From 200f9a0576c01287de150394387c215dbff75fb4 Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Tue, 8 Oct 2013 15:02:10 -0700 Subject: [PATCH] mesa: Remove warning that geometry shader support is experimental. Geometry shader support is now working well, and adequately piglit tested. There are just a few piglit failures left to fix. So there's no need for an "experimental" warning anymore. Reviewed-by: Matt Turner Reviewed-by: Kenneth Graunke Reviewed-by: Chris Forbes Reviewed-by: Ian Romanick Reviewed-by: Jordan Justen --- src/mesa/main/shaderapi.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 4c0484aaf0c..d3677c8516b 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -743,12 +743,6 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) if (!sh) return; - /* Geometry shaders are not yet fully supported, so issue a warning message - * if we're compiling one. - */ - if (sh->Type == GL_GEOMETRY_SHADER) - printf("WARNING: Geometry shader support is currently experimental.\n"); - options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(sh->Type)]; /* set default pragma state for shader */ -- 2.30.2