From 2db22ffd1f48502a2b138b9b99ba2841a581313b Mon Sep 17 00:00:00 2001 From: Morgan Deters Date: Tue, 6 Jul 2010 20:19:34 +0000 Subject: [PATCH] Don't eagerly collect zombies. This should speed up things for competition but might flush out some memory issues. Passes all regressions so far.. --- src/expr/node_manager.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/expr/node_manager.h b/src/expr/node_manager.h index 4d796d81c..d01e22abd 100644 --- a/src/expr/node_manager.h +++ b/src/expr/node_manager.h @@ -191,7 +191,9 @@ class NodeManager { if(!d_inReclaimZombies) {// FIXME multithreading // for now, collect eagerly. can add heuristic here later.. - reclaimZombies(); + if(d_zombies.size() > 5000) { + reclaimZombies(); + } } } -- 2.30.2