From 2db8041ffed9db2e68c55f18eedeaa95c23ac761 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 14 Apr 2003 17:08:53 +0000 Subject: [PATCH] fix depth texture tex env bug (#719903) --- src/mesa/swrast/s_texture.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c index e497f9bba76..a47e6a72ae8 100644 --- a/src/mesa/swrast/s_texture.c +++ b/src/mesa/swrast/s_texture.c @@ -1,5 +1,3 @@ -/* $Id: s_texture.c,v 1.83 2003/03/04 19:17:31 brianp Exp $ */ - /* * Mesa 3-D graphics library * Version: 5.1 @@ -3811,10 +3809,12 @@ texture_apply( const GLcontext *ctx, format = texUnit->_Current->Image[baseLevel]->Format; - if (format == GL_COLOR_INDEX || format == GL_DEPTH_COMPONENT - || format == GL_YCBCR_MESA) { + if (format == GL_COLOR_INDEX || format == GL_YCBCR_MESA) { format = GL_RGBA; /* a bit of a hack */ } + else if (format == GL_DEPTH_COMPONENT) { + format = texUnit->_Current->DepthMode; + } switch (texUnit->EnvMode) { case GL_REPLACE: -- 2.30.2