From 221adbd60116d6334996a6b71a8dd133e229a3e9 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 11 Mar 2008 20:03:37 -0600 Subject: [PATCH] cell: check for NULL shader pointer in cell_bind_vs_state() --- src/gallium/drivers/cell/ppu/cell_state_shader.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 935501441b1..269a5c15bac 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -131,7 +131,8 @@ cell_bind_vs_state(struct pipe_context *pipe, void *vs) cell->vs = (const struct cell_vertex_shader_state *) vs; - draw_bind_vertex_shader(cell->draw, cell->vs->draw_data); + draw_bind_vertex_shader(cell->draw, + (cell->vs ? cell->vs->draw_data : NULL)); cell->dirty |= CELL_NEW_VS; } -- 2.30.2