From 26661ac0e10aba63de093e871e40d336696f4827 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 13 Feb 2010 13:52:37 -0700 Subject: [PATCH] glsl: added type layout field and new type compare func Note: because of a weird dependency checking bug, a 'make clean' may be needed before recompiling. --- src/mesa/shader/slang/slang_typeinfo.c | 27 ++++++++++++++++++++++++++ src/mesa/shader/slang/slang_typeinfo.h | 20 +++++++++++++++++-- 2 files changed, 45 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/slang/slang_typeinfo.c b/src/mesa/shader/slang/slang_typeinfo.c index 4a48bc8b8ee..a96f2fb4c25 100644 --- a/src/mesa/shader/slang/slang_typeinfo.c +++ b/src/mesa/shader/slang/slang_typeinfo.c @@ -258,6 +258,7 @@ slang_fully_specified_type_copy(slang_fully_specified_type * x, z.precision = y->precision; z.variant = y->variant; z.centroid = y->centroid; + z.layout = y->layout; z.array_len = y->array_len; if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) { slang_fully_specified_type_destruct(&z); @@ -269,6 +270,32 @@ slang_fully_specified_type_copy(slang_fully_specified_type * x, } +/** + * Test if two fully specified types are compatible. This is a bit + * looser than testing for equality. We don't check the precision, + * variant, centroid, etc. information. + * XXX this may need some tweaking. + */ +GLboolean +slang_fully_specified_types_compatible(const slang_fully_specified_type * x, + const slang_fully_specified_type * y) +{ + if (!slang_type_specifier_equal(&x->specifier, &y->specifier)) + return GL_FALSE; + + if (x->qualifier == SLANG_QUAL_FIXEDINPUT && + y->qualifier == SLANG_QUAL_VARYING) + ; /* ok */ + else if (x->qualifier != y->qualifier) + return GL_FALSE; + + /* Note: don't compare precision, variant, centroid */ + + /* XXX array length? */ + + return GL_TRUE; +} + GLvoid slang_type_specifier_ctr(slang_type_specifier * self) diff --git a/src/mesa/shader/slang/slang_typeinfo.h b/src/mesa/shader/slang/slang_typeinfo.h index e6fecd350af..aa5f14ebc71 100644 --- a/src/mesa/shader/slang/slang_typeinfo.h +++ b/src/mesa/shader/slang/slang_typeinfo.h @@ -68,6 +68,18 @@ typedef enum slang_type_centroid_ } slang_type_centroid; +/** + * These only apply to gl_FragCoord, but other layout qualifiers may + * appear in the future. + */ +typedef enum slang_layout_qualifier_ +{ + SLANG_LAYOUT_NONE = 0x0, + SLANG_LAYOUT_UPPER_LEFT_BIT = 0x1, + SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT = 0x2 +} slang_layout_qualifier; + + typedef enum slang_type_qualifier_ { SLANG_QUAL_NONE, @@ -170,8 +182,8 @@ slang_type_specifier_equal(const slang_type_specifier *, extern GLboolean -slang_type_specifier_compatible(const slang_type_specifier * x, - const slang_type_specifier * y); +slang_type_specifier_compatible(const slang_type_specifier *x, + const slang_type_specifier *y); typedef struct slang_fully_specified_type_ @@ -181,6 +193,7 @@ typedef struct slang_fully_specified_type_ slang_type_precision precision; slang_type_variant variant; slang_type_centroid centroid; + slang_layout_qualifier layout; GLint array_len; /**< -1 if not an array type */ } slang_fully_specified_type; @@ -194,6 +207,9 @@ extern int slang_fully_specified_type_copy(slang_fully_specified_type *, const slang_fully_specified_type *); +GLboolean +slang_fully_specified_types_compatible(const slang_fully_specified_type * x, + const slang_fully_specified_type * y); typedef struct slang_typeinfo_ -- 2.30.2