From 2d2b113e86c91a75afa5f5d98e408eff5bae216f Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Wed, 31 Jul 2019 13:39:52 +1000 Subject: [PATCH] radv: add radv_create_shaders() to radv_shader.h In a follwing commit we want to be able to call this for secure compiles from radv_device.c Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_pipeline.c | 1 - src/amd/vulkan/radv_shader.h | 10 ++++++++++ 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index f6a70a87926..20e24113796 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -2563,7 +2563,6 @@ bool radv_aco_supported_stage(gl_shader_stage stage, bool has_gs, bool has_ts) stage == MESA_SHADER_COMPUTE; } -static void radv_create_shaders(struct radv_pipeline *pipeline, struct radv_device *device, struct radv_pipeline_cache *cache, diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index fe23728cb66..5af3296150e 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -407,6 +407,16 @@ radv_alloc_shader_memory(struct radv_device *device, void radv_destroy_shader_slabs(struct radv_device *device); +void +radv_create_shaders(struct radv_pipeline *pipeline, + struct radv_device *device, + struct radv_pipeline_cache *cache, + const struct radv_pipeline_key *key, + const VkPipelineShaderStageCreateInfo **pStages, + const VkPipelineCreateFlags flags, + VkPipelineCreationFeedbackEXT *pipeline_feedback, + VkPipelineCreationFeedbackEXT **stage_feedbacks); + struct radv_shader_variant * radv_shader_variant_create(struct radv_device *device, const struct radv_shader_binary *binary, -- 2.30.2