From 27e3cf8c0d8812f9be55ca6ceb52cf8232742d99 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 1 Apr 2010 18:03:59 -0700 Subject: [PATCH] Begin processing ast_array_index nodes This causes the following tests to pass: glslparsertest/shaders/parser3.frag glslparsertest/shaders/varying3.frag (also generates spurious error) --- ast_to_hir.cpp | 68 +++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 67 insertions(+), 1 deletion(-) diff --git a/ast_to_hir.cpp b/ast_to_hir.cpp index 3c4b05ee796..ff9cbb09d97 100644 --- a/ast_to_hir.cpp +++ b/ast_to_hir.cpp @@ -890,8 +890,74 @@ ast_expression::hir(exec_list *instructions, type = result->type; break; - case ast_array_index: + case ast_array_index: { + YYLTYPE index_loc = subexpressions[1]->get_location(); + + op[0] = subexpressions[0]->hir(instructions, state); + op[1] = subexpressions[1]->hir(instructions, state); + + error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); + + result = new ir_dereference(op[0], op[1]); + + if (error_emitted) + break; + + /* FINISHME: Handle vectors and matrices accessed with []. */ + if (!op[0]->type->is_array()) { + _mesa_glsl_error(& index_loc, state, + "cannot dereference non-array"); + error_emitted = true; + } + + if (!op[1]->type->is_integer()) { + _mesa_glsl_error(& index_loc, state, + "array index must be integer type"); + error_emitted = true; + } else if (!op[1]->type->is_scalar()) { + _mesa_glsl_error(& index_loc, state, + "array index must be scalar"); + error_emitted = true; + } + + /* If the array index is a constant expression and the array has a + * declared size, ensure that the access is in-bounds. If the array + * index is not a constant expression, ensure that the array has a + * declared size. + */ + ir_constant *const const_index = op[1]->constant_expression_value(); + if (const_index != NULL) { + const int idx = const_index->value.i[0]; + + /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec: + * + * "It is illegal to declare an array with a size, and then + * later (in the same shader) index the same array with an + * integral constant expression greater than or equal to the + * declared size. It is also illegal to index an array with a + * negative constant expression." + */ + if ((op[0]->type->array_size() > 0) + && (op[0]->type->array_size() <= idx)) { + _mesa_glsl_error(& loc, state, + "array index must be < %u", + op[0]->type->array_size()); + error_emitted = true; + } + + if (idx < 0) { + _mesa_glsl_error(& loc, state, + "array index must be >= 0"); + error_emitted = true; + } + } + + if (error_emitted) + result->type = glsl_type::error_type; + + type = result->type; break; + } case ast_function_call: /* Should *NEVER* get here. ast_function_call should always be handled -- 2.30.2