From 308a03f1ab9200f02ff35c3ce4afb134cc4e8664 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 3 Nov 2012 20:52:49 +1000 Subject: [PATCH] u_blitter: add cube map array support. This adds cube array support to the blitter. Reviewed-by: Brian Paul Signed-off-by: Dave Airlie --- src/gallium/auxiliary/util/u_blitter.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index d10ce231c34..5ea6acac71b 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -647,9 +647,10 @@ static void blitter_set_texcoords(struct blitter_context_priv *ctx, get_texcoords(src, src_width0, src_height0, x1, y1, x2, y2, coord); - if (src->texture->target == PIPE_TEXTURE_CUBE) { + if (src->texture->target == PIPE_TEXTURE_CUBE || + src->texture->target == PIPE_TEXTURE_CUBE_ARRAY) { set_texcoords_in_vertices(coord, &face_coord[0][0], 2); - util_map_texcoords2d_onto_cubemap(layer, + util_map_texcoords2d_onto_cubemap(layer % 6, /* pointer, stride in floats */ &face_coord[0][0], 2, &ctx->vertices[0][1][0], 8); -- 2.30.2