From 2f76b45415b3e12a1080bae12acf762006899083 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 22 Jun 2017 13:55:05 +0200 Subject: [PATCH] mesa: remove spurious flush in _mesa_DepthRange() I don't think this is actually required, if the depth range values are different from the ones stored in the context, we already flush and trigger _NEW_VIEWPORT in set_depth_range_no_notify(). Signed-off-by: Samuel Pitoiset Reviewed-by: Brian Paul --- src/mesa/main/viewport.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index 8c95bf472d8..d66fdf26ed5 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -319,8 +319,6 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval) unsigned i; GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - if (MESA_VERBOSE&VERBOSE_API) _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); -- 2.30.2