From 31d2a0019249256705ae00984e80b5d768fd3a73 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 2 Feb 2007 16:41:52 -0700 Subject: [PATCH] clean-ups --- src/mesa/shader/slang/slang_compile.c | 20 ++------------------ 1 file changed, 2 insertions(+), 18 deletions(-) diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 2f4d458b369..619fe50ce53 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -1472,7 +1472,6 @@ parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O, return 0; } -#if 111 /* if the function returns a value, append a hidden __retVal 'out' * parameter that corresponds to the return value. */ @@ -1484,7 +1483,6 @@ parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O, p->type = func->header.type; p->type.qualifier = slang_qual_out; } -#endif /* function formal parameters and local variables share the same * scope, so save the information about param count in a seperate @@ -1654,7 +1652,6 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (!parse_expression(C, O, var->initializer)) return 0; break; -#if 0 case VARIABLE_ARRAY_UNKNOWN: /* unsized array - mark it as array and copy the specifier to the array element @@ -1662,7 +1659,6 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (!convert_to_array(C, var, &type->specifier)) return GL_FALSE; break; -#endif case VARIABLE_ARRAY_EXPLICIT: if (!convert_to_array(C, var, &type->specifier)) return GL_FALSE; @@ -1673,20 +1669,17 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, return 0; } -#if 1 + /* emit code for global var decl */ if (C->global_scope) { slang_assemble_ctx A; - A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; A.space.vars = O->vars; A.program = O->program; A.vartable = O->vartable; - _slang_codegen_global_variable(&A, var, C->type); } -#endif /* allocate global address space for a variable with a known size */ if (C->global_scope @@ -1995,8 +1988,7 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, /* Finally check the syntax and generate its binary representation. */ if (!grammar_fast_check(id, (const byte *) (slang_string_cstr(&preprocessed)), - &prod, &size, - 65536)) { + &prod, &size, 65536)) { char buf[1024]; GLint pos; @@ -2133,14 +2125,6 @@ compile_shader(GLcontext *ctx, slang_code_object * object, if (!success) return GL_FALSE; -#if NEW_SLANG - { - slang_create_uniforms(&object->expdata, shader); - _mesa_print_program(program); - _mesa_print_program_parameters(ctx, program); - } -#endif - return GL_TRUE; } -- 2.30.2