From 288c96afce1199b930e272a49ce2fcbf93030d7f Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Wed, 19 Oct 2016 11:48:02 +1100 Subject: [PATCH] i965: switch gs over to shared shader_info Note we access shader_info from the program struct rather than the nir_shader pointer because shader cache won't create a nir_shader. Reviewed-by: Jason Ekstrand --- src/mesa/drivers/dri/i965/brw_gs.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 007ca5e1ec1..b493e6c3a2f 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -134,7 +134,7 @@ brw_codegen_gs_prog(struct brw_context *brw, &prog_data.base.base, compiler->scalar_stage[MESA_SHADER_GEOMETRY]); - uint64_t outputs_written = gp->program.Base.nir->info->outputs_written; + uint64_t outputs_written = gp->program.Base.info.outputs_written; prog_data.base.cull_distance_mask = ((1 << gp->program.Base.CullDistanceArraySize) - 1) << -- 2.30.2