From 33df1c293504597c195cb2dca6b0b84e462388cf Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Fri, 1 Apr 2016 21:00:32 -0700 Subject: [PATCH] glsl: Exclude ir_var_hidden variables from the program resource list. We occasionally generate variables internally that we want to exclude from the program resource list, as applications won't be expecting them to be present. The next patch will make use of this. Signed-off-by: Kenneth Graunke Reviewed-by: Timothy Arceri Reviewed-by: Ilia Mirkin --- src/compiler/glsl/linker.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 510a22e5bd3..cd096bafd0a 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -3525,7 +3525,7 @@ add_interface_variables(struct gl_shader_program *shProg, ir_variable *var = node->as_variable(); uint8_t mask = 0; - if (!var) + if (!var || var->data.how_declared == ir_var_hidden) continue; switch (var->data.mode) { -- 2.30.2