From 1d7ef82f4b49a2afcd575dab7b9e3ca80df90df5 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Kristian=20H=C3=B8gsberg=20Kristensen?= Date: Fri, 2 Oct 2015 14:38:10 -0700 Subject: [PATCH] i965: Delete brw_cs.cpp which was deleted in master --- src/mesa/drivers/dri/i965/brw_cs.cpp | 411 --------------------------- 1 file changed, 411 deletions(-) delete mode 100644 src/mesa/drivers/dri/i965/brw_cs.cpp diff --git a/src/mesa/drivers/dri/i965/brw_cs.cpp b/src/mesa/drivers/dri/i965/brw_cs.cpp deleted file mode 100644 index 6ce5779137e..00000000000 --- a/src/mesa/drivers/dri/i965/brw_cs.cpp +++ /dev/null @@ -1,411 +0,0 @@ -/* - * Copyright (c) 2014 - 2015 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - - -#include "util/ralloc.h" -#include "brw_context.h" -#include "brw_cs.h" -#include "brw_fs.h" -#include "brw_eu.h" -#include "brw_wm.h" -#include "intel_mipmap_tree.h" -#include "brw_state.h" -#include "intel_batchbuffer.h" - -extern "C" -bool -brw_cs_prog_data_compare(const void *in_a, const void *in_b) -{ - const struct brw_cs_prog_data *a = - (const struct brw_cs_prog_data *)in_a; - const struct brw_cs_prog_data *b = - (const struct brw_cs_prog_data *)in_b; - - /* Compare the base structure. */ - if (!brw_stage_prog_data_compare(&a->base, &b->base)) - return false; - - /* Compare the rest of the structure. */ - const unsigned offset = sizeof(struct brw_stage_prog_data); - if (memcmp(((char *) a) + offset, ((char *) b) + offset, - sizeof(struct brw_cs_prog_data) - offset)) - return false; - - return true; -} - - -const unsigned * -brw_cs_emit(struct brw_context *brw, - void *mem_ctx, - const struct brw_cs_prog_key *key, - struct brw_cs_prog_data *prog_data, - struct gl_compute_program *cp, - struct gl_shader_program *prog, - unsigned *final_assembly_size) -{ - bool start_busy = false; - double start_time = 0; - - if (unlikely(brw->perf_debug)) { - start_busy = (brw->batch.last_bo && - drm_intel_bo_busy(brw->batch.last_bo)); - start_time = get_time(); - } - - struct brw_shader *shader = - (struct brw_shader *) prog->_LinkedShaders[MESA_SHADER_COMPUTE]; - - if (unlikely(INTEL_DEBUG & DEBUG_CS)) - brw_dump_ir("compute", prog, &shader->base, &cp->Base); - - prog_data->local_size[0] = cp->LocalSize[0]; - prog_data->local_size[1] = cp->LocalSize[1]; - prog_data->local_size[2] = cp->LocalSize[2]; - unsigned local_workgroup_size = - cp->LocalSize[0] * cp->LocalSize[1] * cp->LocalSize[2]; - - cfg_t *cfg = NULL; - const char *fail_msg = NULL; - - int st_index = -1; - if (INTEL_DEBUG & DEBUG_SHADER_TIME) - st_index = brw_get_shader_time_index(brw, prog, &cp->Base, ST_CS); - - /* Now the main event: Visit the shader IR and generate our CS IR for it. - */ - fs_visitor v8(brw->intelScreen->compiler, brw, - mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, - &cp->Base, 8, st_index); - if (!v8.run_cs()) { - fail_msg = v8.fail_msg; - } else if (local_workgroup_size <= 8 * brw->max_cs_threads) { - cfg = v8.cfg; - prog_data->simd_size = 8; - } - - fs_visitor v16(brw->intelScreen->compiler, brw, - mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, - &cp->Base, 16, st_index); - if (likely(!(INTEL_DEBUG & DEBUG_NO16)) && - !fail_msg && !v8.simd16_unsupported && - local_workgroup_size <= 16 * brw->max_cs_threads) { - /* Try a SIMD16 compile */ - v16.import_uniforms(&v8); - if (!v16.run_cs()) { - perf_debug("SIMD16 shader failed to compile: %s", v16.fail_msg); - if (!cfg) { - fail_msg = - "Couldn't generate SIMD16 program and not " - "enough threads for SIMD8"; - } - } else { - cfg = v16.cfg; - prog_data->simd_size = 16; - } - } - - if (unlikely(cfg == NULL)) { - assert(fail_msg); - prog->LinkStatus = false; - ralloc_strcat(&prog->InfoLog, fail_msg); - _mesa_problem(NULL, "Failed to compile compute shader: %s\n", - fail_msg); - return NULL; - } - - fs_generator g(brw->intelScreen->compiler, brw, - mem_ctx, (void*) key, &prog_data->base, &cp->Base, - v8.promoted_constants, v8.runtime_check_aads_emit, "CS"); - if (INTEL_DEBUG & DEBUG_CS) { - char *name = ralloc_asprintf(mem_ctx, "%s compute shader %d", - prog->Label ? prog->Label : "unnamed", - prog->Name); - g.enable_debug(name); - } - - g.generate_code(cfg, prog_data->simd_size); - - if (unlikely(brw->perf_debug) && shader) { - if (shader->compiled_once) { - _mesa_problem(&brw->ctx, "CS programs shouldn't need recompiles"); - } - shader->compiled_once = true; - - if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) { - perf_debug("CS compile took %.03f ms and stalled the GPU\n", - (get_time() - start_time) * 1000); - } - } - - return g.get_assembly(final_assembly_size); -} - -static bool -brw_codegen_cs_prog(struct brw_context *brw, - struct gl_shader_program *prog, - struct brw_compute_program *cp, - struct brw_cs_prog_key *key) -{ - struct gl_context *ctx = &brw->ctx; - const GLuint *program; - void *mem_ctx = ralloc_context(NULL); - GLuint program_size; - struct brw_cs_prog_data prog_data; - - struct gl_shader *cs = prog->_LinkedShaders[MESA_SHADER_COMPUTE]; - assert (cs); - - memset(&prog_data, 0, sizeof(prog_data)); - - /* Allocate the references to the uniforms that will end up in the - * prog_data associated with the compiled program, and which will be freed - * by the state cache. - */ - int param_count = cs->num_uniform_components + - cs->NumImages * BRW_IMAGE_PARAM_SIZE; - - /* The backend also sometimes adds params for texture size. */ - param_count += 2 * ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; - prog_data.base.param = - rzalloc_array(NULL, const gl_constant_value *, param_count); - prog_data.base.pull_param = - rzalloc_array(NULL, const gl_constant_value *, param_count); - prog_data.base.image_param = - rzalloc_array(NULL, struct brw_image_param, cs->NumImages); - prog_data.base.nr_params = param_count; - prog_data.base.nr_image_params = cs->NumImages; - - program = brw_cs_emit(brw, mem_ctx, key, &prog_data, - &cp->program, prog, &program_size); - if (program == NULL) { - ralloc_free(mem_ctx); - return false; - } - - if (prog_data.base.total_scratch) { - brw_get_scratch_bo(brw, &brw->cs.base.scratch_bo, - prog_data.base.total_scratch * brw->max_cs_threads); - } - - if (unlikely(INTEL_DEBUG & DEBUG_CS)) - fprintf(stderr, "\n"); - - brw_upload_cache(&brw->cache, BRW_CACHE_CS_PROG, - key, sizeof(*key), - program, program_size, - &prog_data, sizeof(prog_data), - &brw->cs.base.prog_offset, &brw->cs.prog_data); - ralloc_free(mem_ctx); - - return true; -} - - -static void -brw_cs_populate_key(struct brw_context *brw, struct brw_cs_prog_key *key) -{ - /* BRW_NEW_COMPUTE_PROGRAM */ - const struct brw_compute_program *cp = - (struct brw_compute_program *) brw->compute_program; - - memset(key, 0, sizeof(*key)); - - /* The unique compute program ID */ - key->program_string_id = cp->id; -} - - -extern "C" -void -brw_upload_cs_prog(struct brw_context *brw) -{ - struct gl_context *ctx = &brw->ctx; - struct brw_cs_prog_key key; - struct brw_compute_program *cp = (struct brw_compute_program *) - brw->compute_program; - - if (!cp) - return; - - if (!brw_state_dirty(brw, 0, BRW_NEW_COMPUTE_PROGRAM)) - return; - - brw_cs_populate_key(brw, &key); - - if (!brw_search_cache(&brw->cache, BRW_CACHE_CS_PROG, - &key, sizeof(key), - &brw->cs.base.prog_offset, &brw->cs.prog_data)) { - bool success = - brw_codegen_cs_prog(brw, - ctx->Shader.CurrentProgram[MESA_SHADER_COMPUTE], - cp, &key); - (void) success; - assert(success); - } - brw->cs.base.prog_data = &brw->cs.prog_data->base; -} - - -extern "C" bool -brw_cs_precompile(struct gl_context *ctx, - struct gl_shader_program *shader_prog, - struct gl_program *prog) -{ - struct brw_context *brw = brw_context(ctx); - struct brw_cs_prog_key key; - - struct gl_compute_program *cp = (struct gl_compute_program *) prog; - struct brw_compute_program *bcp = brw_compute_program(cp); - - memset(&key, 0, sizeof(key)); - key.program_string_id = bcp->id; - - brw_setup_tex_for_precompile(brw, &key.tex, prog); - - uint32_t old_prog_offset = brw->cs.base.prog_offset; - struct brw_cs_prog_data *old_prog_data = brw->cs.prog_data; - - bool success = brw_codegen_cs_prog(brw, shader_prog, bcp, &key); - - brw->cs.base.prog_offset = old_prog_offset; - brw->cs.prog_data = old_prog_data; - - return success; -} - - -static unsigned -get_cs_thread_count(const struct brw_cs_prog_data *cs_prog_data) -{ - const unsigned simd_size = cs_prog_data->simd_size; - unsigned group_size = cs_prog_data->local_size[0] * - cs_prog_data->local_size[1] * cs_prog_data->local_size[2]; - - return (group_size + simd_size - 1) / simd_size; -} - - -static void -brw_upload_cs_state(struct brw_context *brw) -{ - if (!brw->cs.prog_data) - return; - - uint32_t offset; - uint32_t *desc = (uint32_t*) brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, - 8 * 4, 64, &offset); - struct brw_stage_state *stage_state = &brw->cs.base; - struct brw_cs_prog_data *cs_prog_data = brw->cs.prog_data; - struct brw_stage_prog_data *prog_data = &cs_prog_data->base; - - if (INTEL_DEBUG & DEBUG_SHADER_TIME) { - brw->vtbl.emit_buffer_surface_state( - brw, &stage_state->surf_offset[ - prog_data->binding_table.shader_time_start], - brw->shader_time.bo, 0, BRW_SURFACEFORMAT_RAW, - brw->shader_time.bo->size, 1, true); - } - - uint32_t *bind = (uint32_t*) brw_state_batch(brw, AUB_TRACE_BINDING_TABLE, - prog_data->binding_table.size_bytes, - 32, &stage_state->bind_bo_offset); - - unsigned threads = get_cs_thread_count(cs_prog_data); - - uint32_t dwords = brw->gen < 8 ? 8 : 9; - BEGIN_BATCH(dwords); - OUT_BATCH(MEDIA_VFE_STATE << 16 | (dwords - 2)); - - if (prog_data->total_scratch) { - if (brw->gen >= 8) - OUT_RELOC64(stage_state->scratch_bo, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - ffs(prog_data->total_scratch) - 11); - else - OUT_RELOC(stage_state->scratch_bo, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - ffs(prog_data->total_scratch) - 11); - } else { - OUT_BATCH(0); - if (brw->gen >= 8) - OUT_BATCH(0); - } - - const uint32_t vfe_num_urb_entries = brw->gen >= 8 ? 2 : 0; - const uint32_t vfe_gpgpu_mode = - brw->gen == 7 ? SET_FIELD(1, GEN7_MEDIA_VFE_STATE_GPGPU_MODE) : 0; - OUT_BATCH(SET_FIELD(brw->max_cs_threads - 1, MEDIA_VFE_STATE_MAX_THREADS) | - SET_FIELD(vfe_num_urb_entries, MEDIA_VFE_STATE_URB_ENTRIES) | - SET_FIELD(1, MEDIA_VFE_STATE_RESET_GTW_TIMER) | - SET_FIELD(1, MEDIA_VFE_STATE_BYPASS_GTW) | - vfe_gpgpu_mode); - - OUT_BATCH(0); - const uint32_t vfe_urb_allocation = brw->gen >= 8 ? 2 : 0; - OUT_BATCH(SET_FIELD(vfe_urb_allocation, MEDIA_VFE_STATE_URB_ALLOC)); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - ADVANCE_BATCH(); - - /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */ - memcpy(bind, stage_state->surf_offset, - prog_data->binding_table.size_bytes); - - memset(desc, 0, 8 * 4); - - int dw = 0; - desc[dw++] = brw->cs.base.prog_offset; - if (brw->gen >= 8) - desc[dw++] = 0; /* Kernel Start Pointer High */ - desc[dw++] = 0; - desc[dw++] = 0; - desc[dw++] = stage_state->bind_bo_offset; - desc[dw++] = 0; - const uint32_t media_threads = - brw->gen >= 8 ? - SET_FIELD(threads, GEN8_MEDIA_GPGPU_THREAD_COUNT) : - SET_FIELD(threads, MEDIA_GPGPU_THREAD_COUNT); - assert(threads <= brw->max_cs_threads); - desc[dw++] = media_threads; - - BEGIN_BATCH(4); - OUT_BATCH(MEDIA_INTERFACE_DESCRIPTOR_LOAD << 16 | (4 - 2)); - OUT_BATCH(0); - OUT_BATCH(8 * 4); - OUT_BATCH(offset); - ADVANCE_BATCH(); -} - - -extern "C" -const struct brw_tracked_state brw_cs_state = { - /* explicit initialisers aren't valid C++, comment - * them for documentation purposes */ - /* .dirty = */{ - /* .mesa = */ 0, - /* .brw = */ BRW_NEW_CS_PROG_DATA, - }, - /* .emit = */ brw_upload_cs_state -}; -- 2.30.2