From 2070f9f5bec99e7b91309060984431aa7ea32c00 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Fri, 2 Jul 2010 15:02:57 -0700 Subject: [PATCH] glsl2: Fix for dead strings being stored in the symbol table. --- src/glsl/ir_reader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp index 5ba76e29ea0..80dbc086457 100644 --- a/src/glsl/ir_reader.cpp +++ b/src/glsl/ir_reader.cpp @@ -206,7 +206,7 @@ read_function(_mesa_glsl_parse_state *st, s_list *list, bool skip_body) ir_function *f = st->symbols->get_function(name->value()); if (f == NULL) { f = new(ctx) ir_function(name->value()); - bool added = st->symbols->add_function(name->value(), f); + bool added = st->symbols->add_function(f->name, f); assert(added); } @@ -439,7 +439,7 @@ read_declaration(_mesa_glsl_parse_state *st, s_list *list) } // Add the variable to the symbol table - st->symbols->add_variable(var_name->value(), var); + st->symbols->add_variable(var->name, var); return var; } -- 2.30.2