From 2e827816fa10f6b5c9c13c5833e3af5db2621efa Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 31 Mar 2016 15:27:30 -0700 Subject: [PATCH] anv/blit2d: Add another passthrough varying to the VS We need the VS to provide some setup data for other stages. Reviewed-by: Nanley Chery --- src/intel/vulkan/anv_meta_blit2d.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/intel/vulkan/anv_meta_blit2d.c b/src/intel/vulkan/anv_meta_blit2d.c index 68ade55d8ea..b6e33c84fdd 100644 --- a/src/intel/vulkan/anv_meta_blit2d.c +++ b/src/intel/vulkan/anv_meta_blit2d.c @@ -568,6 +568,15 @@ build_nir_vertex_shader(void) tex_pos_out->data.interpolation = INTERP_QUALIFIER_SMOOTH; nir_copy_var(&b, tex_pos_out, tex_pos_in); + nir_variable *other_in = nir_variable_create(b.shader, nir_var_shader_in, + vec4, "a_other"); + other_in->data.location = VERT_ATTRIB_GENERIC2; + nir_variable *other_out = nir_variable_create(b.shader, nir_var_shader_out, + vec4, "v_other"); + other_out->data.location = VARYING_SLOT_VAR1; + other_out->data.interpolation = INTERP_QUALIFIER_FLAT; + nir_copy_var(&b, other_out, other_in); + return b.shader; } -- 2.30.2