From 2ea0aa4cd9eeea17b84860fd5ab7a70aabcf1efc Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 18 Apr 2011 13:45:00 -0700 Subject: [PATCH] docs: Mention that GLSL 1.30 is started. Things definitely remaining todo: switch statements, clip distances. On 965, we also need real integers in the VS, and implementations of some things like isinf/isnan. Reviewed-by: Brian Paul --- docs/GL3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index e373a945363..6eeb9e4f35f 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -12,7 +12,7 @@ Feature Status GL 3.0: -GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started +GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) Map buffer subranges (GL_ARB_map_buffer_range) DONE Clamping controls (GL_ARB_color_buffer_float) DONE -- 2.30.2