From 252d99e4fae95a19871a9aa087b6308cbe1755d6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 13 Apr 2012 12:09:59 -0700 Subject: [PATCH] docs: Update that int textures got done for GL3. Reviewed-by: Kenneth Graunke --- docs/GL3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index 07c6cd94d13..30aa12d0f98 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -23,7 +23,7 @@ GL_EXT_texture_shared_exponent DONE (i965, r600, swrast) Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600) Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast) Half-float DONE -Non-normalized Integer texture/framebuffer formats ~50% done +Non-normalized Integer texture/framebuffer formats DONE (i965) 1D/2D Texture arrays DONE Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast) GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast) -- 2.30.2