From 1c6307aab4eab16c70edd9bc237b82ba596b66e0 Mon Sep 17 00:00:00 2001 From: Connor Abbott Date: Fri, 8 Apr 2016 15:53:46 -0400 Subject: [PATCH] nir/lower_gs_intrinsics: fixup for new foreach_block() v2 (Jason Ekstrand): Use nir_foreach_block_safe Reviewed-by: Jason Ekstrand --- src/compiler/nir/nir_lower_gs_intrinsics.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/compiler/nir/nir_lower_gs_intrinsics.c b/src/compiler/nir/nir_lower_gs_intrinsics.c index a868e105bc3..406d7f0b5dc 100644 --- a/src/compiler/nir/nir_lower_gs_intrinsics.c +++ b/src/compiler/nir/nir_lower_gs_intrinsics.c @@ -131,10 +131,8 @@ rewrite_end_primitive(nir_intrinsic_instr *intrin, struct state *state) } static bool -rewrite_intrinsics(nir_block *block, void *closure) +rewrite_intrinsics(nir_block *block, struct state *state) { - struct state *state = closure; - nir_foreach_instr_safe(block, instr) { if (instr->type != nir_instr_type_intrinsic) continue; @@ -206,7 +204,9 @@ nir_lower_gs_intrinsics(nir_shader *shader) nir_builder_init(&b, function->impl); state.builder = &b; - nir_foreach_block_call(function->impl, rewrite_intrinsics, &state); + nir_foreach_block_safe(block, function->impl) { + rewrite_intrinsics(block, &state); + } /* This only works because we have a single main() function. */ append_set_vertex_count(function->impl->end_block, &state); -- 2.30.2