From 31bcce04b1f9c8c5e33370e26a3a9d6e60049aa8 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 28 Jun 2010 11:09:40 -0700 Subject: [PATCH] glsl_type: Vector, matrix, and sampler type constructors are private --- src/glsl/glsl_types.cpp | 31 ++++++++++++++++++++++++++++ src/glsl/glsl_types.h | 45 ++++++++++------------------------------- 2 files changed, 42 insertions(+), 34 deletions(-) diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 69bed33d815..158659c71e5 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -33,6 +33,37 @@ extern "C" { hash_table *glsl_type::array_types = NULL; +glsl_type::glsl_type(GLenum gl_type, + unsigned base_type, unsigned vector_elements, + unsigned matrix_columns, const char *name) : + gl_type(gl_type), + base_type(base_type), + sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), + sampler_type(0), + vector_elements(vector_elements), matrix_columns(matrix_columns), + name(name), + length(0) +{ + /* Neither dimension is zero or both dimensions are zero. + */ + assert((vector_elements == 0) == (matrix_columns == 0)); + memset(& fields, 0, sizeof(fields)); +} + +glsl_type::glsl_type(GLenum gl_type, + enum glsl_sampler_dim dim, bool shadow, bool array, + unsigned type, const char *name) : + gl_type(gl_type), + base_type(GLSL_TYPE_SAMPLER), + sampler_dimensionality(dim), sampler_shadow(shadow), + sampler_array(array), sampler_type(type), + vector_elements(0), matrix_columns(0), + name(name), + length(0) +{ + memset(& fields, 0, sizeof(fields)); +} + static void add_types_to_symbol_table(glsl_symbol_table *symtab, const struct glsl_type *types, diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index c62d290def8..e1bfd34f4ef 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -158,37 +158,6 @@ struct glsl_type { /*@}*/ - glsl_type(GLenum gl_type, - unsigned base_type, unsigned vector_elements, - unsigned matrix_columns, const char *name) : - gl_type(gl_type), - base_type(base_type), - sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), - sampler_type(0), - vector_elements(vector_elements), matrix_columns(matrix_columns), - name(name), - length(0) - { - /* Neither dimension is zero or both dimensions are zero. - */ - assert((vector_elements == 0) == (matrix_columns == 0)); - memset(& fields, 0, sizeof(fields)); - } - - glsl_type(GLenum gl_type, - enum glsl_sampler_dim dim, bool shadow, bool array, - unsigned type, const char *name) : - gl_type(gl_type), - base_type(GLSL_TYPE_SAMPLER), - sampler_dimensionality(dim), sampler_shadow(shadow), - sampler_array(array), sampler_type(type), - vector_elements(0), matrix_columns(0), - name(name), - length(0) - { - memset(& fields, 0, sizeof(fields)); - } - glsl_type(const glsl_struct_field *fields, unsigned num_fields, const char *name) : base_type(GLSL_TYPE_STRUCT), @@ -419,9 +388,17 @@ struct glsl_type { } private: - /** - * Constructor for array types - */ + /** Constructor for vector and matrix types */ + glsl_type(GLenum gl_type, + unsigned base_type, unsigned vector_elements, + unsigned matrix_columns, const char *name); + + /** Constructor for sampler types */ + glsl_type(GLenum gl_type, + enum glsl_sampler_dim dim, bool shadow, bool array, + unsigned type, const char *name); + + /** Constructor for array types */ glsl_type(void *ctx, const glsl_type *array, unsigned length); /** Hash table containing the known array types. */ -- 2.30.2