From 2e35d90fb9a50562d3c658d45a50e16623028d8e Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 4 Jul 2011 00:57:42 +0200 Subject: [PATCH] mesa: Check the texture against all units in unbind_texobj_from_texunits(). NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Henri Verbeet Reviewed-by: Brian Paul Reviewed-by: Ian Romanick --- src/mesa/main/texobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 565a3a2d8df..0e84b874411 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -899,7 +899,7 @@ unbind_texobj_from_texunits(struct gl_context *ctx, { GLuint u, tex; - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { if (texObj == unit->CurrentTex[tex]) { -- 2.30.2