From 344356a0edee932604027386591c82f6666e607c Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 14 Mar 2008 16:00:15 -0600 Subject: [PATCH] gallium: remove DOS carriage returns --- src/gallium/drivers/softpipe/sp_context.c | 486 +++++++++++----------- src/gallium/drivers/softpipe/sp_quad_fs.c | 418 +++++++++---------- src/gallium/drivers/softpipe/sp_texture.c | 404 +++++++++--------- 3 files changed, 654 insertions(+), 654 deletions(-) diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 316ae552b8e..16fb06f176f 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -1,243 +1,243 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Author: - * Keith Whitwell - */ - -#include "draw/draw_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/p_util.h" -#include "sp_clear.h" -#include "sp_context.h" -#include "sp_flush.h" -#include "sp_prim_setup.h" -#include "sp_prim_vbuf.h" -#include "sp_state.h" -#include "sp_surface.h" -#include "sp_tile_cache.h" -#include "sp_texture.h" -#include "sp_winsys.h" -#include "sp_query.h" - - - -/** - * Map any drawing surfaces which aren't already mapped - */ -void -softpipe_map_surfaces(struct softpipe_context *sp) -{ - unsigned i; - - for (i = 0; i < sp->framebuffer.num_cbufs; i++) { - sp_tile_cache_map_surfaces(sp->cbuf_cache[i]); - } - - sp_tile_cache_map_surfaces(sp->zsbuf_cache); -} - - -/** - * Unmap any mapped drawing surfaces - */ -void -softpipe_unmap_surfaces(struct softpipe_context *sp) -{ - uint i; - - for (i = 0; i < sp->framebuffer.num_cbufs; i++) - sp_flush_tile_cache(sp, sp->cbuf_cache[i]); - sp_flush_tile_cache(sp, sp->zsbuf_cache); - - for (i = 0; i < sp->framebuffer.num_cbufs; i++) { - sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]); - } - sp_tile_cache_unmap_surfaces(sp->zsbuf_cache); -} - - -static void softpipe_destroy( struct pipe_context *pipe ) -{ - struct softpipe_context *softpipe = softpipe_context( pipe ); - struct pipe_winsys *ws = pipe->winsys; - uint i; - - draw_destroy( softpipe->draw ); - - softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple ); - softpipe->quad.earlyz->destroy( softpipe->quad.earlyz ); - softpipe->quad.shade->destroy( softpipe->quad.shade ); - softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test ); - softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test ); - softpipe->quad.occlusion->destroy( softpipe->quad.occlusion ); - softpipe->quad.coverage->destroy( softpipe->quad.coverage ); - softpipe->quad.bufloop->destroy( softpipe->quad.bufloop ); - softpipe->quad.blend->destroy( softpipe->quad.blend ); - softpipe->quad.colormask->destroy( softpipe->quad.colormask ); - softpipe->quad.output->destroy( softpipe->quad.output ); - - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) - sp_destroy_tile_cache(softpipe->cbuf_cache[i]); - sp_destroy_tile_cache(softpipe->zsbuf_cache); - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - sp_destroy_tile_cache(softpipe->tex_cache[i]); - - for (i = 0; i < Elements(softpipe->constants); i++) { - if (softpipe->constants[i].buffer) { - pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL); - } - } - - FREE( softpipe ); -} - - -struct pipe_context * -softpipe_create( struct pipe_screen *screen, - struct pipe_winsys *pipe_winsys, - struct softpipe_winsys *softpipe_winsys ) -{ - struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); - uint i; - -#if defined(__i386__) || defined(__386__) - softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL; -#else - softpipe->use_sse = FALSE; -#endif - - softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL; - - softpipe->pipe.winsys = pipe_winsys; - softpipe->pipe.screen = screen; - softpipe->pipe.destroy = softpipe_destroy; - - /* state setters */ - softpipe->pipe.create_blend_state = softpipe_create_blend_state; - softpipe->pipe.bind_blend_state = softpipe_bind_blend_state; - softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; - - softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states; - softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; - - softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; - softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state; - softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state; - - softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state; - softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state; - softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state; - - softpipe->pipe.create_fs_state = softpipe_create_fs_state; - softpipe->pipe.bind_fs_state = softpipe_bind_fs_state; - softpipe->pipe.delete_fs_state = softpipe_delete_fs_state; - - softpipe->pipe.create_vs_state = softpipe_create_vs_state; - softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; - softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; - - softpipe->pipe.set_blend_color = softpipe_set_blend_color; - softpipe->pipe.set_clip_state = softpipe_set_clip_state; - softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; - softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; - softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; - softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures; - softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; - - softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer; - softpipe->pipe.set_vertex_element = softpipe_set_vertex_element; - - softpipe->pipe.draw_arrays = softpipe_draw_arrays; - softpipe->pipe.draw_elements = softpipe_draw_elements; - - softpipe->pipe.clear = softpipe_clear; - softpipe->pipe.flush = softpipe_flush; - - softpipe_init_query_funcs( softpipe ); - softpipe_init_texture_funcs( softpipe ); - - /* - * Alloc caches for accessing drawing surfaces and textures. - * Must be before quad stage setup! - */ - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) - softpipe->cbuf_cache[i] = sp_create_tile_cache(); - softpipe->zsbuf_cache = sp_create_tile_cache(); - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - softpipe->tex_cache[i] = sp_create_tile_cache(); - - - /* setup quad rendering stages */ - softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe); - softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe); - softpipe->quad.shade = sp_quad_shade_stage(softpipe); - softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe); - softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); - softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe); - softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe); - softpipe->quad.coverage = sp_quad_coverage_stage(softpipe); - softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe); - softpipe->quad.blend = sp_quad_blend_stage(softpipe); - softpipe->quad.colormask = sp_quad_colormask_stage(softpipe); - softpipe->quad.output = sp_quad_output_stage(softpipe); - - softpipe->winsys = softpipe_winsys; - - /* - * Create drawing context and plug our rendering stage into it. - */ - softpipe->draw = draw_create(); - assert(softpipe->draw); - softpipe->setup = sp_draw_render_stage(softpipe); - - if (GETENV( "SP_VBUF" ) != NULL) { - sp_init_vbuf(softpipe); - } - else { - draw_set_rasterize_stage(softpipe->draw, softpipe->setup); - } - - /* plug in AA line/point stages */ - draw_install_aaline_stage(softpipe->draw, &softpipe->pipe); - draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); - -#if USE_DRAW_STAGE_PSTIPPLE - /* Do polygon stipple w/ texture map + frag prog? */ - draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); -#endif - - sp_init_surface_functions(softpipe); - - return &softpipe->pipe; -} +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Author: + * Keith Whitwell + */ + +#include "draw/draw_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_util.h" +#include "sp_clear.h" +#include "sp_context.h" +#include "sp_flush.h" +#include "sp_prim_setup.h" +#include "sp_prim_vbuf.h" +#include "sp_state.h" +#include "sp_surface.h" +#include "sp_tile_cache.h" +#include "sp_texture.h" +#include "sp_winsys.h" +#include "sp_query.h" + + + +/** + * Map any drawing surfaces which aren't already mapped + */ +void +softpipe_map_surfaces(struct softpipe_context *sp) +{ + unsigned i; + + for (i = 0; i < sp->framebuffer.num_cbufs; i++) { + sp_tile_cache_map_surfaces(sp->cbuf_cache[i]); + } + + sp_tile_cache_map_surfaces(sp->zsbuf_cache); +} + + +/** + * Unmap any mapped drawing surfaces + */ +void +softpipe_unmap_surfaces(struct softpipe_context *sp) +{ + uint i; + + for (i = 0; i < sp->framebuffer.num_cbufs; i++) + sp_flush_tile_cache(sp, sp->cbuf_cache[i]); + sp_flush_tile_cache(sp, sp->zsbuf_cache); + + for (i = 0; i < sp->framebuffer.num_cbufs; i++) { + sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]); + } + sp_tile_cache_unmap_surfaces(sp->zsbuf_cache); +} + + +static void softpipe_destroy( struct pipe_context *pipe ) +{ + struct softpipe_context *softpipe = softpipe_context( pipe ); + struct pipe_winsys *ws = pipe->winsys; + uint i; + + draw_destroy( softpipe->draw ); + + softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple ); + softpipe->quad.earlyz->destroy( softpipe->quad.earlyz ); + softpipe->quad.shade->destroy( softpipe->quad.shade ); + softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test ); + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); + softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test ); + softpipe->quad.occlusion->destroy( softpipe->quad.occlusion ); + softpipe->quad.coverage->destroy( softpipe->quad.coverage ); + softpipe->quad.bufloop->destroy( softpipe->quad.bufloop ); + softpipe->quad.blend->destroy( softpipe->quad.blend ); + softpipe->quad.colormask->destroy( softpipe->quad.colormask ); + softpipe->quad.output->destroy( softpipe->quad.output ); + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) + sp_destroy_tile_cache(softpipe->cbuf_cache[i]); + sp_destroy_tile_cache(softpipe->zsbuf_cache); + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + sp_destroy_tile_cache(softpipe->tex_cache[i]); + + for (i = 0; i < Elements(softpipe->constants); i++) { + if (softpipe->constants[i].buffer) { + pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL); + } + } + + FREE( softpipe ); +} + + +struct pipe_context * +softpipe_create( struct pipe_screen *screen, + struct pipe_winsys *pipe_winsys, + struct softpipe_winsys *softpipe_winsys ) +{ + struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); + uint i; + +#if defined(__i386__) || defined(__386__) + softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL; +#else + softpipe->use_sse = FALSE; +#endif + + softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL; + + softpipe->pipe.winsys = pipe_winsys; + softpipe->pipe.screen = screen; + softpipe->pipe.destroy = softpipe_destroy; + + /* state setters */ + softpipe->pipe.create_blend_state = softpipe_create_blend_state; + softpipe->pipe.bind_blend_state = softpipe_bind_blend_state; + softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; + + softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; + softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; + + softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; + softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state; + softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state; + + softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state; + softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state; + softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state; + + softpipe->pipe.create_fs_state = softpipe_create_fs_state; + softpipe->pipe.bind_fs_state = softpipe_bind_fs_state; + softpipe->pipe.delete_fs_state = softpipe_delete_fs_state; + + softpipe->pipe.create_vs_state = softpipe_create_vs_state; + softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; + softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; + + softpipe->pipe.set_blend_color = softpipe_set_blend_color; + softpipe->pipe.set_clip_state = softpipe_set_clip_state; + softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; + softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; + softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; + softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; + softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; + + softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer; + softpipe->pipe.set_vertex_element = softpipe_set_vertex_element; + + softpipe->pipe.draw_arrays = softpipe_draw_arrays; + softpipe->pipe.draw_elements = softpipe_draw_elements; + + softpipe->pipe.clear = softpipe_clear; + softpipe->pipe.flush = softpipe_flush; + + softpipe_init_query_funcs( softpipe ); + softpipe_init_texture_funcs( softpipe ); + + /* + * Alloc caches for accessing drawing surfaces and textures. + * Must be before quad stage setup! + */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) + softpipe->cbuf_cache[i] = sp_create_tile_cache(); + softpipe->zsbuf_cache = sp_create_tile_cache(); + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + softpipe->tex_cache[i] = sp_create_tile_cache(); + + + /* setup quad rendering stages */ + softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe); + softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe); + softpipe->quad.shade = sp_quad_shade_stage(softpipe); + softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe); + softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); + softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe); + softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe); + softpipe->quad.coverage = sp_quad_coverage_stage(softpipe); + softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe); + softpipe->quad.blend = sp_quad_blend_stage(softpipe); + softpipe->quad.colormask = sp_quad_colormask_stage(softpipe); + softpipe->quad.output = sp_quad_output_stage(softpipe); + + softpipe->winsys = softpipe_winsys; + + /* + * Create drawing context and plug our rendering stage into it. + */ + softpipe->draw = draw_create(); + assert(softpipe->draw); + softpipe->setup = sp_draw_render_stage(softpipe); + + if (GETENV( "SP_VBUF" ) != NULL) { + sp_init_vbuf(softpipe); + } + else { + draw_set_rasterize_stage(softpipe->draw, softpipe->setup); + } + + /* plug in AA line/point stages */ + draw_install_aaline_stage(softpipe->draw, &softpipe->pipe); + draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); + +#if USE_DRAW_STAGE_PSTIPPLE + /* Do polygon stipple w/ texture map + frag prog? */ + draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); +#endif + + sp_init_surface_functions(softpipe); + + return &softpipe->pipe; +} diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 9198198db3d..861285101fd 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -1,209 +1,209 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Vertices are just an array of floats, with all the attributes - * packed. We currently assume a layout like: - * - * attr[0][0..3] - window position - * attr[1..n][0..3] - remaining attributes. - * - * Attributes are assumed to be 4 floats wide but are packed so that - * all the enabled attributes run contiguously. - */ - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" - -#include "sp_context.h" -#include "sp_state.h" -#include "sp_headers.h" -#include "sp_quad.h" -#include "sp_texture.h" -#include "sp_tex_sample.h" - - -struct quad_shade_stage -{ - struct quad_stage stage; - struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS]; - struct tgsi_exec_machine machine; - struct tgsi_exec_vector *inputs, *outputs; - int colorOutSlot, depthOutSlot; -}; - - -/** cast wrapper */ -static INLINE struct quad_shade_stage * -quad_shade_stage(struct quad_stage *qs) -{ - return (struct quad_shade_stage *) qs; -} - - - -/** - * Execute fragment shader for the four fragments in the quad. - */ -static void -shade_quad( - struct quad_stage *qs, - struct quad_header *quad ) -{ - struct quad_shade_stage *qss = quad_shade_stage( qs ); - struct softpipe_context *softpipe = qs->softpipe; - struct tgsi_exec_machine *machine = &qss->machine; - - /* Consts do not require 16 byte alignment. */ - machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT]; - - machine->InterpCoefs = quad->coef; - - /* run shader */ - quad->mask &= softpipe->fs->run( softpipe->fs, - &qss->machine, - quad ); - - /* store result color */ - if (qss->colorOutSlot >= 0) { - /* XXX need to handle multiple color outputs someday */ - assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot] - == TGSI_SEMANTIC_COLOR); - memcpy( - quad->outputs.color, - &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0], - sizeof( quad->outputs.color ) ); - } - - /* - * XXX the following code for updating quad->outputs.depth - * isn't really needed if we did early z testing. - */ - - /* store result Z */ - if (qss->depthOutSlot >= 0) { - /* output[slot] is new Z */ - uint i; - for (i = 0; i < 4; i++) { - quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i]; - } - } - else { - /* copy input Z (which was interpolated by the executor) to output Z */ - uint i; - for (i = 0; i < 4; i++) { - quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i]; - /* XXX not sure the above line is always correct. The following - * might be better: - quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i]; - */ - } - } - - /* shader may cull fragments */ - if( quad->mask ) { - qs->next->run( qs->next, quad ); - } -} - -/** - * Per-primitive (or per-begin?) setup - */ -static void shade_begin(struct quad_stage *qs) -{ - struct quad_shade_stage *qss = quad_shade_stage(qs); - struct softpipe_context *softpipe = qs->softpipe; - unsigned i; - unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers); - - /* set TGSI sampler state that varies */ - for (i = 0; i < num; i++) { - qss->samplers[i].state = softpipe->sampler[i]; - qss->samplers[i].texture = softpipe->texture[i]; - } - - /* find output slots for depth, color */ - qss->colorOutSlot = -1; - qss->depthOutSlot = -1; - for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) { - switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - qss->depthOutSlot = i; - break; - case TGSI_SEMANTIC_COLOR: - qss->colorOutSlot = i; - break; - } - } - - softpipe->fs->prepare( softpipe->fs, - &qss->machine, - qss->samplers ); - - qs->next->begin(qs->next); -} - - -static void shade_destroy(struct quad_stage *qs) -{ - struct quad_shade_stage *qss = (struct quad_shade_stage *) qs; - - tgsi_exec_machine_free_data(&qss->machine); - FREE( qss->inputs ); - FREE( qss->outputs ); - FREE( qs ); -} - - -struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ) -{ - struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage); - uint i; - - /* allocate storage for program inputs/outputs, aligned to 16 bytes */ - qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16); - qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16); - qss->machine.Inputs = align16(qss->inputs); - qss->machine.Outputs = align16(qss->outputs); - - qss->stage.softpipe = softpipe; - qss->stage.begin = shade_begin; - qss->stage.run = shade_quad; - qss->stage.destroy = shade_destroy; - - /* set TGSI sampler state that's constant */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - assert(softpipe->tex_cache[i]); - qss->samplers[i].get_samples = sp_get_samples; - qss->samplers[i].pipe = &softpipe->pipe; - qss->samplers[i].cache = softpipe->tex_cache[i]; - } - - tgsi_exec_machine_init( &qss->machine ); - - return &qss->stage; -} +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Vertices are just an array of floats, with all the attributes + * packed. We currently assume a layout like: + * + * attr[0][0..3] - window position + * attr[1..n][0..3] - remaining attributes. + * + * Attributes are assumed to be 4 floats wide but are packed so that + * all the enabled attributes run contiguously. + */ + +#include "pipe/p_util.h" +#include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" + +#include "sp_context.h" +#include "sp_state.h" +#include "sp_headers.h" +#include "sp_quad.h" +#include "sp_texture.h" +#include "sp_tex_sample.h" + + +struct quad_shade_stage +{ + struct quad_stage stage; + struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS]; + struct tgsi_exec_machine machine; + struct tgsi_exec_vector *inputs, *outputs; + int colorOutSlot, depthOutSlot; +}; + + +/** cast wrapper */ +static INLINE struct quad_shade_stage * +quad_shade_stage(struct quad_stage *qs) +{ + return (struct quad_shade_stage *) qs; +} + + + +/** + * Execute fragment shader for the four fragments in the quad. + */ +static void +shade_quad( + struct quad_stage *qs, + struct quad_header *quad ) +{ + struct quad_shade_stage *qss = quad_shade_stage( qs ); + struct softpipe_context *softpipe = qs->softpipe; + struct tgsi_exec_machine *machine = &qss->machine; + + /* Consts do not require 16 byte alignment. */ + machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT]; + + machine->InterpCoefs = quad->coef; + + /* run shader */ + quad->mask &= softpipe->fs->run( softpipe->fs, + &qss->machine, + quad ); + + /* store result color */ + if (qss->colorOutSlot >= 0) { + /* XXX need to handle multiple color outputs someday */ + assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot] + == TGSI_SEMANTIC_COLOR); + memcpy( + quad->outputs.color, + &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0], + sizeof( quad->outputs.color ) ); + } + + /* + * XXX the following code for updating quad->outputs.depth + * isn't really needed if we did early z testing. + */ + + /* store result Z */ + if (qss->depthOutSlot >= 0) { + /* output[slot] is new Z */ + uint i; + for (i = 0; i < 4; i++) { + quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i]; + } + } + else { + /* copy input Z (which was interpolated by the executor) to output Z */ + uint i; + for (i = 0; i < 4; i++) { + quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i]; + /* XXX not sure the above line is always correct. The following + * might be better: + quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i]; + */ + } + } + + /* shader may cull fragments */ + if( quad->mask ) { + qs->next->run( qs->next, quad ); + } +} + +/** + * Per-primitive (or per-begin?) setup + */ +static void shade_begin(struct quad_stage *qs) +{ + struct quad_shade_stage *qss = quad_shade_stage(qs); + struct softpipe_context *softpipe = qs->softpipe; + unsigned i; + unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers); + + /* set TGSI sampler state that varies */ + for (i = 0; i < num; i++) { + qss->samplers[i].state = softpipe->sampler[i]; + qss->samplers[i].texture = softpipe->texture[i]; + } + + /* find output slots for depth, color */ + qss->colorOutSlot = -1; + qss->depthOutSlot = -1; + for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) { + switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + qss->depthOutSlot = i; + break; + case TGSI_SEMANTIC_COLOR: + qss->colorOutSlot = i; + break; + } + } + + softpipe->fs->prepare( softpipe->fs, + &qss->machine, + qss->samplers ); + + qs->next->begin(qs->next); +} + + +static void shade_destroy(struct quad_stage *qs) +{ + struct quad_shade_stage *qss = (struct quad_shade_stage *) qs; + + tgsi_exec_machine_free_data(&qss->machine); + FREE( qss->inputs ); + FREE( qss->outputs ); + FREE( qs ); +} + + +struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ) +{ + struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage); + uint i; + + /* allocate storage for program inputs/outputs, aligned to 16 bytes */ + qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16); + qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16); + qss->machine.Inputs = align16(qss->inputs); + qss->machine.Outputs = align16(qss->outputs); + + qss->stage.softpipe = softpipe; + qss->stage.begin = shade_begin; + qss->stage.run = shade_quad; + qss->stage.destroy = shade_destroy; + + /* set TGSI sampler state that's constant */ + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + assert(softpipe->tex_cache[i]); + qss->samplers[i].get_samples = sp_get_samples; + qss->samplers[i].pipe = &softpipe->pipe; + qss->samplers[i].cache = softpipe->tex_cache[i]; + } + + tgsi_exec_machine_init( &qss->machine ); + + return &qss->stage; +} diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index bbf2d80308e..64bf353aa4a 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -1,202 +1,202 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - /* - * Authors: - * Keith Whitwell - * Michel Dänzer - */ - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/p_util.h" -#include "pipe/p_winsys.h" - -#include "sp_context.h" -#include "sp_state.h" -#include "sp_texture.h" -#include "sp_tile_cache.h" - - -/* Simple, maximally packed layout. - */ - -static unsigned minify( unsigned d ) -{ - return MAX2(1, d>>1); -} - - -static void -softpipe_texture_layout(struct softpipe_texture * spt) -{ - struct pipe_texture *pt = &spt->base; - unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; - - spt->buffer_size = 0; - - for (level = 0; level <= pt->last_level; level++) { - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - - spt->level_offset[level] = spt->buffer_size; - - spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) * - ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * - width * pt->cpp; - - width = minify(width); - height = minify(height); - depth = minify(depth); - } -} - - -static struct pipe_texture * -softpipe_texture_create_screen(struct pipe_screen *screen, - const struct pipe_texture *templat) -{ - struct pipe_winsys *ws = screen->winsys; - struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); - if (!spt) - return NULL; - - spt->base = *templat; - spt->base.refcount = 1; - spt->base.screen = screen; - - softpipe_texture_layout(spt); - - spt->buffer = ws->buffer_create(ws, 32, - PIPE_BUFFER_USAGE_PIXEL, - spt->buffer_size); - if (!spt->buffer) { - FREE(spt); - return NULL; - } - - assert(spt->base.refcount == 1); - - return &spt->base; -} - - -static void -softpipe_texture_release_screen(struct pipe_screen *screen, - struct pipe_texture **pt) -{ - if (!*pt) - return; - - /* - DBG("%s %p refcount will be %d\n", - __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); - */ - if (--(*pt)->refcount <= 0) { - struct softpipe_texture *spt = softpipe_texture(*pt); - - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); - */ - - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); - - FREE(spt); - } - *pt = NULL; -} - - -static struct pipe_surface * -softpipe_get_tex_surface_screen(struct pipe_screen *screen, - struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) -{ - struct pipe_winsys *ws = screen->winsys; - struct softpipe_texture *spt = softpipe_texture(pt); - struct pipe_surface *ps; - - assert(level <= pt->last_level); - - ps = ws->surface_alloc(ws); - if (ps) { - assert(ps->refcount); - assert(ps->winsys); - pipe_buffer_reference(ws, &ps->buffer, spt->buffer); - ps->format = pt->format; - ps->cpp = pt->cpp; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->pitch = ps->width; - ps->offset = spt->level_offset[level]; - - if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { - ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * - (pt->compressed ? ps->height/4 : ps->height) * - ps->width * ps->cpp; - } - else { - assert(face == 0); - assert(zslice == 0); - } - } - return ps; -} - - -static void -softpipe_texture_update(struct pipe_context *pipe, - struct pipe_texture *texture) -{ - struct softpipe_context *softpipe = softpipe_context(pipe); - uint unit; - for (unit = 0; unit < softpipe->num_textures; unit++) { - if (softpipe->texture[unit] == texture) { - sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]); - } - } -} - - -void -softpipe_init_texture_funcs( struct softpipe_context *softpipe ) -{ - softpipe->pipe.texture_update = softpipe_texture_update; -} - - -void -softpipe_init_screen_texture_funcs(struct pipe_screen *screen) -{ - screen->texture_create = softpipe_texture_create_screen; - screen->texture_release = softpipe_texture_release_screen; - screen->get_tex_surface = softpipe_get_tex_surface_screen; -} +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + /* + * Authors: + * Keith Whitwell + * Michel Dänzer + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_util.h" +#include "pipe/p_winsys.h" + +#include "sp_context.h" +#include "sp_state.h" +#include "sp_texture.h" +#include "sp_tile_cache.h" + + +/* Simple, maximally packed layout. + */ + +static unsigned minify( unsigned d ) +{ + return MAX2(1, d>>1); +} + + +static void +softpipe_texture_layout(struct softpipe_texture * spt) +{ + struct pipe_texture *pt = &spt->base; + unsigned level; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; + + spt->buffer_size = 0; + + for (level = 0; level <= pt->last_level; level++) { + pt->width[level] = width; + pt->height[level] = height; + pt->depth[level] = depth; + + spt->level_offset[level] = spt->buffer_size; + + spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) * + ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * + width * pt->cpp; + + width = minify(width); + height = minify(height); + depth = minify(depth); + } +} + + +static struct pipe_texture * +softpipe_texture_create_screen(struct pipe_screen *screen, + const struct pipe_texture *templat) +{ + struct pipe_winsys *ws = screen->winsys; + struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); + if (!spt) + return NULL; + + spt->base = *templat; + spt->base.refcount = 1; + spt->base.screen = screen; + + softpipe_texture_layout(spt); + + spt->buffer = ws->buffer_create(ws, 32, + PIPE_BUFFER_USAGE_PIXEL, + spt->buffer_size); + if (!spt->buffer) { + FREE(spt); + return NULL; + } + + assert(spt->base.refcount == 1); + + return &spt->base; +} + + +static void +softpipe_texture_release_screen(struct pipe_screen *screen, + struct pipe_texture **pt) +{ + if (!*pt) + return; + + /* + DBG("%s %p refcount will be %d\n", + __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); + */ + if (--(*pt)->refcount <= 0) { + struct softpipe_texture *spt = softpipe_texture(*pt); + + /* + DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); + */ + + pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); + + FREE(spt); + } + *pt = NULL; +} + + +static struct pipe_surface * +softpipe_get_tex_surface_screen(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice) +{ + struct pipe_winsys *ws = screen->winsys; + struct softpipe_texture *spt = softpipe_texture(pt); + struct pipe_surface *ps; + + assert(level <= pt->last_level); + + ps = ws->surface_alloc(ws); + if (ps) { + assert(ps->refcount); + assert(ps->winsys); + pipe_buffer_reference(ws, &ps->buffer, spt->buffer); + ps->format = pt->format; + ps->cpp = pt->cpp; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->pitch = ps->width; + ps->offset = spt->level_offset[level]; + + if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { + ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * + (pt->compressed ? ps->height/4 : ps->height) * + ps->width * ps->cpp; + } + else { + assert(face == 0); + assert(zslice == 0); + } + } + return ps; +} + + +static void +softpipe_texture_update(struct pipe_context *pipe, + struct pipe_texture *texture) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + uint unit; + for (unit = 0; unit < softpipe->num_textures; unit++) { + if (softpipe->texture[unit] == texture) { + sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]); + } + } +} + + +void +softpipe_init_texture_funcs( struct softpipe_context *softpipe ) +{ + softpipe->pipe.texture_update = softpipe_texture_update; +} + + +void +softpipe_init_screen_texture_funcs(struct pipe_screen *screen) +{ + screen->texture_create = softpipe_texture_create_screen; + screen->texture_release = softpipe_texture_release_screen; + screen->get_tex_surface = softpipe_get_tex_surface_screen; +} -- 2.30.2