From 2e46a1dcb33618f2873ebaaeb3ffe238f11a31a3 Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Fri, 2 Aug 2013 01:48:36 -0400 Subject: [PATCH] draw: use the vertex size Instead of using the magical 4 use the above computed vertex size. Doesn't change the behavior, just makes the code a bit cleaner. Signed-off-by: Zack Rusin Reviewed-by: Roland Scheidegger Reviewed-by: Jose Fonseca --- src/gallium/auxiliary/draw/draw_pipe_vbuf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index d3b38eb2df6..092440eb406 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -250,7 +250,7 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim ) } hw_key.nr_elements = vbuf->vinfo->num_attribs; - hw_key.output_stride = vbuf->vinfo->size * 4; + hw_key.output_stride = vbuf->vertex_size; /* Don't bother with caching at this stage: */ -- 2.30.2