From 343133167f4ae127a375791790c982bde12025c4 Mon Sep 17 00:00:00 2001 From: Christopher James Halse Rogers Date: Tue, 26 Nov 2013 18:44:05 +1100 Subject: [PATCH] gallium/dri: Support DRI Image extension version 6 v2: Pick out the correct gl_context pointer v3: Don't leak pipe_resources on error path Set img->dri_format correctly Signed-off-by: Christopher James Halse Rogers Reviewed-by: Thomas Hellstrom Signed-off-by: Maarten Lankhorst --- src/gallium/state_trackers/dri/drm/dri2.c | 72 ++++++++++++++++++++++- 1 file changed, 71 insertions(+), 1 deletion(-) diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c index 868cd25db6f..27f214780fc 100644 --- a/src/gallium/state_trackers/dri/drm/dri2.c +++ b/src/gallium/state_trackers/dri/drm/dri2.c @@ -33,6 +33,9 @@ #include "util/u_format.h" #include "util/u_debug.h" #include "state_tracker/drm_driver.h" +#include "state_tracker/st_texture.h" +#include "state_tracker/st_context.h" +#include "main/texobj.h" #include "dri_screen.h" #include "dri_context.h" @@ -825,6 +828,72 @@ dri2_from_planar(__DRIimage *image, int plane, void *loaderPrivate) return img; } +static __DRIimage * +dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture, + int depth, int level, unsigned *error, + void *loaderPrivate) +{ + __DRIimage *img; + struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx; + struct gl_texture_object *obj; + struct pipe_resource *tex; + GLuint face = 0; + + obj = _mesa_lookup_texture(ctx, texture); + if (!obj || obj->Target != target) { + *error = __DRI_IMAGE_ERROR_BAD_PARAMETER; + return NULL; + } + + tex = st_get_texobj_resource(obj); + if (!tex) { + *error = __DRI_IMAGE_ERROR_BAD_PARAMETER; + return NULL; + } + + if (target == GL_TEXTURE_CUBE_MAP) + face = depth; + + _mesa_test_texobj_completeness(ctx, obj); + if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) { + *error = __DRI_IMAGE_ERROR_BAD_PARAMETER; + return NULL; + } + + if (level < obj->BaseLevel || level > obj->_MaxLevel) { + *error = __DRI_IMAGE_ERROR_BAD_MATCH; + return NULL; + } + + if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < depth) { + *error = __DRI_IMAGE_ERROR_BAD_MATCH; + return NULL; + } + + img = CALLOC_STRUCT(__DRIimageRec); + if (!img) { + *error = __DRI_IMAGE_ERROR_BAD_ALLOC; + return NULL; + } + + img->level = level; + img->layer = depth; + img->dri_format = driGLFormatToImageFormat(obj->Image[face][level]->TexFormat); + + img->loader_private = loaderPrivate; + + if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) { + *error = __DRI_IMAGE_ERROR_BAD_PARAMETER; + free(img); + return NULL; + } + + pipe_resource_reference(&img->texture, tex); + + *error = __DRI_IMAGE_ERROR_SUCCESS; + return img; +} + static void dri2_destroy_image(__DRIimage *img) { @@ -833,7 +902,7 @@ dri2_destroy_image(__DRIimage *img) } static struct __DRIimageExtensionRec dri2ImageExtension = { - { __DRI_IMAGE, 5 }, + { __DRI_IMAGE, 6 }, dri2_create_image_from_name, dri2_create_image_from_renderbuffer, dri2_destroy_image, @@ -843,6 +912,7 @@ static struct __DRIimageExtensionRec dri2ImageExtension = { dri2_validate_usage, dri2_from_names, dri2_from_planar, + dri2_create_from_texture, }; /* -- 2.30.2