From 2cccc74f56c5c7a62442af4e06222862d90f5b33 Mon Sep 17 00:00:00 2001 From: Alex Smith Date: Wed, 18 Oct 2017 14:47:51 +0100 Subject: [PATCH] radv: Set active_stages after getting cached shaders Fixes: 7d45d22fdd2e ("radv: switch to using radv_create_shaders()") Signed-off-by: Alex Smith Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_pipeline.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index c93871bfbcf..7102d07a03a 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1597,8 +1597,13 @@ void radv_create_shaders(struct radv_pipeline *pipeline, } if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) && - (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) + (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) { + for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) { + if (pipeline->shaders[i]) + pipeline->active_stages |= mesa_to_vk_shader_stage(i); + } return; + } if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) { nir_builder fs_b; -- 2.30.2