From 2f184d0d9f4600a20022887674b77f45ee6b728e Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 16 Jun 2009 21:38:58 +0200 Subject: [PATCH] i965: handle OPCODE_SWZ in the glsl path glsl compiler will not generate OPCODE_SWZ, and as a first step it would be translated away to a MOV anyway (why?), but later internally this opcode is generated (for EXT_texture_swizzling). (cherry picked from commit 4ef1f8e3b52a06fcf58f78c9c36738531b91dbac) --- src/mesa/drivers/dri/i965/brw_wm_glsl.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 875683e0aa5..094c1af2fef 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -2681,6 +2681,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_trunc(c, inst); break; case OPCODE_MOV: + case OPCODE_SWZ: emit_mov(c, inst); break; case OPCODE_DP3: -- 2.30.2