From 277135c1ed5328f8c890c3ea1e25ef4c604a8a09 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Mon, 26 Jun 2017 15:05:02 +0200 Subject: [PATCH] mesa: add uniform_block_binding() helper Signed-off-by: Samuel Pitoiset Reviewed-by: Timothy Arceri --- src/mesa/main/uniforms.c | 25 ++++++++++++++++--------- 1 file changed, 16 insertions(+), 9 deletions(-) diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index 71acb288864..ef57866d6dc 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -1085,6 +1085,21 @@ _mesa_GetUniformIndices(GLuint program, } } +static void +uniform_block_binding(struct gl_context *ctx, struct gl_shader_program *shProg, + GLuint uniformBlockIndex, GLuint uniformBlockBinding) +{ + if (shProg->data->UniformBlocks[uniformBlockIndex].Binding != + uniformBlockBinding) { + + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; + + shProg->data->UniformBlocks[uniformBlockIndex].Binding = + uniformBlockBinding; + } +} + void GLAPIENTRY _mesa_UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, @@ -1117,15 +1132,7 @@ _mesa_UniformBlockBinding(GLuint program, return; } - if (shProg->data->UniformBlocks[uniformBlockIndex].Binding != - uniformBlockBinding) { - - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; - - shProg->data->UniformBlocks[uniformBlockIndex].Binding = - uniformBlockBinding; - } + uniform_block_binding(ctx, shProg, uniformBlockIndex, uniformBlockBinding); } void GLAPIENTRY -- 2.30.2