From 31df7c92a2bf1b5f21d99e8236cb8c50e4f04b1d Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Mon, 29 Mar 2004 10:57:16 +0000 Subject: [PATCH] Moved to src/mesa/shader and renamed to arbprogparse.[ch] --- src/mesa/main/arbparse.c | 6063 -------------------------------------- src/mesa/main/arbparse.h | 77 - 2 files changed, 6140 deletions(-) delete mode 100644 src/mesa/main/arbparse.c delete mode 100644 src/mesa/main/arbparse.h diff --git a/src/mesa/main/arbparse.c b/src/mesa/main/arbparse.c deleted file mode 100644 index b7b7d36dcc3..00000000000 --- a/src/mesa/main/arbparse.c +++ /dev/null @@ -1,6063 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#define DEBUG_PARSING 0 - -/** - * \file arbparse.c - * ARB_*_program parser core - * \author Michal Krol, Karl Rasche - */ - -#include "mtypes.h" -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "program.h" -#include "nvvertprog.h" -#include "nvfragprog.h" -#include "arbparse.h" - -/* TODO: - * Fragment Program Stuff: - * ----------------------------------------------------- - * - * - things from Michal's email - * + overflow on atoi - * + not-overflowing floats (don't use parse_integer..) - * + can remove range checking in arbparse.c - * - * - check all limits of number of various variables - * + parameters - * - * - test! test! test! - * - * Vertex Program Stuff: - * ----------------------------------------------------- - * - Optimize param array usage and count limits correctly, see spec, - * section 2.14.3.7 - * + Record if an array is reference absolutly or relatively (or both) - * + For absolute arrays, store a bitmap of accesses - * + For single parameters, store an access flag - * + After parsing, make a parameter cleanup and merging pass, where - * relative arrays are layed out first, followed by abs arrays, and - * finally single state. - * + Remap offsets for param src and dst registers - * + Now we can properly count parameter usage - * - * - Multiple state binding errors in param arrays (see spec, just before - * section 2.14.3.3) - * - grep for XXX - * - * Mesa Stuff - * ----------------------------------------------------- - * - User clipping planes vs. PositionInvariant - * - Is it sufficient to just multiply by the mvp to transform in the - * PositionInvariant case? Or do we need something more involved? - * - * - vp_src swizzle is GLubyte, fp_src swizzle is GLuint - * - fetch state listed in program_parameters list - * + WTF should this go??? - * + currently in nvvertexec.c and s_nvfragprog.c - * - * - allow for multiple address registers (and fetch address regs properly) - * - * Cosmetic Stuff - * ----------------------------------------------------- - * - remove any leftover unused grammer.c stuff (dict_ ?) - * - fix grammer.c error handling so its not static - * - #ifdef around stuff pertaining to extentions - * - * Outstanding Questions: - * ----------------------------------------------------- - * - ARB_matrix_palette / ARB_vertex_blend -- not supported - * what gets hacked off because of this: - * + VERTEX_ATTRIB_MATRIXINDEX - * + VERTEX_ATTRIB_WEIGHT - * + MATRIX_MODELVIEW - * + MATRIX_PALETTE - * - * - When can we fetch env/local params from their own register files, and - * when to we have to fetch them into the main state register file? - * (think arrays) - * - * Grammar Changes: - * ----------------------------------------------------- - */ - -typedef GLubyte *production; - -/*----------------------------------------------------------------------- - * From here on down is the syntax checking portion - */ - -/* VERSION: 0.4 */ - -/* -INTRODUCTION ------------- - -The task is to check the syntax of an input string. Input string is a -stream of ASCII characters terminated with null-character -('\0'). Checking it using C language is difficult and hard to -implement without bugs. It is hard to maintain and change prior to -further syntax changes. - -This is because of high redundancy of the C code. Large blocks of code -are duplicated with only small changes. Even using macros does not -solve the problem, because macros cannot erase the complexity of the -code. - -The resolution is to create a new language that will be highly -oriented to our task. Once we describe particular syntax, we are -done. We can then focus on the code that implements the language. The -size and complexity of it is relatively small than the code that -directly checks the syntax. - -First, we must implement our new language. Here, the language is -implemented in C, but it could also be implemented in any other -language. The code is listed below. We must take a good care that it -is bug free. This is simple because the code is simple and clean. - -Next, we must describe the syntax of our new language in itself. Once -created and checked manually that it is correct, we can use it to -check another scripts. - -Note that our new language loading code does not have to check the -syntax. It is because we assume that the script describing itself is -correct, and other scripts can be syntactically checked by the former -script. The loading code must only do semantic checking which leads us -to simple resolving references. - -THE LANGUAGE ------------- - -Here I will describe the syntax of the new language (further called -"Synek"). It is mainly a sequence of declarations terminated by a -semicolon. The declaration consists of a symbol, which is an -identifier, and its definition. A definition is in turn a sequence of -specifiers connected with ".and" or ".or" operator. These operators -cannot be mixed together in a one definition. Specifier can be a -symbol, string, character, character range or a special keyword -".true" or ".false". - -On the very beginning of the script there is a declaration of a root -symbol and is in the form: - .syntax ; - -The must be on of the symbols in declaration -sequence. The syntax is correct if the root symbol evaluates to -true. A symbol evaluates to true if the definition associated with the -symbol evaluates to true. Definition evaluation depends on the -operator used to connect specifiers in the definition. If ".and" -operator is used, definition evaluates to true if and only if all the -specifiers evaluate to true. If ".or" operator is used, definition -evalutes to true if any of the specifiers evaluates to true. If -definition contains only one specifier, it is evaluated as if it was -connected with ".true" keyword by ".and" operator. - -If specifier is a ".true" keyword, it always evaluates to true. - -If specifier is a ".false" keyword, it always evaluates to -false. Specifier evaluates to false when it does not evaluate to true. - -Character range specifier is in the form: - '' - '' - -If specifier is a character range, it evaluates to true if character -in the stream is greater or equal to and less or -equal to . In that situation the stream pointer is -advanced to point to next character in the stream. All C-style escape -sequences are supported although trigraph sequences are not. The -comparisions are performed on 8-bit unsigned integers. - -Character specifier is in the form: - '' - -It evaluates to true if the following character range specifier evaluates to -true: - '' - '' - -String specifier is in the form: - "" - -Let N be the number of characters in . Let [i] -designate i-th character in . Then the string specifier -evaluates to true if and only if for i in the range [0, N) the -following character specifier evaluates to true: - '[i]' - -If [i] is a quotation mark, '[i]' is replaced with -'\[i]'. - -Symbol specifier can be optionally preceded by a ".loop" keyword in the form: - .loop (1) - where is defined as follows: - ; (2) - Construction (1) is replaced by the following code: - - and declaration (2) is replaced by the following: - .or .true; - .and ; - ; - - -ESCAPE SEQUENCES ----------------- - -Synek supports all escape sequences in character specifiers. The -mapping table is listed below. All occurences of the characters in -the first column are replaced with the corresponding character in the -second column. - - Escape sequence Represents - ----------------------------------------------------------------------- - \a Bell (alert) - \b Backspace - \f Formfeed - \n New line - \r Carriage return - \t Horizontal tab - \v Vertical tab - \' Single quotation mark - \" Double quotation mark - \\ Backslash - \? Literal question mark - \ooo ASCII character in octal notation - \xhhh ASCII character in hexadecimal notation - ----------------------------------------------------------------------- - - -RAISING ERRORS --------------- - -Any specifier can be followed by a special construction that is -executed when the specifier evaluates to false. The construction is in -the form: - .error - - is an identifier declared earlier by error text -declaration. The declaration is in the form: - - .errtext "" - -When specifier evaluates to false and this construction is present, -parsing is stopped immediately and is returned as a -result of parsing. The error position is also returned and it is meant -as an offset from the beggining of the stream to the character that -was valid so far. Example: - - (**** syntax script ****) - - .syntax program; - .errtext MISSING_SEMICOLON "missing ';'" - program declaration .and .loop space .and ';' - .error MISSING_SEMICOLON .and - .loop space .and '\0'; - declaration "declare" .and .loop space .and identifier; - space ' '; - (**** sample code ****) - declare foo , - -In the example above checking the sample code will result in error -message "missing ';'" and error position 12. The sample code is not -correct. Note the presence of '\0' specifier to assure that there is -no code after semicolon - only spaces. can optionally -contain identifier surrounded by dollar signs $. In such a case, the -identifier and dollar signs are replaced by a string retrieved by -invoking symbol with the identifier name. The starting position is the -error position. The lenght of the resulting string is the position -after invoking the symbol. - - -PRODUCTION ----------- - -Synek not only checks the syntax but it can also produce (emit) bytes -associated with specifiers that evaluate to true. That is, every -specifier and optional error construction can be followed by a number -of emit constructions that are in the form: - .emit - - can be a HEX number, identifier, a star * or a dollar -$. HEX number is preceded by 0x or 0X. If is an -identifier, it must be earlier declared by emit code declaration in -the form: - .emtcode - -When given specifier evaluates to true, all emits associated with the -specifier are output in order they were declared. A star means that -last-read character should be output instead of constant -value. Example: - - (**** syntax script ****) - - .syntax foobar; - .emtcode WORD_FOO 0x01 - .emtcode WORD_BAR 0x02 - foobar FOO .emit WORD_FOO .or BAR .emit WORD_BAR .or .true .emit 0x00; - FOO "foo" .and SPACE; - BAR "bar" .and SPACE; - SPACE ' ' .or '\0'; - - (**** sample text 1 ****) - - foo - - (**** sample text 2 ****) - - foobar - -For both samples the result will be one-element array. For first -sample text it will be value 1, for second - 0. Note that every text -will be accepted because of presence of .true as an alternative. - -Another example: - - (**** syntax script ****) - - .syntax declaration; - .emtcode VARIABLE 0x01 - declaration "declare" .and .loop space .and - identifier .emit VARIABLE .and (1) - .true .emit 0x00 .and (2) - .loop space .and ';'; - space ' ' .or '\t'; - identifier .loop id_char .emit *; (3) - id_char 'a'-'z' .or 'A'-'Z' .or '_'; - (**** sample code ****) - declare fubar; - -In specifier (1) symbol is followed by .emit VARIABLE. If -it evaluates to true, VARIABLE constant and then production of the -symbol is output. Specifier (2) is used to terminate the string with -null to signal when the string ends. Specifier (3) outputs all -characters that make declared identifier. The result of sample code -will be the following array: - { 1, 'f', 'u', 'b', 'a', 'r', 0 } - -If .emit is followed by dollar $, it means that current position -should be output. Current position is a 32-bit unsigned integer -distance from the very beginning of the parsed string to first -character consumed by the specifier associated with the .emit -instruction. Current position is stored in the output buffer in -Little-Endian convention (the lowest byte comes first). */ - -/** - * This is the text describing the rules to parse the grammar - */ -#include "arbparse_syn.h" - -/** - * These should match up with the values defined in arbparse.syn.h - */ - -/* - Changes: - - changed and merged V_* and F_* opcode values to OP_*. -*/ -#define REVISION 0x05 - -/* program type */ -#define FRAGMENT_PROGRAM 0x01 -#define VERTEX_PROGRAM 0x02 - -/* program section */ -#define OPTION 0x01 -#define INSTRUCTION 0x02 -#define DECLARATION 0x03 -#define END 0x04 - -/* fragment program option flags */ -#define ARB_PRECISION_HINT_FASTEST 0x01 -#define ARB_PRECISION_HINT_NICEST 0x02 -#define ARB_FOG_EXP 0x04 -#define ARB_FOG_EXP2 0x08 -#define ARB_FOG_LINEAR 0x10 - -/* vertex program option flags */ -/* -$4: changed from 0x01 to 0x20. -*/ -#define ARB_POSITION_INVARIANT 0x20 - -/* fragment program 1.0 instruction class */ -#define OP_ALU_INST 0x00 -#define OP_TEX_INST 0x01 - -/* vertex program 1.0 instruction class */ -/* OP_ALU_INST */ - -/* fragment program 1.0 instruction type */ -#define OP_ALU_VECTOR 0x06 -#define OP_ALU_SCALAR 0x03 -#define OP_ALU_BINSC 0x02 -#define OP_ALU_BIN 0x01 -#define OP_ALU_TRI 0x05 -#define OP_ALU_SWZ 0x04 -#define OP_TEX_SAMPLE 0x07 -#define OP_TEX_KIL 0x08 - -/* vertex program 1.0 instruction type */ -#define OP_ALU_ARL 0x00 -/* OP_ALU_VECTOR */ -/* OP_ALU_SCALAR */ -/* OP_ALU_BINSC */ -/* OP_ALU_BIN */ -/* OP_ALU_TRI */ -/* OP_ALU_SWZ */ - -/* fragment program 1.0 instruction code */ -#define OP_ABS 0x00 -#define OP_ABS_SAT 0x1B -#define OP_FLR 0x09 -#define OP_FLR_SAT 0x26 -#define OP_FRC 0x0A -#define OP_FRC_SAT 0x27 -#define OP_LIT 0x0C -#define OP_LIT_SAT 0x2A -#define OP_MOV 0x11 -#define OP_MOV_SAT 0x30 -#define OP_COS 0x1F -#define OP_COS_SAT 0x20 -#define OP_EX2 0x07 -#define OP_EX2_SAT 0x25 -#define OP_LG2 0x0B -#define OP_LG2_SAT 0x29 -#define OP_RCP 0x14 -#define OP_RCP_SAT 0x33 -#define OP_RSQ 0x15 -#define OP_RSQ_SAT 0x34 -#define OP_SIN 0x38 -#define OP_SIN_SAT 0x39 -#define OP_SCS 0x35 -#define OP_SCS_SAT 0x36 -#define OP_POW 0x13 -#define OP_POW_SAT 0x32 -#define OP_ADD 0x01 -#define OP_ADD_SAT 0x1C -#define OP_DP3 0x03 -#define OP_DP3_SAT 0x21 -#define OP_DP4 0x04 -#define OP_DP4_SAT 0x22 -#define OP_DPH 0x05 -#define OP_DPH_SAT 0x23 -#define OP_DST 0x06 -#define OP_DST_SAT 0x24 -#define OP_MAX 0x0F -#define OP_MAX_SAT 0x2E -#define OP_MIN 0x10 -#define OP_MIN_SAT 0x2F -#define OP_MUL 0x12 -#define OP_MUL_SAT 0x31 -#define OP_SGE 0x16 -#define OP_SGE_SAT 0x37 -#define OP_SLT 0x17 -#define OP_SLT_SAT 0x3A -#define OP_SUB 0x18 -#define OP_SUB_SAT 0x3B -#define OP_XPD 0x1A -#define OP_XPD_SAT 0x43 -#define OP_CMP 0x1D -#define OP_CMP_SAT 0x1E -#define OP_LRP 0x2B -#define OP_LRP_SAT 0x2C -#define OP_MAD 0x0E -#define OP_MAD_SAT 0x2D -#define OP_SWZ 0x19 -#define OP_SWZ_SAT 0x3C -#define OP_TEX 0x3D -#define OP_TEX_SAT 0x3E -#define OP_TXB 0x3F -#define OP_TXB_SAT 0x40 -#define OP_TXP 0x41 -#define OP_TXP_SAT 0x42 -#define OP_KIL 0x28 - -/* vertex program 1.0 instruction code */ -#define OP_ARL 0x02 -/* OP_ABS */ -/* OP_FLR */ -/* OP_FRC */ -/* OP_LIT */ -/* OP_MOV */ -/* OP_EX2 */ -#define OP_EXP 0x08 -/* OP_LG2 */ -#define OP_LOG 0x0D -/* OP_RCP */ -/* OP_RSQ */ -/* OP_POW */ -/* OP_ADD */ -/* OP_DP3 */ -/* OP_DP4 */ -/* OP_DPH */ -/* OP_DST */ -/* OP_MAX */ -/* OP_MIN */ -/* OP_MUL */ -/* OP_SGE */ -/* OP_SLT */ -/* OP_SUB */ -/* OP_XPD */ -/* OP_MAD */ -/* OP_SWZ */ - -/* fragment attribute binding */ -#define FRAGMENT_ATTRIB_COLOR 0x01 -#define FRAGMENT_ATTRIB_TEXCOORD 0x02 -#define FRAGMENT_ATTRIB_FOGCOORD 0x03 -#define FRAGMENT_ATTRIB_POSITION 0x04 - -/* vertex attribute binding */ -#define VERTEX_ATTRIB_POSITION 0x01 -#define VERTEX_ATTRIB_WEIGHT 0x02 -#define VERTEX_ATTRIB_NORMAL 0x03 -#define VERTEX_ATTRIB_COLOR 0x04 -#define VERTEX_ATTRIB_FOGCOORD 0x05 -#define VERTEX_ATTRIB_TEXCOORD 0x06 -#define VERTEX_ATTRIB_MATRIXINDEX 0x07 -#define VERTEX_ATTRIB_GENERIC 0x08 - -/* fragment result binding */ -#define FRAGMENT_RESULT_COLOR 0x01 -#define FRAGMENT_RESULT_DEPTH 0x02 - -/* vertex result binding */ -#define VERTEX_RESULT_POSITION 0x01 -#define VERTEX_RESULT_COLOR 0x02 -#define VERTEX_RESULT_FOGCOORD 0x03 -#define VERTEX_RESULT_POINTSIZE 0x04 -#define VERTEX_RESULT_TEXCOORD 0x05 - -/* texture target */ -#define TEXTARGET_1D 0x01 -#define TEXTARGET_2D 0x02 -#define TEXTARGET_3D 0x03 -#define TEXTARGET_RECT 0x04 -#define TEXTARGET_CUBE 0x05 - -/* sign */ -/* -$3: removed. '+' and '-' are used instead. -*/ -/* -#define SIGN_PLUS 0x00 -#define SIGN_MINUS 0x01 -*/ - -/* face type */ -#define FACE_FRONT 0x00 -#define FACE_BACK 0x01 - -/* color type */ -#define COLOR_PRIMARY 0x00 -#define COLOR_SECONDARY 0x01 - -/* component */ -/* -$3: Added enumerants. -*/ -#define COMPONENT_X 0x00 -#define COMPONENT_Y 0x01 -#define COMPONENT_Z 0x02 -#define COMPONENT_W 0x03 -#define COMPONENT_0 0x04 -#define COMPONENT_1 0x05 - -#define ARRAY_INDEX_ABSOLUTE 0x00 -#define ARRAY_INDEX_RELATIVE 0x01 - -/* matrix name */ -#define MATRIX_MODELVIEW 0x01 -#define MATRIX_PROJECTION 0x02 -#define MATRIX_MVP 0x03 -#define MATRIX_TEXTURE 0x04 -#define MATRIX_PALETTE 0x05 -#define MATRIX_PROGRAM 0x06 - -/* matrix modifier */ -#define MATRIX_MODIFIER_IDENTITY 0x00 -#define MATRIX_MODIFIER_INVERSE 0x01 -#define MATRIX_MODIFIER_TRANSPOSE 0x02 -#define MATRIX_MODIFIER_INVTRANS 0x03 - -/* constant type */ -#define CONSTANT_SCALAR 0x01 -#define CONSTANT_VECTOR 0x02 - -/* program param type */ -#define PROGRAM_PARAM_ENV 0x01 -#define PROGRAM_PARAM_LOCAL 0x02 - -/* register type */ -#define REGISTER_ATTRIB 0x01 -#define REGISTER_PARAM 0x02 -#define REGISTER_RESULT 0x03 -#define REGISTER_ESTABLISHED_NAME 0x04 - -/* param binding */ -#define PARAM_NULL 0x00 -#define PARAM_ARRAY_ELEMENT 0x01 -#define PARAM_STATE_ELEMENT 0x02 -#define PARAM_PROGRAM_ELEMENT 0x03 -#define PARAM_PROGRAM_ELEMENTS 0x04 -#define PARAM_CONSTANT 0x05 - -/* param state property */ -#define STATE_MATERIAL_PARSER 0x01 -#define STATE_LIGHT_PARSER 0x02 -#define STATE_LIGHT_MODEL 0x03 -#define STATE_LIGHT_PROD 0x04 -#define STATE_FOG 0x05 -#define STATE_MATRIX_ROWS 0x06 -/* fragment program only */ -#define STATE_TEX_ENV 0x07 -#define STATE_DEPTH 0x08 -/* vertex program only */ -/* -$4: incremented all the three emit codes by two to not collide with other STATE_* emit codes. -*/ -#define STATE_TEX_GEN 0x09 -#define STATE_CLIP_PLANE 0x0A -#define STATE_POINT 0x0B - -/* state material property */ -#define MATERIAL_AMBIENT 0x01 -#define MATERIAL_DIFFUSE 0x02 -#define MATERIAL_SPECULAR 0x03 -#define MATERIAL_EMISSION 0x04 -#define MATERIAL_SHININESS 0x05 - -/* state light property */ -#define LIGHT_AMBIENT 0x01 -#define LIGHT_DIFFUSE 0x02 -#define LIGHT_SPECULAR 0x03 -#define LIGHT_POSITION 0x04 -#define LIGHT_ATTENUATION 0x05 -#define LIGHT_HALF 0x06 -#define LIGHT_SPOT_DIRECTION 0x07 - -/* state light model property */ -#define LIGHT_MODEL_AMBIENT 0x01 -#define LIGHT_MODEL_SCENECOLOR 0x02 - -/* state light product property */ -#define LIGHT_PROD_AMBIENT 0x01 -#define LIGHT_PROD_DIFFUSE 0x02 -#define LIGHT_PROD_SPECULAR 0x03 - -/* state texture environment property */ -#define TEX_ENV_COLOR 0x01 - -/* state texture generation coord property */ -#define TEX_GEN_EYE 0x01 -#define TEX_GEN_OBJECT 0x02 - -/* state fog property */ -#define FOG_COLOR 0x01 -#define FOG_PARAMS 0x02 - -/* state depth property */ -#define DEPTH_RANGE 0x01 - -/* state point parameters property */ -#define POINT_SIZE 0x01 -#define POINT_ATTENUATION 0x02 - -/* declaration */ -#define ATTRIB 0x01 -#define PARAM 0x02 -#define TEMP 0x03 -#define OUTPUT 0x04 -#define ALIAS 0x05 -/* vertex program 1.0 only */ -#define ADDRESS 0x06 - -/* - memory management routines -*/ -static GLvoid *mem_alloc (GLsizei); -static GLvoid mem_free (GLvoid **); -static GLvoid *mem_realloc (GLvoid *, GLsizei, GLsizei); -static GLubyte *str_duplicate (const GLubyte *); - -/* - internal error messages -*/ -static const GLubyte *OUT_OF_MEMORY = - (GLubyte *) "internal error 1001: out of physical memory"; -static const GLubyte *UNRESOLVED_REFERENCE = - (GLubyte *) "internal error 1002: unresolved reference '$'"; -/* -static const GLubyte *INVALID_PARAMETER = - (GLubyte *) "internal error 1003: invalid parameter"; -*/ - -static const GLubyte *error_message = NULL; -static GLubyte *error_param = NULL; /* this is inserted into error_message in place of $ */ -static GLint error_position = -1; - -static GLubyte *unknown = (GLubyte *) "???"; - -static GLvoid -clear_last_error (GLvoid) -{ - /* reset error message */ - error_message = NULL; - - /* free error parameter - if error_param is a "???" don't free it - it's static */ - if (error_param != unknown) - mem_free ((GLvoid **) & error_param); - else - error_param = NULL; - - /* reset error position */ - error_position = -1; -} - -static GLvoid -set_last_error (const GLubyte * msg, GLubyte * param, GLint pos) -{ - if (error_message != NULL) - return; - - error_message = msg; - if (param != NULL) - error_param = param; - else - error_param = unknown; - - error_position = pos; -} - -/* - * memory management routines - */ -static GLvoid * -mem_alloc (GLsizei size) -{ - GLvoid *ptr = _mesa_malloc (size); - if (ptr == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return ptr; -} - -static GLvoid -mem_free (GLvoid ** ptr) -{ - _mesa_free (*ptr); - *ptr = NULL; -} - -static GLvoid * -mem_realloc (GLvoid * ptr, GLsizei old_size, GLsizei new_size) -{ - GLvoid *ptr2 = _mesa_realloc (ptr, old_size, new_size); - if (ptr2 == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return ptr2; -} - -static GLubyte * -str_duplicate (const GLubyte * str) -{ - return (GLubyte *) _mesa_strdup ((const char *) str); -} - -/* - * emit type typedef - */ -typedef enum emit_type_ -{ - et_byte, /* explicit number */ - et_stream, /* eaten character */ - et_position /* current position */ -} -emit_type; - -/* - * emit typedef - */ -typedef struct emit_ -{ - emit_type m_emit_type; - GLubyte m_byte; /* et_byte */ - struct emit_ *m_next; -} -emit; - -static GLvoid -emit_create (emit ** em) -{ - *em = (emit *) mem_alloc (sizeof (emit)); - if (*em) { - (**em).m_emit_type = et_byte; - (**em).m_byte = 0; - (**em).m_next = NULL; - } -} - -static GLvoid -emit_destroy (emit ** em) -{ - if (*em) { - emit_destroy (&(**em).m_next); - mem_free ((GLvoid **) em); - } -} - -static GLvoid -emit_append (emit ** em, emit ** ne) -{ - if (*em) - emit_append (&(**em).m_next, ne); - else - *em = *ne; -} - -/* - * error typedef - */ -typedef struct error_ -{ - GLubyte *m_text; - GLubyte *m_token_name; - struct defntn_ *m_token; -} -error; - -static GLvoid -error_create (error ** er) -{ - *er = (error *) mem_alloc (sizeof (error)); - if (*er) { - (**er).m_text = NULL; - (**er).m_token_name = NULL; - (**er).m_token = NULL; - } -} - -static GLvoid -error_destroy (error ** er) -{ - if (*er) { - mem_free ((GLvoid **) & (**er).m_text); - mem_free ((GLvoid **) & (**er).m_token_name); - mem_free ((GLvoid **) er); - } -} - -struct dict_; -static GLubyte *error_get_token (error *, struct dict_ *, const GLubyte *, GLuint); - -/* - * specifier type typedef -*/ -typedef enum spec_type_ -{ - st_false, - st_true, - st_byte, - st_byte_range, - st_string, - st_identifier, - st_identifier_loop, - st_debug -} spec_type; - - -/* - * specifier typedef - */ -typedef struct spec_ -{ - spec_type m_spec_type; - GLubyte m_byte[2]; /* st_byte, st_byte_range */ - GLubyte *m_string; /* st_string */ - struct defntn_ *m_defntn; /* st_identifier, st_identifier_loop */ - emit *m_emits; - error *m_errtext; - struct spec_ *m_next; -} spec; - - -static GLvoid -spec_create (spec ** sp) -{ - *sp = (spec *) mem_alloc (sizeof (spec)); - if (*sp) { - (**sp).m_spec_type = st_false; - (**sp).m_byte[0] = '\0'; - (**sp).m_byte[1] = '\0'; - (**sp).m_string = NULL; - (**sp).m_defntn = NULL; - (**sp).m_emits = NULL; - (**sp).m_errtext = NULL; - (**sp).m_next = NULL; - } -} - -static GLvoid -spec_destroy (spec ** sp) -{ - if (*sp) { - spec_destroy (&(**sp).m_next); - emit_destroy (&(**sp).m_emits); - error_destroy (&(**sp).m_errtext); - mem_free ((GLvoid **) & (**sp).m_string); - mem_free ((GLvoid **) sp); - } -} - -static GLvoid -spec_append (spec ** sp, spec ** ns) -{ - if (*sp) - spec_append (&(**sp).m_next, ns); - else - *sp = *ns; -} - -/* - * operator typedef - */ -typedef enum oper_ -{ - op_none, - op_and, - op_or -} oper; - - -/* - * definition typedef - */ -typedef struct defntn_ -{ - oper m_oper; - spec *m_specs; - struct defntn_ *m_next; -#ifndef NDEBUG - GLint m_referenced; -#endif -} defntn; - - -static GLvoid -defntn_create (defntn ** de) -{ - *de = (defntn *) mem_alloc (sizeof (defntn)); - if (*de) { - (**de).m_oper = op_none; - (**de).m_specs = NULL; - (**de).m_next = NULL; -#ifndef NDEBUG - (**de).m_referenced = 0; -#endif - } -} - -static GLvoid -defntn_destroy (defntn ** de) -{ - if (*de) { - defntn_destroy (&(**de).m_next); - spec_destroy (&(**de).m_specs); - mem_free ((GLvoid **) de); - } -} - -static GLvoid -defntn_append (defntn ** de, defntn ** nd) -{ - if (*de) - defntn_append (&(**de).m_next, nd); - else - *de = *nd; -} - -/* - * dictionary typedef - */ -typedef struct dict_ -{ - defntn *m_defntns; - defntn *m_syntax; - defntn *m_string; - struct dict_ *m_next; -} dict; - - -static GLvoid -dict_create (dict ** di) -{ - *di = (dict *) mem_alloc (sizeof (dict)); - if (*di) { - (**di).m_defntns = NULL; - (**di).m_syntax = NULL; - (**di).m_string = NULL; - (**di).m_next = NULL; - } -} - -static GLvoid -dict_destroy (dict ** di) -{ - if (*di) { - dict_destroy (&(**di).m_next); - defntn_destroy (&(**di).m_defntns); - mem_free ((GLvoid **) di); - } -} - -/* - * GLubyte array typedef - */ -typedef struct barray_ -{ - GLubyte *data; - GLuint len; -} barray; - - -static GLvoid -barray_create (barray ** ba) -{ - *ba = (barray *) mem_alloc (sizeof (barray)); - if (*ba) { - (**ba).data = NULL; - (**ba).len = 0; - } -} - -static GLvoid -barray_destroy (barray ** ba) -{ - if (*ba) { - mem_free ((GLvoid **) & (**ba).data); - mem_free ((GLvoid **) ba); - } -} - -/* - * reallocates GLubyte array to requested size, - * returns 0 on success, - * returns 1 otherwise - */ -static GLint -barray_resize (barray ** ba, GLuint nlen) -{ - GLubyte *new_pointer; - - if (nlen == 0) { - mem_free ((void **) &(**ba).data); - (**ba).data = NULL; - (**ba).len = 0; - - return 0; - } - else { - new_pointer = (GLubyte *) - mem_realloc ((**ba).data, (**ba).len * sizeof (GLubyte), - nlen * sizeof (GLubyte)); - if (new_pointer) { - (**ba).data = new_pointer; - (**ba).len = nlen; - - return 0; - } - } - - return 1; -} - -/* - * adds GLubyte array pointed by *nb to the end of array pointed by *ba, - * returns 0 on success, - * returns 1 otherwise - */ -static GLint -barray_append (barray ** ba, barray ** nb) -{ - GLuint i; - const GLuint len = (**ba).len; - - if (barray_resize (ba, (**ba).len + (**nb).len)) - return 1; - - for (i = 0; i < (**nb).len; i++) - (**ba).data[len + i] = (**nb).data[i]; - - return 0; -} - - -/** - * Adds emit chain pointed by em to the end of array pointed by *ba. - * \return 0 on success, 1 otherwise. - */ -static GLint -barray_push (barray ** ba, emit * em, GLubyte c, GLuint pos) -{ - emit *temp = em; - GLuint count = 0; - - while (temp) { - if (temp->m_emit_type == et_position) - count += 4; /* position is a 32-bit unsigned integer */ - else - count++; - - temp = temp->m_next; - } - - if (barray_resize (ba, (**ba).len + count)) - return 1; - - while (em) { - if (em->m_emit_type == et_byte) - (**ba).data[(**ba).len - count--] = em->m_byte; - else if (em->m_emit_type == et_stream) - (**ba).data[(**ba).len - count--] = c; - - /* This is where the position is emitted into the stream */ - else { /* em->type == et_position */ -#if 0 - (**ba).data[(**ba).len - count--] = (GLubyte) pos, - (**ba).data[(**ba).len - count--] = (GLubyte) (pos >> 8), - (**ba).data[(**ba).len - count--] = (GLubyte) (pos >> 16), - (**ba).data[(**ba).len - count--] = (GLubyte) (pos >> 24); -#else - (**ba).data[(**ba).len - count--] = (GLubyte) pos; - (**ba).data[(**ba).len - count--] = (GLubyte) (pos / 0x100); - (**ba).data[(**ba).len - count--] = (GLubyte) (pos / 0x10000); - (**ba).data[(**ba).len - count--] = (GLubyte) (pos / 0x1000000); -#endif - } - - em = em->m_next; - } - - return 0; -} - -/** - * string to string map typedef - */ -typedef struct map_str_ -{ - GLubyte *key; - GLubyte *data; - struct map_str_ *next; -} map_str; - - -static GLvoid -map_str_create (map_str ** ma) -{ - *ma = (map_str *) mem_alloc (sizeof (map_str)); - if (*ma) { - (**ma).key = NULL; - (**ma).data = NULL; - (**ma).next = NULL; - } -} - -static GLvoid -map_str_destroy (map_str ** ma) -{ - if (*ma) { - map_str_destroy (&(**ma).next); - mem_free ((GLvoid **) & (**ma).key); - mem_free ((GLvoid **) & (**ma).data); - mem_free ((GLvoid **) ma); - } -} - -static GLvoid -map_str_append (map_str ** ma, map_str ** nm) -{ - if (*ma) - map_str_append (&(**ma).next, nm); - else - *ma = *nm; -} - -/** - * searches the map for specified key, - * if the key is matched, *data is filled with data associated with the key, - * \return 0 if the key is matched, 1 otherwise - */ -static GLint -map_str_find (map_str ** ma, const GLubyte * key, GLubyte ** data) -{ - while (*ma) { - if (strcmp ((const char *) (**ma).key, (const char *) key) == 0) { - *data = str_duplicate ((**ma).data); - if (*data == NULL) - return 1; - - return 0; - } - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return 1; -} - -/** - * string to GLubyte map typedef - */ -typedef struct map_byte_ -{ - GLubyte *key; - GLubyte data; - struct map_byte_ *next; -} map_byte; - -static GLvoid -map_byte_create (map_byte ** ma) -{ - *ma = (map_byte *) mem_alloc (sizeof (map_byte)); - if (*ma) { - (**ma).key = NULL; - (**ma).data = 0; - (**ma).next = NULL; - } -} - -static GLvoid -map_byte_destroy (map_byte ** ma) -{ - if (*ma) { - map_byte_destroy (&(**ma).next); - mem_free ((GLvoid **) & (**ma).key); - mem_free ((GLvoid **) ma); - } -} - -static GLvoid -map_byte_append (map_byte ** ma, map_byte ** nm) -{ - if (*ma) - map_byte_append (&(**ma).next, nm); - else - *ma = *nm; -} - -/** - * Searches the map for specified key, - * If the key is matched, *data is filled with data associated with the key, - * \return 0 if the is matched, 1 otherwise - */ -static GLint -map_byte_find (map_byte ** ma, const GLubyte * key, GLubyte * data) -{ - while (*ma) { - if (strcmp ((const char *) (**ma).key, (const char *) key) == 0) { - *data = (**ma).data; - return 0; - } - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return 1; -} - -/* - * string to defntn map typedef - */ -typedef struct map_def_ -{ - GLubyte *key; - defntn *data; - struct map_def_ *next; -} map_def; - -static GLvoid -map_def_create (map_def ** ma) -{ - *ma = (map_def *) mem_alloc (sizeof (map_def)); - if (*ma) { - (**ma).key = NULL; - (**ma).data = NULL; - (**ma).next = NULL; - } -} - -static GLvoid -map_def_destroy (map_def ** ma) -{ - if (*ma) { - map_def_destroy (&(**ma).next); - mem_free ((GLvoid **) & (**ma).key); - mem_free ((GLvoid **) ma); - } -} - -static GLvoid -map_def_append (map_def ** ma, map_def ** nm) -{ - if (*ma) - map_def_append (&(**ma).next, nm); - else - *ma = *nm; -} - -/** - * searches the map for specified key, - * if the key is matched, *data is filled with data associated with the key, - * \return 0 if the is matched, 1 otherwise - */ -static GLint -map_def_find (map_def ** ma, const GLubyte * key, defntn ** data) -{ - while (*ma) { - if (_mesa_strcmp ((const char *) (**ma).key, (const char *) key) == 0) { - *data = (**ma).data; - - return 0; - } - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return 1; -} - -/* - * returns 1 if given character is a space, - * returns 0 otherwise - */ -static GLint -is_space (GLubyte c) -{ - return c == ' ' || c == '\t' || c == '\n' || c == '\r'; -} - -/* - * advances text pointer by 1 if character pointed by *text is a space, - * returns 1 if a space has been eaten, - * returns 0 otherwise - */ -static GLint -eat_space (const GLubyte ** text) -{ - if (is_space (**text)) { - (*text)++; - - return 1; - } - - return 0; -} - -/* - * returns 1 if text points to C-style comment start string "/ *", - * returns 0 otherwise - */ -static GLint -is_comment_start (const GLubyte * text) -{ - return text[0] == '/' && text[1] == '*'; -} - -/* - * advances text pointer to first character after C-style comment block - if any, - * returns 1 if C-style comment block has been encountered and eaten, - * returns 0 otherwise - */ -static GLint -eat_comment (const GLubyte ** text) -{ - if (is_comment_start (*text)) { - /* *text points to comment block - skip two characters to enter comment body */ - *text += 2; - /* skip any character except consecutive '*' and '/' */ - while (!((*text)[0] == '*' && (*text)[1] == '/')) - (*text)++; - /* skip those two terminating characters */ - *text += 2; - - return 1; - } - - return 0; -} - -/* - * advances text pointer to first character that is neither space nor C-style comment block - */ -static GLvoid -eat_spaces (const GLubyte ** text) -{ - while (eat_space (text) || eat_comment (text)); -} - -/* - * resizes string pointed by *ptr to successfully add character c to the end of the string, - * returns 0 on success, - * returns 1 otherwise - */ -static GLint -string_grow (GLubyte ** ptr, GLuint * len, GLubyte c) -{ - /* reallocate the string in 16-length increments */ - if ((*len & 0x0F) == 0x0F || *ptr == NULL) { - GLubyte *tmp = (GLubyte *) mem_realloc (*ptr, (*len) * sizeof (GLubyte), - ((*len + 1 + 1 + - 0x0F) & ~0x0F) * sizeof (GLubyte)); - if (tmp == NULL) - return 1; - - *ptr = tmp; - } - - if (c) { - /* append given character */ - (*ptr)[*len] = c; - (*len)++; - } - (*ptr)[*len] = '\0'; - - return 0; -} - -/* - * returns 1 if given character is valid identifier character a-z, A-Z, 0-9 or _ - * returns 0 otherwise - */ -static GLint -is_identifier (GLubyte c) -{ - return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || - (c >= '0' && c <= '9') || c == '_'; -} - -/* - * copies characters from *text to *id until non-identifier character is encountered, - * assumes that *id points to NULL object - caller is responsible for later freeing the string, - * text pointer is advanced to point past the copied identifier, - * returns 0 if identifier was successfully copied, - * returns 1 otherwise - */ -static GLint -get_identifier (const GLubyte ** text, GLubyte ** id) -{ - const GLubyte *t = *text; - GLubyte *p = NULL; - GLuint len = 0; - - if (string_grow (&p, &len, '\0')) - return 1; - - /* loop while next character in buffer is valid for identifiers */ - while (is_identifier (*t)) { - if (string_grow (&p, &len, *t++)) { - mem_free ((GLvoid **) & p); - return 1; - } - } - - *text = t; - *id = p; - - return 0; -} - -/* - * returns 1 if given character is HEX digit 0-9, A-F or a-f, - * returns 0 otherwise - */ -static GLint -is_hex (GLubyte c) -{ - return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' - && c <= 'f'); -} - -/* - * returns value of passed character as if it was HEX digit - */ -static GLuint -hex2dec (GLubyte c) -{ - if (c >= '0' && c <= '9') - return c - '0'; - if (c >= 'A' && c <= 'F') - return c - 'A' + 10; - return c - 'a' + 10; -} - -/* - * converts sequence of HEX digits pointed by *text until non-HEX digit is encountered, - * advances text pointer past the converted sequence, - * returns the converted value - */ -static GLuint -hex_convert (const GLubyte ** text) -{ - GLuint value = 0; - - while (is_hex (**text)) { - value = value * 0x10 + hex2dec (**text); - (*text)++; - } - - return value; -} - -/* - * returns 1 if given character is OCT digit 0-7, - * returns 0 otherwise - */ -static GLint -is_oct (GLubyte c) -{ - return c >= '0' && c <= '7'; -} - -/* - * returns value of passed character as if it was OCT digit - */ -static GLint -oct2dec (GLubyte c) -{ - return c - '0'; -} - -static GLubyte -get_escape_sequence (const GLubyte ** text) -{ - GLint value = 0; - - /* skip '\' character */ - (*text)++; - - switch (*(*text)++) { - case '\'': - return '\''; - case '"': - return '\"'; - case '?': - return '\?'; - case '\\': - return '\\'; - case 'a': - return '\a'; - case 'b': - return '\b'; - case 'f': - return '\f'; - case 'n': - return '\n'; - case 'r': - return '\r'; - case 't': - return '\t'; - case 'v': - return '\v'; - case 'x': - return (GLubyte) hex_convert (text); - } - - (*text)--; - if (is_oct (**text)) { - value = oct2dec (*(*text)++); - if (is_oct (**text)) { - value = value * 010 + oct2dec (*(*text)++); - if (is_oct (**text)) - value = value * 010 + oct2dec (*(*text)++); - } - } - - return (GLubyte) value; -} - -/* - * copies characters from *text to *str until " or ' character is encountered, - * assumes that *str points to NULL object - caller is responsible for later freeing the string, - * assumes that *text points to " or ' character that starts the string, - * text pointer is advanced to point past the " or ' character, - * returns 0 if string was successfully copied, - * returns 1 otherwise - */ -static GLint -get_string (const GLubyte ** text, GLubyte ** str) -{ - const GLubyte *t = *text; - GLubyte *p = NULL; - GLuint len = 0; - GLubyte term_char; - - if (string_grow (&p, &len, '\0')) - return 1; - - /* read " or ' character that starts the string */ - term_char = *t++; - /* while next character is not the terminating character */ - while (*t && *t != term_char) { - GLubyte c; - - if (*t == '\\') - c = get_escape_sequence (&t); - else - c = *t++; - - if (string_grow (&p, &len, c)) { - mem_free ((GLvoid **) & p); - return 1; - } - } - - /* skip " or ' character that ends the string */ - t++; - - *text = t; - *str = p; - return 0; -} - -/* - * gets emit code, the syntax is: ".emtcode" " " " " ("0x" | "0X") - * assumes that *text already points to , - * returns 0 if emit code is successfully read, - * returns 1 otherwise - */ -static GLint -get_emtcode (const GLubyte ** text, map_byte ** ma) -{ - const GLubyte *t = *text; - map_byte *m = NULL; - - map_byte_create (&m); - if (m == NULL) - return 1; - - if (get_identifier (&t, &m->key)) { - map_byte_destroy (&m); - return 1; - } - eat_spaces (&t); - - if (*t == '\'') { - GLubyte *c; - - if (get_string (&t, &c)) { - map_byte_destroy (&m); - return 1; - } - - m->data = (GLubyte) c[0]; - mem_free ((GLvoid **) & c); - } - else { - /* skip HEX "0x" or "0X" prefix */ - t += 2; - m->data = (GLubyte) hex_convert (&t); - } - - eat_spaces (&t); - - *text = t; - *ma = m; - return 0; -} - -/* - * returns 0 on success, - * returns 1 otherwise - */ -static GLint -get_errtext (const GLubyte ** text, map_str ** ma) -{ - const GLubyte *t = *text; - map_str *m = NULL; - - map_str_create (&m); - if (m == NULL) - return 1; - - if (get_identifier (&t, &m->key)) { - map_str_destroy (&m); - return 1; - } - eat_spaces (&t); - - if (get_string (&t, &m->data)) { - map_str_destroy (&m); - return 1; - } - eat_spaces (&t); - - *text = t; - *ma = m; - return 0; -} - -/* - * returns 0 on success, - * returns 1 otherwise, - */ -static GLint -get_error (const GLubyte ** text, error ** er, map_str * maps) -{ - const GLubyte *t = *text; - GLubyte *temp = NULL; - - if (*t != '.') - return 0; - - t++; - if (get_identifier (&t, &temp)) - return 1; - eat_spaces (&t); - - if (_mesa_strcmp ("error", (char *) temp) != 0) { - mem_free ((GLvoid **) & temp); - return 0; - } - - mem_free ((GLvoid **) & temp); - - error_create (er); - if (*er == NULL) - return 1; - - if (*t == '\"') { - if (get_string (&t, &(**er).m_text)) { - error_destroy (er); - return 1; - } - eat_spaces (&t); - } - else { - if (get_identifier (&t, &temp)) { - error_destroy (er); - return 1; - } - eat_spaces (&t); - - if (map_str_find (&maps, temp, &(**er).m_text)) { - mem_free ((GLvoid **) & temp); - error_destroy (er); - return 1; - } - - mem_free ((GLvoid **) & temp); - } - - /* try to extract "token" from "...$token$..." */ - { - char *processed = NULL; - GLuint len = 0, i = 0; - - if (string_grow ((GLubyte **) (&processed), &len, '\0')) { - error_destroy (er); - return 1; - } - - while (i < _mesa_strlen ((char *) ((**er).m_text))) { - /* check if the dollar sign is repeated - if so skip it */ - if ((**er).m_text[i] == '$' && (**er).m_text[i + 1] == '$') { - if (string_grow ((GLubyte **) (&processed), &len, '$')) { - mem_free ((GLvoid **) & processed); - error_destroy (er); - return 1; - } - - i += 2; - } - else if ((**er).m_text[i] != '$') { - if (string_grow ((GLubyte **) (&processed), &len, (**er).m_text[i])) { - mem_free ((GLvoid **) & processed); - error_destroy (er); - return 1; - } - - i++; - } - else { - if (string_grow ((GLubyte **) (&processed), &len, '$')) { - mem_free ((GLvoid **) & processed); - error_destroy (er); - return 1; - } - - { - /* length of token being extracted */ - GLuint tlen = 0; - - if (string_grow (&(**er).m_token_name, &tlen, '\0')) { - mem_free ((GLvoid **) & processed); - error_destroy (er); - return 1; - } - - /* skip the dollar sign */ - i++; - - while ((**er).m_text[i] != '$') { - if (string_grow - (&(**er).m_token_name, &tlen, (**er).m_text[i])) { - mem_free ((GLvoid **) & processed); - error_destroy (er); - return 1; - } - - i++; - } - - /* skip the dollar sign */ - i++; - } - } - } - - mem_free ((GLvoid **) & (**er).m_text); - (**er).m_text = (GLubyte *) processed; - } - - *text = t; - return 0; -} - -/* - * returns 0 on success, - * returns 1 otherwise, - */ -static GLint -get_emits (const GLubyte ** text, emit ** em, map_byte * mapb) -{ - const GLubyte *t = *text; - GLubyte *temp = NULL; - emit *e = NULL; - - if (*t != '.') - return 0; - - t++; - if (get_identifier (&t, &temp)) - return 1; - eat_spaces (&t); - - /* .emit */ - if (_mesa_strcmp ("emit", (char *) temp) != 0) { - mem_free ((GLvoid **) & temp); - return 0; - } - - mem_free ((GLvoid **) & temp); - - emit_create (&e); - if (e == NULL) - return 1; - - /* 0xNN */ - if (*t == '0') { - t += 2; - e->m_byte = (GLubyte) hex_convert (&t); - - e->m_emit_type = et_byte; - } - /* * */ - else if (*t == '*') { - t++; - - e->m_emit_type = et_stream; - } - /* $ */ - else if (*t == '$') { - t++; - - e->m_emit_type = et_position; - } - /* 'c' */ - else if (*t == '\'') { - if (get_string (&t, &temp)) { - emit_destroy (&e); - return 1; - } - e->m_byte = (GLubyte) temp[0]; - - mem_free ((GLvoid **) & temp); - - e->m_emit_type = et_byte; - } - else { - if (get_identifier (&t, &temp)) { - emit_destroy (&e); - return 1; - } - - if (map_byte_find (&mapb, temp, &e->m_byte)) { - mem_free ((GLvoid **) & temp); - emit_destroy (&e); - return 1; - } - - mem_free ((GLvoid **) & temp); - - e->m_emit_type = et_byte; - } - - eat_spaces (&t); - - if (get_emits (&t, &e->m_next, mapb)) { - emit_destroy (&e); - return 1; - } - - *text = t; - *em = e; - return 0; -} - -/* - * returns 0 on success, - * returns 1 otherwise, - */ -static GLint -get_spec (const GLubyte ** text, spec ** sp, map_str * maps, map_byte * mapb) -{ - const GLubyte *t = *text; - spec *s = NULL; - - spec_create (&s); - if (s == NULL) - return 1; - - if (*t == '\'') { - GLubyte *temp = NULL; - - if (get_string (&t, &temp)) { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - if (*t == '-') { - GLubyte *temp2 = NULL; - - /* skip the '-' character */ - t++; - eat_spaces (&t); - - if (get_string (&t, &temp2)) { - mem_free ((GLvoid **) & temp); - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_byte_range; - s->m_byte[0] = *temp; - s->m_byte[1] = *temp2; - - mem_free ((GLvoid **) & temp2); - } - else { - s->m_spec_type = st_byte; - *s->m_byte = *temp; - } - - mem_free ((GLvoid **) & temp); - } - else if (*t == '"') { - if (get_string (&t, &s->m_string)) { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_string; - } - else if (*t == '.') { - GLubyte *keyword = NULL; - - /* skip the dot */ - t++; - - if (get_identifier (&t, &keyword)) { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - /* .true */ - if (_mesa_strcmp ("true", (char *) keyword) == 0) { - s->m_spec_type = st_true; - } - /* .false */ - else if (_mesa_strcmp ("false", (char *) keyword) == 0) { - s->m_spec_type = st_false; - } - /* .debug */ - else if (_mesa_strcmp ("debug", (char *) keyword) == 0) { - s->m_spec_type = st_debug; - } - /* .loop */ - else if (_mesa_strcmp ("loop", (char *) keyword) == 0) { - if (get_identifier (&t, &s->m_string)) { - mem_free ((GLvoid **) & keyword); - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_identifier_loop; - } - - mem_free ((GLvoid **) & keyword); - } - else { - if (get_identifier (&t, &s->m_string)) { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_identifier; - } - - if (get_error (&t, &s->m_errtext, maps)) { - spec_destroy (&s); - return 1; - } - - if (get_emits (&t, &s->m_emits, mapb)) { - spec_destroy (&s); - return 1; - } - - *text = t; - *sp = s; - return 0; -} - -/* - * returns 0 on success, - * returns 1 otherwise, - */ -static GLint -get_definition (const GLubyte ** text, defntn ** de, map_str * maps, - map_byte * mapb) -{ - const GLubyte *t = *text; - defntn *d = NULL; - - defntn_create (&d); - if (d == NULL) - return 1; - - if (get_spec (&t, &d->m_specs, maps, mapb)) { - defntn_destroy (&d); - return 1; - } - - while (*t != ';') { - GLubyte *op = NULL; - spec *sp = NULL; - - /* skip the dot that precedes "and" or "or" */ - t++; - - /* read "and" or "or" keyword */ - if (get_identifier (&t, &op)) { - defntn_destroy (&d); - return 1; - } - eat_spaces (&t); - - if (d->m_oper == op_none) { - /* .and */ - if (_mesa_strcmp ("and", (char *) op) == 0) - d->m_oper = op_and; - /* .or */ - else - d->m_oper = op_or; - } - - mem_free ((GLvoid **) & op); - - if (get_spec (&t, &sp, maps, mapb)) { - defntn_destroy (&d); - return 1; - } - - spec_append (&d->m_specs, &sp); - } - - /* skip the semicolon */ - t++; - eat_spaces (&t); - - *text = t; - *de = d; - return 0; -} - -/* - * returns 0 on success, - * returns 1 otherwise, - */ -static GLint -update_dependency (map_def * mapd, GLubyte * symbol, defntn ** def) -{ - if (map_def_find (&mapd, symbol, def)) - return 1; - -#ifndef NDEBUG - (**def).m_referenced = 1; -#endif - - return 0; -} - -/* - * returns 0 on success, - * returns 1 otherwise, - */ -static GLint -update_dependencies (dict * di, map_def * mapd, GLubyte ** syntax_symbol, - GLubyte ** string_symbol) -{ - defntn *de = di->m_defntns; - - if (update_dependency (mapd, *syntax_symbol, &di->m_syntax) || - (*string_symbol != NULL - && update_dependency (mapd, *string_symbol, &di->m_string))) - return 1; - - mem_free ((GLvoid **) syntax_symbol); - mem_free ((GLvoid **) string_symbol); - - while (de) { - spec *sp = de->m_specs; - - while (sp) { - if (sp->m_spec_type == st_identifier - || sp->m_spec_type == st_identifier_loop) { - if (update_dependency (mapd, sp->m_string, &sp->m_defntn)) - return 1; - - mem_free ((GLvoid **) & sp->m_string); - } - - if (sp->m_errtext && sp->m_errtext->m_token_name) { - if (update_dependency - (mapd, sp->m_errtext->m_token_name, &sp->m_errtext->m_token)) - return 1; - - mem_free ((GLvoid **) & sp->m_errtext->m_token_name); - } - - sp = sp->m_next; - } - - de = de->m_next; - } - - return 0; -} - -typedef enum match_result_ -{ - mr_not_matched, /* the examined string does not match */ - mr_matched, /* the examined string matches */ - mr_error_raised, /* mr_not_matched + error has been raised */ - mr_dont_emit, /* used by identifier loops only */ - mr_internal_error /* an internal error has occured such as out of memory */ -} match_result; - -static match_result -match (dict * di, const GLubyte * text, GLuint * index, defntn * de, - barray ** ba, GLint filtering_string) -{ - GLuint ind = *index; - match_result status = mr_not_matched; - spec *sp = de->m_specs; - - /* for every specifier in the definition */ - while (sp) { - GLuint i, len, save_ind = ind; - barray *array = NULL; - - switch (sp->m_spec_type) { - case st_identifier: - barray_create (&array); - if (array == NULL) - return mr_internal_error; - - status = - match (di, text, &ind, sp->m_defntn, &array, filtering_string); - if (status == mr_internal_error) { - barray_destroy (&array); - return mr_internal_error; - } - break; - case st_string: - len = _mesa_strlen ((char *) (sp->m_string)); - - /* prefilter the stream */ - if (!filtering_string && di->m_string) { - barray *ba; - GLuint filter_index = 0; - match_result result; - - barray_create (&ba); - if (ba == NULL) - return mr_internal_error; - - result = - match (di, text + ind, &filter_index, di->m_string, &ba, 1); - - if (result == mr_internal_error) { - barray_destroy (&ba); - return mr_internal_error; - } - - if (result != mr_matched) { - barray_destroy (&ba); - status = mr_not_matched; - break; - } - - barray_destroy (&ba); - - if (filter_index != len - || _mesa_strncmp ((char *)sp->m_string, (char *)(text + ind), len)) { - status = mr_not_matched; - break; - } - - status = mr_matched; - ind += len; - } - else { - status = mr_matched; - for (i = 0; status == mr_matched && i < len; i++) - if (text[ind + i] != sp->m_string[i]) - status = mr_not_matched; - if (status == mr_matched) - ind += len; - } - break; - case st_byte: - status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_byte_range: - status = (text[ind] >= sp->m_byte[0] - && text[ind] <= - sp->m_byte[1]) ? mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_true: - status = mr_matched; - break; - case st_false: - status = mr_not_matched; - break; - case st_debug: - status = mr_matched; - break; - case st_identifier_loop: - barray_create (&array); - if (array == NULL) - return mr_internal_error; - - status = mr_dont_emit; - for (;;) { - match_result result; - - save_ind = ind; - result = - match (di, text, &ind, sp->m_defntn, &array, - filtering_string); - - if (result == mr_error_raised) { - status = result; - break; - } - else if (result == mr_matched) { - if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind) - || barray_append (ba, &array)) { - barray_destroy (&array); - return mr_internal_error; - } - barray_destroy (&array); - barray_create (&array); - if (array == NULL) - return mr_internal_error; - } - else if (result == mr_internal_error) { - barray_destroy (&array); - return mr_internal_error; - } - else - break; - } - break; - }; - - if (status == mr_error_raised) { - barray_destroy (&array); - - return mr_error_raised; - } - - if (de->m_oper == op_and && status != mr_matched - && status != mr_dont_emit) { - barray_destroy (&array); - - if (sp->m_errtext) { - set_last_error (sp->m_errtext->m_text, - error_get_token (sp->m_errtext, di, text, ind), - ind); - - return mr_error_raised; - } - - return mr_not_matched; - } - - if (status == mr_matched) { - if (sp->m_emits) - if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind)) { - barray_destroy (&array); - return mr_internal_error; - } - - if (array) - if (barray_append (ba, &array)) { - barray_destroy (&array); - return mr_internal_error; - } - } - - barray_destroy (&array); - - if (de->m_oper == op_or - && (status == mr_matched || status == mr_dont_emit)) { - *index = ind; - return mr_matched; - } - - sp = sp->m_next; - } - - if (de->m_oper == op_and - && (status == mr_matched || status == mr_dont_emit)) { - *index = ind; - return mr_matched; - } - - return mr_not_matched; -} - -static GLubyte * -error_get_token (error * er, dict * di, const GLubyte * text, unsigned int ind) -{ - GLubyte *str = NULL; - - if (er->m_token) { - barray *ba; - GLuint filter_index = 0; - - barray_create (&ba); - if (ba != NULL) { - if (match (di, text + ind, &filter_index, er->m_token, &ba, 0) == - mr_matched && filter_index) { - str = (GLubyte *) mem_alloc (filter_index + 1); - if (str != NULL) { - _mesa_strncpy ((char *) str, (char *) (text + ind), - filter_index); - str[filter_index] = '\0'; - } - } - barray_destroy (&ba); - } - } - - return str; -} - -typedef struct grammar_load_state_ -{ - dict *di; - GLubyte *syntax_symbol; - GLubyte *string_symbol; - map_str *maps; - map_byte *mapb; - map_def *mapd; -} grammar_load_state; - - -static GLvoid -grammar_load_state_create (grammar_load_state ** gr) -{ - *gr = (grammar_load_state *) mem_alloc (sizeof (grammar_load_state)); - if (*gr) { - (**gr).di = NULL; - (**gr).syntax_symbol = NULL; - (**gr).string_symbol = NULL; - (**gr).maps = NULL; - (**gr).mapb = NULL; - (**gr).mapd = NULL; - } -} - -static GLvoid -grammar_load_state_destroy (grammar_load_state ** gr) -{ - if (*gr) { - dict_destroy (&(**gr).di); - mem_free ((GLvoid **) &(**gr).syntax_symbol); - mem_free ((GLvoid **) &(**gr).string_symbol); - map_str_destroy (&(**gr).maps); - map_byte_destroy (&(**gr).mapb); - map_def_destroy (&(**gr).mapd); - mem_free ((GLvoid **) gr); - } -} - -/* - * the API - */ - -/* - * loads grammar script from null-terminated ASCII text - * returns the grammar object - * returns NULL if an error occurs (call grammar_get_last_error to retrieve the error text) - */ - -static dict * -grammar_load_from_text (const GLubyte * text) -{ - dict *d = NULL; - grammar_load_state *g = NULL; - - clear_last_error (); - - grammar_load_state_create (&g); - if (g == NULL) - return NULL; - - dict_create (&g->di); - if (g->di == NULL) { - grammar_load_state_destroy (&g); - return NULL; - } - - eat_spaces (&text); - - /* skip ".syntax" keyword */ - text += 7; - eat_spaces (&text); - - /* retrieve root symbol */ - if (get_identifier (&text, &g->syntax_symbol)) { - grammar_load_state_destroy (&g); - return NULL; - } - eat_spaces (&text); - - /* skip semicolon */ - text++; - eat_spaces (&text); - - while (*text) { - GLubyte *symbol = NULL; - GLint is_dot = *text == '.'; - - if (is_dot) - text++; - - if (get_identifier (&text, &symbol)) { - grammar_load_state_destroy (&g); - return NULL; - } - eat_spaces (&text); - - /* .emtcode */ - if (is_dot && _mesa_strcmp ((char *) symbol, "emtcode") == 0) { - map_byte *ma = NULL; - - mem_free ((void **) &symbol); - - if (get_emtcode (&text, &ma)) { - grammar_load_state_destroy (&g); - return NULL; - } - - map_byte_append (&g->mapb, &ma); - } - /* .errtext */ - else if (is_dot && _mesa_strcmp ((char *) symbol, "errtext") == 0) { - map_str *ma = NULL; - - mem_free ((GLvoid **) &symbol); - - if (get_errtext (&text, &ma)) { - grammar_load_state_destroy (&g); - return NULL; - } - - map_str_append (&g->maps, &ma); - } - /* .string */ - else if (is_dot && _mesa_strcmp ((char *) symbol, "string") == 0) { - mem_free ((GLvoid **) (&symbol)); - - if (g->di->m_string != NULL) { - grammar_load_state_destroy (&g); - return NULL; - } - - if (get_identifier (&text, &g->string_symbol)) { - grammar_load_state_destroy (&g); - return NULL; - } - - /* skip semicolon */ - eat_spaces (&text); - text++; - eat_spaces (&text); - } - else { - defntn *de = NULL; - map_def *ma = NULL; - - if (get_definition (&text, &de, g->maps, g->mapb)) { - grammar_load_state_destroy (&g); - return NULL; - } - - defntn_append (&g->di->m_defntns, &de); - - /* if definition consist of only one specifier, give it an ".and" operator */ - if (de->m_oper == op_none) - de->m_oper = op_and; - - map_def_create (&ma); - if (ma == NULL) { - grammar_load_state_destroy (&g); - return NULL; - } - - ma->key = symbol; - ma->data = de; - map_def_append (&g->mapd, &ma); - } - } - - if (update_dependencies - (g->di, g->mapd, &g->syntax_symbol, &g->string_symbol)) { - grammar_load_state_destroy (&g); - return NULL; - } - - d = g->di; - g->di = NULL; - - grammar_load_state_destroy (&g); - - return d; -} - -/** - * checks if a null-terminated text matches given grammar - * returns 0 on error (call grammar_get_last_error to retrieve the error text) - * returns 1 on success, the prod points to newly allocated buffer with - * production and size is filled with the production size - * - * \param id - The grammar returned from grammar_load_from_text() - * \param text - The program string - * \param production - The return parameter for the binary array holding the - * parsed results - * \param size - The return parameter for the size of production - * - * \return 1 on sucess, 0 on parser error - */ -static GLint -grammar_check (dict * di, const GLubyte * text, GLubyte ** production, - GLuint *size) -{ - barray *ba = NULL; - GLuint index = 0; - - clear_last_error (); - - barray_create (&ba); - if (ba == NULL) - return 0; - - *production = NULL; - *size = 0; - - if (match (di, text, &index, di->m_syntax, &ba, 0) != mr_matched) { - barray_destroy (&ba); - return 0; - } - - *production = (GLubyte *) mem_alloc (ba->len * sizeof (GLubyte)); - if (*production == NULL) { - barray_destroy (&ba); - return 0; - } - - _mesa_memcpy(*production, ba->data, ba->len * sizeof (GLubyte)); - *size = ba->len; - barray_destroy (&ba); - - return 1; -} - -static GLvoid -grammar_get_last_error (GLubyte * text, GLint size, GLint *pos) -{ - GLint len = 0, dots_made = 0; - const GLubyte *p = error_message; - - *text = '\0'; -#define APPEND_CHARACTER(x) \ - do { \ - if (dots_made == 0) { \ - if (len < size - 1) { \ - text[len++] = (x); \ - text[len] = '\0'; \ - } \ - else { \ - GLint i; \ - for (i = 0; i < 3; i++) { \ - if (--len >= 0) { \ - text[len] = '.'; \ - } \ - } \ - dots_made = 1; \ - } \ - } \ - } while (0) - - if (p) { - while (*p) { - if (*p == '$') { - const GLubyte *r = error_param; - - while (*r) { - APPEND_CHARACTER (*r); - r++; - } - - p++; - } - else { - APPEND_CHARACTER (*p); - p++; - } - } - } - *pos = error_position; -} - -/*----------------------------------------------------------------------- - * From here on down is the semantic checking portion - * - */ - -/** - * Variable Table Handling functions - */ -typedef enum -{ - vt_none, - vt_address, - vt_attrib, - vt_param, - vt_temp, - vt_output, - vt_alias -} var_type; - - -/* - * Setting an explicit field for each of the binding properties is a bit wasteful - * of space, but it should be much more clear when reading later on.. - */ -struct var_cache -{ - GLubyte *name; - var_type type; - GLuint address_binding; /* The index of the address register we should - * be using */ - GLuint attrib_binding; /* For type vt_attrib, see nvfragprog.h for values */ - GLuint attrib_binding_idx; /* The index into the attrib register file corresponding - * to the state in attrib_binding */ - GLuint attrib_is_generic; /* If the attrib was specified through a generic - * vertex attrib */ - GLuint temp_binding; /* The index of the temp register we are to use */ - GLuint output_binding; /* For type vt_output, see nvfragprog.h for values */ - GLuint output_binding_idx; /* This is the index into the result register file - * corresponding to the bound result state */ - struct var_cache *alias_binding; /* For type vt_alias, points to the var_cache entry - * that this is aliased to */ - GLuint param_binding_type; /* {PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, - * PROGRAM_ENV_PARAM} */ - GLuint param_binding_begin; /* This is the offset into the program_parameter_list where - * the tokens representing our bound state (or constants) - * start */ - GLuint param_binding_length; /* This is how many entries in the the program_parameter_list - * we take up with our state tokens or constants. Note that - * this is _not_ the same as the number of param registers - * we eventually use */ - struct var_cache *next; -}; - -static GLvoid -var_cache_create (struct var_cache **va) -{ - *va = (struct var_cache *) _mesa_malloc (sizeof (struct var_cache)); - if (*va) { - (**va).name = NULL; - (**va).type = vt_none; - (**va).attrib_binding = ~0; - (**va).attrib_is_generic = 0; - (**va).temp_binding = ~0; - (**va).output_binding = ~0; - (**va).output_binding_idx = ~0; - (**va).param_binding_type = ~0; - (**va).param_binding_begin = ~0; - (**va).param_binding_length = ~0; - (**va).alias_binding = NULL; - (**va).next = NULL; - } -} - -static GLvoid -var_cache_destroy (struct var_cache **va) -{ - if (*va) { - var_cache_destroy (&(**va).next); - _mesa_free (*va); - *va = NULL; - } -} - -static GLvoid -var_cache_append (struct var_cache **va, struct var_cache *nv) -{ - if (*va) - var_cache_append (&(**va).next, nv); - else - *va = nv; -} - -static struct var_cache * -var_cache_find (struct var_cache *va, GLubyte * name) -{ - struct var_cache *first = va; - - while (va) { - if (!strcmp ( (const char*) name, (const char*) va->name)) { - if (va->type == vt_alias) - return var_cache_find (first, va->name); - return va; - } - - va = va->next; - } - - return NULL; -} - -/** - * constructs an integer from 4 GLubytes in LE format - */ -static GLuint -parse_position (GLubyte ** inst) -{ - GLuint value; - - value = (GLuint) (*(*inst)++); - value += (GLuint) (*(*inst)++) * 0x100; - value += (GLuint) (*(*inst)++) * 0x10000; - value += (GLuint) (*(*inst)++) * 0x1000000; - - return value; -} - -/** - * This will, given a string, lookup the string as a variable name in the - * var cache. If the name is found, the var cache node corresponding to the - * var name is returned. If it is not found, a new entry is allocated - * - * \param I Points into the binary array where the string identifier begins - * \param found 1 if the string was found in the var_cache, 0 if it was allocated - * \return The location on the var_cache corresponding the the string starting at I - */ -static struct var_cache * -parse_string (GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program, GLuint * found) -{ - GLubyte *i = *inst; - struct var_cache *va = NULL; - - *inst += _mesa_strlen ((char *) i) + 1; - - va = var_cache_find (*vc_head, i); - - if (va) { - *found = 1; - return va; - } - - *found = 0; - var_cache_create (&va); - va->name = i; - - var_cache_append (vc_head, va); - - return va; -} - -static char * -parse_string_without_adding (GLubyte ** inst, struct arb_program *Program) -{ - GLubyte *i = *inst; - - *inst += _mesa_strlen ((char *) i) + 1; - - return (char *) i; -} - -/** - * \return 0 if sign is plus, 1 if sign is minus - */ -static GLuint -parse_sign (GLubyte ** inst) -{ - /*return *(*inst)++ != '+'; */ - - if (**inst == '-') { - (*inst)++; - return 1; - } - else if (**inst == '+') { - (*inst)++; - return 0; - } - - return 0; -} - -/** - * parses and returns signed integer - */ -static GLint -parse_integer (GLubyte ** inst, struct arb_program *Program) -{ - GLint sign; - GLint value; - - /* check if *inst points to '+' or '-' - * if yes, grab the sign and increment *inst - */ - sign = parse_sign (inst); - - /* now check if *inst points to 0 - * if yes, increment the *inst and return the default value - */ - if (**inst == 0) { - (*inst)++; - return 0; - } - - /* parse the integer as you normally would do it */ - value = _mesa_atoi (parse_string_without_adding (inst, Program)); - - /* now, after terminating 0 there is a position - * to parse it - parse_position() - */ - Program->Position = parse_position (inst); - - if (sign) - value *= -1; - - return value; -} - -/** - */ -static GLfloat -parse_float (GLubyte ** inst, struct arb_program *Program) -{ - GLint tmp[5], denom; - GLuint leading_zeros =0; - GLfloat value = 0; - -#if 0 - tmp[0] = parse_sign (inst); /* This is the sign of the number + - >0, - -> 1 */ -#endif - tmp[1] = parse_integer (inst, Program); /* This is the integer portion of the number */ - - /* Now we grab the fractional portion of the number (the digits after - * the .). We can have leading 0's here, which parse_integer will ignore, - * so we'll check for those first - */ - while ((**inst == '0') && ( *(*inst+1) != 0)) - { - leading_zeros++; - (*inst)++; - } - tmp[2] = parse_integer (inst, Program); /* This is the fractional portion of the number */ - tmp[3] = parse_sign (inst); /* This is the sign of the exponent */ - tmp[4] = parse_integer (inst, Program); /* This is the exponent */ - - value = (GLfloat) tmp[1]; - denom = 1; - while (denom < tmp[2]) - denom *= 10; - denom *= (GLint) _mesa_pow( 10, leading_zeros ); - value += (GLfloat) tmp[2] / (GLfloat) denom; -#if 0 - if (tmp[0]) - value *= -1; -#endif - value *= (GLfloat) _mesa_pow (10, (GLfloat) tmp[3] * (GLfloat) tmp[4]); - - return value; -} - - -/** - */ -static GLfloat -parse_signed_float (GLubyte ** inst, struct arb_program *Program) -{ - GLint negate; - GLfloat value; - - negate = parse_sign (inst); - - value = parse_float (inst, Program); - - if (negate) - value *= -1; - - return value; -} - -/** - * This picks out a constant value from the parsed array. The constant vector is r - * returned in the *values array, which should be of length 4. - * - * \param values - The 4 component vector with the constant value in it - */ -static GLvoid -parse_constant (GLubyte ** inst, GLfloat *values, struct arb_program *Program, - GLboolean use) -{ - GLuint components, i; - - - switch (*(*inst)++) { - case CONSTANT_SCALAR: - if (use == GL_TRUE) { - values[0] = - values[1] = - values[2] = values[3] = parse_float (inst, Program); - } - else { - values[0] = - values[1] = - values[2] = values[3] = parse_signed_float (inst, Program); - } - - break; - case CONSTANT_VECTOR: - values[0] = values[1] = values[2] = 0; - values[3] = 1; - components = *(*inst)++; - for (i = 0; i < components; i++) { - values[i] = parse_signed_float (inst, Program); - } - break; - } -} - -/** - * \param offset The offset from the address register that we should - * address - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_relative_offset (GLcontext *ctx, GLubyte **inst, struct arb_program *Program, - GLint *offset) -{ - *offset = parse_integer(inst, Program); - if ((*offset > 63) || (*offset < -64)) { - _mesa_set_program_error (ctx, Program->Position, - "Relative offset out of range"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Relative offset %d out of range", - *offset); - return 1; - } - - return 0; -} - -/** - * \param color 0 if color type is primary, 1 if color type is secondary - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_color_type (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, - GLint * color) -{ - *color = *(*inst)++ != COLOR_PRIMARY; - return 0; -} - -/** - * Get an integer corresponding to a generic vertex attribute. - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_generic_attrib_num(GLcontext *ctx, GLubyte ** inst, - struct arb_program *Program, GLuint *attrib) -{ - *attrib = parse_integer(inst, Program); - - if (*attrib > MAX_VERTEX_PROGRAM_ATTRIBS) - { - _mesa_set_program_error (ctx, Program->Position, - "Invalid generic vertex attribute index"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Invalid generic vertex attribute index"); - - return 1; - } - - return 0; -} - - -/** - * \param coord The texture unit index - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_texcoord_num (GLcontext * ctx, GLubyte ** inst, - struct arb_program *Program, GLuint * coord) -{ - *coord = parse_integer (inst, Program); - - if (*coord >= ctx->Const.MaxTextureUnits) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid texture unit index"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Invalid texture unit index"); - return 1; - } - - return 0; -} - -/** - * \param coord The weight index - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_weight_num (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, - GLint * coord) -{ - *coord = parse_integer (inst, Program); - - if ((*coord < 0) || (*coord >= 1)) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid weight index"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Invalid weight index"); - return 1; - } - - return 0; -} - -/** - * \param coord The clip plane index - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_clipplane_num (GLcontext * ctx, GLubyte ** inst, - struct arb_program *Program, GLint * coord) -{ - *coord = parse_integer (inst, Program); - - if ((*coord < 0) || (*coord >= (GLint) ctx->Const.MaxClipPlanes)) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid clip plane index"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Invalid clip plane index"); - return 1; - } - - return 0; -} - - -/** - * \return 0 on front face, 1 on back face - */ -static GLuint -parse_face_type (GLubyte ** inst) -{ - switch (*(*inst)++) { - case FACE_FRONT: - return 0; - - case FACE_BACK: - return 1; - } - return 0; -} - - -/** - * Given a matrix and a modifier token on the binary array, return tokens - * that _mesa_fetch_state() [program.c] can understand. - * - * \param matrix - the matrix we are talking about - * \param matrix_idx - the index of the matrix we have (for texture & program matricies) - * \param matrix_modifier - the matrix modifier (trans, inv, etc) - * \return 0 on sucess, 1 on failure - */ -static GLuint -parse_matrix (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, - GLint * matrix, GLint * matrix_idx, GLint * matrix_modifier) -{ - GLubyte mat = *(*inst)++; - - *matrix_idx = 0; - - switch (mat) { - case MATRIX_MODELVIEW: - *matrix = STATE_MODELVIEW; - *matrix_idx = parse_integer (inst, Program); - if (*matrix_idx > 0) { - _mesa_set_program_error (ctx, Program->Position, - "ARB_vertex_blend not supported\n"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "ARB_vertex_blend not supported\n"); - return 1; - } - break; - - case MATRIX_PROJECTION: - *matrix = STATE_PROJECTION; - break; - - case MATRIX_MVP: - *matrix = STATE_MVP; - break; - - case MATRIX_TEXTURE: - *matrix = STATE_TEXTURE; - *matrix_idx = parse_integer (inst, Program); - if (*matrix_idx >= (GLint) ctx->Const.MaxTextureUnits) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid Texture Unit"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Invalid Texture Unit: %d", *matrix_idx); - return 1; - } - break; - - /* This is not currently supported (ARB_matrix_palette) */ - case MATRIX_PALETTE: - *matrix_idx = parse_integer (inst, Program); - _mesa_set_program_error (ctx, Program->Position, - "ARB_matrix_palette not supported\n"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "ARB_matrix_palette not supported\n"); - return 1; - break; - - case MATRIX_PROGRAM: - *matrix = STATE_PROGRAM; - *matrix_idx = parse_integer (inst, Program); - if (*matrix_idx >= (GLint) ctx->Const.MaxProgramMatrices) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid Program Matrix"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Invalid Program Matrix: %d", *matrix_idx); - return 1; - } - break; - } - - switch (*(*inst)++) { - case MATRIX_MODIFIER_IDENTITY: - *matrix_modifier = 0; - break; - case MATRIX_MODIFIER_INVERSE: - *matrix_modifier = STATE_MATRIX_INVERSE; - break; - case MATRIX_MODIFIER_TRANSPOSE: - *matrix_modifier = STATE_MATRIX_TRANSPOSE; - break; - case MATRIX_MODIFIER_INVTRANS: - *matrix_modifier = STATE_MATRIX_INVTRANS; - break; - } - - return 0; -} - - -/** - * This parses a state string (rather, the binary version of it) into - * a 6-token sequence as described in _mesa_fetch_state() [program.c] - * - * \param inst - the start in the binary arry to start working from - * \param state_tokens - the storage for the 6-token state description - * \return - 0 on sucess, 1 on error - */ -static GLuint -parse_state_single_item (GLcontext * ctx, GLubyte ** inst, - struct arb_program *Program, GLint * state_tokens) -{ - switch (*(*inst)++) { - case STATE_MATERIAL_PARSER: - state_tokens[0] = STATE_MATERIAL; - state_tokens[1] = parse_face_type (inst); - switch (*(*inst)++) { - case MATERIAL_AMBIENT: - state_tokens[2] = STATE_AMBIENT; - break; - case MATERIAL_DIFFUSE: - state_tokens[2] = STATE_DIFFUSE; - break; - case MATERIAL_SPECULAR: - state_tokens[2] = STATE_SPECULAR; - break; - case MATERIAL_EMISSION: - state_tokens[2] = STATE_EMISSION; - break; - case MATERIAL_SHININESS: - state_tokens[2] = STATE_SHININESS; - break; - } - break; - - case STATE_LIGHT_PARSER: - state_tokens[0] = STATE_LIGHT; - state_tokens[1] = parse_integer (inst, Program); - - /* Check the value of state_tokens[1] against the # of lights */ - if (state_tokens[1] >= (GLint) ctx->Const.MaxLights) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid Light Number"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Invalid Light Number: %d", state_tokens[1]); - return 1; - } - - switch (*(*inst)++) { - case LIGHT_AMBIENT: - state_tokens[2] = STATE_AMBIENT; - break; - case LIGHT_DIFFUSE: - state_tokens[2] = STATE_DIFFUSE; - break; - case LIGHT_SPECULAR: - state_tokens[2] = STATE_SPECULAR; - break; - case LIGHT_POSITION: - state_tokens[2] = STATE_POSITION; - break; - case LIGHT_ATTENUATION: - state_tokens[2] = STATE_ATTENUATION; - break; - case LIGHT_HALF: - state_tokens[2] = STATE_HALF; - break; - case LIGHT_SPOT_DIRECTION: - state_tokens[2] = STATE_SPOT_DIRECTION; - break; - } - break; - - case STATE_LIGHT_MODEL: - switch (*(*inst)++) { - case LIGHT_MODEL_AMBIENT: - state_tokens[0] = STATE_LIGHTMODEL_AMBIENT; - break; - case LIGHT_MODEL_SCENECOLOR: - state_tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; - state_tokens[1] = parse_face_type (inst); - break; - } - break; - - case STATE_LIGHT_PROD: - state_tokens[0] = STATE_LIGHTPROD; - state_tokens[1] = parse_integer (inst, Program); - - /* Check the value of state_tokens[1] against the # of lights */ - if (state_tokens[1] >= (GLint) ctx->Const.MaxLights) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid Light Number"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Invalid Light Number: %d", state_tokens[1]); - return 1; - } - - state_tokens[2] = parse_face_type (inst); - switch (*(*inst)++) { - case LIGHT_PROD_AMBIENT: - state_tokens[3] = STATE_AMBIENT; - break; - case LIGHT_PROD_DIFFUSE: - state_tokens[3] = STATE_DIFFUSE; - break; - case LIGHT_PROD_SPECULAR: - state_tokens[3] = STATE_SPECULAR; - break; - } - break; - - - case STATE_FOG: - switch (*(*inst)++) { - case FOG_COLOR: - state_tokens[0] = STATE_FOG_COLOR; - break; - case FOG_PARAMS: - state_tokens[0] = STATE_FOG_PARAMS; - break; - } - break; - - case STATE_TEX_ENV: - state_tokens[1] = parse_integer (inst, Program); - switch (*(*inst)++) { - case TEX_ENV_COLOR: - state_tokens[0] = STATE_TEXENV_COLOR; - break; - } - break; - - case STATE_TEX_GEN: - { - GLuint type, coord; - - state_tokens[0] = STATE_TEXGEN; - /*state_tokens[1] = parse_integer (inst, Program);*/ /* Texture Unit */ - - if (parse_texcoord_num (ctx, inst, Program, &coord)) - return 1; - state_tokens[1] = coord; - - /* EYE or OBJECT */ - type = *(*inst++); - - /* 0 - s, 1 - t, 2 - r, 3 - q */ - coord = *(*inst++); - - if (type == TEX_GEN_EYE) { - switch (coord) { - case COMPONENT_X: - state_tokens[2] = STATE_TEXGEN_EYE_S; - break; - case COMPONENT_Y: - state_tokens[2] = STATE_TEXGEN_EYE_T; - break; - case COMPONENT_Z: - state_tokens[2] = STATE_TEXGEN_EYE_R; - break; - case COMPONENT_W: - state_tokens[2] = STATE_TEXGEN_EYE_Q; - break; - } - } - else { - switch (coord) { - case COMPONENT_X: - state_tokens[2] = STATE_TEXGEN_OBJECT_S; - break; - case COMPONENT_Y: - state_tokens[2] = STATE_TEXGEN_OBJECT_T; - break; - case COMPONENT_Z: - state_tokens[2] = STATE_TEXGEN_OBJECT_R; - break; - case COMPONENT_W: - state_tokens[2] = STATE_TEXGEN_OBJECT_Q; - break; - } - } - } - break; - - case STATE_DEPTH: - switch (*(*inst)++) { - case DEPTH_RANGE: - state_tokens[0] = STATE_DEPTH_RANGE; - break; - } - break; - - case STATE_CLIP_PLANE: - state_tokens[0] = STATE_CLIPPLANE; - state_tokens[1] = parse_integer (inst, Program); - if (parse_clipplane_num (ctx, inst, Program, &state_tokens[1])) - return 1; - break; - - case STATE_POINT: - switch (*(*inst++)) { - case POINT_SIZE: - state_tokens[0] = STATE_POINT_SIZE; - break; - - case POINT_ATTENUATION: - state_tokens[0] = STATE_POINT_ATTENUATION; - break; - } - break; - - /* XXX: I think this is the correct format for a matrix row */ - case STATE_MATRIX_ROWS: - state_tokens[0] = STATE_MATRIX; - if (parse_matrix - (ctx, inst, Program, &state_tokens[1], &state_tokens[2], - &state_tokens[5])) - return 1; - - state_tokens[3] = parse_integer (inst, Program); /* The first row to grab */ - - if ((**inst) != 0) { /* Either the last row, 0 */ - state_tokens[4] = parse_integer (inst, Program); - if (state_tokens[4] < state_tokens[3]) { - _mesa_set_program_error (ctx, Program->Position, - "Second matrix index less than the first"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Second matrix index (%d) less than the first (%d)", - state_tokens[4], state_tokens[3]); - return 1; - } - } - else { - state_tokens[4] = state_tokens[3]; - (*inst)++; - } - break; - } - - return 0; -} - -/** - * This parses a state string (rather, the binary version of it) into - * a 6-token similar for the state fetching code in program.c - * - * One might ask, why fetch these parameters into just like you fetch - * state when they are already stored in other places? - * - * Because of array offsets -> We can stick env/local parameters in the - * middle of a parameter array and then index someplace into the array - * when we execute. - * - * One optimization might be to only do this for the cases where the - * env/local parameters end up inside of an array, and leave the - * single parameters (or arrays of pure env/local pareameters) in their - * respective register files. - * - * For ENV parameters, the format is: - * state_tokens[0] = STATE_FRAGMENT_PROGRAM / STATE_VERTEX_PROGRAM - * state_tokens[1] = STATE_ENV - * state_tokens[2] = the parameter index - * - * for LOCAL parameters, the format is: - * state_tokens[0] = STATE_FRAGMENT_PROGRAM / STATE_VERTEX_PROGRAM - * state_tokens[1] = STATE_LOCAL - * state_tokens[2] = the parameter index - * - * \param inst - the start in the binary arry to start working from - * \param state_tokens - the storage for the 6-token state description - * \return - 0 on sucess, 1 on failure - */ -static GLuint -parse_program_single_item (GLcontext * ctx, GLubyte ** inst, - struct arb_program *Program, GLint * state_tokens) -{ - if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) - state_tokens[0] = STATE_FRAGMENT_PROGRAM; - else - state_tokens[0] = STATE_VERTEX_PROGRAM; - - - switch (*(*inst)++) { - case PROGRAM_PARAM_ENV: - state_tokens[1] = STATE_ENV; - state_tokens[2] = parse_integer (inst, Program); - - /* Check state_tokens[2] against the number of ENV parameters available */ - if (((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) && - (state_tokens[2] >= (GLint) ctx->Const.MaxFragmentProgramEnvParams)) - || - ((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && - (state_tokens[2] >= (GLint) ctx->Const.MaxVertexProgramEnvParams))) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid Program Env Parameter"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Invalid Program Env Parameter: %d", - state_tokens[2]); - return 1; - } - - break; - - case PROGRAM_PARAM_LOCAL: - state_tokens[1] = STATE_LOCAL; - state_tokens[2] = parse_integer (inst, Program); - - /* Check state_tokens[2] against the number of LOCAL parameters available */ - if (((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) && - (state_tokens[2] >= (GLint) ctx->Const.MaxFragmentProgramLocalParams)) - || - ((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && - (state_tokens[2] >= (GLint) ctx->Const.MaxVertexProgramLocalParams))) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid Program Local Parameter"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Invalid Program Local Parameter: %d", - state_tokens[2]); - return 1; - } - break; - } - - return 0; -} - -/** - * For ARB_vertex_program, programs are not allowed to use both an explicit - * vertex attribute and a generic vertex attribute corresponding to the same - * state. See section 2.14.3.1 of the GL_ARB_vertex_program spec. - * - * This will walk our var_cache and make sure that nobody does anything fishy. - * - * \return 0 on sucess, 1 on error - */ -static GLuint -generic_attrib_check(struct var_cache *vc_head) -{ - int a; - struct var_cache *curr; - GLboolean explicitAttrib[MAX_VERTEX_PROGRAM_ATTRIBS], - genericAttrib[MAX_VERTEX_PROGRAM_ATTRIBS]; - - for (a=0; atype == vt_attrib) { - if (curr->attrib_is_generic) - genericAttrib[ curr->attrib_binding_idx ] = GL_TRUE; - else - explicitAttrib[ curr->attrib_binding_idx ] = GL_TRUE; - } - - curr = curr->next; - } - - for (a=0; aBase.Target == GL_FRAGMENT_PROGRAM_ARB) { - switch (*(*inst)++) { - case FRAGMENT_ATTRIB_COLOR: - err = parse_color_type (ctx, inst, Program, &coord); - *binding = FRAG_ATTRIB_COL0 + coord; - *binding_idx = 1 + coord; - break; - - case FRAGMENT_ATTRIB_TEXCOORD: - err = parse_texcoord_num (ctx, inst, Program, &texcoord); - *binding = FRAG_ATTRIB_TEX0 + texcoord; - *binding_idx = 4 + texcoord; - break; - - case FRAGMENT_ATTRIB_FOGCOORD: - *binding = FRAG_ATTRIB_FOGC; - *binding_idx = 3; - break; - - case FRAGMENT_ATTRIB_POSITION: - *binding = FRAG_ATTRIB_WPOS; - *binding_idx = 0; - break; - - default: - err = 1; - break; - } - } - else { - switch (*(*inst)++) { - case VERTEX_ATTRIB_POSITION: - *binding = VERT_ATTRIB_POS; - *binding_idx = 0; - break; - - case VERTEX_ATTRIB_WEIGHT: - { - GLint weight; - - err = parse_weight_num (ctx, inst, Program, &weight); - *binding = VERT_ATTRIB_WEIGHT; - *binding_idx = 1; - } - _mesa_set_program_error (ctx, Program->Position, - "ARB_vertex_blend not supported\n"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "ARB_vertex_blend not supported\n"); - return 1; - break; - - case VERTEX_ATTRIB_NORMAL: - *binding = VERT_ATTRIB_NORMAL; - *binding_idx = 2; - break; - - case VERTEX_ATTRIB_COLOR: - { - GLint color; - - err = parse_color_type (ctx, inst, Program, &color); - if (color) { - *binding = VERT_ATTRIB_COLOR1; - *binding_idx = 4; - } - else { - *binding = VERT_ATTRIB_COLOR0; - *binding_idx = 3; - } - } - break; - - case VERTEX_ATTRIB_FOGCOORD: - *binding = VERT_ATTRIB_FOG; - *binding_idx = 5; - break; - - case VERTEX_ATTRIB_TEXCOORD: - { - GLuint unit; - - err = parse_texcoord_num (ctx, inst, Program, &unit); - *binding = VERT_ATTRIB_TEX0 + unit; - *binding_idx = 8 + unit; - } - break; - - /* It looks like we don't support this at all, atm */ - case VERTEX_ATTRIB_MATRIXINDEX: - parse_integer (inst, Program); - _mesa_set_program_error (ctx, Program->Position, - "ARB_palette_matrix not supported"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "ARB_palette_matrix not supported"); - return 1; - break; - - case VERTEX_ATTRIB_GENERIC: - { - GLuint attrib; - - if (!parse_generic_attrib_num(ctx, inst, Program, &attrib)) { - *is_generic = 1; - switch (attrib) { - case 0: - *binding = VERT_ATTRIB_POS; - break; - case 1: - *binding = VERT_ATTRIB_WEIGHT; - break; - case 2: - *binding = VERT_ATTRIB_NORMAL; - break; - case 3: - *binding = VERT_ATTRIB_COLOR0; - break; - case 4: - *binding = VERT_ATTRIB_COLOR1; - break; - case 5: - *binding = VERT_ATTRIB_FOG; - break; - case 6: - break; - case 7: - break; - default: - *binding = VERT_ATTRIB_TEX0 + (attrib-8); - break; - } - *binding_idx = attrib; - } - } - break; - - default: - err = 1; - break; - } - } - - /* Can this even happen? */ - if (err) { - _mesa_set_program_error (ctx, Program->Position, - "Bad attribute binding"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Bad attribute binding"); - } - - Program->InputsRead |= (1 << *binding_idx); - - return err; -} - -/** - * This translates between a binary token for an output variable type - * and the mesa token for the same thing. - * - * - * XXX: What is the 'name' for vertex program state? -> do we need it? - * I don't think we do; - * - * See nvfragprog.h for definitions - * - * \param inst - The parsed tokens - * \param binding - The name of the state we are binding too - * \param binding_idx - The index into the result register file that this is bound too - * - * See nvfragparse.c for the register file layout for fragment programs - * See nvvertparse.c for the register file layout for vertex programs - */ -static GLuint -parse_result_binding (GLcontext * ctx, GLubyte ** inst, GLuint * binding, - GLuint * binding_idx, struct arb_program *Program) -{ - GLuint b; - - switch (*(*inst)++) { - case FRAGMENT_RESULT_COLOR: - /* for frag programs, this is FRAGMENT_RESULT_COLOR */ - if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { - *binding = FRAG_OUTPUT_COLR; - *binding_idx = 0; - } - /* for vtx programs, this is VERTEX_RESULT_POSITION */ - else { - *binding_idx = 0; - } - break; - - case FRAGMENT_RESULT_DEPTH: - /* for frag programs, this is FRAGMENT_RESULT_DEPTH */ - if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { - *binding = FRAG_OUTPUT_DEPR; - *binding_idx = 2; - } - /* for vtx programs, this is VERTEX_RESULT_COLOR */ - else { - GLint color_type; - GLuint face_type = parse_face_type(inst); - GLint color_type_ret = parse_color_type(ctx, inst, Program, &color_type); - - /* back face */ - if (face_type) { - if (color_type_ret) return 1; - - /* secondary color */ - if (color_type) { - *binding_idx = 4; - } - /* primary color */ - else { - *binding_idx = 3; - } - } - /* front face */ - else { - /* secondary color */ - if (color_type) { - *binding_idx = 2; - } - /* primary color */ - else { - *binding_idx = 1; - } - } - } - break; - - case VERTEX_RESULT_FOGCOORD: - *binding_idx = 5; - break; - - case VERTEX_RESULT_POINTSIZE: - *binding_idx = 6; - break; - - case VERTEX_RESULT_TEXCOORD: - if (parse_texcoord_num (ctx, inst, Program, &b)) - return 1; - *binding_idx = 7 + b; - break; - } - - Program->OutputsWritten |= (1 << *binding_idx); - - return 0; -} - -/** - * This handles the declaration of ATTRIB variables - * - * XXX: Still needs - * parse_vert_attrib_binding(), or something like that - * - * \return 0 on sucess, 1 on error - */ -static GLint -parse_attrib (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLuint found; - char *error_msg; - struct var_cache *attrib_var; - - attrib_var = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - if (found) { - error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) attrib_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", - attrib_var->name); - - _mesa_set_program_error (ctx, Program->Position, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, error_msg); - - _mesa_free (error_msg); - return 1; - } - - attrib_var->type = vt_attrib; - - /* I think this is ok now - karl */ - /* XXX: */ - /*if (Program->type == GL_FRAGMENT_PROGRAM_ARB) */ - { - if (parse_attrib_binding - (ctx, inst, Program, &attrib_var->attrib_binding, - &attrib_var->attrib_binding_idx, &attrib_var->attrib_is_generic)) - return 1; - if (generic_attrib_check(*vc_head)) { - _mesa_set_program_error (ctx, Program->Position, - "Cannot use both a generic vertex attribute and a specific attribute of the same type"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Cannot use both a generic vertex attribute and a specific attribute of the same type"); - return 1; - } - - } - - Program->Base.NumAttributes++; - return 0; -} - -/** - * \param use -- TRUE if we're called when declaring implicit parameters, - * FALSE if we're declaraing variables. This has to do with - * if we get a signed or unsigned float for scalar constants - */ -static GLuint -parse_param_elements (GLcontext * ctx, GLubyte ** inst, - struct var_cache *param_var, - struct arb_program *Program, GLboolean use) -{ - GLint idx; - GLuint err; - GLint state_tokens[6]; - GLfloat const_values[4]; - - err = 0; - - switch (*(*inst)++) { - case PARAM_STATE_ELEMENT: - - if (parse_state_single_item (ctx, inst, Program, state_tokens)) - return 1; - - /* If we adding STATE_MATRIX that has multiple rows, we need to - * unroll it and call _mesa_add_state_reference() for each row - */ - if ((state_tokens[0] == STATE_MATRIX) - && (state_tokens[3] != state_tokens[4])) { - GLint row; - GLint first_row = state_tokens[3]; - GLint last_row = state_tokens[4]; - - for (row = first_row; row <= last_row; row++) { - state_tokens[3] = state_tokens[4] = row; - - idx = - _mesa_add_state_reference (Program->Parameters, - state_tokens); - if (param_var->param_binding_begin == ~0U) - param_var->param_binding_begin = idx; - param_var->param_binding_length++; - Program->Base.NumParameters++; - } - } - else { - idx = - _mesa_add_state_reference (Program->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) - param_var->param_binding_begin = idx; - param_var->param_binding_length++; - Program->Base.NumParameters++; - } - break; - - case PARAM_PROGRAM_ELEMENT: - - if (parse_program_single_item (ctx, inst, Program, state_tokens)) - return 1; - idx = _mesa_add_state_reference (Program->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) - param_var->param_binding_begin = idx; - param_var->param_binding_length++; - Program->Base.NumParameters++; - - /* Check if there is more: 0 -> we're done, else its an integer */ - if (**inst) { - GLuint out_of_range, new_idx; - GLuint start_idx = state_tokens[2] + 1; - GLuint end_idx = parse_integer (inst, Program); - - out_of_range = 0; - if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { - if (((state_tokens[1] == STATE_ENV) - && (end_idx >= ctx->Const.MaxFragmentProgramEnvParams)) - || ((state_tokens[1] == STATE_LOCAL) - && (end_idx >= - ctx->Const.MaxFragmentProgramLocalParams))) - out_of_range = 1; - } - else { - if (((state_tokens[1] == STATE_ENV) - && (end_idx >= ctx->Const.MaxVertexProgramEnvParams)) - || ((state_tokens[1] == STATE_LOCAL) - && (end_idx >= - ctx->Const.MaxVertexProgramLocalParams))) - out_of_range = 1; - } - if (out_of_range) { - _mesa_set_program_error (ctx, Program->Position, - "Invalid Program Parameter"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Invalid Program Parameter: %d", end_idx); - return 1; - } - - for (new_idx = start_idx; new_idx <= end_idx; new_idx++) { - state_tokens[2] = new_idx; - idx = - _mesa_add_state_reference (Program->Parameters, - state_tokens); - param_var->param_binding_length++; - Program->Base.NumParameters++; - } - } - else - { - (*inst)++; - } - break; - - case PARAM_CONSTANT: - parse_constant (inst, const_values, Program, use); - idx = - _mesa_add_named_constant (Program->Parameters, - (char *) param_var->name, const_values); - if (param_var->param_binding_begin == ~0U) - param_var->param_binding_begin = idx; - param_var->param_binding_length++; - Program->Base.NumParameters++; - break; - - default: - _mesa_set_program_error (ctx, Program->Position, - "Unexpected token in parse_param_elements()"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Unexpected token in parse_param_elements()"); - return 1; - } - - /* Make sure we haven't blown past our parameter limits */ - if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && - (Program->Base.NumParameters >= - ctx->Const.MaxVertexProgramLocalParams)) - || ((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) - && (Program->Base.NumParameters >= - ctx->Const.MaxFragmentProgramLocalParams))) { - _mesa_set_program_error (ctx, Program->Position, - "Too many parameter variables"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Too many parameter variables"); - return 1; - } - - return err; -} - -/** - * This picks out PARAM program parameter bindings. - * - * XXX: This needs to be stressed & tested - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_param (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLuint found, err; - GLint specified_length; - char *error_msg; - struct var_cache *param_var; - - err = 0; - param_var = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - - if (found) { - error_msg = (char *) _mesa_malloc (_mesa_strlen ((char *) param_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", - param_var->name); - - _mesa_set_program_error (ctx, Program->Position, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, error_msg); - - _mesa_free (error_msg); - return 1; - } - - specified_length = parse_integer (inst, Program); - - if (specified_length < 0) { - _mesa_set_program_error (ctx, Program->Position, - "Negative parameter array length"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Negative parameter array length: %d", specified_length); - return 1; - } - - param_var->type = vt_param; - param_var->param_binding_length = 0; - - /* Right now, everything is shoved into the main state register file. - * - * In the future, it would be nice to leave things ENV/LOCAL params - * in their respective register files, if possible - */ - param_var->param_binding_type = PROGRAM_STATE_VAR; - - /* Remember to: - * * - add each guy to the parameter list - * * - increment the param_var->param_binding_len - * * - store the param_var->param_binding_begin for the first one - * * - compare the actual len to the specified len at the end - */ - while (**inst != PARAM_NULL) { - if (parse_param_elements (ctx, inst, param_var, Program, GL_FALSE)) - return 1; - } - - /* Test array length here! */ - if (specified_length) { - if (specified_length != param_var->param_binding_length) { - _mesa_set_program_error (ctx, Program->Position, - "Declared parameter array lenght does not match parameter list"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Declared parameter array lenght does not match parameter list"); - } - } - - (*inst)++; - - return 0; -} - -/** - * - */ -static GLuint -parse_param_use (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program, struct var_cache **new_var) -{ - struct var_cache *param_var; - - /* First, insert a dummy entry into the var_cache */ - var_cache_create (¶m_var); - param_var->name = (GLubyte *) _mesa_strdup (" "); - param_var->type = vt_param; - - param_var->param_binding_length = 0; - /* Don't fill in binding_begin; We use the default value of -1 - * to tell if its already initialized, elsewhere. - * - * param_var->param_binding_begin = 0; - */ - param_var->param_binding_type = PROGRAM_STATE_VAR; - - var_cache_append (vc_head, param_var); - - /* Then fill it with juicy parameter goodness */ - if (parse_param_elements (ctx, inst, param_var, Program, GL_TRUE)) - return 1; - - *new_var = param_var; - - return 0; -} - - -/** - * This handles the declaration of TEMP variables - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_temp (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLuint found; - struct var_cache *temp_var; - char *error_msg; - - while (**inst != 0) { - temp_var = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - if (found) { - error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", - temp_var->name); - - _mesa_set_program_error (ctx, Program->Position, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, error_msg); - - _mesa_free (error_msg); - return 1; - } - - temp_var->type = vt_temp; - - if (((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) && - (Program->Base.NumTemporaries >= - ctx->Const.MaxFragmentProgramTemps)) - || ((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) - && (Program->Base.NumTemporaries >= - ctx->Const.MaxVertexProgramTemps))) { - _mesa_set_program_error (ctx, Program->Position, - "Too many TEMP variables declared"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Too many TEMP variables declared"); - return 1; - } - - temp_var->temp_binding = Program->Base.NumTemporaries; - Program->Base.NumTemporaries++; - } - (*inst)++; - - return 0; -} - -/** - * This handles variables of the OUTPUT variety - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_output (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLuint found; - struct var_cache *output_var; - - output_var = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - if (found) { - char *error_msg; - error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) output_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", - output_var->name); - - _mesa_set_program_error (ctx, Program->Position, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, error_msg); - - _mesa_free (error_msg); - return 1; - } - - output_var->type = vt_output; - return parse_result_binding (ctx, inst, &output_var->output_binding, - &output_var->output_binding_idx, Program); -} - -/** - * This handles variables of the ALIAS kind - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_alias (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLuint found; - struct var_cache *temp_var; - char *error_msg; - - - temp_var = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - - if (found) { - error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", - temp_var->name); - - _mesa_set_program_error (ctx, Program->Position, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, error_msg); - - _mesa_free (error_msg); - return 1; - } - - temp_var->type = vt_alias; - temp_var->alias_binding = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - - if (!found) - { - error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Alias value %s is not defined", - temp_var->alias_binding->name); - - _mesa_set_program_error (ctx, Program->Position, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, error_msg); - - _mesa_free (error_msg); - return 1; - } - - return 0; -} - -/** - * This handles variables of the ADDRESS kind - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_address (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLuint found; - struct var_cache *temp_var; - char *error_msg; - - while (**inst != 0) { - temp_var = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - if (found) { - error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", - temp_var->name); - - _mesa_set_program_error (ctx, Program->Position, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, error_msg); - - _mesa_free (error_msg); - return 1; - } - - temp_var->type = vt_address; - - if (Program->Base.NumAddressRegs >= - ctx->Const.MaxVertexProgramAddressRegs) { - _mesa_set_program_error (ctx, Program->Position, - "Too many ADDRESS variables declared"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Too many ADDRESS variables declared"); - return 1; - } - - temp_var->address_binding = Program->Base.NumAddressRegs; - Program->Base.NumAddressRegs++; - } - (*inst)++; - - return 0; -} - -/** - * Parse a program declaration - * - * \return 0 on sucess, 1 on error - */ -static GLint -parse_declaration (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLint err = 0; - - switch (*(*inst)++) { - case ADDRESS: - err = parse_address (ctx, inst, vc_head, Program); - break; - - case ALIAS: - err = parse_alias (ctx, inst, vc_head, Program); - break; - - case ATTRIB: - err = parse_attrib (ctx, inst, vc_head, Program); - break; - - case OUTPUT: - err = parse_output (ctx, inst, vc_head, Program); - break; - - case PARAM: - err = parse_param (ctx, inst, vc_head, Program); - break; - - case TEMP: - err = parse_temp (ctx, inst, vc_head, Program); - break; - } - - return err; -} - -/** - * Handle the parsing out of a masked destination register - * - * If we are a vertex program, make sure we don't write to - * result.position of we have specified that the program is - * position invariant - * - * \param File - The register file we write to - * \param Index - The register index we write to - * \param WriteMask - The mask controlling which components we write (1->write) - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_masked_dst_reg (GLcontext * ctx, GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - GLint * File, GLint * Index, GLboolean * WriteMask) -{ - GLuint result; - GLubyte mask; - struct var_cache *dst; - - /* We either have a result register specified, or a - * variable that may or may not be writable - */ - switch (*(*inst)++) { - case REGISTER_RESULT: - if (parse_result_binding - (ctx, inst, &result, (GLuint *) Index, Program)) - return 1; - *File = PROGRAM_OUTPUT; - break; - - case REGISTER_ESTABLISHED_NAME: - dst = parse_string (inst, vc_head, Program, &result); - Program->Position = parse_position (inst); - - /* If the name has never been added to our symbol table, we're hosed */ - if (!result) { - _mesa_set_program_error (ctx, Program->Position, - "0: Undefined variable"); - _mesa_error (ctx, GL_INVALID_OPERATION, "0: Undefined variable: %s", - dst->name); - return 1; - } - - switch (dst->type) { - case vt_output: - *File = PROGRAM_OUTPUT; - *Index = dst->output_binding_idx; - break; - - case vt_temp: - *File = PROGRAM_TEMPORARY; - *Index = dst->temp_binding; - break; - - /* If the var type is not vt_output or vt_temp, no go */ - default: - _mesa_set_program_error (ctx, Program->Position, - "Destination register is read only"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Destination register is read only: %s", - dst->name); - return 1; - } - break; - - default: - _mesa_set_program_error (ctx, Program->Position, - "Unexpected opcode in parse_masked_dst_reg()"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Unexpected opcode in parse_masked_dst_reg()"); - return 1; - } - - - /* Position invariance test */ - if ((Program->HintPositionInvariant) && (*File == PROGRAM_OUTPUT) && - (*Index == 0)) { - _mesa_set_program_error (ctx, Program->Position, - "Vertex program specified position invariance and wrote vertex position"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Vertex program specified position invariance and wrote vertex position"); - } - - /* And then the mask. - * w,a -> bit 0 - * z,b -> bit 1 - * y,g -> bit 2 - * x,r -> bit 3 - */ - mask = *(*inst)++; - - WriteMask[0] = (GLboolean) (mask & (1 << 3)) >> 3; - WriteMask[1] = (GLboolean) (mask & (1 << 2)) >> 2; - WriteMask[2] = (GLboolean) (mask & (1 << 1)) >> 1; - WriteMask[3] = (GLboolean) (mask & (1)); - - return 0; -} - - -/** - * Handle the parsing of a address register - * - * \param Index - The register index we write to - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_address_reg (GLcontext * ctx, GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, GLint * Index) -{ - struct var_cache *dst; - GLuint result; - - dst = parse_string (inst, vc_head, Program, &result); - Program->Position = parse_position (inst); - - /* If the name has never been added to our symbol table, we're hosed */ - if (!result) { - _mesa_set_program_error (ctx, Program->Position, "Undefined variable"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Undefined variable: %s", - dst->name); - return 1; - } - - if (dst->type != vt_address) { - _mesa_set_program_error (ctx, Program->Position, - "Variable is not of type ADDRESS"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Variable: %s is not of type ADDRESS", dst->name); - return 1; - } - - return 0; -} - -/** - * Handle the parsing out of a masked address register - * - * \param Index - The register index we write to - * \param WriteMask - The mask controlling which components we write (1->write) - * - * \return 0 on sucess, 1 on error - */ -static GLuint -parse_masked_address_reg (GLcontext * ctx, GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, GLint * Index, - GLboolean * WriteMask) -{ - if (parse_address_reg (ctx, inst, vc_head, Program, Index)) - return 1; - - /* This should be 0x8 */ - (*inst)++; - - /* Writemask of .x is implied */ - WriteMask[0] = 1; - WriteMask[1] = WriteMask[2] = WriteMask[3] = 0; - - return 0; -} - - -/** - * Parse out a swizzle mask. - * - * The values in the input stream are: - * COMPONENT_X -> x/r - * COMPONENT_Y -> y/g - * COMPONENT_Z-> z/b - * COMPONENT_W-> w/a - * - * The values in the output mask are: - * 0 -> x/r - * 1 -> y/g - * 2 -> z/b - * 3 -> w/a - * - * The len parameter allows us to grab 4 components for a vector - * swizzle, or just 1 component for a scalar src register selection - */ -static GLuint -parse_swizzle_mask (GLubyte ** inst, GLubyte * mask, GLint len) -{ - GLint a; - - for (a = 0; a < 4; a++) - mask[a] = a; - - for (a = 0; a < len; a++) { - switch (*(*inst)++) { - case COMPONENT_X: - mask[a] = 0; - break; - - case COMPONENT_Y: - mask[a] = 1; - break; - - case COMPONENT_Z: - mask[a] = 2; - break; - - case COMPONENT_W: - mask[a] = 3; - break; - } - } - - return 0; -} - -/** - */ -static GLuint -parse_extended_swizzle_mask (GLubyte ** inst, GLubyte * mask, GLboolean * Negate) -{ - GLint a; - GLubyte swz; - - *Negate = GL_FALSE; - for (a = 0; a < 4; a++) { - if (parse_sign (inst)) - *Negate = GL_TRUE; - - swz = *(*inst)++; - - switch (swz) { - case COMPONENT_0: - mask[a] = SWIZZLE_ZERO; - break; - case COMPONENT_1: - mask[a] = SWIZZLE_ONE; - break; - case COMPONENT_X: - mask[a] = SWIZZLE_X; - break; - case COMPONENT_Y: - mask[a] = SWIZZLE_Y; - break; - case COMPONENT_Z: - mask[a] = SWIZZLE_Z; - break; - case COMPONENT_W: - mask[a] = SWIZZLE_W; - break; - - } -#if 0 - if (swz == 0) - mask[a] = SWIZZLE_ZERO; - else if (swz == 1) - mask[a] = SWIZZLE_ONE; - else - mask[a] = swz - 2; -#endif - - } - - return 0; -} - - -static GLuint -parse_src_reg (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, - struct arb_program *Program, GLint * File, GLint * Index, - GLboolean *IsRelOffset ) -{ - struct var_cache *src; - GLuint binding_state, binding_idx, is_generic, found; - GLint offset; - - /* And the binding for the src */ - switch (*(*inst)++) { - case REGISTER_ATTRIB: - if (parse_attrib_binding - (ctx, inst, Program, &binding_state, &binding_idx, &is_generic)) - return 1; - *File = PROGRAM_INPUT; - *Index = binding_idx; - - /* We need to insert a dummy variable into the var_cache so we can - * catch generic vertex attrib aliasing errors - */ - var_cache_create(&src); - src->type = vt_attrib; - src->name = (GLubyte *)_mesa_strdup("Dummy Attrib Variable"); - src->attrib_binding = binding_state; - src->attrib_binding_idx = binding_idx; - src->attrib_is_generic = is_generic; - var_cache_append(vc_head, src); - if (generic_attrib_check(*vc_head)) { - _mesa_set_program_error (ctx, Program->Position, - "Cannot use both a generic vertex attribute and a specific attribute of the same type"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Cannot use both a generic vertex attribute and a specific attribute of the same type"); - return 1; - } - break; - - case REGISTER_PARAM: - switch (**inst) { - case PARAM_ARRAY_ELEMENT: - (*inst)++; - src = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - - if (!found) { - _mesa_set_program_error (ctx, Program->Position, - "2: Undefined variable"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "2: Undefined variable: %s", src->name); - return 1; - } - - *File = src->param_binding_type; - - switch (*(*inst)++) { - case ARRAY_INDEX_ABSOLUTE: - offset = parse_integer (inst, Program); - - if ((offset < 0) - || (offset >= src->param_binding_length)) { - _mesa_set_program_error (ctx, Program->Position, - "Index out of range"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Index %d out of range for %s", offset, - src->name); - return 1; - } - - *Index = src->param_binding_begin + offset; - break; - - case ARRAY_INDEX_RELATIVE: - { - GLint addr_reg_idx, rel_off; - - /* First, grab the address regiseter */ - if (parse_address_reg (ctx, inst, vc_head, Program, &addr_reg_idx)) - return 1; - - /* And the .x */ - ((*inst)++); - ((*inst)++); - ((*inst)++); - ((*inst)++); - - /* Then the relative offset */ - if (parse_relative_offset(ctx, inst, Program, &rel_off)) return 1; - - /* And store it properly */ - *Index = src->param_binding_begin + rel_off; - *IsRelOffset = 1; - } - break; - } - break; - - default: - - if (parse_param_use (ctx, inst, vc_head, Program, &src)) - return 1; - - *File = src->param_binding_type; - *Index = src->param_binding_begin; - break; - } - break; - - case REGISTER_ESTABLISHED_NAME: - - src = parse_string (inst, vc_head, Program, &found); - Program->Position = parse_position (inst); - - /* If the name has never been added to our symbol table, we're hosed */ - if (!found) { - _mesa_set_program_error (ctx, Program->Position, - "3: Undefined variable"); - _mesa_error (ctx, GL_INVALID_OPERATION, "3: Undefined variable: %s", - src->name); - return 1; - } - - switch (src->type) { - case vt_attrib: - *File = PROGRAM_INPUT; - *Index = src->attrib_binding_idx; - break; - - /* XXX: We have to handle offsets someplace in here! -- or are those above? */ - case vt_param: - *File = src->param_binding_type; - *Index = src->param_binding_begin; - break; - - case vt_temp: - *File = PROGRAM_TEMPORARY; - *Index = src->temp_binding; - break; - - /* If the var type is vt_output no go */ - default: - _mesa_set_program_error (ctx, Program->Position, - "destination register is read only"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "destination register is read only: %s", - src->name); - return 1; - } - break; - - default: - _mesa_set_program_error (ctx, Program->Position, - "Unknown token in parse_src_reg"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Unknown token in parse_src_reg"); - return 1; - } - - return 0; -} - -/** - */ -static GLuint -parse_vector_src_reg (GLcontext * ctx, GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - GLint * File, GLint * Index, GLboolean * Negate, - GLubyte * Swizzle, GLboolean *IsRelOffset) -{ - /* Grab the sign */ - *Negate = parse_sign (inst); - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, File, Index, IsRelOffset)) - return 1; - - /* finally, the swizzle */ - parse_swizzle_mask (inst, Swizzle, 4); - - return 0; -} - -/** - */ -static GLuint -parse_scalar_src_reg (GLcontext * ctx, GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - GLint * File, GLint * Index, GLboolean * Negate, - GLubyte * Swizzle, GLboolean *IsRelOffset) -{ - /* Grab the sign */ - *Negate = parse_sign (inst); - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, File, Index, IsRelOffset)) - return 1; - - /* Now, get the component and shove it into all the swizzle slots */ - parse_swizzle_mask (inst, Swizzle, 1); - - return 0; -} - -/** - * This is a big mother that handles getting opcodes into the instruction - * and handling the src & dst registers for fragment program instructions - */ -static GLuint -parse_fp_instruction (GLcontext * ctx, GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct fp_instruction *fp) -{ - GLint a, b; - GLubyte swz[4]; /* FP's swizzle mask is a GLubyte, while VP's is GLuint */ - GLuint texcoord; - GLubyte instClass, type, code; - GLboolean rel; - - /* No condition codes in ARB_fp */ - fp->UpdateCondRegister = 0; - - /* Record the position in the program string for debugging */ - fp->StringPos = Program->Position; - - /* OP_ALU_INST or OP_TEX_INST */ - instClass = *(*inst)++; - - /* OP_ALU_{VECTOR, SCALAR, BINSC, BIN, TRI, SWZ}, - * OP_TEX_{SAMPLE, KIL} - */ - type = *(*inst)++; - - /* The actual opcode name */ - code = *(*inst)++; - - /* Increment the correct count */ - switch (instClass) { - case OP_ALU_INST: - Program->NumAluInstructions++; - break; - case OP_TEX_INST: - Program->NumTexInstructions++; - break; - } - - fp->Saturate = 0; - fp->Precision = FLOAT32; - - fp->DstReg.CondMask = COND_TR; - - switch (type) { - case OP_ALU_VECTOR: - switch (code) { - case OP_ABS_SAT: - fp->Saturate = 1; - case OP_ABS: - fp->Opcode = FP_OPCODE_ABS; - break; - - case OP_FLR_SAT: - fp->Saturate = 1; - case OP_FLR: - fp->Opcode = FP_OPCODE_FLR; - break; - - case OP_FRC_SAT: - fp->Saturate = 1; - case OP_FRC: - fp->Opcode = FP_OPCODE_FRC; - break; - - case OP_LIT_SAT: - fp->Saturate = 1; - case OP_LIT: - fp->Opcode = FP_OPCODE_LIT; - break; - - case OP_MOV_SAT: - fp->Saturate = 1; - case OP_MOV: - fp->Opcode = FP_OPCODE_MOV; - break; - } - - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, - &fp->DstReg.Index, fp->DstReg.WriteMask)) - return 1; - - fp->SrcReg[0].Abs = GL_FALSE; - fp->SrcReg[0].NegateAbs = GL_FALSE; - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, - &fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, - swz, &rel)) - return 1; - for (b=0; b<4; b++) - fp->SrcReg[0].Swizzle[b] = swz[b]; - break; - - case OP_ALU_SCALAR: - switch (code) { - case OP_COS_SAT: - fp->Saturate = 1; - case OP_COS: - fp->Opcode = FP_OPCODE_COS; - break; - - case OP_EX2_SAT: - fp->Saturate = 1; - case OP_EX2: - fp->Opcode = FP_OPCODE_EX2; - break; - - case OP_LG2_SAT: - fp->Saturate = 1; - case OP_LG2: - fp->Opcode = FP_OPCODE_LG2; - break; - - case OP_RCP_SAT: - fp->Saturate = 1; - case OP_RCP: - fp->Opcode = FP_OPCODE_RCP; - break; - - case OP_RSQ_SAT: - fp->Saturate = 1; - case OP_RSQ: - fp->Opcode = FP_OPCODE_RSQ; - break; - - case OP_SIN_SAT: - fp->Saturate = 1; - case OP_SIN: - fp->Opcode = FP_OPCODE_SIN; - break; - - case OP_SCS_SAT: - fp->Saturate = 1; - case OP_SCS: - - fp->Opcode = FP_OPCODE_SCS; - break; - } - - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, - &fp->DstReg.Index, fp->DstReg.WriteMask)) - return 1; - fp->SrcReg[0].Abs = GL_FALSE; - fp->SrcReg[0].NegateAbs = GL_FALSE; - if (parse_scalar_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, - &fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, - swz, &rel)) - return 1; - for (b=0; b<4; b++) - fp->SrcReg[0].Swizzle[b] = swz[b]; - break; - - case OP_ALU_BINSC: - switch (code) { - case OP_POW_SAT: - fp->Saturate = 1; - case OP_POW: - fp->Opcode = FP_OPCODE_POW; - break; - } - - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, - &fp->DstReg.Index, fp->DstReg.WriteMask)) - return 1; - for (a = 0; a < 2; a++) { - fp->SrcReg[a].Abs = GL_FALSE; - fp->SrcReg[a].NegateAbs = GL_FALSE; - if (parse_scalar_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[a].File, - &fp->SrcReg[a].Index, &fp->SrcReg[a].NegateBase, - swz, &rel)) - return 1; - for (b=0; b<4; b++) - fp->SrcReg[a].Swizzle[b] = swz[b]; - } - break; - - - case OP_ALU_BIN: - switch (code) { - case OP_ADD_SAT: - fp->Saturate = 1; - case OP_ADD: - fp->Opcode = FP_OPCODE_ADD; - break; - - case OP_DP3_SAT: - fp->Saturate = 1; - case OP_DP3: - fp->Opcode = FP_OPCODE_DP3; - break; - - case OP_DP4_SAT: - fp->Saturate = 1; - case OP_DP4: - fp->Opcode = FP_OPCODE_DP4; - break; - - case OP_DPH_SAT: - fp->Saturate = 1; - case OP_DPH: - fp->Opcode = FP_OPCODE_DPH; - break; - - case OP_DST_SAT: - fp->Saturate = 1; - case OP_DST: - fp->Opcode = FP_OPCODE_DST; - break; - - case OP_MAX_SAT: - fp->Saturate = 1; - case OP_MAX: - fp->Opcode = FP_OPCODE_MAX; - break; - - case OP_MIN_SAT: - fp->Saturate = 1; - case OP_MIN: - fp->Opcode = FP_OPCODE_MIN; - break; - - case OP_MUL_SAT: - fp->Saturate = 1; - case OP_MUL: - fp->Opcode = FP_OPCODE_MUL; - break; - - case OP_SGE_SAT: - fp->Saturate = 1; - case OP_SGE: - fp->Opcode = FP_OPCODE_SGE; - break; - - case OP_SLT_SAT: - fp->Saturate = 1; - case OP_SLT: - fp->Opcode = FP_OPCODE_SLT; - break; - - case OP_SUB_SAT: - fp->Saturate = 1; - case OP_SUB: - fp->Opcode = FP_OPCODE_SUB; - break; - - case OP_XPD_SAT: - fp->Saturate = 1; - case OP_XPD: - fp->Opcode = FP_OPCODE_X2D; - break; - } - - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, - &fp->DstReg.Index, fp->DstReg.WriteMask)) - return 1; - for (a = 0; a < 2; a++) { - fp->SrcReg[a].Abs = GL_FALSE; - fp->SrcReg[a].NegateAbs = GL_FALSE; - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[a].File, - &fp->SrcReg[a].Index, &fp->SrcReg[a].NegateBase, - swz, &rel)) - return 1; - for (b=0; b<4; b++) - fp->SrcReg[a].Swizzle[b] = swz[b]; - } - break; - - case OP_ALU_TRI: - switch (code) { - case OP_CMP_SAT: - fp->Saturate = 1; - case OP_CMP: - fp->Opcode = FP_OPCODE_CMP; - break; - - case OP_LRP_SAT: - fp->Saturate = 1; - case OP_LRP: - fp->Opcode = FP_OPCODE_LRP; - break; - - case OP_MAD_SAT: - fp->Saturate = 1; - case OP_MAD: - fp->Opcode = FP_OPCODE_MAD; - break; - } - - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, - &fp->DstReg.Index, fp->DstReg.WriteMask)) - return 1; - for (a = 0; a < 3; a++) { - fp->SrcReg[a].Abs = GL_FALSE; - fp->SrcReg[a].NegateAbs = GL_FALSE; - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[a].File, - &fp->SrcReg[a].Index, &fp->SrcReg[a].NegateBase, - swz, &rel)) - return 1; - for (b=0; b<4; b++) - fp->SrcReg[a].Swizzle[b] = swz[b]; - } - break; - - case OP_ALU_SWZ: - switch (code) { - case OP_SWZ_SAT: - fp->Saturate = 1; - case OP_SWZ: - fp->Opcode = FP_OPCODE_SWZ; - break; - } - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, - &fp->DstReg.Index, fp->DstReg.WriteMask)) - return 1; - - if (parse_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, - &fp->SrcReg[0].Index, &rel)) - return 1; - parse_extended_swizzle_mask (inst, swz, - &fp->SrcReg[0].NegateBase); - for (b=0; b<4; b++) - fp->SrcReg[0].Swizzle[b] = swz[b]; - break; - - case OP_TEX_SAMPLE: - switch (code) { - case OP_TEX_SAT: - fp->Saturate = 1; - case OP_TEX: - fp->Opcode = FP_OPCODE_TEX; - break; - - case OP_TXP_SAT: - fp->Saturate = 1; - case OP_TXP: - fp->Opcode = FP_OPCODE_TXP; - break; - - case OP_TXB_SAT: - - fp->Saturate = 1; - case OP_TXB: - fp->Opcode = FP_OPCODE_TXB; - break; - } - - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, - &fp->DstReg.Index, fp->DstReg.WriteMask)) - return 1; - fp->SrcReg[0].Abs = GL_FALSE; - fp->SrcReg[0].NegateAbs = GL_FALSE; - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, - &fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, - swz, &rel)) - return 1; - for (b=0; b<4; b++) - fp->SrcReg[0].Swizzle[b] = swz[b]; - - /* texImageUnit */ - if (parse_texcoord_num (ctx, inst, Program, &texcoord)) - return 1; - fp->TexSrcUnit = texcoord; - - /* texTarget */ - switch (*(*inst)++) { - case TEXTARGET_1D: - fp->TexSrcBit = TEXTURE_1D_BIT; - break; - case TEXTARGET_2D: - fp->TexSrcBit = TEXTURE_2D_BIT; - break; - case TEXTARGET_3D: - fp->TexSrcBit = TEXTURE_3D_BIT; - break; - case TEXTARGET_RECT: - fp->TexSrcBit = TEXTURE_RECT_BIT; - break; - case TEXTARGET_CUBE: - fp->TexSrcBit = TEXTURE_CUBE_BIT; - break; - } - Program->TexturesUsed[texcoord] |= fp->TexSrcBit; - break; - - case OP_TEX_KIL: - fp->Opcode = FP_OPCODE_KIL; - fp->SrcReg[0].Abs = GL_FALSE; - fp->SrcReg[0].NegateAbs = GL_FALSE; - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, - &fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, - swz, &rel)) - return 1; - for (b=0; b<4; b++) - fp->SrcReg[0].Swizzle[b] = swz[b]; - break; - } - - return 0; -} - -/** - * This is a big mother that handles getting opcodes into the instruction - * and handling the src & dst registers for vertex program instructions - */ -static GLuint -parse_vp_instruction (GLcontext * ctx, GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct vp_instruction *vp) -{ - GLint a; - GLubyte type, code; - - /* OP_ALU_{ARL, VECTOR, SCALAR, BINSC, BIN, TRI, SWZ} */ - type = *(*inst)++; - - /* The actual opcode name */ - code = *(*inst)++; - - /* Record the position in the program string for debugging */ - vp->StringPos = Program->Position; - - vp->SrcReg[0].RelAddr = vp->SrcReg[1].RelAddr = vp->SrcReg[2].RelAddr = 0; - - for (a = 0; a < 4; a++) { - vp->SrcReg[0].Swizzle[a] = a; - vp->SrcReg[1].Swizzle[a] = a; - vp->SrcReg[2].Swizzle[a] = a; - vp->DstReg.WriteMask[a] = 1; - } - - switch (type) { - /* XXX: */ - case OP_ALU_ARL: - vp->Opcode = VP_OPCODE_ARL; - - /* Remember to set SrcReg.RelAddr; */ - - /* Get the masked address register [dst] */ - if (parse_masked_address_reg - (ctx, inst, vc_head, Program, &vp->DstReg.Index, - vp->DstReg.WriteMask)) - return 1; - vp->DstReg.File = PROGRAM_ADDRESS; - - /* Get a scalar src register */ - if (parse_scalar_src_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, - &vp->SrcReg[0].Index, &vp->SrcReg[0].Negate, - vp->SrcReg[0].Swizzle, &vp->SrcReg[0].RelAddr)) - return 1; - - break; - - case OP_ALU_VECTOR: - switch (code) { - case OP_ABS: - vp->Opcode = VP_OPCODE_ABS; - break; - case OP_FLR: - vp->Opcode = VP_OPCODE_FLR; - break; - case OP_FRC: - vp->Opcode = VP_OPCODE_FRC; - break; - case OP_LIT: - vp->Opcode = VP_OPCODE_LIT; - break; - case OP_MOV: - vp->Opcode = VP_OPCODE_MOV; - break; - } - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, - &vp->DstReg.Index, vp->DstReg.WriteMask)) - return 1; - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, - &vp->SrcReg[0].Index, &vp->SrcReg[0].Negate, - vp->SrcReg[0].Swizzle, &vp->SrcReg[0].RelAddr)) - return 1; - break; - - case OP_ALU_SCALAR: - switch (code) { - case OP_EX2: - vp->Opcode = VP_OPCODE_EX2; - break; - case OP_EXP: - vp->Opcode = VP_OPCODE_EXP; - break; - case OP_LG2: - vp->Opcode = VP_OPCODE_LG2; - break; - case OP_LOG: - vp->Opcode = VP_OPCODE_LOG; - break; - case OP_RCP: - vp->Opcode = VP_OPCODE_RCP; - break; - case OP_RSQ: - vp->Opcode = VP_OPCODE_RSQ; - break; - } - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, - &vp->DstReg.Index, vp->DstReg.WriteMask)) - return 1; - if (parse_scalar_src_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, - &vp->SrcReg[0].Index, &vp->SrcReg[0].Negate, - vp->SrcReg[0].Swizzle, &vp->SrcReg[0].RelAddr)) - return 1; - break; - - case OP_ALU_BINSC: - switch (code) { - case OP_POW: - vp->Opcode = VP_OPCODE_POW; - break; - } - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, - &vp->DstReg.Index, vp->DstReg.WriteMask)) - return 1; - for (a = 0; a < 2; a++) { - if (parse_scalar_src_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[a].File, - &vp->SrcReg[a].Index, &vp->SrcReg[a].Negate, - vp->SrcReg[a].Swizzle, &vp->SrcReg[a].RelAddr)) - return 1; - } - break; - - case OP_ALU_BIN: - switch (code) { - case OP_ADD: - vp->Opcode = VP_OPCODE_ADD; - break; - case OP_DP3: - vp->Opcode = VP_OPCODE_DP3; - break; - case OP_DP4: - vp->Opcode = VP_OPCODE_DP4; - break; - case OP_DPH: - vp->Opcode = VP_OPCODE_DPH; - break; - case OP_DST: - vp->Opcode = VP_OPCODE_DST; - break; - case OP_MAX: - vp->Opcode = VP_OPCODE_MAX; - break; - case OP_MIN: - vp->Opcode = VP_OPCODE_MIN; - break; - case OP_MUL: - vp->Opcode = VP_OPCODE_MUL; - break; - case OP_SGE: - vp->Opcode = VP_OPCODE_SGE; - break; - case OP_SLT: - vp->Opcode = VP_OPCODE_SLT; - break; - case OP_SUB: - vp->Opcode = VP_OPCODE_SUB; - break; - case OP_XPD: - vp->Opcode = VP_OPCODE_XPD; - break; - } - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, - &vp->DstReg.Index, vp->DstReg.WriteMask)) - return 1; - for (a = 0; a < 2; a++) { - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[a].File, - &vp->SrcReg[a].Index, &vp->SrcReg[a].Negate, - vp->SrcReg[a].Swizzle, &vp->SrcReg[a].RelAddr)) - return 1; - } - break; - - case OP_ALU_TRI: - switch (code) { - case OP_MAD: - vp->Opcode = VP_OPCODE_MAD; - break; - } - - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, - &vp->DstReg.Index, vp->DstReg.WriteMask)) - return 1; - for (a = 0; a < 3; a++) { - if (parse_vector_src_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[a].File, - &vp->SrcReg[a].Index, &vp->SrcReg[a].Negate, - vp->SrcReg[a].Swizzle, &vp->SrcReg[a].RelAddr)) - return 1; - } - break; - - case OP_ALU_SWZ: - switch (code) { - case OP_SWZ: - vp->Opcode = VP_OPCODE_SWZ; - break; - } - if (parse_masked_dst_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, - &vp->DstReg.Index, vp->DstReg.WriteMask)) - return 1; - - if (parse_src_reg - (ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, - &vp->SrcReg[0].Index, &vp->SrcReg[0].RelAddr)) - return 1; - parse_extended_swizzle_mask (inst, vp->SrcReg[0].Swizzle, - &vp->SrcReg[0].Negate); - break; - } - return 0; -} - -#if DEBUG_PARSING - -static GLvoid -print_state_token (GLint token) -{ - switch (token) { - case STATE_MATERIAL: - fprintf (stderr, "STATE_MATERIAL "); - break; - case STATE_LIGHT: - fprintf (stderr, "STATE_LIGHT "); - break; - - case STATE_LIGHTMODEL_AMBIENT: - fprintf (stderr, "STATE_AMBIENT "); - break; - - case STATE_LIGHTMODEL_SCENECOLOR: - fprintf (stderr, "STATE_SCENECOLOR "); - break; - - case STATE_LIGHTPROD: - fprintf (stderr, "STATE_LIGHTPROD "); - break; - - case STATE_TEXGEN: - fprintf (stderr, "STATE_TEXGEN "); - break; - - case STATE_FOG_COLOR: - fprintf (stderr, "STATE_FOG_COLOR "); - break; - - case STATE_FOG_PARAMS: - fprintf (stderr, "STATE_FOG_PARAMS "); - break; - - case STATE_CLIPPLANE: - fprintf (stderr, "STATE_CLIPPLANE "); - break; - - case STATE_POINT_SIZE: - fprintf (stderr, "STATE_POINT_SIZE "); - break; - - case STATE_POINT_ATTENUATION: - fprintf (stderr, "STATE_ATTENUATION "); - break; - - case STATE_MATRIX: - fprintf (stderr, "STATE_MATRIX "); - break; - - case STATE_MODELVIEW: - fprintf (stderr, "STATE_MODELVIEW "); - break; - - case STATE_PROJECTION: - fprintf (stderr, "STATE_PROJECTION "); - break; - - case STATE_MVP: - fprintf (stderr, "STATE_MVP "); - break; - - case STATE_TEXTURE: - fprintf (stderr, "STATE_TEXTURE "); - break; - - case STATE_PROGRAM: - fprintf (stderr, "STATE_PROGRAM "); - break; - - case STATE_MATRIX_INVERSE: - fprintf (stderr, "STATE_INVERSE "); - break; - - case STATE_MATRIX_TRANSPOSE: - fprintf (stderr, "STATE_TRANSPOSE "); - break; - - case STATE_MATRIX_INVTRANS: - fprintf (stderr, "STATE_INVTRANS "); - break; - - case STATE_AMBIENT: - fprintf (stderr, "STATE_AMBIENT "); - break; - - case STATE_DIFFUSE: - fprintf (stderr, "STATE_DIFFUSE "); - break; - - case STATE_SPECULAR: - fprintf (stderr, "STATE_SPECULAR "); - break; - - case STATE_EMISSION: - fprintf (stderr, "STATE_EMISSION "); - break; - - case STATE_SHININESS: - fprintf (stderr, "STATE_SHININESS "); - break; - - case STATE_HALF: - fprintf (stderr, "STATE_HALF "); - break; - - case STATE_POSITION: - fprintf (stderr, "STATE_POSITION "); - break; - - case STATE_ATTENUATION: - fprintf (stderr, "STATE_ATTENUATION "); - break; - - case STATE_SPOT_DIRECTION: - fprintf (stderr, "STATE_DIRECTION "); - break; - - case STATE_TEXGEN_EYE_S: - fprintf (stderr, "STATE_TEXGEN_EYE_S "); - break; - - case STATE_TEXGEN_EYE_T: - fprintf (stderr, "STATE_TEXGEN_EYE_T "); - break; - - case STATE_TEXGEN_EYE_R: - fprintf (stderr, "STATE_TEXGEN_EYE_R "); - break; - - case STATE_TEXGEN_EYE_Q: - fprintf (stderr, "STATE_TEXGEN_EYE_Q "); - break; - - case STATE_TEXGEN_OBJECT_S: - fprintf (stderr, "STATE_TEXGEN_EYE_S "); - break; - - case STATE_TEXGEN_OBJECT_T: - fprintf (stderr, "STATE_TEXGEN_OBJECT_T "); - break; - - case STATE_TEXGEN_OBJECT_R: - fprintf (stderr, "STATE_TEXGEN_OBJECT_R "); - break; - - case STATE_TEXGEN_OBJECT_Q: - fprintf (stderr, "STATE_TEXGEN_OBJECT_Q "); - break; - - case STATE_TEXENV_COLOR: - fprintf (stderr, "STATE_TEXENV_COLOR "); - break; - - case STATE_DEPTH_RANGE: - fprintf (stderr, "STATE_DEPTH_RANGE "); - break; - - case STATE_VERTEX_PROGRAM: - fprintf (stderr, "STATE_VERTEX_PROGRAM "); - break; - - case STATE_FRAGMENT_PROGRAM: - fprintf (stderr, "STATE_FRAGMENT_PROGRAM "); - break; - - case STATE_ENV: - fprintf (stderr, "STATE_ENV "); - break; - - case STATE_LOCAL: - fprintf (stderr, "STATE_LOCAL "); - break; - - } - fprintf (stderr, "[%d] ", token); -} - - -static GLvoid -debug_variables (GLcontext * ctx, struct var_cache *vc_head, - struct arb_program *Program) -{ - struct var_cache *vc; - GLint a, b; - - fprintf (stderr, "debug_variables, vc_head: %x\n", vc_head); - - /* First of all, print out the contents of the var_cache */ - vc = vc_head; - while (vc) { - fprintf (stderr, "[%x]\n", vc); - switch (vc->type) { - case vt_none: - fprintf (stderr, "UNDEFINED %s\n", vc->name); - break; - case vt_attrib: - fprintf (stderr, "ATTRIB %s\n", vc->name); - fprintf (stderr, " binding: 0x%x\n", vc->attrib_binding); - break; - case vt_param: - fprintf (stderr, "PARAM %s begin: %d len: %d\n", vc->name, - vc->param_binding_begin, vc->param_binding_length); - b = vc->param_binding_begin; - for (a = 0; a < vc->param_binding_length; a++) { - fprintf (stderr, "%s\n", - Program->Parameters->Parameters[a + b].Name); - if (Program->Parameters->Parameters[a + b].Type == STATE) { - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[0]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[1]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[2]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[3]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[4]); - print_state_token (Program->Parameters->Parameters[a + b]. - StateIndexes[5]); - } - else - fprintf (stderr, "%f %f %f %f\n", - Program->Parameters->Parameters[a + b].Values[0], - Program->Parameters->Parameters[a + b].Values[1], - Program->Parameters->Parameters[a + b].Values[2], - Program->Parameters->Parameters[a + b].Values[3]); - } - break; - case vt_temp: - fprintf (stderr, "TEMP %s\n", vc->name); - fprintf (stderr, " binding: 0x%x\n", vc->temp_binding); - break; - case vt_output: - fprintf (stderr, "OUTPUT %s\n", vc->name); - fprintf (stderr, " binding: 0x%x\n", vc->output_binding); - break; - case vt_alias: - fprintf (stderr, "ALIAS %s\n", vc->name); - fprintf (stderr, " binding: 0x%x (%s)\n", - vc->alias_binding, vc->alias_binding->name); - break; - } - vc = vc->next; - } -} - -#endif - - -/** - * The main loop for parsing a fragment or vertex program - * - * \return 0 on sucess, 1 on error - */ -static GLint -parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head, - struct arb_program *Program) -{ - GLint err = 0; - - Program->MajorVersion = (GLuint) * inst++; - Program->MinorVersion = (GLuint) * inst++; - - while (*inst != END) { - switch (*inst++) { - - case OPTION: - switch (*inst++) { - case ARB_PRECISION_HINT_FASTEST: - Program->PrecisionOption = GL_FASTEST; - break; - - case ARB_PRECISION_HINT_NICEST: - Program->PrecisionOption = GL_NICEST; - break; - - case ARB_FOG_EXP: - Program->FogOption = GL_EXP; - break; - - case ARB_FOG_EXP2: - Program->FogOption = GL_EXP2; - break; - - case ARB_FOG_LINEAR: - Program->FogOption = GL_LINEAR; - break; - - case ARB_POSITION_INVARIANT: - if (Program->Base.Target == GL_VERTEX_PROGRAM_ARB) - Program->HintPositionInvariant = 1; - break; - } - break; - - case INSTRUCTION: - Program->Position = parse_position (&inst); - - if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { - - /* Check the instruction count - * XXX: Does END count as an instruction? - */ - if (Program->Base.NumInstructions+1 == MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) { - _mesa_set_program_error (ctx, Program->Position, - "Max instruction count exceeded!"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Max instruction count exceeded!"); - } - - /* Realloc Program->FPInstructions */ - Program->FPInstructions = - (struct fp_instruction *) _mesa_realloc (Program->FPInstructions, - Program->Base.NumInstructions*sizeof(struct fp_instruction), - (Program->Base.NumInstructions+1)*sizeof (struct fp_instruction)); - - /* parse the current instruction */ - err = parse_fp_instruction (ctx, &inst, vc_head, Program, - &Program->FPInstructions[Program->Base.NumInstructions]); - - } - else { - /* Check the instruction count - * XXX: Does END count as an instruction? - */ - if (Program->Base.NumInstructions+1 == MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS) { - _mesa_set_program_error (ctx, Program->Position, - "Max instruction count exceeded!"); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Max instruction count exceeded!"); - } - - /* Realloc Program->VPInstructions */ - Program->VPInstructions = - (struct vp_instruction *) _mesa_realloc (Program->VPInstructions, - Program->Base.NumInstructions*sizeof(struct vp_instruction), - (Program->Base.NumInstructions +1)*sizeof(struct vp_instruction)); - - /* parse the current instruction */ - err = parse_vp_instruction (ctx, &inst, vc_head, Program, - &Program->VPInstructions[Program->Base.NumInstructions]); - } - - /* increment Program->Base.NumInstructions */ - Program->Base.NumInstructions++; - break; - - case DECLARATION: - err = parse_declaration (ctx, &inst, vc_head, Program); - break; - - default: - break; - } - - if (err) - break; - } - - /* Finally, tag on an OPCODE_END instruction */ - if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { - Program->FPInstructions = - (struct fp_instruction *) _mesa_realloc (Program->FPInstructions, - Program->Base.NumInstructions*sizeof(struct fp_instruction), - (Program->Base.NumInstructions+1)*sizeof(struct fp_instruction)); - - Program->FPInstructions[Program->Base.NumInstructions].Opcode = FP_OPCODE_END; - /* YYY Wrong Position in program, whatever, at least not random -> crash - Program->Position = parse_position (&inst); - */ - Program->FPInstructions[Program->Base.NumInstructions].StringPos = Program->Position; - } - else { - Program->VPInstructions = - (struct vp_instruction *) _mesa_realloc (Program->VPInstructions, - Program->Base.NumInstructions*sizeof(struct vp_instruction), - (Program->Base.NumInstructions+1)*sizeof(struct vp_instruction)); - - Program->VPInstructions[Program->Base.NumInstructions].Opcode = VP_OPCODE_END; - /* YYY Wrong Position in program, whatever, at least not random -> crash - Program->Position = parse_position (&inst); - */ - Program->VPInstructions[Program->Base.NumInstructions].StringPos = Program->Position; - } - - /* increment Program->Base.NumInstructions */ - Program->Base.NumInstructions++; - - return err; -} - - -/** - * This kicks everything off. - * - * \param ctx - The GL Context - * \param str - The program string - * \param len - The program string length - * \param Program - The arb_program struct to return all the parsed info in - * \return 0 on success, 1 on error - */ -GLuint -_mesa_parse_arb_program (GLcontext * ctx, const GLubyte * str, GLsizei len, - struct arb_program * program) -{ - GLint a, err, error_pos; - char error_msg[300]; - GLuint parsed_len; - struct var_cache *vc_head; - dict *dt; - GLubyte *parsed, *inst; - GLubyte *strCopy; - - /* init to zero in case of parse error */ - _mesa_bzero(program, sizeof(*program)); - - /* Need a null-terminated string for parsing */ - strCopy = (GLubyte *) _mesa_malloc(len + 1); - if (!strCopy) { - _mesa_error (ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); - return 1; - } - _mesa_memcpy(strCopy, str, len); - strCopy[len] = 0; - str = strCopy; - - -#if DEBUG_PARSING - fprintf (stderr, "Loading grammar text!\n"); -#endif - dt = grammar_load_from_text ((GLubyte *) arb_grammar_text); - if (!dt) { - grammar_get_last_error ((GLubyte *) error_msg, 300, &error_pos); - _mesa_set_program_error (ctx, error_pos, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, - "Error loading grammer rule set"); - _mesa_free(strCopy); - return 1; - } - -#if DEBUG_PARSING - printf ("Checking Grammar!\n"); -#endif - err = grammar_check (dt, str, &parsed, &parsed_len); - - - /* Syntax parse error */ - if (err == 0) { - grammar_get_last_error ((GLubyte *) error_msg, 300, &error_pos); - _mesa_set_program_error (ctx, error_pos, error_msg); - _mesa_error (ctx, GL_INVALID_OPERATION, "Parse Error"); - - dict_destroy (&dt); - _mesa_free(strCopy); - return 1; - } - -#if DEBUG_PARSING - printf ("Destroying grammer dict [parse retval: %d]\n", err); -#endif - dict_destroy (&dt); - - /* Initialize the arb_program struct */ - program->Base.NumInstructions = - program->Base.NumTemporaries = - program->Base.NumParameters = - program->Base.NumAttributes = program->Base.NumAddressRegs = 0; - program->Parameters = _mesa_new_parameter_list (); - program->InputsRead = 0; - program->OutputsWritten = 0; - program->Position = 0; - program->MajorVersion = program->MinorVersion = 0; - program->PrecisionOption = GL_DONT_CARE; - program->FogOption = GL_NONE; - program->HintPositionInvariant = GL_FALSE; - for (a = 0; a < MAX_TEXTURE_IMAGE_UNITS; a++) - program->TexturesUsed[a] = 0; - program->NumAluInstructions = - program->NumTexInstructions = - program->NumTexIndirections = 0; - - program->FPInstructions = NULL; - program->VPInstructions = NULL; - - vc_head = NULL; - err = 0; - - /* Start examining the tokens in the array */ - inst = parsed; - - /* Check the grammer rev */ - if (*inst++ != REVISION) { - _mesa_set_program_error (ctx, 0, "Grammar version mismatch"); - _mesa_error (ctx, GL_INVALID_OPERATION, "Grammar verison mismatch"); - err = 1; - } - else { - switch (*inst++) { - case FRAGMENT_PROGRAM: - program->Base.Target = GL_FRAGMENT_PROGRAM_ARB; - break; - - case VERTEX_PROGRAM: - program->Base.Target = GL_VERTEX_PROGRAM_ARB; - break; - } - - err = parse_arb_program (ctx, inst, &vc_head, program); -#if DEBUG_PARSING - fprintf (stderr, "Symantic analysis returns %d [1 is bad!]\n", err); -#endif - } - - /*debug_variables(ctx, vc_head, program); */ - - /* We're done with the parsed binary array */ - var_cache_destroy (&vc_head); - - _mesa_free (parsed); - _mesa_free(strCopy); -#if DEBUG_PARSING - printf ("_mesa_parse_arb_program() done\n"); -#endif - - return err; -} diff --git a/src/mesa/main/arbparse.h b/src/mesa/main/arbparse.h deleted file mode 100644 index e47e97fbf98..00000000000 --- a/src/mesa/main/arbparse.h +++ /dev/null @@ -1,77 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Michal Krol - */ - - -#ifndef ARBPARSE_H -#define ARBPARSE_H - -#include "context.h" -#include "mtypes.h" -#include "nvvertprog.h" -#include "nvfragprog.h" - -/** - * This is basically a union of the vertex_program and fragment_program - * structs that we can use to parse the program into - * - * XXX: this should go into mtypes.h? - */ -struct arb_program -{ - struct program Base; - struct program_parameter_list *Parameters; - GLuint InputsRead; - GLuint OutputsWritten; - - GLuint Position; /* Just used for error reporting while parsing */ - GLuint MajorVersion; - GLuint MinorVersion; - - /* ARB_vertex_program specifics */ - struct vp_instruction *VPInstructions; - - /* Options currently recognized by the parser */ - /* ARB_fp */ - GLenum PrecisionOption; /* GL_DONT_CARE, GL_NICEST or GL_FASTEST */ - GLenum FogOption; /* GL_NONE, GL_LINEAR, GL_EXP or GL_EXP2 */ - - /* ARB_fp & _vp */ - GLboolean HintPositionInvariant; - - /* ARB_fragment_program sepecifics */ - struct fp_instruction *FPInstructions; - GLuint TexturesUsed[MAX_TEXTURE_IMAGE_UNITS]; - GLuint NumAluInstructions; - GLuint NumTexInstructions; - GLuint NumTexIndirections; -}; - -extern GLuint -_mesa_parse_arb_program( GLcontext *ctx, const GLubyte *str, GLsizei len, - struct arb_program *Program ); - -#endif -- 2.30.2