From 2d7f319a0a5697ffd63fa2c5079282ea3c66075e Mon Sep 17 00:00:00 2001 From: Andreas Boll Date: Tue, 12 Jun 2012 09:05:26 +0200 Subject: [PATCH] docs/news.html: use proper markup fixes tidy warnings: line 1227 column 9 - Warning: missing
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    Signed-off-by: Brian Paul --- docs/news.html | 98 +++++++++++++++++++++++--------------------------- 1 file changed, 44 insertions(+), 54 deletions(-) diff --git a/docs/news.html b/docs/news.html index bb1bb77dcac..846cf34b883 100644 --- a/docs/news.html +++ b/docs/news.html @@ -1225,52 +1225,43 @@ Here's what's new:

    I've just upload the Mesa 3.2 beta 1 files to SourceForge at http://sourceforge.net/project/filelist.php?group_id=3

    3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly just bug fixes.

    -

    Here's what's changed: - -

    +

    Here's what's changed:

    +
    +    Bug fixes:
    +        - mixed drawing of lines and bitmaps sometimes had wrong colors
    +        - added missing glHintPGI() function
    +        - fixed a polygon culling bug
    +        - fixed bugs in gluPartialDisk()
    +        - Z values in selection mode were wrong
    +        - added missing tokens:
    +            GL_SMOOTH_POINT_SIZE_RANGE
    +            GL_SMOOTH_POINT_SIZE_GRANULARITY
    +            GL_SMOOTH_LINE_WIDTH_RANGE
    +            GL_SMOOTH_LINE_WIDTH_GRANULARITY
    +            GL_ALIASED_POINT_SIZE_RANGE
    +            GL_ALIASED_LINE_WIDTH_RANGE
    +        - fixed glCopyPixels when copying from back to front buffer
    +        - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
    +        - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
    +        - glDeleteTextures() didn't decrement reference count correctly
    +        - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
    +        - Actual depth of transformation matrix stacks was off by one
    +        - 24bpp visuals didn't address pixels correctly
    +        - mipmap level of detail (lambda) calculation simplified, more accurate
    +        - 101691 - Polygon clipping and GL_LINE
    +        - 101928 - Polygon clipping and GL_LINE (same fix as above)
    +        - 101808 - Non-glVertexArrays tristrip bug
    +        - 101971 - find_last_3f on Dec OSF (worked around)
    +        - 102369 - segv on dec osf (possibly a duplicate of the above)
    +        - 102893 - orientations of modelview cause segfault
    +    New:
    +        - updated SVGA Linux driver
    +        - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
    +        - build libGLw.a (Xt/OpenGL drawing area widget) library by default
    +        - changed -O2 to -O3 for a number of gcc configs
    +    Changes:
    +        - glXCopyContext's mask parameter is now unsigned long, per GLX spec
    +

    Please report any problems with this release ASAP. Bugs should be filed on the Mesa3D website at sourceforge.
    @@ -1356,15 +1347,14 @@ This donation from John/id is very generous. Keith and I are very grateful. -

    -

    May 1, 1999

    -

    John Carmack made an interesting .plan update yesterday: -

    +

    May 1, 1999

    +

    John Carmack made an interesting .plan update yesterday:

    +
    + "I put together a document on optimizing OpenGL drivers for Q3 that + should be helpful to the various Linux 3D teams.
    + http://www.quake3arena.com/news/glopt.html" +

    April 7, 1999

    -- 2.30.2