From 230691b8e5520401cc8eeffcf4f6c9e114c34635 Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Tue, 25 Apr 2017 14:41:52 -0700 Subject: [PATCH] aubinator: import intel_aub.h from libdrm This enables us to compile aubinator without the libdrm dependency. Signed-off-by: Lionel Landwerlin Reviewed-by: Kenneth Graunke --- src/intel/tools/intel_aub.h | 153 ++++++++++++++++++++++++++++++++++++ 1 file changed, 153 insertions(+) create mode 100644 src/intel/tools/intel_aub.h diff --git a/src/intel/tools/intel_aub.h b/src/intel/tools/intel_aub.h new file mode 100644 index 00000000000..5f0aba8e68e --- /dev/null +++ b/src/intel/tools/intel_aub.h @@ -0,0 +1,153 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt + * + */ + +/** @file intel_aub.h + * + * The AUB file is a file format used by Intel's internal simulation + * and other validation tools. It can be used at various levels by a + * driver to input state to the simulated hardware or a replaying + * debugger. + * + * We choose to dump AUB files using the trace block format for ease + * of implementation -- dump out the blocks of memory as plain blobs + * and insert ring commands to execute the batchbuffer blob. + */ + +#ifndef _INTEL_AUB_H +#define _INTEL_AUB_H + +#define AUB_MI_NOOP (0) +#define AUB_MI_BATCH_BUFFER_START (0x31 << 23) +#define AUB_PIPE_CONTROL (0x7a000002) + +/* DW0: instruction type. */ + +#define CMD_AUB (7 << 29) + +#define CMD_AUB_HEADER (CMD_AUB | (1 << 23) | (0x05 << 16)) +/* DW1 */ +# define AUB_HEADER_MAJOR_SHIFT 24 +# define AUB_HEADER_MINOR_SHIFT 16 + +#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16)) +#define CMD_AUB_DUMP_BMP (CMD_AUB | (1 << 23) | (0x9e << 16)) + +/* DW1 */ +#define AUB_TRACE_OPERATION_MASK 0x000000ff +#define AUB_TRACE_OP_COMMENT 0x00000000 +#define AUB_TRACE_OP_DATA_WRITE 0x00000001 +#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002 +#define AUB_TRACE_OP_MMIO_WRITE 0x00000003 +// operation = TRACE_DATA_WRITE, Type +#define AUB_TRACE_TYPE_MASK 0x0000ff00 +#define AUB_TRACE_TYPE_NOTYPE (0 << 8) +#define AUB_TRACE_TYPE_BATCH (1 << 8) +#define AUB_TRACE_TYPE_VERTEX_BUFFER (5 << 8) +#define AUB_TRACE_TYPE_2D_MAP (6 << 8) +#define AUB_TRACE_TYPE_CUBE_MAP (7 << 8) +#define AUB_TRACE_TYPE_VOLUME_MAP (9 << 8) +#define AUB_TRACE_TYPE_1D_MAP (10 << 8) +#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8) +#define AUB_TRACE_TYPE_CONSTANT_URB (12 << 8) +#define AUB_TRACE_TYPE_INDEX_BUFFER (13 << 8) +#define AUB_TRACE_TYPE_GENERAL (14 << 8) +#define AUB_TRACE_TYPE_SURFACE (15 << 8) + + +// operation = TRACE_COMMAND_WRITE, Type = +#define AUB_TRACE_TYPE_RING_HWB (1 << 8) +#define AUB_TRACE_TYPE_RING_PRB0 (2 << 8) +#define AUB_TRACE_TYPE_RING_PRB1 (3 << 8) +#define AUB_TRACE_TYPE_RING_PRB2 (4 << 8) + +// Address space +#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000 +#define AUB_TRACE_MEMTYPE_GTT (0 << 16) +#define AUB_TRACE_MEMTYPE_LOCAL (1 << 16) +#define AUB_TRACE_MEMTYPE_NONLOCAL (2 << 16) +#define AUB_TRACE_MEMTYPE_PCI (3 << 16) +#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16) + +/* DW2 */ + +/** + * aub_state_struct_type enum values are encoded with the top 16 bits + * representing the type to be delivered to the .aub file, and the bottom 16 + * bits representing the subtype. This macro performs the encoding. + */ +#define ENCODE_SS_TYPE(type, subtype) (((type) << 16) | (subtype)) + +enum aub_state_struct_type { + AUB_TRACE_VS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 1), + AUB_TRACE_GS_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 2), + AUB_TRACE_CLIP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 3), + AUB_TRACE_SF_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 4), + AUB_TRACE_WM_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 5), + AUB_TRACE_CC_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 6), + AUB_TRACE_CLIP_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 7), + AUB_TRACE_SF_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 8), + AUB_TRACE_CC_VP_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x9), + AUB_TRACE_SAMPLER_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xa), + AUB_TRACE_KERNEL_INSTRUCTIONS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xb), + AUB_TRACE_SCRATCH_SPACE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xc), + AUB_TRACE_SAMPLER_DEFAULT_COLOR = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xd), + + AUB_TRACE_SCISSOR_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x15), + AUB_TRACE_BLEND_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x16), + AUB_TRACE_DEPTH_STENCIL_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x17), + + AUB_TRACE_VERTEX_BUFFER = ENCODE_SS_TYPE(AUB_TRACE_TYPE_VERTEX_BUFFER, 0), + AUB_TRACE_BINDING_TABLE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x100), + AUB_TRACE_SURFACE_STATE = ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x200), + AUB_TRACE_VS_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 0), + AUB_TRACE_WM_CONSTANTS = ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 1), +}; + +#undef ENCODE_SS_TYPE + +/** + * Decode a aub_state_struct_type value to determine the type that should be + * stored in the .aub file. + */ +static inline uint32_t AUB_TRACE_TYPE(enum aub_state_struct_type ss_type) +{ + return (ss_type & 0xFFFF0000) >> 16; +} + +/** + * Decode a state_struct_type value to determine the subtype that should be + * stored in the .aub file. + */ +static inline uint32_t AUB_TRACE_SUBTYPE(enum aub_state_struct_type ss_type) +{ + return ss_type & 0xFFFF; +} + +/* DW3: address */ +/* DW4: len */ + +#endif /* _INTEL_AUB_H */ -- 2.30.2