From 2f517b8e5ac1943f4ac60a8313ec53064cf6cc6a Mon Sep 17 00:00:00 2001 From: =?utf8?q?Kristian=20H=C3=B8gsberg?= Date: Thu, 11 Feb 2010 17:19:34 -0500 Subject: [PATCH] intel: Avoid dri_bo_flink() in intel_update_renderbuffers() Now that we track the global name in struct intel_region, we can just look it up there. --- src/mesa/drivers/dri/intel/intel_context.c | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index e9315a50fe7..f62f75c5cba 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -324,11 +324,8 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (rb == NULL) continue; - if (rb->region) { - dri_bo_flink(rb->region->buffer, &name); - if (name == buffers[i].name) + if (rb->region && rb->region->name == buffers[i].name) continue; - } if (INTEL_DEBUG & DEBUG_DRI) fprintf(stderr, @@ -360,11 +357,8 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (rb != NULL) { struct intel_region *stencil_region = NULL; - if (rb->region) { - dri_bo_flink(rb->region->buffer, &name); - if (name == buffers[i].name) + if (rb->region && rb->region->name == buffers[i].name) continue; - } intel_region_reference(&stencil_region, region); intel_renderbuffer_set_region(rb, stencil_region); -- 2.30.2