From 2c873060d3578c7004c0c3731a6f7c783c4e237f Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Thu, 19 Oct 2017 21:53:49 -0700 Subject: [PATCH] i965: Delete unused brw_vs_prog_data::nr_attributes field. Reviewed-by: Matt Turner --- src/intel/compiler/brw_compiler.h | 1 - src/intel/compiler/brw_vec4.cpp | 1 - 2 files changed, 2 deletions(-) diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h index 014202d36ca..6a330537a5b 100644 --- a/src/intel/compiler/brw_compiler.h +++ b/src/intel/compiler/brw_compiler.h @@ -954,7 +954,6 @@ struct brw_vs_prog_data { GLbitfield64 inputs_read; GLbitfield64 double_inputs_read; - unsigned nr_attributes; unsigned nr_attribute_slots; bool uses_vertexid; diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp index 04304fcb457..4a87b28822c 100644 --- a/src/intel/compiler/brw_vec4.cpp +++ b/src/intel/compiler/brw_vec4.cpp @@ -2829,7 +2829,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, prog_data->base.urb_read_length = DIV_ROUND_UP(MAX2(nr_attribute_slots, 1), 2); - prog_data->nr_attributes = nr_attributes; prog_data->nr_attribute_slots = nr_attribute_slots; /* Since vertex shaders reuse the same VUE entry for inputs and outputs -- 2.30.2