From 26f3b05fe56efc5a21996ee6b956efcc295be777 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 19 Jul 2000 20:58:59 +0000 Subject: [PATCH] initialize GenBit[STRQ] in init_texture_unit() --- src/mesa/main/context.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index dbd1823f4eb..5adbeb87714 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.78 2000/07/14 04:13:40 brianp Exp $ */ +/* $Id: context.c,v 1.79 2000/07/19 20:58:59 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -617,6 +617,11 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) texUnit->GenModeT = GL_EYE_LINEAR; texUnit->GenModeR = GL_EYE_LINEAR; texUnit->GenModeQ = GL_EYE_LINEAR; + texUnit->GenBitS = TEXGEN_EYE_LINEAR; + texUnit->GenBitT = TEXGEN_EYE_LINEAR; + texUnit->GenBitR = TEXGEN_EYE_LINEAR; + texUnit->GenBitQ = TEXGEN_EYE_LINEAR; + /* Yes, these plane coefficients are correct! */ ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 ); ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 ); -- 2.30.2