From 2d5edf2558869178515cd62b2305e01c2b3cfa35 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Fri, 18 Oct 2019 09:37:54 +0200 Subject: [PATCH] st/mesa: only require ESSL 3.1 for geometry shaders According to the OES_geometry_shader spec, section Dependencies: "OpenGL ES 3.1 and OpenGL ES Shading Language 3.10 are required." Reviewed-by: Kristian H. Kristensen --- src/mesa/state_tracker/st_extensions.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 12a1fabe620..ba912d35be8 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -1174,7 +1174,7 @@ void st_init_extensions(struct pipe_screen *screen, * invocations of a geometry shader. There is no separate cap for that, so * we check the GLSLVersion. */ - if ((GLSLVersion >= 400 || ESSLVersion >= 320) && + if ((GLSLVersion >= 400 || ESSLVersion >= 310) && screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { extensions->OES_geometry_shader = GL_TRUE; -- 2.30.2