From 1c48986e540f573c63b98470f52338dba6353cea Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 9 Jun 2005 22:10:23 +0000 Subject: [PATCH] Fix a couple of buglets --- src/mesa/tnl/t_vp_build.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index adee90fd9c7..53e1d6f4159 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -56,8 +56,7 @@ struct state_key { unsigned fog_enabled:1; unsigned fog_mode:2; unsigned point_attenuated:1; - unsigned nr_tex:4; - unsigned texgen_enabled_global:1; + unsigned texture_enabled_global:1; struct { unsigned light_enabled:1; @@ -184,9 +183,11 @@ static struct state_key *make_state_key( GLcontext *ctx ) if (ctx->Point._Attenuated) key->point_attenuated = 1; - if (ctx->Texture._TexGenEnabled) - key->texgen_enabled_global = 1; - + if (ctx->Texture._TexGenEnabled || + ctx->Texture._TexMatEnabled || + ctx->Texture._EnabledUnits) + key->texture_enabled_global = 1; + for (i = 0; i < MAX_TEXTURE_UNITS; i++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; @@ -1276,7 +1277,7 @@ static void build_texture_transform( struct tnl_program *p ) else { register_matrix_param6( p, STATE_MATRIX, STATE_TEXTURE, i, 0, 3, STATE_MATRIX_TRANSPOSE, texmat ); - emit_matrix_transform_vec4( p, out, texmat, in ); + emit_transpose_matrix_transform_vec4( p, out, texmat, in ); } } @@ -1335,7 +1336,7 @@ static void build_tnl_program( struct tnl_program *p ) if (p->state->fog_enabled) build_fog(p); - if (p->state->nr_tex) + if (p->state->texture_enabled_global) build_texture_transform(p); if (p->state->point_attenuated) @@ -1444,7 +1445,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ) /* Look for an already-prepared program for this state: */ ctx->_TnlProgram = (struct vertex_program *) - search_cache( tnl->vp_cache, hash, key, sizeof(key) ); + search_cache( tnl->vp_cache, hash, key, sizeof(*key) ); /* OK, we'll have to build a new one: */ -- 2.30.2