From 2cc5a0e6bb8fe2aa0733d70fec65df934b1093f6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 20 Oct 2009 16:13:08 -0600 Subject: [PATCH] mesa: added _mesa_dump_renderbuffers() debug code --- src/mesa/main/debug.c | 76 +++++++++++++++++++++++++++++++++++++++++-- src/mesa/main/debug.h | 3 ++ 2 files changed, 77 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 490cc9c26b7..8b1707bab35 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -27,6 +27,7 @@ #include "attrib.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "hash.h" #include "imports.h" #include "debug.h" @@ -264,10 +265,13 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height, /** - * Write level[0] image to a ppm file. + * Write a texture image to a ppm file. + * \param face cube face in [0,5] + * \param level mipmap level */ static void -write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) +write_texture_image(struct gl_texture_object *texObj, + GLuint face, GLuint level) { struct gl_texture_image *img = texObj->Image[face][level]; if (img) { @@ -299,6 +303,45 @@ write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) } +/** + * Write renderbuffer image to a ppm file. + */ +static void +write_renderbuffer_image(const struct gl_renderbuffer *rb) +{ + GET_CURRENT_CONTEXT(ctx); + GLubyte *buffer; + char s[100]; + GLenum format, type; + + if (rb->_BaseFormat == GL_RGB || + rb->_BaseFormat == GL_RGBA) { + format = GL_RGBA; + type = GL_UNSIGNED_BYTE; + } + else if (rb->_BaseFormat == GL_DEPTH_STENCIL) { + format = GL_DEPTH_STENCIL; + type = GL_UNSIGNED_INT_24_8; + } + else { + return; + } + + buffer = (GLubyte *) _mesa_malloc(rb->Width * rb->Height * 4); + + ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, + format, type, &ctx->DefaultPacking, buffer); + + /* make filename */ + _mesa_sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); + + _mesa_printf(" Writing renderbuffer image to %s\n", s); + write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); + + _mesa_free(buffer); +} + + static GLboolean DumpImages; @@ -341,6 +384,35 @@ _mesa_dump_textures(GLboolean dumpImages) } +static void +dump_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; + (void) userData; + + _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n", + rb->Name, rb->Width, rb->Height, + _mesa_lookup_enum_by_nr(rb->InternalFormat)); + if (DumpImages) { + write_renderbuffer_image(rb); + } +} + + +/** + * Print basic info about all renderbuffers to stdout. + * If dumpImages is true, write PPM of level[0] image to a file. + */ +void +_mesa_dump_renderbuffers(GLboolean dumpImages) +{ + GET_CURRENT_CONTEXT(ctx); + DumpImages = dumpImages; + _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx); +} + + + void _mesa_dump_color_buffer(const char *filename) { diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index bb384c43242..2a7de9c6b6a 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -60,6 +60,9 @@ extern void _mesa_init_debug( GLcontext *ctx ); extern void _mesa_dump_textures(GLboolean dumpImages); +extern void +_mesa_dump_renderbuffers(GLboolean dumpImages); + extern void _mesa_dump_color_buffer(const char *filename); -- 2.30.2