From 2887c981405a911a26a4a6c7f989b803cc94dd54 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Mathias=20Fr=C3=B6hlich?= Date: Fri, 16 Mar 2018 06:34:35 +0100 Subject: [PATCH] vbo: Remove redundant set of DriverFlags.NewArray in vbo_bind_arrays. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Now that setting vbo...recalculate_inputs also sets the DriverFlags.NewArray bits into the NewDriverState setting that from vbo_bind_arrays is redundant. Reviewed-by: Brian Paul Signed-off-by: Mathias Fröhlich --- src/mesa/vbo/vbo_context.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 6b4f74d72f2..025d6d8de81 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -317,7 +317,6 @@ vbo_bind_arrays(struct gl_context *ctx) if (exec->array.recalculate_inputs) { /* Finally update the inputs array */ _vbo_update_inputs(ctx, &vbo->draw_arrays); - ctx->NewDriverState |= ctx->DriverFlags.NewArray; exec->array.recalculate_inputs = GL_FALSE; } -- 2.30.2