resource_reference(&tex->last_dcc_separate_buffer, NULL); + FREE(tex); } static const struct u_resource_vtbl si_texture_vtbl; void si_texture_get_cmask_info(struct si_screen *sscreen, - struct r600_texture *rtex, + struct si_texture *tex, struct r600_cmask_info *out) { unsigned pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes; @@ -854,8 +854,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen, unsigned cl_width, cl_height; if (sscreen->info.chip_class >= GFX9) { - out->alignment = rtex->surface.u.gfx9.cmask_alignment; - out->size = rtex->surface.u.gfx9.cmask_size; + out->alignment = tex->surface.u.gfx9.cmask_alignment; + out->size = tex->surface.u.gfx9.cmask_size; return; } @@ -883,8 +883,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen, unsigned base_align = num_pipes * pipe_interleave_bytes; - unsigned width = align(rtex->buffer.b.b.width0, cl_width*8); - unsigned height = align(rtex->buffer.b.b.height0, cl_height*8); + unsigned width = align(tex->buffer.b.b.width0, cl_width*8); + unsigned height = align(tex->buffer.b.b.height0, cl_height*8); unsigned slice_elements = (width * height) / (8*8); /* Each element of CMASK is a nibble. */ @@ -895,23 +895,23 @@ void si_texture_get_cmask_info(struct si_screen *sscreen, out->slice_tile_max -= 1; out->alignment = MAX2(256, base_align); - out->size = util_num_layers(&rtex->buffer.b.b, 0) * + out->size = util_num_layers(&tex->buffer.b.b, 0) * align(slice_bytes, base_align); } static void si_texture_allocate_cmask(struct si_screen *sscreen, - struct r600_texture *rtex) + struct si_texture *tex) { - si_texture_get_cmask_info(sscreen, rtex, &rtex->cmask); + si_texture_get_cmask_info(sscreen, tex, &tex->cmask); - rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment); - rtex->size = rtex->cmask.offset + rtex->cmask.size; + tex->cmask.offset = align64(tex->size, tex->cmask.alignment); + tex->size = tex->cmask.offset + tex->cmask.size; - rtex->cb_color_info |= S_028C70_FAST_CLEAR(1); + tex->cb_color_info |= S_028C70_FAST_CLEAR(1); } static void si_texture_get_htile_size(struct si_screen *sscreen, - struct r600_texture *rtex) + struct si_texture *tex) { unsigned cl_width, cl_height, width, height; unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align; @@ -919,9 +919,9 @@ static void si_texture_get_htile_size(struct si_screen *sscreen, assert(sscreen->info.chip_class <= VI); - rtex->surface.htile_size = 0; + tex->surface.htile_size = 0; - if (rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D && + if (tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D && !sscreen->info.htile_cmask_support_1d_tiling) return; @@ -961,8 +961,8 @@ static void si_texture_get_htile_size(struct si_screen *sscreen, return; } - width = align(rtex->buffer.b.b.width0, cl_width * 8); - height = align(rtex->buffer.b.b.height0, cl_height * 8); + width = align(tex->buffer.b.b.width0, cl_width * 8); + height = align(tex->buffer.b.b.height0, cl_height * 8); slice_elements = (width * height) / (8 * 8); slice_bytes = slice_elements * 4; @@ -970,27 +970,27 @@ static void si_texture_get_htile_size(struct si_screen *sscreen, pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes; base_align = num_pipes * pipe_interleave_bytes; - rtex->surface.htile_alignment = base_align; - rtex->surface.htile_size = - util_num_layers(&rtex->buffer.b.b, 0) * + tex->surface.htile_alignment = base_align; + tex->surface.htile_size = + util_num_layers(&tex->buffer.b.b, 0) * align(slice_bytes, base_align); } static void si_texture_allocate_htile(struct si_screen *sscreen, - struct r600_texture *rtex) + struct si_texture *tex) { - if (sscreen->info.chip_class <= VI && !rtex->tc_compatible_htile) - si_texture_get_htile_size(sscreen, rtex); + if (sscreen->info.chip_class <= VI && !tex->tc_compatible_htile) + si_texture_get_htile_size(sscreen, tex); - if (!rtex->surface.htile_size) + if (!tex->surface.htile_size) return; - rtex->htile_offset = align(rtex->size, rtex->surface.htile_alignment); - rtex->size = rtex->htile_offset + rtex->surface.htile_size; + tex->htile_offset = align(tex->size, tex->surface.htile_alignment); + tex->size = tex->htile_offset + tex->surface.htile_size; } void si_print_texture_info(struct si_screen *sscreen, - struct r600_texture *rtex, struct u_log_context *log) + struct si_texture *tex, struct u_log_context *log) { int i; @@ -998,164 +998,164 @@ void si_print_texture_info(struct si_screen *sscreen, u_log_printf(log, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, " "blk_h=%u, array_size=%u, last_level=%u, " "bpe=%u, nsamples=%u, flags=0x%x, %s\n", - rtex->buffer.b.b.width0, rtex->buffer.b.b.height0, - rtex->buffer.b.b.depth0, rtex->surface.blk_w, - rtex->surface.blk_h, - rtex->buffer.b.b.array_size, rtex->buffer.b.b.last_level, - rtex->surface.bpe, rtex->buffer.b.b.nr_samples, - rtex->surface.flags, util_format_short_name(rtex->buffer.b.b.format)); + tex->buffer.b.b.width0, tex->buffer.b.b.height0, + tex->buffer.b.b.depth0, tex->surface.blk_w, + tex->surface.blk_h, + tex->buffer.b.b.array_size, tex->buffer.b.b.last_level, + tex->surface.bpe, tex->buffer.b.b.nr_samples, + tex->surface.flags, util_format_short_name(tex->buffer.b.b.format)); if (sscreen->info.chip_class >= GFX9) { u_log_printf(log, " Surf: size=%"PRIu64", slice_size=%"PRIu64", " "alignment=%u, swmode=%u, epitch=%u, pitch=%u\n", - rtex->surface.surf_size, - rtex->surface.u.gfx9.surf_slice_size, - rtex->surface.surf_alignment, - rtex->surface.u.gfx9.surf.swizzle_mode, - rtex->surface.u.gfx9.surf.epitch, - rtex->surface.u.gfx9.surf_pitch); - - if (rtex->surface.fmask_size) { + tex->surface.surf_size, + tex->surface.u.gfx9.surf_slice_size, + tex->surface.surf_alignment, + tex->surface.u.gfx9.surf.swizzle_mode, + tex->surface.u.gfx9.surf.epitch, + tex->surface.u.gfx9.surf_pitch); + + if (tex->surface.fmask_size) { u_log_printf(log, " FMASK: offset=%"PRIu64", size=%"PRIu64", " "alignment=%u, swmode=%u, epitch=%u\n", - rtex->fmask_offset, - rtex->surface.fmask_size, - rtex->surface.fmask_alignment, - rtex->surface.u.gfx9.fmask.swizzle_mode, - rtex->surface.u.gfx9.fmask.epitch); + tex->fmask_offset, + tex->surface.fmask_size, + tex->surface.fmask_alignment, + tex->surface.u.gfx9.fmask.swizzle_mode, + tex->surface.u.gfx9.fmask.epitch); } - if (rtex->cmask.size) { + if (tex->cmask.size) { u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", " "alignment=%u, rb_aligned=%u, pipe_aligned=%u\n", - rtex->cmask.offset, - rtex->surface.u.gfx9.cmask_size, - rtex->surface.u.gfx9.cmask_alignment, - rtex->surface.u.gfx9.cmask.rb_aligned, - rtex->surface.u.gfx9.cmask.pipe_aligned); + tex->cmask.offset, + tex->surface.u.gfx9.cmask_size, + tex->surface.u.gfx9.cmask_alignment, + tex->surface.u.gfx9.cmask.rb_aligned, + tex->surface.u.gfx9.cmask.pipe_aligned); } - if (rtex->htile_offset) { + if (tex->htile_offset) { u_log_printf(log, " HTile: offset=%"PRIu64", size=%u, alignment=%u, " "rb_aligned=%u, pipe_aligned=%u\n", - rtex->htile_offset, - rtex->surface.htile_size, - rtex->surface.htile_alignment, - rtex->surface.u.gfx9.htile.rb_aligned, - rtex->surface.u.gfx9.htile.pipe_aligned); + tex->htile_offset, + tex->surface.htile_size, + tex->surface.htile_alignment, + tex->surface.u.gfx9.htile.rb_aligned, + tex->surface.u.gfx9.htile.pipe_aligned); } - if (rtex->dcc_offset) { + if (tex->dcc_offset) { u_log_printf(log, " DCC: offset=%"PRIu64", size=%u, " "alignment=%u, pitch_max=%u, num_dcc_levels=%u\n", - rtex->dcc_offset, rtex->surface.dcc_size, - rtex->surface.dcc_alignment, - rtex->surface.u.gfx9.dcc_pitch_max, - rtex->surface.num_dcc_levels); + tex->dcc_offset, tex->surface.dcc_size, + tex->surface.dcc_alignment, + tex->surface.u.gfx9.dcc_pitch_max, + tex->surface.num_dcc_levels); } - if (rtex->surface.u.gfx9.stencil_offset) { + if (tex->surface.u.gfx9.stencil_offset) { u_log_printf(log, " Stencil: offset=%"PRIu64", swmode=%u, epitch=%u\n", - rtex->surface.u.gfx9.stencil_offset, - rtex->surface.u.gfx9.stencil.swizzle_mode, - rtex->surface.u.gfx9.stencil.epitch); + tex->surface.u.gfx9.stencil_offset, + tex->surface.u.gfx9.stencil.swizzle_mode, + tex->surface.u.gfx9.stencil.epitch); } return; } u_log_printf(log, " Layout: size=%"PRIu64", alignment=%u, bankw=%u, " "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n", - rtex->surface.surf_size, rtex->surface.surf_alignment, rtex->surface.u.legacy.bankw, - rtex->surface.u.legacy.bankh, rtex->surface.u.legacy.num_banks, rtex->surface.u.legacy.mtilea, - rtex->surface.u.legacy.tile_split, rtex->surface.u.legacy.pipe_config, - (rtex->surface.flags & RADEON_SURF_SCANOUT) != 0); + tex->surface.surf_size, tex->surface.surf_alignment, tex->surface.u.legacy.bankw, + tex->surface.u.legacy.bankh, tex->surface.u.legacy.num_banks, tex->surface.u.legacy.mtilea, + tex->surface.u.legacy.tile_split, tex->surface.u.legacy.pipe_config, + (tex->surface.flags & RADEON_SURF_SCANOUT) != 0); - if (rtex->surface.fmask_size) + if (tex->surface.fmask_size) u_log_printf(log, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, " "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n", - rtex->fmask_offset, rtex->surface.fmask_size, rtex->surface.fmask_alignment, - rtex->surface.u.legacy.fmask.pitch_in_pixels, - rtex->surface.u.legacy.fmask.bankh, - rtex->surface.u.legacy.fmask.slice_tile_max, - rtex->surface.u.legacy.fmask.tiling_index); + tex->fmask_offset, tex->surface.fmask_size, tex->surface.fmask_alignment, + tex->surface.u.legacy.fmask.pitch_in_pixels, + tex->surface.u.legacy.fmask.bankh, + tex->surface.u.legacy.fmask.slice_tile_max, + tex->surface.u.legacy.fmask.tiling_index); - if (rtex->cmask.size) + if (tex->cmask.size) u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, " "slice_tile_max=%u\n", - rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment, - rtex->cmask.slice_tile_max); + tex->cmask.offset, tex->cmask.size, tex->cmask.alignment, + tex->cmask.slice_tile_max); - if (rtex->htile_offset) + if (tex->htile_offset) u_log_printf(log, " HTile: offset=%"PRIu64", size=%u, " "alignment=%u, TC_compatible = %u\n", - rtex->htile_offset, rtex->surface.htile_size, - rtex->surface.htile_alignment, - rtex->tc_compatible_htile); + tex->htile_offset, tex->surface.htile_size, + tex->surface.htile_alignment, + tex->tc_compatible_htile); - if (rtex->dcc_offset) { + if (tex->dcc_offset) { u_log_printf(log, " DCC: offset=%"PRIu64", size=%u, alignment=%u\n", - rtex->dcc_offset, rtex->surface.dcc_size, - rtex->surface.dcc_alignment); - for (i = 0; i <= rtex->buffer.b.b.last_level; i++) + tex->dcc_offset, tex->surface.dcc_size, + tex->surface.dcc_alignment); + for (i = 0; i <= tex->buffer.b.b.last_level; i++) u_log_printf(log, " DCCLevel[%i]: enabled=%u, offset=%u, " "fast_clear_size=%u\n", - i, i < rtex->surface.num_dcc_levels, - rtex->surface.u.legacy.level[i].dcc_offset, - rtex->surface.u.legacy.level[i].dcc_fast_clear_size); + i, i < tex->surface.num_dcc_levels, + tex->surface.u.legacy.level[i].dcc_offset, + tex->surface.u.legacy.level[i].dcc_fast_clear_size); } - for (i = 0; i <= rtex->buffer.b.b.last_level; i++) + for (i = 0; i <= tex->buffer.b.b.last_level; i++) u_log_printf(log, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", " "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " "mode=%u, tiling_index = %u\n", - i, rtex->surface.u.legacy.level[i].offset, - (uint64_t)rtex->surface.u.legacy.level[i].slice_size_dw * 4, - u_minify(rtex->buffer.b.b.width0, i), - u_minify(rtex->buffer.b.b.height0, i), - u_minify(rtex->buffer.b.b.depth0, i), - rtex->surface.u.legacy.level[i].nblk_x, - rtex->surface.u.legacy.level[i].nblk_y, - rtex->surface.u.legacy.level[i].mode, - rtex->surface.u.legacy.tiling_index[i]); - - if (rtex->surface.has_stencil) { + i, tex->surface.u.legacy.level[i].offset, + (uint64_t)tex->surface.u.legacy.level[i].slice_size_dw * 4, + u_minify(tex->buffer.b.b.width0, i), + u_minify(tex->buffer.b.b.height0, i), + u_minify(tex->buffer.b.b.depth0, i), + tex->surface.u.legacy.level[i].nblk_x, + tex->surface.u.legacy.level[i].nblk_y, + tex->surface.u.legacy.level[i].mode, + tex->surface.u.legacy.tiling_index[i]); + + if (tex->surface.has_stencil) { u_log_printf(log, " StencilLayout: tilesplit=%u\n", - rtex->surface.u.legacy.stencil_tile_split); - for (i = 0; i <= rtex->buffer.b.b.last_level; i++) { + tex->surface.u.legacy.stencil_tile_split); + for (i = 0; i <= tex->buffer.b.b.last_level; i++) { u_log_printf(log, " StencilLevel[%i]: offset=%"PRIu64", " "slice_size=%"PRIu64", npix_x=%u, " "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " "mode=%u, tiling_index = %u\n", - i, rtex->surface.u.legacy.stencil_level[i].offset, - (uint64_t)rtex->surface.u.legacy.stencil_level[i].slice_size_dw * 4, - u_minify(rtex->buffer.b.b.width0, i), - u_minify(rtex->buffer.b.b.height0, i), - u_minify(rtex->buffer.b.b.depth0, i), - rtex->surface.u.legacy.stencil_level[i].nblk_x, - rtex->surface.u.legacy.stencil_level[i].nblk_y, - rtex->surface.u.legacy.stencil_level[i].mode, - rtex->surface.u.legacy.stencil_tiling_index[i]); + i, tex->surface.u.legacy.stencil_level[i].offset, + (uint64_t)tex->surface.u.legacy.stencil_level[i].slice_size_dw * 4, + u_minify(tex->buffer.b.b.width0, i), + u_minify(tex->buffer.b.b.height0, i), + u_minify(tex->buffer.b.b.depth0, i), + tex->surface.u.legacy.stencil_level[i].nblk_x, + tex->surface.u.legacy.stencil_level[i].nblk_y, + tex->surface.u.legacy.stencil_level[i].mode, + tex->surface.u.legacy.stencil_tiling_index[i]); } } } -/* Common processing for r600_texture_create and r600_texture_from_handle */ -static struct r600_texture * +/* Common processing for si_texture_create and si_texture_from_handle */ +static struct si_texture * si_texture_create_object(struct pipe_screen *screen, const struct pipe_resource *base, unsigned num_color_samples, struct pb_buffer *buf, struct radeon_surf *surface) { - struct r600_texture *rtex; + struct si_texture *tex; struct r600_resource *resource; struct si_screen *sscreen = (struct si_screen*)screen; - rtex = CALLOC_STRUCT(r600_texture); - if (!rtex) + tex = CALLOC_STRUCT(si_texture); + if (!tex) return NULL; - resource = &rtex->buffer; + resource = &tex->buffer; resource->b.b = *base; resource->b.b.next = NULL; resource->b.vtbl = &si_texture_vtbl; @@ -1163,71 +1163,71 @@ si_texture_create_object(struct pipe_screen *screen, resource->b.b.screen = screen; /* don't include stencil-only formats which we don't support for rendering */ - rtex->is_depth = util_format_has_depth(util_format_description(rtex->buffer.b.b.format)); + tex->is_depth = util_format_has_depth(util_format_description(tex->buffer.b.b.format)); - rtex->surface = *surface; - rtex->size = rtex->surface.surf_size; - rtex->num_color_samples = num_color_samples; + tex->surface = *surface; + tex->size = tex->surface.surf_size; + tex->num_color_samples = num_color_samples; - rtex->tc_compatible_htile = rtex->surface.htile_size != 0 && - (rtex->surface.flags & - RADEON_SURF_TC_COMPATIBLE_HTILE); + tex->tc_compatible_htile = tex->surface.htile_size != 0 && + (tex->surface.flags & + RADEON_SURF_TC_COMPATIBLE_HTILE); /* TC-compatible HTILE: * - VI only supports Z32_FLOAT. * - GFX9 only supports Z32_FLOAT and Z16_UNORM. */ - if (rtex->tc_compatible_htile) { + if (tex->tc_compatible_htile) { if (sscreen->info.chip_class >= GFX9 && base->format == PIPE_FORMAT_Z16_UNORM) - rtex->db_render_format = base->format; + tex->db_render_format = base->format; else { - rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT; - rtex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT && + tex->db_render_format = PIPE_FORMAT_Z32_FLOAT; + tex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT && base->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT; } } else { - rtex->db_render_format = base->format; + tex->db_render_format = base->format; } /* Applies to GCN. */ - rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode; + tex->last_msaa_resolve_target_micro_mode = tex->surface.micro_tile_mode; /* Disable separate DCC at the beginning. DRI2 doesn't reuse buffers * between frames, so the only thing that can enable separate DCC * with DRI2 is multiple slow clears within a frame. */ - rtex->ps_draw_ratio = 0; + tex->ps_draw_ratio = 0; - if (rtex->is_depth) { + if (tex->is_depth) { if (sscreen->info.chip_class >= GFX9) { - rtex->can_sample_z = true; - rtex->can_sample_s = true; + tex->can_sample_z = true; + tex->can_sample_s = true; } else { - rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted; - rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted; + tex->can_sample_z = !tex->surface.u.legacy.depth_adjusted; + tex->can_sample_s = !tex->surface.u.legacy.stencil_adjusted; } if (!(base->flags & (SI_RESOURCE_FLAG_TRANSFER | SI_RESOURCE_FLAG_FLUSHED_DEPTH))) { - rtex->db_compatible = true; + tex->db_compatible = true; if (!(sscreen->debug_flags & DBG(NO_HYPERZ))) - si_texture_allocate_htile(sscreen, rtex); + si_texture_allocate_htile(sscreen, tex); } } else { if (base->nr_samples > 1 && !buf && !(sscreen->debug_flags & DBG(NO_FMASK))) { /* Allocate FMASK. */ - rtex->fmask_offset = align64(rtex->size, - rtex->surface.fmask_alignment); - rtex->size = rtex->fmask_offset + rtex->surface.fmask_size; + tex->fmask_offset = align64(tex->size, + tex->surface.fmask_alignment); + tex->size = tex->fmask_offset + tex->surface.fmask_size; - si_texture_allocate_cmask(sscreen, rtex); - rtex->cmask_buffer = &rtex->buffer; + si_texture_allocate_cmask(sscreen, tex); + tex->cmask_buffer = &tex->buffer; - if (!rtex->surface.fmask_size || !rtex->cmask.size) { - FREE(rtex); + if (!tex->surface.fmask_size || !tex->cmask.size) { + FREE(tex); return NULL; } } @@ -1236,22 +1236,22 @@ si_texture_create_object(struct pipe_screen *screen, * If it's not present, it will be disabled by * apply_opaque_metadata later. */ - if (rtex->surface.dcc_size && + if (tex->surface.dcc_size && (buf || !(sscreen->debug_flags & DBG(NO_DCC))) && - !(rtex->surface.flags & RADEON_SURF_SCANOUT)) { + !(tex->surface.flags & RADEON_SURF_SCANOUT)) { /* Reserve space for the DCC buffer. */ - rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment); - rtex->size = rtex->dcc_offset + rtex->surface.dcc_size; + tex->dcc_offset = align64(tex->size, tex->surface.dcc_alignment); + tex->size = tex->dcc_offset + tex->surface.dcc_size; } } /* Now create the backing buffer. */ if (!buf) { - si_init_resource_fields(sscreen, resource, rtex->size, - rtex->surface.surf_alignment); + si_init_resource_fields(sscreen, resource, tex->size, + tex->surface.surf_alignment); if (!si_alloc_resource(sscreen, resource)) { - FREE(rtex); + FREE(tex); return NULL; } } else { @@ -1266,40 +1266,40 @@ si_texture_create_object(struct pipe_screen *screen, resource->gart_usage = buf->size; } - if (rtex->cmask.size) { + if (tex->cmask.size) { /* Initialize the cmask to 0xCC (= compressed state). */ - si_screen_clear_buffer(sscreen, &rtex->cmask_buffer->b.b, - rtex->cmask.offset, rtex->cmask.size, + si_screen_clear_buffer(sscreen, &tex->cmask_buffer->b.b, + tex->cmask.offset, tex->cmask.size, 0xCCCCCCCC); } - if (rtex->htile_offset) { + if (tex->htile_offset) { uint32_t clear_value = 0; - if (sscreen->info.chip_class >= GFX9 || rtex->tc_compatible_htile) + if (sscreen->info.chip_class >= GFX9 || tex->tc_compatible_htile) clear_value = 0x0000030F; - si_screen_clear_buffer(sscreen, &rtex->buffer.b.b, - rtex->htile_offset, - rtex->surface.htile_size, + si_screen_clear_buffer(sscreen, &tex->buffer.b.b, + tex->htile_offset, + tex->surface.htile_size, clear_value); } /* Initialize DCC only if the texture is not being imported. */ - if (!buf && rtex->dcc_offset) { - si_screen_clear_buffer(sscreen, &rtex->buffer.b.b, - rtex->dcc_offset, - rtex->surface.dcc_size, + if (!buf && tex->dcc_offset) { + si_screen_clear_buffer(sscreen, &tex->buffer.b.b, + tex->dcc_offset, + tex->surface.dcc_size, 0xFFFFFFFF); } /* Initialize the CMASK base register value. */ - rtex->cmask.base_address_reg = - (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8; + tex->cmask.base_address_reg = + (tex->buffer.gpu_address + tex->cmask.offset) >> 8; if (sscreen->debug_flags & DBG(VM)) { fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n", - rtex->buffer.gpu_address, - rtex->buffer.gpu_address + rtex->buffer.buf->size, + tex->buffer.gpu_address, + tex->buffer.gpu_address + tex->buffer.buf->size, base->width0, base->height0, util_num_layers(base, 0), base->last_level+1, base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format)); } @@ -1308,13 +1308,13 @@ si_texture_create_object(struct pipe_screen *screen, puts("Texture:"); struct u_log_context log; u_log_context_init(&log); - si_print_texture_info(sscreen, rtex, &log); + si_print_texture_info(sscreen, tex, &log); u_log_new_page_print(&log, stdout); fflush(stdout); u_log_context_destroy(&log); } - return rtex; + return tex; } static enum radeon_surf_mode @@ -1459,7 +1459,7 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen, struct radeon_surf surface = {}; int r; struct radeon_bo_metadata metadata = {}; - struct r600_texture *rtex; + struct si_texture *tex; bool is_scanout; /* Support only 2D textures without mipmaps */ @@ -1484,35 +1484,35 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen, return NULL; } - rtex = si_texture_create_object(screen, templ, num_color_samples, + tex = si_texture_create_object(screen, templ, num_color_samples, buf, &surface); - if (!rtex) + if (!tex) return NULL; - rtex->buffer.b.is_shared = true; - rtex->buffer.external_usage = usage; + tex->buffer.b.is_shared = true; + tex->buffer.external_usage = usage; - si_apply_opaque_metadata(sscreen, rtex, &metadata); + si_apply_opaque_metadata(sscreen, tex, &metadata); - assert(rtex->surface.tile_swizzle == 0); - return &rtex->buffer.b.b; + assert(tex->surface.tile_swizzle == 0); + return &tex->buffer.b.b; } bool si_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture, - struct r600_texture **staging) + struct si_texture **staging) { - struct r600_texture *rtex = (struct r600_texture*)texture; + struct si_texture *tex = (struct si_texture*)texture; struct pipe_resource resource; - struct r600_texture **flushed_depth_texture = staging ? - staging : &rtex->flushed_depth_texture; + struct si_texture **flushed_depth_texture = staging ? + staging : &tex->flushed_depth_texture; enum pipe_format pipe_format = texture->format; if (!staging) { - if (rtex->flushed_depth_texture) + if (tex->flushed_depth_texture) return true; /* it's ready */ - if (!rtex->can_sample_z && rtex->can_sample_s) { + if (!tex->can_sample_z && tex->can_sample_s) { switch (pipe_format) { case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: /* Save memory by not allocating the S plane. */ @@ -1533,7 +1533,7 @@ bool si_init_flushed_depth_texture(struct pipe_context *ctx, break; default:; } - } else if (!rtex->can_sample_s && rtex->can_sample_z) { + } else if (!tex->can_sample_s && tex->can_sample_z) { assert(util_format_has_stencil(util_format_description(pipe_format))); /* DB->CB copies to an 8bpp surface don't work. */ @@ -1557,7 +1557,7 @@ bool si_init_flushed_depth_texture(struct pipe_context *ctx, if (staging) resource.flags |= SI_RESOURCE_FLAG_TRANSFER; - *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource); + *flushed_depth_texture = (struct si_texture *)ctx->screen->resource_create(ctx->screen, &resource); if (*flushed_depth_texture == NULL) { PRINT_ERR("failed to create temporary texture to hold flushed depth\n"); return false; @@ -1594,38 +1594,38 @@ static void si_init_temp_resource_from_box(struct pipe_resource *res, } static bool si_can_invalidate_texture(struct si_screen *sscreen, - struct r600_texture *rtex, + struct si_texture *tex, unsigned transfer_usage, const struct pipe_box *box) { - return !rtex->buffer.b.is_shared && + return !tex->buffer.b.is_shared && !(transfer_usage & PIPE_TRANSFER_READ) && - rtex->buffer.b.b.last_level == 0 && - util_texrange_covers_whole_level(&rtex->buffer.b.b, 0, + tex->buffer.b.b.last_level == 0 && + util_texrange_covers_whole_level(&tex->buffer.b.b, 0, box->x, box->y, box->z, box->width, box->height, box->depth); } static void si_texture_invalidate_storage(struct si_context *sctx, - struct r600_texture *rtex) + struct si_texture *tex) { struct si_screen *sscreen = sctx->screen; /* There is no point in discarding depth and tiled buffers. */ - assert(!rtex->is_depth); - assert(rtex->surface.is_linear); + assert(!tex->is_depth); + assert(tex->surface.is_linear); /* Reallocate the buffer in the same pipe_resource. */ - si_alloc_resource(sscreen, &rtex->buffer); + si_alloc_resource(sscreen, &tex->buffer); /* Initialize the CMASK base address (needed even without CMASK). */ - rtex->cmask.base_address_reg = - (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8; + tex->cmask.base_address_reg = + (tex->buffer.gpu_address + tex->cmask.offset) >> 8; p_atomic_inc(&sscreen->dirty_tex_counter); - sctx->num_alloc_tex_transfer_bytes += rtex->size; + sctx->num_alloc_tex_transfer_bytes += tex->size; } static void *si_texture_transfer_map(struct pipe_context *ctx, @@ -1636,7 +1636,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer **ptransfer) { struct si_context *sctx = (struct si_context*)ctx; - struct r600_texture *rtex = (struct r600_texture*)texture; + struct si_texture *tex = (struct si_texture*)texture; struct r600_transfer *trans; struct r600_resource *buf; unsigned offset = 0; @@ -1647,7 +1647,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, assert(box->width && box->height && box->depth); /* Depth textures use staging unconditionally. */ - if (!rtex->is_depth) { + if (!tex->is_depth) { /* Degrade the tile mode if we get too many transfers on APUs. * On dGPUs, the staging texture is always faster. * Only count uploads that are at least 4x4 pixels large. @@ -1655,12 +1655,12 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, if (!sctx->screen->info.has_dedicated_vram && level == 0 && box->width >= 4 && box->height >= 4 && - p_atomic_inc_return(&rtex->num_level0_transfers) == 10) { + p_atomic_inc_return(&tex->num_level0_transfers) == 10) { bool can_invalidate = - si_can_invalidate_texture(sctx->screen, rtex, + si_can_invalidate_texture(sctx->screen, tex, usage, box); - si_reallocate_texture_inplace(sctx, rtex, + si_reallocate_texture_inplace(sctx, tex, PIPE_BIND_LINEAR, can_invalidate); } @@ -1674,21 +1674,21 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, * Use the staging texture for uploads if the underlying BO * is busy. */ - if (!rtex->surface.is_linear) + if (!tex->surface.is_linear) use_staging_texture = true; else if (usage & PIPE_TRANSFER_READ) use_staging_texture = - rtex->buffer.domains & RADEON_DOMAIN_VRAM || - rtex->buffer.flags & RADEON_FLAG_GTT_WC; + tex->buffer.domains & RADEON_DOMAIN_VRAM || + tex->buffer.flags & RADEON_FLAG_GTT_WC; /* Write & linear only: */ - else if (si_rings_is_buffer_referenced(sctx, rtex->buffer.buf, + else if (si_rings_is_buffer_referenced(sctx, tex->buffer.buf, RADEON_USAGE_READWRITE) || - !sctx->ws->buffer_wait(rtex->buffer.buf, 0, + !sctx->ws->buffer_wait(tex->buffer.buf, 0, RADEON_USAGE_READWRITE)) { /* It's busy. */ - if (si_can_invalidate_texture(sctx->screen, rtex, + if (si_can_invalidate_texture(sctx->screen, tex, usage, box)) - si_texture_invalidate_storage(sctx, rtex); + si_texture_invalidate_storage(sctx, tex); else use_staging_texture = true; } @@ -1702,10 +1702,10 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, trans->b.b.usage = usage; trans->b.b.box = *box; - if (rtex->is_depth) { - struct r600_texture *staging_depth; + if (tex->is_depth) { + struct si_texture *staging_depth; - if (rtex->buffer.b.b.nr_samples > 1) { + if (tex->buffer.b.b.nr_samples > 1) { /* MSAA depth buffers need to be converted to single sample buffers. * * Mapping MSAA depth buffers can occur if ReadPixels is called @@ -1733,7 +1733,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, } si_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box); - si_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth, + si_blit_decompress_depth(ctx, (struct si_texture*)temp, staging_depth, 0, 0, 0, box->depth, 0, 0); pipe_resource_reference(&temp, NULL); } @@ -1750,7 +1750,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, goto fail_trans; } - si_blit_decompress_depth(ctx, rtex, staging_depth, + si_blit_decompress_depth(ctx, tex, staging_depth, level, level, box->z, box->z + box->depth - 1, 0, 0); @@ -1765,7 +1765,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, buf = trans->staging; } else if (use_staging_texture) { struct pipe_resource resource; - struct r600_texture *staging; + struct si_texture *staging; si_init_temp_resource_from_box(&resource, texture, box, level, SI_RESOURCE_FLAG_TRANSFER); @@ -1773,7 +1773,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, PIPE_USAGE_STAGING : PIPE_USAGE_STREAM; /* Create the temporary texture. */ - staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource); + staging = (struct si_texture*)ctx->screen->resource_create(ctx->screen, &resource); if (!staging) { PRINT_ERR("failed to create temporary texture to hold untiled copy\n"); goto fail_trans; @@ -1793,10 +1793,10 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, buf = trans->staging; } else { /* the resource is mapped directly */ - offset = si_texture_get_offset(sctx->screen, rtex, level, box, + offset = si_texture_get_offset(sctx->screen, tex, level, box, &trans->b.b.stride, &trans->b.b.layer_stride); - buf = &rtex->buffer; + buf = &tex->buffer; } if (!(map = si_buffer_map_sync_with_rings(sctx, buf, usage))) @@ -1818,10 +1818,10 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx, struct si_context *sctx = (struct si_context*)ctx; struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct pipe_resource *texture = transfer->resource; - struct r600_texture *rtex = (struct r600_texture*)texture; + struct si_texture *tex = (struct si_texture*)texture; if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) { - if (rtex->is_depth && rtex->buffer.b.b.nr_samples <= 1) { + if (tex->is_depth && tex->buffer.b.b.nr_samples <= 1) { ctx->resource_copy_region(ctx, texture, transfer->level, transfer->box.x, transfer->box.y, transfer->box.z, &rtransfer->staging->b.b, transfer->level, @@ -1930,9 +1930,9 @@ bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex, unsigned level, enum pipe_format view_format) { - struct r600_texture *rtex = (struct r600_texture *)tex; + struct si_texture *stex = (struct si_texture *)tex; - return vi_dcc_enabled(rtex, level) && + return vi_dcc_enabled(stex, level) && !vi_dcc_formats_compatible(tex->format, view_format); } @@ -1943,11 +1943,11 @@ void vi_disable_dcc_if_incompatible_format(struct si_context *sctx, unsigned level, enum pipe_format view_format) { - struct r600_texture *rtex = (struct r600_texture *)tex; + struct si_texture *stex = (struct si_texture *)tex; if (vi_dcc_formats_are_incompatible(tex, level, view_format)) - if (!si_texture_disable_dcc(sctx, (struct r600_texture*)tex)) - si_decompress_dcc(sctx, rtex); + if (!si_texture_disable_dcc(sctx, stex)) + si_decompress_dcc(sctx, stex); } struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe, @@ -2105,14 +2105,14 @@ static void vi_dcc_clean_up_context_slot(struct si_context *sctx, sctx->dcc_stats[slot].ps_stats[i] = NULL; } - r600_texture_reference(&sctx->dcc_stats[slot].tex, NULL); + si_texture_reference(&sctx->dcc_stats[slot].tex, NULL); } /** * Return the per-context slot where DCC statistics queries for the texture live. */ static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx, - struct r600_texture *tex) + struct si_texture *tex) { int i, empty_slot = -1; @@ -2151,7 +2151,7 @@ static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx, } /* Add the texture to the new slot. */ - r600_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex); + si_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex); sctx->dcc_stats[empty_slot].last_use_timestamp = os_time_get(); return empty_slot; } @@ -2170,7 +2170,7 @@ vi_create_resuming_pipestats_query(struct si_context *sctx) * Called when binding a color buffer. */ void vi_separate_dcc_start_query(struct si_context *sctx, - struct r600_texture *tex) + struct si_texture *tex) { unsigned i = vi_get_context_dcc_stats_index(sctx, tex); @@ -2188,7 +2188,7 @@ void vi_separate_dcc_start_query(struct si_context *sctx, * Called when unbinding a color buffer. */ void vi_separate_dcc_stop_query(struct si_context *sctx, - struct r600_texture *tex) + struct si_texture *tex) { unsigned i = vi_get_context_dcc_stats_index(sctx, tex); @@ -2200,7 +2200,7 @@ void vi_separate_dcc_stop_query(struct si_context *sctx, sctx->dcc_stats[i].query_active = false; } -static bool vi_should_enable_separate_dcc(struct r600_texture *tex) +static bool vi_should_enable_separate_dcc(struct si_texture *tex) { /* The minimum number of fullscreen draws per frame that is required * to enable DCC. */ @@ -2209,7 +2209,7 @@ static bool vi_should_enable_separate_dcc(struct r600_texture *tex) /* Called by fast clear. */ void vi_separate_dcc_try_enable(struct si_context *sctx, - struct r600_texture *tex) + struct si_texture *tex) { /* The intent is to use this with shared displayable back buffers, * but it's not strictly limited only to them. @@ -2268,7 +2268,7 @@ void vi_separate_dcc_try_enable(struct si_context *sctx, * takes place. */ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx, - struct r600_texture *tex) + struct si_texture *tex) { struct si_context *sctx = (struct si_context*)ctx; struct pipe_query *tmp; @@ -2371,7 +2371,7 @@ si_texture_from_memobj(struct pipe_screen *screen, int r; struct si_screen *sscreen = (struct si_screen*)screen; struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj; - struct r600_texture *rtex; + struct si_texture *tex; struct radeon_surf surface = {}; struct radeon_bo_metadata metadata = {}; enum radeon_surf_mode array_mode; @@ -2417,29 +2417,29 @@ si_texture_from_memobj(struct pipe_screen *screen, if (r) return NULL; - rtex = si_texture_create_object(screen, templ, num_color_samples, + tex = si_texture_create_object(screen, templ, num_color_samples, memobj->buf, &surface); - if (!rtex) + if (!tex) return NULL; - /* r600_texture_create_object doesn't increment refcount of + /* si_texture_create_object doesn't increment refcount of * memobj->buf, so increment it here. */ pb_reference(&buf, memobj->buf); - rtex->buffer.b.is_shared = true; - rtex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE; + tex->buffer.b.is_shared = true; + tex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE; - si_apply_opaque_metadata(sscreen, rtex, &metadata); + si_apply_opaque_metadata(sscreen, tex, &metadata); - return &rtex->buffer.b.b; + return &tex->buffer.b.b; } static bool si_check_resource_capability(struct pipe_screen *screen, struct pipe_resource *resource, unsigned bind) { - struct r600_texture *tex = (struct r600_texture*)resource; + struct si_texture *tex = (struct si_texture*)resource; /* Buffers only support the linear flag. */ if (resource->target == PIPE_BUFFER) diff --git a/src/gallium/drivers/radeonsi/si_uvd.c b/src/gallium/drivers/radeonsi/si_uvd.c index ee8ed58b401..1a9d8f8d9fa 100644 --- a/src/gallium/drivers/radeonsi/si_uvd.c +++ b/src/gallium/drivers/radeonsi/si_uvd.c @@ -41,7 +41,7 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe, const struct pipe_video_buffer *tmpl) { struct si_context *ctx = (struct si_context *)pipe; - struct r600_texture *resources[VL_NUM_COMPONENTS] = {}; + struct si_texture *resources[VL_NUM_COMPONENTS] = {}; struct radeon_surf *surfaces[VL_NUM_COMPONENTS] = {}; struct pb_buffer **pbs[VL_NUM_COMPONENTS] = {}; const enum pipe_format *resource_formats; @@ -68,11 +68,11 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe, vl_video_buffer_template(&templ, &vidtemplate, resource_formats[i], 1, array_size, PIPE_USAGE_DEFAULT, i); - /* Set PIPE_BIND_SHARED to avoid reallocation in r600_texture_get_handle, + /* Set PIPE_BIND_SHARED to avoid reallocation in si_texture_get_handle, * which can't handle joined surfaces. */ /* TODO: get tiling working */ templ.bind = PIPE_BIND_LINEAR | PIPE_BIND_SHARED; - resources[i] = (struct r600_texture *) + resources[i] = (struct si_texture *) pipe->screen->resource_create(pipe->screen, &templ); if (!resources[i]) goto error; @@ -103,7 +103,7 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe, error: for (i = 0; i < VL_NUM_COMPONENTS; ++i) - r600_texture_reference(&resources[i], NULL); + si_texture_reference(&resources[i], NULL); return NULL; } @@ -112,8 +112,8 @@ error: static struct pb_buffer* si_uvd_set_dtb(struct ruvd_msg *msg, struct vl_video_buffer *buf) { struct si_screen *sscreen = (struct si_screen*)buf->base.context->screen; - struct r600_texture *luma = (struct r600_texture *)buf->resources[0]; - struct r600_texture *chroma = (struct r600_texture *)buf->resources[1]; + struct si_texture *luma = (struct si_texture *)buf->resources[0]; + struct si_texture *chroma = (struct si_texture *)buf->resources[1]; enum ruvd_surface_type type = (sscreen->info.chip_class >= GFX9) ? RUVD_SURFACE_TYPE_GFX9 : RUVD_SURFACE_TYPE_LEGACY; @@ -130,7 +130,7 @@ static void si_vce_get_buffer(struct pipe_resource *resource, struct pb_buffer **handle, struct radeon_surf **surface) { - struct r600_texture *res = (struct r600_texture *)resource; + struct si_texture *res = (struct si_texture *)resource; if (handle) *handle = res->buffer.buf; -- 2.30.2