From 1dea9bc369dea1215c9e10bf6d52507e618d11ca Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Thu, 19 Aug 2010 22:36:00 +0200 Subject: [PATCH] nvfx: mostly fix inline corruption magically Not sure why this mostly works. --- src/gallium/drivers/nvfx/nvfx_push.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/nvfx/nvfx_push.c b/src/gallium/drivers/nvfx/nvfx_push.c index 52e891c6678..49d518e2eb9 100644 --- a/src/gallium/drivers/nvfx/nvfx_push.c +++ b/src/gallium/drivers/nvfx/nvfx_push.c @@ -246,7 +246,7 @@ nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) uint8_t* map; unsigned step; } per_instance[16]; - unsigned p_overhead = 0 + unsigned p_overhead = 64 /* magic fix */ + 4 /* begin/end */ + 4; /* potential edgeflag enable/disable */ @@ -367,6 +367,14 @@ nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) if(max_verts >= 16) { + /* XXX: any command a lot of times seems to (mostly) fix corruption that would otherwise happen */ + int i; + for(i = 0; i < 32; ++i) + { + OUT_RING(chan, RING_3D(0x1dac, 1)); + OUT_RING(chan, 0); + } + OUT_RING(chan, RING_3D(NV34TCL_VERTEX_BEGIN_END, 1)); OUT_RING(chan, hw_mode); done = util_split_prim_next(&s, max_verts); -- 2.30.2