From 25662f878ea5f3a8c55506d0becafe2c0a6370f2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 2 Dec 2010 14:18:18 -0700 Subject: [PATCH] swrast: avoid large stack allocations in blend code --- src/mesa/swrast/s_blend.c | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index 1a550c445d3..d61baba0f33 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -819,7 +819,16 @@ static void blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[], void *src, const void *dst, GLenum chanType) { - GLfloat rgbaF[MAX_WIDTH][4], destF[MAX_WIDTH][4]; + GLfloat (*rgbaF)[4], (*destF)[4]; + + rgbaF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + destF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + if (!rgbaF || !destF) { + free(rgbaF); + free(destF); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "blending"); + return; + } if (chanType == GL_UNSIGNED_BYTE) { GLubyte (*rgba)[4] = (GLubyte (*)[4]) src; @@ -883,6 +892,9 @@ blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[], blend_general_float(ctx, n, mask, (GLfloat (*)[4]) src, (GLfloat (*)[4]) dst, chanType); } + + free(rgbaF); + free(destF); } -- 2.30.2