From 2e2aa992ffefa56013554c36d8ddcb53879bf661 Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Thu, 5 May 2016 07:43:02 -0700 Subject: [PATCH] mesa/compute: Fix indirect dispatch buffer size check on 32-bit systems 2655265fcba9017e793026c76e490e04db088c8f, but for compute. Signed-off-by: Jordan Justen Reviewed-by: Jason Ekstrand --- src/mesa/main/api_validate.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 6ec65e51822..9d29f8d6249 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -1107,7 +1107,7 @@ valid_dispatch_indirect(struct gl_context *ctx, GLintptr indirect, GLsizei size, const char *name) { - GLintptr end = indirect + size; + const uint64_t end = (uint64_t) indirect + size; if (!check_valid_to_compute(ctx, name)) return GL_FALSE; -- 2.30.2