From 2a621acc8d31702a4c7e09d567c8dbc1c9231cd8 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Tue, 8 May 2018 09:19:04 +1000 Subject: [PATCH] mesa: dont set GLSLVersion in _mesa_init_constants() MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Just leave it as 0 and let the drivers set it (as they already do) to avoid redundantly initialising it. Reviewed-by: Marek Olšák --- src/mesa/main/context.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9a4bf8d3942..9bd4661bd86 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -639,7 +639,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; /* Shading language version */ - consts->GLSLVersion = 120; _mesa_override_glsl_version(consts); #ifdef DEBUG -- 2.30.2