From 2e311e421122e0232987fdca3645c6bd39fe2470 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Tue, 15 Nov 2016 15:18:32 -0800 Subject: [PATCH] i965/fs: Implement load_layer_id for fragment shaders Reviewed-by: Jordan Justen --- src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 82e22c27310..c88fa77472c 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -3259,6 +3259,11 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld, break; } + case nir_intrinsic_load_layer_id: + dest.type = BRW_REGISTER_TYPE_UD; + bld.MOV(dest, fetch_render_target_array_index(bld)); + break; + case nir_intrinsic_load_helper_invocation: case nir_intrinsic_load_sample_mask_in: case nir_intrinsic_load_sample_id: { -- 2.30.2