From 22c23dedad4e7f362ffbd990f1c2d5caf4cae75a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 25 Jun 2010 15:27:47 -0700 Subject: [PATCH] glsl2: Add option to stand-alone GLSL compiler to dump IR before optimizations --- src/glsl/main.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index b32e2ad3dbc..16b2cf84c53 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -89,11 +89,13 @@ usage_fail(const char *name) int dump_ast = 0; +int dump_hir = 0; int dump_lir = 0; int do_link = 0; const struct option compiler_opts[] = { { "dump-ast", 0, &dump_ast, 1 }, + { "dump-hir", 0, &dump_hir, 1 }, { "dump-lir", 0, &dump_lir, 1 }, { "link", 0, &do_link, 1 }, { NULL, 0, NULL, 0 } @@ -147,6 +149,11 @@ compile_shader(struct glsl_shader *shader) validate_ir_tree(&shader->ir); + /* Print out the unoptimized IR. */ + if (!state->error && dump_hir) { + _mesa_print_ir(&shader->ir, state); + } + /* Optimization passes */ if (!state->error && !shader->ir.is_empty()) { bool progress; -- 2.30.2