From 28fa9451e1b3fe251923b0de352e34f84dbd6f4a Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Sat, 21 Aug 2010 13:28:38 +0200 Subject: [PATCH] nvfx: add option to dump shaders in TGSI and native code --- src/gallium/drivers/nvfx/nvfx_fragprog.c | 15 +++++++++++++++ src/gallium/drivers/nvfx/nvfx_vertprog.c | 23 +++++++++++++++-------- 2 files changed, 30 insertions(+), 8 deletions(-) diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c index 0a599c62a74..6d2957c82b3 100644 --- a/src/gallium/drivers/nvfx/nvfx_fragprog.c +++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c @@ -2,10 +2,12 @@ #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "util/u_inlines.h" +#include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" +#include "tgsi/tgsi_dump.h" #include "nvfx_context.h" #include "nvfx_shader.h" @@ -748,6 +750,8 @@ out_err: return FALSE; } +DEBUG_GET_ONCE_BOOL_OPTION(nvfx_dump_fp, "NVFX_DUMP_FP", FALSE) + static void nvfx_fragprog_translate(struct nvfx_context *nvfx, struct nvfx_fragment_program *fp) @@ -803,6 +807,17 @@ nvfx_fragprog_translate(struct nvfx_context *nvfx, fp->insn[fpc->inst_offset + 2] = 0x00000000; fp->insn[fpc->inst_offset + 3] = 0x00000000; + if(debug_get_option_nvfx_dump_fp()) + { + debug_printf("\n"); + tgsi_dump(fp->pipe.tokens, 0); + + debug_printf("\n%s fragment program:\n", nvfx->is_nv4x ? "nv4x" : "nv3x"); + for (unsigned i = 0; i < fp->insn_len; i += 4) + debug_printf("%3u: %08x %08x %08x %08x\n", i >> 2, fp->insn[i], fp->insn[i + 1], fp->insn[i + 2], fp->insn[i + 3]); + debug_printf("\n"); + } + fp->translated = TRUE; out_err: tgsi_parse_free(&parse); diff --git a/src/gallium/drivers/nvfx/nvfx_vertprog.c b/src/gallium/drivers/nvfx/nvfx_vertprog.c index 3d2f2b9fba0..359bc01341e 100644 --- a/src/gallium/drivers/nvfx/nvfx_vertprog.c +++ b/src/gallium/drivers/nvfx/nvfx_vertprog.c @@ -2,6 +2,7 @@ #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "util/u_linkage.h" +#include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" @@ -777,6 +778,8 @@ nvfx_vertprog_prepare(struct nvfx_context* nvfx, struct nvfx_vpc *vpc) return TRUE; } +DEBUG_GET_ONCE_BOOL_OPTION(nvfx_dump_vp, "NVFX_DUMP_VP", FALSE) + static void nvfx_vertprog_translate(struct nvfx_context *nvfx, struct nvfx_vertex_program *vp) @@ -873,6 +876,18 @@ nvfx_vertprog_translate(struct nvfx_context *nvfx, } vp->insns[vp->nr_insns - 1].data[3] |= NVFX_VP_INST_LAST; + + if(debug_get_option_nvfx_dump_vp()) + { + debug_printf("\n"); + tgsi_dump(vp->pipe.tokens, 0); + + debug_printf("\n%s vertex program:\n", nvfx->is_nv4x ? "nv4x" : "nv3x"); + for (i = 0; i < vp->nr_insns; i++) + debug_printf("%3u: %08x %08x %08x %08x\n", i, vp->insns[i].data[0], vp->insns[i].data[1], vp->insns[i].data[2], vp->insns[i].data[3]); + debug_printf("\n"); + } + vp->translated = TRUE; out_err: tgsi_parse_free(&parse); @@ -1025,14 +1040,6 @@ nvfx_vertprog_validate(struct nvfx_context *nvfx) /* Upload vtxprog */ if (upload_code) { -#if 0 - for (i = 0; i < vp->nr_insns; i++) { - NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[0]); - NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[1]); - NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[2]); - NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]); - } -#endif BEGIN_RING(chan, eng3d, NV34TCL_VP_UPLOAD_FROM_ID, 1); OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { -- 2.30.2